@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Entek Allies -VS- dawgoneit Axis T.R.S.
-
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Research Technology - Yamamoto Combat Move - Yamamoto 4 Destroyers and 1 Submarine moved from sz8 to sz4 1 Infantry moved from S to sz70 1 Infantry moved from sz70 to Celebs Yamamoto take Celebs from Dutch 1 Infantry moved from Samar to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz48 1 Infantry moved from sz48 to Sarong Yamamoto take Sarong from Dutch 1 B.Transport moved from sz60 to sz67 2 Infantrys moved from Hainan to sz67 2 Infantrys moved from sz67 to N.French I. 1 Tank moved from Chunking to W.Chunking Yamamoto take W.Chunking from Chinese 1 Tank moved from W.Chunking to Burma 1 Tank moved from N.Chunking to W.Chunking 1 Tank moved from W.Sian to Sian 1 Artillery moved from Tokyo to sz78 1 Elite moved from Tokyo to sz78 1 Artillery, 1 B.Transport and 1 Elite moved from sz78 to sz72 1 Artillery and 1 Elite moved from sz72 to Fais 7 Transports moved from sz60 to sz67 2 Carriers, 4 Destroyers, 4 EarlyFighters and 1 Submarine moved from sz70 to sz18 2 Destroyers moved from sz42 to sz18 2 Destroyers moved from sz78 to sz18 1 B.Transport moved from sz60 to sz68 1 Artillery moved from Mindor to sz68 1 Artillery, 3 Infantrys and 1 Marine moved from Tokyo to S.Japan 2 Bombers moved from Phuket to Malaya 1 Artillery and 1 B.Transport moved from sz68 to sz60 1 Artillery moved from sz60 to Malaya Purchase Units - Yamamoto Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial Yamamoto buy 7 Destroyers, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 1 Artillery and 2 Bombers British defend with 1 Artillery and 1 Tank Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery and 2 Bombers in Malaya, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 Artillery and 1 Tank in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in Malaya Yamamoto win with 2 Bombers remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Artillery Casualties for British: 1 Artillery and 1 Tank Battle in sz4 Yamamoto attack with 4 Destroyers and 1 Submarine Americans defend with 1 Carrier and 1 EarlyFighter; Russians defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz4, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 4 Destroyers in sz4, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 Carrier and 1 EarlyFighter in sz4, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Russians, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz4 Yamamoto roll dice for 3 Destroyers in sz4, round 3 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 Carrier and 1 EarlyFighter in sz4, round 3 : 1/2 hits, 1.00 expected hits 1 Carrier owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in sz4 Yamamoto win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Destroyers and 1 Submarine Casualties for Russians: 1 Submarine Casualties for Americans: 1 Carrier and 1 EarlyFighter Battle in Burma Yamamoto attack with 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Burma, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Burma, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Tank in Burma, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Burma British win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Tank Battle in Fais Yamamoto attack with 1 Artillery and 1 Elite Americans defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 1 Elite in Fais, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Artillery in Fais, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Fais Yamamoto win, taking Fais from Americans with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Non Combat Move - Yamamoto 2 Bombers moved from Malaya to Davao Place Units - Yamamoto 2 Infantrys and 1 Marine placed in Davao 1 Destroyer placed in sz70 6 Destroyers placed in sz78 Turn Complete - Yamamoto Yamamoto collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.17 Yamamoto : 1.00 Americans : 0.50
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Chinese 4 Tanks moved from Ming Jong to Gansu 1 Artillery, 6 Infantrys and 1 Marine moved from Tsingnan to Gansu 1 Artillery and 1 Infantry moved from Szechwan to Gansu 1 Infantry moved from Szechwan to Gansu 1 Mech.Inf moved from Xining to Gansu 1 Infantry moved from Sikang to Gansu Purchase Units - Chinese Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial Chinese buy 9 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 2 Artillerys, 9 Infantrys, 1 Marine, 1 Mech.Inf and 4 Tanks Hisaichi defend with 1 AAGun, 3 Artillerys, 10 Tanks and 1 Tankette Chinese roll dice for 2 Artillerys, 9 Infantrys, 1 Marine, 1 Mech.Inf and 4 Tanks in Gansu, round 2 : 8/17 hits, 5.33 expected hits Hisaichi roll dice for 3 Artillerys, 10 Tanks and 1 Tankette in Gansu, round 2 : 7/14 hits, 6.17 expected hits 4 Tanks owned by the Hisaichi, 1 Tankette owned by the Hisaichi, 3 Artillerys owned by the Hisaichi and 7 Infantrys owned by the Chinese lost in Gansu Chinese roll dice for 2 Artillerys, 2 Infantrys, 1 Marine, 1 Mech.Inf and 4 Tanks in Gansu, round 3 : 4/10 hits, 4.17 expected hits Hisaichi roll dice for 6 Tanks in Gansu, round 3 : 5/6 hits, 3.00 expected hits 4 Tanks owned by the Hisaichi, 1 Marine owned by the Chinese, 2 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Gansu Chinese roll dice for 1 Mech.Inf and 4 Tanks in Gansu, round 4 : 4/5 hits, 2.33 expected hits Hisaichi roll dice for 2 Tanks in Gansu, round 4 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Hisaichi lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 37 Casualties for Chinese: 2 Artillerys, 9 Infantrys and 1 Marine Casualties for Hisaichi: 3 Artillerys, 10 Tanks and 1 Tankette Non Combat Move - Chinese 4 Infantrys and 1 Marine moved from Xining to Tsingnan 4 Tanks moved from Urumal to Ming Jong Place Units - Chinese 6 Infantrys placed in Xining 3 Infantrys and 1 Marine placed in Urumal Chinese undo move 2. Chinese undo move 1. 5 Infantrys and 1 Marine placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83 Chinese : 4.17
-
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Sian to Szechwan Hisaichi take Szechwan from Chinese 1 Tank and 2 Tankettes moved from E.Shansi to Gansu 1 Tank and 2 Tankettes moved from Shansi to Gansu 2 Infantrys moved from Shangsi to Gansu 4 EarlyFighters moved from Shangsi to Gansu 1 Transport moved from sz73 to sz68 1 Tank moved from Borneo to sz68 1 Tank and 1 Transport moved from sz68 to sz60 2 Artillerys moved from W.Borneo to sz60 2 Transports moved from sz73 to sz60 2 Tanks moved from W.Borneo to sz60 4 Elites moved from S.Borneo to sz60 1 Artillery, 3 Infantrys, 1 Tank and 2 Tankettes moved from Thailand to Malaya Hisaichi take Malaya from British 2 Artillerys, 4 Elites and 3 Tanks moved from sz60 to Malaya 1 Bomber moved from S.Borneo to sz63 1 Bomber moved from Davao to Phuket 1 Destroyer moved from sz59 to sz58 1 Destroyer moved from sz60 to sz59 1 Artillery and 2 Infantrys moved from Hanan to W.Sian 2 Infantrys moved from Kiangsi to Hanan 6 Tankettes moved from Hongkong to Kiangsi 5 Elites moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 Infantry moved from Korea to sz79 1 Elite and 1 T.Boat moved from sz79 to sz74 1 Elite moved from sz74 to Hopeh 1 B.Transport, 4 Elites, 2 Infantrys and 1 Transport moved from sz79 to sz67 4 Elites and 2 Infantrys moved from sz67 to N.French I. 3 Infantrys moved from Korea to Tientsin Purchase Units - Hisaichi Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial Hisaichi buy 4 Elites, 1 Factory and 10 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in sz63 Hisaichi attack with 1 Bomber British defend with 1 Destroyer and 3 Transports Hisaichi roll dice for 1 Bomber in sz63, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Destroyer and 3 Transports in sz63, round 2 : 1/4 hits, 1.00 expected hits 1 Bomber owned by the Hisaichi lost in sz63 British win with 1 Destroyer and 3 Transports remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Bomber Battle in Gansu Hisaichi attack with 4 EarlyFighters, 2 Infantrys, 2 Tanks and 4 Tankettes Chinese defend with 1 AAGun, 1 Mech.Inf and 4 Tanks AA fire in Gansu : 2/4 hits, 0.67 expected hits 2 EarlyFighters owned by the Hisaichi lost in Gansu Hisaichi roll dice for 2 EarlyFighters, 2 Infantrys, 2 Tanks and 4 Tankettes in Gansu, round 2 : 4/10 hits, 3.33 expected hits Chinese roll dice for 1 Mech.Inf and 4 Tanks in Gansu, round 2 : 3/5 hits, 2.33 expected hits 1 Mech.Inf owned by the Chinese, 3 Tanks owned by the Chinese, 1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Gansu Hisaichi roll dice for 2 EarlyFighters, 2 Tanks and 3 Tankettes in Gansu, round 3 : 2/7 hits, 2.67 expected hits Chinese roll dice for 1 Tank in Gansu, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 2 EarlyFighters, 2 Tanks and 3 Tankettes remaining. Battle score for attacker is 1 Casualties for Hisaichi: 2 EarlyFighters, 2 Infantrys and 1 Tankette Casualties for Chinese: 1 Mech.Inf and 4 Tanks Non Combat Move - Hisaichi 2 EarlyFighters moved from Gansu to N.Shangsi Place Units - Hisaichi 1 Factory placed in Sian 4 Elites placed in S.Borneo 6 Tankettes placed in Hongkong 2 Tankettes placed in Shansi 2 Tankettes placed in E.Shansi Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 British : 0.00 Chinese : 0.17 AA fire in Gansu : : 1.33
-
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Purchase Units - Dutch Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial Turn Complete - Dutch
Combat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Thai 1 Tank moved from Sian to Sikang Thai take Sikang from Chinese 3 Infantrys moved from Thailand to Burma 1 Transport moved from sz68 to sz73 1 Infantry moved from Phuket to sz73 3 Infantrys moved from Phuket to Thailand 1 Infantry moved from N.French I. to Burma 1 Infantry moved from Thailand to Burma 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Sumatra Thai take Sumatra from Dutch 1 EarlyFighter moved from Borneo to Thailand 1 Marine moved from Phuket to Thailand 1 T.Boat moved from sz60 to sz73 Purchase Units - Thai Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial Thai buy 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 5 Infantrys British defend with 1 Infantry Thai roll dice for 5 Infantrys in Burma, round 2 : 0/5 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 5 Infantrys in Burma, round 3 : 0/5 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 4 Infantrys in Burma, round 4 : 0/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 3 Infantrys in Burma, round 5 : 3/3 hits, 0.50 expected hits British roll dice for 1 Infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for Thai: 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - Thai Place Units - Thai 4 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British : 0.67 Thai : 0.17
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - British 3 Artillerys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 3 Artillerys, 3 Infantrys and 3 Transports moved from sz63 to sz66 3 Infantrys moved from sz66 to N.S 3 Artillerys moved from sz66 to N.S 2 T.Boats moved from sz66 to sz64 2 Transports moved from sz66 to sz63 1 Tank moved from N.B to W.Borneo British take Borneo from Hisaichi British take W.Borneo from Hisaichi 1 Destroyer moved from sz49 to sz50 1 Artillery and 1 Infantry moved from Vancouver to sz6 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from sz6 to sz5 1 Artillery and 1 Infantry moved from sz5 to Alaska 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Anchorage to Alaska Purchase Units - British Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial British buy 4 Artillerys, 2 Destroyers, 3 Infantrys, 3 Mech.Infs, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet 2 Tankettes moved from Dheli to Nepal 1 Mech.Inf moved from Dheli to Bengal 3 Infantrys moved from Bhopa to Nepal 9 Infantrys moved from E.India to Bengal 4 Artillerys and 3 Infantrys moved from C.India to E.India 1 Destroyer moved from sz63 to sz56 2 Infantrys moved from Moresby to New Guinea 1 Artillery moved from Moresby to New Guinea 1 Marine moved from Moresby to New Guinea 6 Infantrys moved from Moresby to New Guinea 1 AAGun moved from British Columbia to N.Canada Place Units - British 2 Artillerys and 2 Infantrys placed in Calcutta 1 Submarine and 1 Transport placed in sz63 1 Artillery and 1 Infantry placed in Calcutta 3 Mech.Infs placed in Dheli 1 Destroyer placed in sz6 1 Artillery placed in Moresby 1 Destroyer placed in sz49 Turn Complete - British British collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Anzac 2 Artillerys and 2 Infantrys moved from Soem to sz50 2 Artillerys, 2 Infantrys and 2 Transports moved from sz50 to sz56 2 Artillerys and 2 Infantrys moved from sz56 to Sumatra 1 Destroyer moved from sz50 to sz58 1 EarlyFighter moved from sz50 to sz58 1 Submarine moved from sz50 to sz58 1 Submarine moved from sz50 to sz59 1 Submarine moved from sz46 to sz48 Purchase Units - Anzac Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial Anzac buy 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Artillerys and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra Anzac win, taking Sumatra from Thai with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in sz58 Anzac attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine Hisaichi defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz58, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz58, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz58 Anzac win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in sz59 Anzac attack with 1 Submarine Hisaichi defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz59, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Hisaichi lost in sz59 Anzac win with 1 Submarine remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in sz48 Anzac attack with 1 Submarine Yamamoto defend with 1 T.Boat Anzac roll dice for 1 Submarine in sz48, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Yamamoto lost in sz48 Anzac win with 1 Submarine remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 T.Boat Non Combat Move - Anzac 1 EarlyFighter moved from sz58 to sz50 3 Infantrys and 1 Marine moved from Derby to sz50 3 Infantrys and 1 Marine moved from sz50 to Soem 2 Infantrys moved from N.Australia to Derby 1 Artillery moved from Darwin to Derby 1 AAGun moved from Darwin to Derby Place Units - Anzac 1 Fighter and 1 Transport placed in sz50 Anzac undo move 1. 1 Transport placed in sz50 1 Fighter placed in sz50 1 Artillery and 1 Infantry placed in W.Australia 1 Artillery and 1 Infantry placed in Darwin Turn Complete - Anzac Anzac collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Anzac : 1.67 Thai : -0.33
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Americans 2 Infantrys moved from Weno to Lasap 1 Artillery moved from Pikelot to Pula 2 Infantrys moved from Pearl Harbor to sz25 2 Artillerys moved from Kauai to sz25 2 Artillerys, 2 Battleships, 3 Destroyers, 2 Infantrys and 2 Transports moved from sz25 to sz20 2 Artillerys and 2 Infantrys moved from sz20 to Wake 2 Tanks moved from San Francisco to sz23 1 Tank moved from Central Valley to sz23 1 Tank moved from Nor Cal to sz23 2 Infantrys moved from Nor Cal to sz23 2 Infantrys moved from Central Valley to sz23 2 B.Transports, 4 Infantrys, 4 Tanks and 1 Transport moved from sz23 to sz25 4 Infantrys and 4 Tanks moved from sz25 to Kauai Purchase Units - Americans Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial Americans buy 1 B29, 1 Bunker, 2 Destroyers, 1 Elite, 1 Factory, 1 Fighter and 2 S.Subs; Remaining resources: 1 PUs; Combat - Americans Non Combat Move - Americans 2 Artillerys and 4 Infantrys moved from N.Canada to Anchorage Place Units - Americans 2 Destroyers placed in sz5 1 Bunker placed in Wake 1 Factory placed in Anchorage 2 S.Subs placed in sz25 1 B29 placed in Wake 1 Elite and 1 Fighter placed in Pearl Harbor Americans undo move 5. Americans undo move 5. 1 Fighter placed in Wake 1 B29 and 1 Elite placed in Hilo Turn Complete - Americans Americans collect 87 PUs; end with 88 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Masaharu round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Masaharu 2 Infantrys moved from Belogorsk to Quingdao 1 Artillery moved from Belogorsk to Quingdao 1 Bomber moved from Belogorsk to Quingdao 1 EarlyFighter moved from Vostok to Quingdao 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Magadan to Palana 1 Artillery moved from Vladivostok to sz15 1 Infantry moved from Vladivostok to sz15 1 Infantry moved from Akina to sz15 2 Infantrys moved from Vostok to Irkutsk 1 Artillery moved from Vostok to Irkutsk 1 Transport moved from sz1 to sz15 2 Infantrys moved from Akina to sz15 2 Infantrys moved from Kamchatka to sz2 1 Transport moved from sz1 to sz2 1 Infantry moved from Palana to sz2 2 Infantrys and 1 Transport moved from sz2 to sz1 1 Infantry and 1 Transport moved from sz2 to sz1 3 Infantrys moved from N.Japan to sz1 1 Artillery, 4 Infantrys, 1 T.Boat and 2 Transports moved from sz15 to sz1 1 Artillery and 10 Infantrys moved from sz1 to Vostok 3 Infantrys moved from Amursk to Belogorsk 1 Artillery moved from Vladivostok to Manchuria Purchase Units - Masaharu Trigger MasaharuSpecial: Masaharu has their production frontier changed to: MasaharuFrontierSpecial Masaharu buy 2 Artillerys, 15 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Masaharu Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Masaharu roll dice for 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Irkutsk Masaharu attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits Masaharu roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Masaharu lost in Irkutsk Masaharu roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Irkutsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Irkutsk Masaharu win, taking Irkutsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Angarsk Masaharu attack with 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Angarsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Angarsk Masaharu win, taking Angarsk from Russians with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Artillery and 3 Infantrys moved from Belogorsk to Hsingan 1 EarlyFighter moved from Quingdao to Hsingan 1 Bomber moved from Quingdao to Hsingan 4 Tanks moved from Vostok to Hsingan Place Units - Masaharu 2 Artillerys and 1 Marine placed in Belogorsk 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 8 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Russians : -1.00
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial Russians buy 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 1 Infantry moved from Tulun to Ustkut 1 Artillery, 1 Elite and 5 Infantrys moved from Tulun to Ulaan Ude 3 Tanks moved from Kaask to Ulaan Ude 1 Tankette moved from Kaask to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 1 Marine moved from Kaask to Tulun 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Kyzyl to Kaask 1 Tank and 3 Tankettes moved from Achinsk to Kaask Place Units - Russians 6 Infantrys placed in Kaask 2 Infantrys and 2 Tanks placed in Achinsk Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : 0.67 Russians : 0.33
-
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Research Technology - Yamamoto Combat Move - Yamamoto 1 Infantry moved from Davao to sz70 1 Infantry and 1 T.Boat moved from sz70 to sz48 1 Destroyer moved from sz70 to sz48 1 Infantry moved from sz48 to Ceram 1 Elite moved from Fais to Ifalk Yamamoto take Ifalk from Americans 1 B.Transport moved from sz72 to sz18 1 Infantry moved from Marcus to sz18 1 B.Transport and 1 Infantry moved from sz18 to sz72 1 Artillery moved from Fais to sz72 1 Artillery and 1 Infantry moved from sz72 to Pula 4 EarlyFighters moved from sz18 to Pula 6 Destroyers moved from sz78 to sz18 1 Destroyer moved from sz4 to sz9 1 Destroyer moved from sz4 to sz3 1 Destroyer moved from sz18 to sz19 2 Infantrys moved from N.French I. to Chunking 1 Tank moved from Sian to Chunking 7 Transports moved from sz67 to sz74 2 Artillerys and 5 Tanks moved from Nagasaki to sz74 7 Infantrys moved from Nagasaki to sz74 1 B.Transport moved from sz67 to sz74 4 Infantrys moved from Nagasaki to sz74 2 Artillerys, 1 B.Transport, 11 Infantrys, 5 Tanks and 7 Transports moved from sz74 to sz68 1 Tank moved from sz68 to N.B Yamamoto take N.B from British 1 Tank moved from sz68 to Borneo Yamamoto take Borneo from British 2 Artillerys, 9 Infantrys and 3 Tanks moved from sz68 to W.Borneo 1 Infantry moved from sz68 to N.B 1 Infantry moved from sz68 to Borneo 1 Infantry moved from Davao to Mindanao Yamamoto take Mindanao from Americans 1 Bomber moved from Davao to sz59 1 Bomber moved from Davao to sz48 1 Artillery, 3 Infantrys and 1 Marine moved from S.Japan to Nagasaki Purchase Units - Yamamoto Yamamoto buy 6 Destroyers, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz59 Yamamoto attack with 1 Bomber Anzac defend with 1 Submarine Yamamoto roll dice for 1 Bomber in sz59, round 2 : 0/1 hits, 0.67 expected hits 1 Submarine owned by the Anzac Submerged Battle in sz48 Yamamoto attack with 1 Bomber, 1 Destroyer and 1 T.Boat Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in sz48, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 1 T.Boat in sz48, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Anzac lost in sz48 Yamamoto winYamamoto win with 1 Bomber remaining with 1 Bomber, 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Submarine Battle in W.Borneo Yamamoto attack with 2 Artillerys, 9 Infantrys and 3 Tanks British defend with 1 Tank Yamamoto roll dice for 2 Artillerys, 9 Infantrys and 3 Tanks in W.Borneo, round 2 : 8/14 hits, 4.00 expected hits British roll dice for 1 Tank in W.Borneo, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in W.Borneo Yamamoto win, taking W.Borneo from British with 2 Artillerys, 9 Infantrys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Pula Yamamoto attack with 1 Artillery, 4 EarlyFighters and 1 Infantry Americans defend with 1 Artillery Yamamoto roll dice for 1 Artillery, 4 EarlyFighters and 1 Infantry in Pula, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Pula, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Pula Yamamoto win, taking Pula from Americans with 1 Artillery and 4 EarlyFighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Artillery Battle in Ceram Non Combat Move - Yamamoto 4 EarlyFighters moved from Pula to sz18 1 Bomber moved from sz48 to Davao 1 Bomber moved from sz59 to Davao Place Units - Yamamoto 6 Destroyers placed in sz78 1 Elite and 1 Infantry placed in Tokyo 4 Infantrys placed in Davao Yamamoto undo move 2. Yamamoto undo move 2. 1 Elite and 3 Infantrys placed in Davao 2 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : -0.50 Yamamoto : 3.00 Americans : 0.67 Anzac : -0.17
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Chinese 4 Infantrys and 1 Marine moved from Tsingnan to Gansu 1 Tank moved from Ming Jong to Gansu Purchase Units - Chinese Chinese buy 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Gansu Chinese attack with 4 Infantrys, 1 Marine and 1 Tank Hisaichi defend with 1 AAGun, 2 Tanks and 3 Tankettes Chinese roll dice for 4 Infantrys, 1 Marine and 1 Tank in Gansu, round 2 : 2/6 hits, 1.50 expected hits Hisaichi roll dice for 2 Tanks and 3 Tankettes in Gansu, round 2 : 1/5 hits, 1.50 expected hits 2 Tankettes owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 3 Infantrys, 1 Marine and 1 Tank in Gansu, round 3 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Tanks and 1 Tankette in Gansu, round 3 : 0/3 hits, 1.17 expected hits 1 Tankette owned by the Hisaichi lost in Gansu Chinese roll dice for 3 Infantrys, 1 Marine and 1 Tank in Gansu, round 4 : 1/5 hits, 1.33 expected hits Hisaichi roll dice for 2 Tanks in Gansu, round 4 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Gansu Chinese roll dice for 3 Infantrys, 1 Marine and 1 Tank in Gansu, round 5 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Gansu, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 2 Infantrys, 1 Marine and 1 Tank in Gansu, round 6 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Tank in Gansu, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Gansu Chinese roll dice for 1 Infantry, 1 Marine and 1 Tank in Gansu, round 7 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Gansu, round 7 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Gansu Chinese win, taking Gansu from Hisaichi with 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 16 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 2 Tanks and 3 Tankettes Non Combat Move - Chinese 1 Infantry moved from Xining to Nancheng 4 Infantrys moved from Xining to Tsingnan 1 Marine moved from Xining to Tsingnan 3 Tanks moved from Ming Jong to Tsingnan 4 Infantrys moved from Urumal to Quyan Place Units - Chinese 6 Infantrys placed in Xining 4 Infantrys placed in Urumal Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Hisaichi : -2.17 Chinese : -1.67
-
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Hisaichi 2 Tankettes moved from E.Shansi to Gansu 1 Artillery and 2 Infantrys moved from Szechwan to Gansu 2 EarlyFighters moved from N.Shangsi to Gansu 2 Tankettes moved from Shansi to Gansu 4 Tanks moved from Malaya to sz60 2 Artillerys moved from Malaya to sz60 2 Tankettes moved from Malaya to sz60 4 Elites moved from S.Borneo to sz60 2 Artillerys, 4 Elites, 4 Tanks and 2 Tankettes moved from sz60 to N.S 4 EarlyFighters moved from sz60 to N.S 1 Bomber moved from Phuket to N.S 4 Elites and 2 Infantrys moved from N.French I. to sz67 1 B.Transport, 4 Elites, 2 Infantrys and 1 Transport moved from sz67 to sz60 4 Elites and 2 Infantrys moved from sz60 to N.S 6 Tankettes moved from Hongkong to Kiangsi 2 Infantrys moved from Hanan to Sian 6 Tankettes moved from Kiangsi to Sian 1 Elite moved from Hopeh to E.Shansi 3 Infantrys moved from Tientsin to Peking Purchase Units - Hisaichi Hisaichi buy 4 Elites, 5 Infantrys, 1 Marine, 4 Tanks and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in N.S Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 8 Elites, 2 Infantrys, 4 Tanks and 2 Tankettes British defend with 3 Artillerys and 3 Infantrys; Dutch defend with 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 1 Bomber, 4 EarlyFighters, 8 Elites, 2 Infantrys, 4 Tanks and 2 Tankettes in N.S, round 2 : 8/23 hits, 10.00 expected hits Dutch roll dice for 4 Artillerys, 1 Bunker, 5 Infantrys and 1 Tank in N.S, round 2 : 3/11 hits, 4.00 expected hits 1 Artillery owned by the Dutch, 1 Tankette owned by the Hisaichi, 2 Artillerys owned by the British, 3 Infantrys owned by the British, 2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in N.S Hisaichi roll dice for 2 Artillerys, 1 Bomber, 4 EarlyFighters, 8 Elites, 4 Tanks and 1 Tankette in N.S, round 3 : 10/20 hits, 9.33 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Tank in N.S, round 3 : 2/3 hits, 1.33 expected hits 1 Tankette owned by the Hisaichi, 1 Artillery owned by the British, 1 Bunker owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in N.S Hisaichi win, taking N.S from Dutch with 1 Artillery, 1 Bomber, 4 EarlyFighters, 8 Elites and 4 Tanks remaining. Battle score for attacker is 21 Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Tankettes Casualties for British: 3 Artillerys and 3 Infantrys Casualties for Dutch: 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank Battle in Gansu Hisaichi attack with 1 Artillery, 2 EarlyFighters, 2 Infantrys and 4 Tankettes Chinese defend with 1 AAGun, 1 Infantry, 1 Marine and 1 Tank AA fire in Gansu : 0/2 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 4 Tankettes in Gansu, round 2 : 1/9 hits, 2.83 expected hits Chinese roll dice for 1 Infantry, 1 Marine and 1 Tank in Gansu, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 4 Tankettes in Gansu, round 3 : 1/7 hits, 2.33 expected hits Chinese roll dice for 1 Marine and 1 Tank in Gansu, round 3 : 1/2 hits, 0.83 expected hits 1 Tankette owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 3 Tankettes in Gansu, round 4 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 Tank in Gansu, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Artillery, 2 EarlyFighters and 2 Tankettes remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys and 2 Tankettes Casualties for Chinese: 1 Infantry, 1 Marine and 1 Tank Non Combat Move - Hisaichi 2 EarlyFighters moved from Gansu to Szechwan 4 EarlyFighters moved from N.S to sz60 1 Bomber moved from N.S to Phuket 1 Artillery, 4 Elites and 3 Infantrys moved from Malaya to Phuket Place Units - Hisaichi 2 Tanks placed in E.Shansi 2 Tanks placed in Shansi 6 Tankettes placed in Hongkong 2 Infantrys and 1 Marine placed in Sian 4 Elites placed in S.Borneo 3 Infantrys placed in Seoul Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : -5.17 Chinese : 1.50 Dutch : -0.33 AA fire in Gansu : : -0.33
-
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Turn Complete - Dutch
Combat Hit Differential Summary :
-
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Thai 1 Destroyer moved from sz60 to sz59 1 Tank moved from Sikang to Nancheng 1 EarlyFighter moved from Thailand to sz59 12 Infantrys, 1 Marine and 1 Tank moved from Thailand to Malaya 4 Infantrys moved from Phuket to Malaya 1 Marine moved from Phuket to Malaya 2 Infantrys moved from Burma to N.French I. Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Nancheng Thai attack with 1 Tank Chinese defend with 1 Infantry Thai roll dice for 1 Tank in Nancheng, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in Nancheng, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Tank in Nancheng, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Nancheng, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nancheng Thai win, taking Nancheng from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in sz59 Thai attack with 1 Destroyer and 1 EarlyFighter Anzac defend with 1 Submarine Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in sz59, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in sz59, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 4 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in sz59, round 5 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Destroyer and 1 EarlyFighter in sz59, round 5 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Anzac lost in sz59 Thai win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Submarine Non Combat Move - Thai 1 EarlyFighter moved from sz59 to E.Borneo 1 T.Boat moved from sz73 to sz60 Place Units - Thai 1 Elite, 4 Infantrys and 1 Marine placed in Phuket Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Anzac : -0.67 Chinese : -1.00 Thai : -2.17
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - British 3 Artillerys moved from Calcutta to sz63 3 Infantrys moved from Calcutta to sz63 3 Artillerys, 3 Infantrys and 3 Transports moved from sz63 to sz66 3 Transports moved from sz66 to sz64 3 Artillerys and 3 Infantrys moved from E.India to sz64 2 Infantrys moved from Bengal to sz64 3 Artillerys, 5 Infantrys, 2 T.Boats and 3 Transports moved from sz64 to sz66 6 Artillerys and 8 Infantrys moved from sz66 to N.S 2 EarlyFighters moved from sz66 to N.S 2 Tankettes moved from Nepal to W.Chunking 2 Infantrys moved from Bengal to W.Chunking 1 Artillery and 2 Infantrys moved from Bengal to Burma 1 Artillery and 2 Infantrys moved from New Guinea to Sarong 1 Destroyer and 1 Transport moved from sz5 to sz4 2 Infantrys moved from Alaska to sz4 2 Infantrys moved from sz4 to Alaska 1 Infantry moved from Anchorage to Alaska Purchase Units - British British buy 4 Artillerys, 1 Destroyer, 5 Infantrys, 3 Mech.Infs, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in N.S British attack with 6 Artillerys, 2 EarlyFighters and 8 Infantrys Hisaichi defend with 1 Artillery, 8 Elites and 4 Tanks British roll dice for 1 Battleship in N.S, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 6 Artillerys, 2 EarlyFighters and 8 Infantrys in N.S, round 2 : 6/16 hits, 5.00 expected hits Hisaichi roll dice for 1 Artillery, 8 Elites and 4 Tanks in N.S, round 2 : 10/13 hits, 5.00 expected hits 6 Elites owned by the Hisaichi, 2 Artillerys owned by the British, 8 Infantrys owned by the British and 1 Artillery owned by the Hisaichi lost in N.S British roll dice for 4 Artillerys and 2 EarlyFighters in N.S, round 3 : 5/6 hits, 2.00 expected hits Hisaichi roll dice for 2 Elites and 4 Tanks in N.S, round 3 : 1/6 hits, 2.67 expected hits 2 Elites owned by the Hisaichi, 3 Tanks owned by the Hisaichi and 1 Artillery owned by the British lost in N.S British roll dice for 3 Artillerys and 2 EarlyFighters in N.S, round 4 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in N.S, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the British lost in N.S British win, taking N.S from Hisaichi with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 24 Casualties for British: 4 Artillerys and 8 Infantrys Casualties for Hisaichi: 1 Artillery, 8 Elites and 4 Tanks Battle in W.Chunking British attack with 2 Infantrys and 2 Tankettes Yamamoto defend with 1 Tank British roll dice for 2 Infantrys and 2 Tankettes in W.Chunking, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Tank in W.Chunking, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in W.Chunking British win, taking W.Chunking from Yamamoto with 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Sarong British attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Sarong, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Sarong, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Sarong British win, taking Sarong from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Burma British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 AAGun, 1 Artillery, 3 Infantrys, 1 Mech.Inf and 2 Tanks moved from Bengal to W.Chunking 1 Artillery and 1 Infantry moved from S.Tibet to Bengal 1 Infantry moved from Nepal to W.Tibet 2 Infantrys moved from Nepal to Bengal 3 Mech.Infs moved from Dheli to W.Tibet 1 Submarine moved from sz63 to sz66 2 EarlyFighters moved from N.S to sz66 Place Units - British 4 Artillerys and 4 Infantrys placed in Calcutta 3 Mech.Infs placed in Dheli 1 Destroyer, 1 S.Sub and 1 Transport placed in sz49 1 Infantry placed in Vancouver Turn Complete - British British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : 5.00 Hisaichi : 3.83 Yamamoto : 0.17 Thai : 0.67
-
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Sumatra to sz56 1 Artillery, 1 Infantry and 1 Transport moved from sz56 to sz66 1 Artillery and 1 Infantry moved from sz66 to Thailand Anzac take Thailand from Thai 1 Infantry and 1 Marine moved from Soem to sz50 1 Infantry, 1 Marine and 1 Transport moved from sz50 to sz58 1 Infantry and 1 Marine moved from sz58 to Celebs 1 EarlyFighter and 1 Fighter moved from sz50 to sz59 1 Submarine moved from sz58 to sz59 Purchase Units - Anzac Anzac buy 2 Artillerys, 1 EarlyFighter, 1 Infantry and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Celebs Anzac attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry and 1 Marine in Celebs, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Celebs, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Celebs Anzac roll dice for 1 Marine in Celebs, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Celebs, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Celebs Anzac win, taking Celebs from Yamamoto with 1 Marine remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in sz59 Anzac attack with 1 EarlyFighter, 1 Fighter and 1 Submarine Thai defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 EarlyFighter and 1 Fighter in sz59, round 2 : 1/2 hits, 0.83 expected hits Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Thai lost in sz59 Anzac win with 1 EarlyFighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Non Combat Move - Anzac 1 EarlyFighter and 1 Fighter moved from sz59 to sz50 1 Artillery and 1 Infantry moved from Sumatra to N.S 1 Transport moved from sz56 to sz50 2 Infantrys and 2 Tanks moved from Soem to sz50 2 Infantrys, 2 Tanks and 2 Transports moved from sz50 to sz56 2 Infantrys and 2 Tanks moved from sz56 to Sumatra 1 Artillery and 1 Infantry moved from Derby to sz50 1 Artillery and 1 Infantry moved from sz50 to Soem 1 Artillery and 1 Infantry moved from Darwin to Derby Place Units - Anzac 2 Transports placed in sz50 Anzac undo move 1. 1 Transport placed in sz50 1 Transport placed in sz50 1 Artillery and 1 Infantry placed in W.Australia 1 Artillery and 1 EarlyFighter placed in Melbourne Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33 Anzac : 0.00 Thai : -0.50
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Americans 1 Submarine moved from sz20 to sz9 1 Submarine moved from sz20 to sz19 2 EarlyFighters moved from sz20 to sz9 2 EarlyFighters moved from sz20 to sz19 1 Fighter moved from Wake to sz9 1 Submarine moved from sz20 to sz19 2 Artillerys and 4 Infantrys moved from Anchorage to Alaska 2 Destroyers moved from sz5 to sz4 1 B29 moved from Hilo to sz19 1 Elite moved from Hilo to sz25 1 Elite and 1 S.Sub moved from sz25 to sz40 1 Elite moved from sz40 to Auki Purchase Units - Americans Americans buy 9 Destroyers, 1 Elite, 1 Marine and 1 S.Sub; Remaining resources: 0 PUs; Combat - Americans Battle in sz9 Americans attack with 2 EarlyFighters, 1 Fighter and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in sz9, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 EarlyFighters and 1 Fighter in sz9, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz9 Americans win with 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in sz19 Americans attack with 1 B29, 2 EarlyFighters and 2 Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 2 Submarines in sz19, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 B29 and 2 EarlyFighters in sz19, round 2 : 1/3 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in sz19, round 2 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Yamamoto lost in sz19 Americans win with 1 B29, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 EarlyFighters moved from sz19 to sz20 1 B29 moved from sz19 to Wake 1 EarlyFighter and 1 Fighter moved from sz9 to sz20 1 EarlyFighter moved from sz9 to Wake 4 Tanks moved from Kauai to sz25 1 Artillery moved from Kauai to sz25 4 Infantrys moved from Kauai to sz25 1 Artillery, 2 B.Transports, 4 Infantrys, 1 S.Sub, 4 Tanks and 1 Transport moved from sz25 to sz20 1 Artillery, 4 Infantrys and 4 Tanks moved from sz20 to Wake Place Units - Americans 1 Destroyer placed in sz20 2 Destroyers placed in sz25 2 Destroyers placed in sz25 2 Destroyers placed in sz4 2 Destroyers placed in sz5 1 S.Sub placed in sz23 1 Elite and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00 Americans : -0.67
-
TripleA Turn Summary: Masaharu round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Masaharu 1 Destroyer moved from sz3 to sz16 4 Transports moved from sz1 to sz15 8 Infantrys moved from Akina to sz15 1 Artillery moved from Irkutsk to Quingdao 3 Artillerys and 12 Infantrys moved from Vostok to Quingdao 2 Infantrys moved from Hsingan to Jinan 1 Bomber and 1 EarlyFighter moved from Hsingan to Jinan 8 Infantrys and 4 Transports moved from sz15 to sz1 8 Infantrys moved from sz1 to Vostok Purchase Units - Masaharu Masaharu buy 1 Destroyer and 17 Infantrys; Remaining resources: 0 PUs; Combat - Masaharu Battle in Jinan Masaharu attack with 1 Bomber, 1 EarlyFighter and 2 Infantrys Russians defend with 1 Infantry Masaharu roll dice for 1 Bomber, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Masaharu win, taking Jinan from Russians with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Masaharu 1 Artillery, 1 Infantry and 4 Tanks moved from Hsingan to Quingdao 2 Artillerys, 3 Infantrys and 1 Marine moved from Belogorsk to Quingdao 1 Artillery and 4 Infantrys moved from Manchuria to Hsingan 3 Infantrys moved from Amursk to Belogorsk 1 Bomber and 1 EarlyFighter moved from Jinan to Belogorsk Place Units - Masaharu 3 Infantrys placed in Belogorsk 4 Infantrys placed in Manchuria 3 Infantrys placed in Amursk 1 Destroyer placed in sz16 7 Infantrys placed in Akina Turn Complete - Masaharu Masaharu collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Masaharu : -0.33 Russians : 0.67
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Jinan 1 EarlyFighter moved from Ulaan Ude to Jinan Purchase Units - Russians Russians buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Jinan Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Infantry Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Infantry in Jinan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Jinan Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Masaharu: 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Jinan to Ulaan Ude 4 Infantrys and 1 Marine moved from Tulun to Ulaan Ude 1 Tank moved from Kaask to Ulaan Ude 3 Tankettes moved from Kaask to Ulaan Ude 7 Infantrys moved from Kaask to Tulun 2 Tanks moved from Achinsk to Kaask 2 Infantrys moved from Achinsk to Krasnoyarsk Place Units - Russians 6 Infantrys placed in Kaask 3 Infantrys and 1 Tank placed in Achinsk Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Masaharu : 0.67 Russians : 0.33