• TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Politics - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Germany to Poland
            1 armour moved from Germany to Poland
            1 armour and 1 infantry moved from Germany to Poland
            1 artillery moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 fighter moved from Romania to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
            1 tactical_bomber moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from Norway to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 infantry moved from 111 Sea Zone to Scotland
            1 destroyer moved from 113 Sea Zone to 111 Sea Zone
            1 cruiser moved from 113 Sea Zone to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 cruiser moved from 113 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Battle in Scotland
            Battle in Bessarabia
                Germans attack with 1 fighter and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter and 2 tactical_bombers in Bessarabia, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 tactical_bomber in Bessarabia, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia
                Russians win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is -26
                Casualties for Germans: 1 fighter and 2 tactical_bombers
                Casualties for Russians: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 0.67 expected hits
                    British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 4 : 3/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                British win with 1 artillery and 4 infantry remaining. Battle score for attacker is -13
                Casualties for Germans: 3 infantry and 1 mech_infantry
            Battle in Poland
                Germans attack with 3 armour, 1 artillery and 3 infantry
                Russians defend with 4 armour
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Poland, round 2 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 4 armour in Poland, round 2 : 2/4 hits, 2.00 expected hits
                    1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Poland, round 3 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 3 armour in Poland, round 3 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 3 armour remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 4 armour
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 infantry placed in Western Germany
            2 armour and 1 infantry placed in Germany
            2 armour placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    British : 1.00
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Bessarabia to Romania
                  Russians take Romania from Germans
            3 armour and 5 infantry moved from Western Ukraine to Eastern Poland
            1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Baltic States to Poland
            18 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 18 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 18 infantry in Amur, round 2 : 2/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 3 armour and 5 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 3 armour and 5 infantry in Eastern Poland, round 2 : 3/8 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 armour and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in Poland
                Russians attack with 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber
                Germans defend with 3 armour
                    Russians roll dice for 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber in Poland, round 2 : 5/13 hits, 3.67 expected hits
                    Germans roll dice for 3 armour in Poland, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 3 armour owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            3 infantry moved from Novgorod to Baltic States
            4 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 armour moved from Russia to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            1 fighter moved from Poland to Baltic States
            1 aaGun moved from Novgorod to Baltic States
            1 aaGun moved from Russia to Smolensk
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 armour, 1 fighter and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Anhwe to Amur
            1 tactical_bomber moved from Chahar to Amur
            1 tactical_bomber moved from Anhwe to Amur
            1 fighter moved from Kiangsu to Amur
            1 fighter moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            1 tactical_bomber moved from Manchuria to Amur
            1 tactical_bomber moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            1 fighter moved from Manchuria to Amur
            1 bomber moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from Manchuria to Amur
            1 infantry moved from Korea to Amur
            1 armour moved from Soviet Far East to Amur
                  Japanese take Siberia from Russians
            1 armour moved from Soviet Far East to Amur
            1 fighter moved from Kiangsi to Hopei
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Suiyuyan
            1 fighter moved from Hunan to Suiyuyan
            1 fighter moved from Kiangsi to Suiyuyan
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 fighter moved from Japan to Amur
            1 cruiser moved from 3 Sea Zone to 5 Sea Zone
            1 carrier moved from 3 Sea Zone to 5 Sea Zone
            1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 transport moved from 3 Sea Zone to 5 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Amur
            1 tactical_bomber moved from 6 Sea Zone to Amur
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Amur
                Japanese attack with 2 armour, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
                Russians defend with 17 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Amur, round 2 : 15/22 hits, 12.17 expected hits
                    Russians roll dice for 17 infantry in Amur, round 2 : 8/17 hits, 5.67 expected hits
                    1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 infantry owned by the Japanese, 15 infantry owned by the Russians and 2 armour owned by the Japanese lost in Amur
                    Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Amur, round 3 : 9/14 hits, 8.33 expected hits
                    Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -25
                Casualties for Japanese: 2 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                Casualties for Russians: 17 infantry
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from Amur to Manchuria
            1 tactical_bomber moved from Amur to Manchuria
            1 bomber, 5 fighters and 5 tactical_bombers moved from Amur to Manchuria
            1 fighter moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
            1 fighter moved from Hopei to Kweichow
    
        Place Units - Japanese
            2 armour and 3 infantry placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.67
    Russians : 2.67
    Japanese : 5.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Purchase Units - British
            British buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 battleships, 2 cruisers and 5 destroyers moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from United Kingdom to Scotland
            1 artillery moved from United Kingdom to Scotland
            1 armour moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Tanganyika Territory to Kenya
            1 fighter moved from Egypt to Kenya
            1 tactical_bomber moved from Egypt to Kenya
    
        Combat - British
            Battle in Holland Belgium
            Battle in Kenya
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 3 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Holland Belgium from Germans, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Scotland
                British attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Scotland, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British roll dice for 1 armour and 1 artillery in Scotland, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
                British win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 111 Sea Zone
                British attack with 2 battleships, 2 cruisers and 5 destroyers
                Germans defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    British roll dice for 2 battleships, 2 cruisers and 5 destroyers in 111 Sea Zone, round 2 : 3/9 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 111 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 2 battleships owned by the British
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
                    British roll dice for 2 battleships, 2 cruisers and 5 destroyers in 111 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 111 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 battleship owned by the Germans, 2 destroyers owned by the British, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 111 Sea Zone
                British win with 2 battleships, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 43
                Casualties for Germans: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                Casualties for British: 2 destroyers
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kenya to Egypt
    
        Place Units - British
            3 infantry placed in Normandy Bordeaux
            1 armour, 1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 18 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -3.00
    Italians : 0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Algeria to Morocco
                  Italians take Morocco from French
            1 armour moved from Northern Italy to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
            1 fighter moved from Tobruk to France
            1 fighter moved from Alexandria to Northern Italy
            1 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 armour, 3 infantry and 1 mech_infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 3 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in France
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Politics - Americans
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Purchase Units - Americans
            Americans buy 2 armour, 11 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            2 armour, 2 artilleries, 3 cruisers, 3 destroyers, 5 infantry, 2 mech_infantrys and 6 transports moved from 103 Sea Zone to 110 Sea Zone
            2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 bomber moved from Hawaiian Islands to Eastern United States
            1 bomber moved from Hawaiian Islands to Eastern United States
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            2 armour and 8 infantry placed in Eastern United States
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 2 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 3 : 3/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 4
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Politics - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour and 8 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Germany
            1 infantry moved from Greater Southern Germany to Germany
            1 armour moved from Western Germany to France
            1 armour moved from Western Germany to France
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 infantry placed in Germany
            2 armour and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Romania to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 artillery and 7 infantry moved from Poland to Germany
            3 armour moved from Eastern Poland to Germany
            1 tactical_bomber moved from Baltic States to Germany
            1 fighter moved from Baltic States to Germany
            1 fighter moved from Baltic States to Germany
    
        Combat - Russians
            Battle in Germany
                Russians attack with 3 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 2 armour, 1 factory_minor and 6 infantry
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 3 armour, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Germany, round 2 : 3/14 hits, 4.83 expected hits
                    Germans roll dice for 2 armour and 6 infantry in Germany, round 2 : 4/8 hits, 3.00 expected hits
                    4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Germany
                    Russians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Germany, round 3 : 1/10 hits, 4.17 expected hits
                    Germans roll dice for 2 armour and 3 infantry in Germany, round 3 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Germany
                    Russians roll dice for 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Germany, round 4 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 2 armour and 2 infantry in Germany, round 4 : 1/4 hits, 1.67 expected hits
                    1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
                    Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Germany, round 5 : 5/6 hits, 3.17 expected hits
                    Germans roll dice for 1 armour in Germany, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Germany
                Russians captures 30PUs while taking Germans capital
                Russians win, taking Germany from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 armour, 1 artillery and 7 infantry
                Casualties for Germans: 2 armour and 6 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Germany to Poland
            5 infantry moved from Eastern Poland to Poland
            3 infantry moved from Baltic States to Poland
            3 mech_infantrys moved from Novgorod to Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            3 infantry moved from Western Ukraine to Eastern Poland
            3 armour moved from Western Ukraine to Poland
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            3 armour and 3 mech_infantrys moved from Russia to Western Ukraine
            1 aaGun moved from Smolensk to Russia
            1 aaGun moved from Baltic States to Novgorod
            1 fighter moved from Russia to Poland
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 armour, 2 artilleries, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 79 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -3.67
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 carrier moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from Yunnan to 35 Sea Zone
            1 fighter moved from Kweichow to 35 Sea Zone
            1 artillery moved from Kweichow to Yunnan
            1 fighter moved from Chahar to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 tactical_bomber moved from Manchuria to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 tactical_bomber moved from Manchuria to Yunnan
            1 tactical_bomber moved from Manchuria to Kwangtung
            1 tactical_bomber moved from Manchuria to Kwangtung
            1 fighter moved from Manchuria to Kwangtung
            1 bomber moved from Manchuria to Kwangtung
            1 bomber moved from Manchuria to Kwangtung
            1 tactical_bomber moved from Manchuria to Kwangtung
            1 tactical_bomber moved from Manchuria to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Chahar to Yunnan
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 bomber moved from Kwangtung to Yunnan
            1 bomber moved from Kwangtung to Yunnan
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 armour and 1 infantry placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs (1 lost to blockades); end with 42 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 4 infantry and 6 transports moved from 110 Sea Zone to 111 Sea Zone
            1 armour moved from Scotland to 111 Sea Zone
            2 armour, 1 artillery, 2 battleships, 2 cruisers, 3 destroyers, 4 infantry and 6 transports moved from 111 Sea Zone to 112 Sea Zone
            2 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Western Germany
            1 artillery and 7 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            2 armour, 1 artillery, 1 fighter and 5 infantry moved from Burma to Yunnan
            2 armour and 4 mech_infantrys moved from India to Yunnan
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 mech_infantry moved from Shan State to 38 Sea Zone
            1 mech_infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from 37 Sea Zone to Siam
            1 tactical_bomber moved from Shan State to Siam
            1 fighter moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            2 fighters and 3 infantry moved from Shan State to Yunnan
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 4 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/8 hits, 3.17 expected hits
                    Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/7 hits, 3.00 expected hits
                    Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Egypt
                Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Italians: 4 infantry
            Battle in Yunnan
                British attack with 4 armour, 1 artillery, 3 fighters, 8 infantry and 4 mech_infantrys
                Japanese defend with 1 artillery, 3 bombers, 6 fighters, 2 infantry and 2 tactical_bombers
                    British roll dice for 4 armour, 1 artillery, 3 fighters, 8 infantry and 4 mech_infantrys in Yunnan, round 2 : 8/20 hits, 6.00 expected hits
                    Japanese roll dice for 1 artillery, 3 bombers, 6 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 8/14 hits, 6.50 expected hits
                    2 tactical_bombers owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 bombers owned by the Japanese and 8 infantry owned by the British lost in Yunnan
                    British roll dice for 4 armour, 1 artillery, 3 fighters and 4 mech_infantrys in Yunnan, round 3 : 5/12 hits, 4.67 expected hits
                    Japanese roll dice for 6 fighters in Yunnan, round 3 : 4/6 hits, 4.00 expected hits
                    5 fighters owned by the Japanese and 4 mech_infantrys owned by the British lost in Yunnan
                    British roll dice for 4 armour, 1 artillery and 3 fighters in Yunnan, round 4 : 2/8 hits, 3.83 expected hits
                    Japanese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 artillery owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 4 armour and 3 fighters remaining. Battle score for attacker is 84
                Casualties for British: 1 artillery, 8 infantry and 4 mech_infantrys
                Casualties for Japanese: 1 artillery, 3 bombers, 6 fighters, 2 infantry and 2 tactical_bombers
            Battle in Siam
                British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 0/5 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Siam
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siam, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Siam
                Japanese win with 1 infantry remaining. Battle score for attacker is -17
                Casualties for British: 1 fighter, 2 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
                1 tactical_bomber owned by the British retreated
            Battle in Holland Belgium
                British attack with 1 artillery and 7 infantry
                Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 artillery and 7 infantry in Holland Belgium, round 2 : 2/8 hits, 1.67 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 artillery and 5 infantry in Holland Belgium, round 3 : 4/6 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Germans: 1 infantry
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Western Germany
                British attack with 2 armour, 1 artillery and 4 infantry
                Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 5 infantry
                    British roll dice for 2 battleships and 2 cruisers in Western Germany, round 2 : 4/4 hits, 2.33 expected hits
                    British roll dice for 2 armour, 1 artillery and 4 infantry in Western Germany, round 2 : 0/7 hits, 2.17 expected hits
                    Germans roll dice for 2 armour and 5 infantry in Western Germany, round 2 : 2/7 hits, 2.67 expected hits
                    4 infantry owned by the Germans and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 2 armour, 1 artillery and 2 infantry in Western Germany, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 armour and 1 infantry in Western Germany, round 3 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Western Germany
                    British roll dice for 2 armour and 1 artillery in Western Germany, round 4 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the British lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 2 armour remaining. Battle score for attacker is 11
                Casualties for British: 1 artillery and 4 infantry
                Casualties for Germans: 2 armour and 5 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Alexandria to Egypt
            3 fighters moved from Yunnan to Burma
            1 tactical_bomber moved from Siam to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 cruiser moved from 85 Sea Zone to 87 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Normandy Bordeaux
            2 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 15 PUs
            Some Units in India change ownership: 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : -2.00
    Italians : -1.33
    Japanese : 4.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Caroline Islands
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Northern Italy to Western Germany
            1 fighter moved from France to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from Southern France to France
            1 infantry moved from Southern France to France
            1 mech_infantry moved from Morocco to Rio de Oro
                  Italians take Rio de Oro from Neutral_True
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 cruiser moved from 96 Sea Zone to 92 Sea Zone
            1 transport moved from 96 Sea Zone to 92 Sea Zone
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 2 fighters and 7 infantry
                British defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 7 infantry in Western Germany, round 2 : 3/9 hits, 2.17 expected hits
                    British roll dice for 2 armour in Western Germany, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 2 fighters and 7 infantry remaining. Battle score for attacker is 12
                Casualties for British: 2 armour
    
        Non Combat Move - Italians
            1 fighter moved from Western Germany to France
            1 fighter moved from Western Germany to France
    
        Place Units - Italians
            3 infantry placed in France
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -1.00
    AA fire in Western Germany : : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 artilleries, 2 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
    
        Combat - Americans
            Battle in France
                Americans attack with 2 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
                Germans defend with 2 armour and 2 infantry; Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 5 infantry
                    Americans roll dice for 2 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in France, round 2 : 7/12 hits, 3.83 expected hits
                    Italians roll dice for 2 armour, 2 fighters and 7 infantry in France, round 2 : 8/11 hits, 4.67 expected hits
                    2 infantry owned by the Germans, 5 infantry owned by the Americans, 1 artillery owned by the Americans, 5 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in France
                    Americans roll dice for 2 armour, 1 artillery and 1 bomber in France, round 3 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 2 armour and 2 fighters in France, round 3 : 3/4 hits, 2.33 expected hits
                    2 armour owned by the Germans, 2 armour owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Italians lost in France
                    Americans roll dice for 1 bomber in France, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in France
                Americans win with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for Germans: 2 armour and 2 infantry
                Casualties for Italians: 2 fighters and 5 infantry
    
        Non Combat Move - Americans
            3 cruisers and 3 destroyers moved from 110 Sea Zone to 91 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 103 Sea Zone to 105 Sea Zone
            1 artillery and 7 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 bomber moved from France to Normandy Bordeaux
            6 transports moved from 110 Sea Zone to 103 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 8 infantry and 5 transports moved from 101 Sea Zone to 103 Sea Zone
            2 bombers moved from Eastern United States to Normandy Bordeaux
    
        Place Units - Americans
            6 transports placed in 101 Sea Zone
            4 armour, 2 artilleries and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Americans 1 At War: Americans met a national objective for an additional 30 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.33
    Americans : 4.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            2 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 9 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 10 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 10 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.50
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 5
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 6
    
        Politics - Germans
    
        Combat Move - Germans
    
        Turn Complete - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 armour and 10 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Slovakia Hungary to Greater Southern Germany
                  Russians take Greater Southern Germany from Germans
            2 armour moved from Germany to Western Germany
            3 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Poland to Western Germany
    
        Combat - Russians
            Battle in Western Germany
                Russians attack with 5 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    AA fire in Western Germany : 2/4 hits, 0.67 expected hits
                    2 fighters owned by the Russians lost in Western Germany
                    Russians roll dice for 5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 2/10 hits, 4.17 expected hits
                    Italians roll dice for 7 infantry in Western Germany, round 2 : 3/7 hits, 2.33 expected hits
                    3 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Western Germany
                    Russians roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Western Germany, round 3 : 2/7 hits, 3.67 expected hits
                    Italians roll dice for 5 infantry in Western Germany, round 3 : 3/5 hits, 1.67 expected hits
                    3 armour owned by the Russians and 2 infantry owned by the Italians lost in Western Germany
                    Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Western Germany, round 4 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 3 infantry in Western Germany, round 4 : 2/3 hits, 1.00 expected hits
                    2 armour owned by the Russians and 2 infantry owned by the Italians lost in Western Germany
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Western Germany, round 5 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Russians and 1 infantry owned by the Italians lost in Western Germany
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -51
                Casualties for Russians: 5 armour, 3 fighters and 3 mech_infantrys
                Casualties for Italians: 7 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Western Germany to Germany
            8 infantry moved from Poland to Germany
            4 infantry moved from Eastern Poland to Poland
            3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
            3 armour and 3 mech_infantrys moved from Eastern Poland to Poland
            1 armour, 2 artilleries, 1 fighter and 4 infantry moved from Russia to Samara
            1 armour moved from Samara to Novosibirsk
            1 fighter moved from Samara to Novosibirsk
    
        Place Units - Russians
            10 mech_infantrys placed in Russia
            3 armour placed in Volgograd
            3 armour placed in Novgorod
            1 armour placed in Germany
            Russians undo move 3.
            2 armour placed in Germany
            1 armour placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 50 PUs; end with 52 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.67
    AA fire in Western Germany : : 1.33
    Russians : -4.17
    

    Savegame

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