JDOW (allies) v 666 game 3

  • '15 '14

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from India to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 41 Sea Zone to India
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to 33 Sea Zone
            1 infantry moved from South Australia to New South Wales
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Dutch New Guinea to New Guinea
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 77 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
            EDIT: Adding units owned by British to Rhodesia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    tiny detail, forgot the dude in SA, edited it.


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
            1 bomber moved from Poland to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Poland to Normandy Bordeaux
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            1 infantry moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Belarus
    

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Poland to Holland Belgium
            1 bomber moved from Poland to Normandy Bordeaux
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Poland to Holland Belgium
            1 bomber moved from Poland to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            1 fighter and 1 tactical_bomber moved from Germany to Ukraine
            3 fighters and 3 tactical_bombers moved from Western Germany to Ukraine
            5 armour, 2 artilleries, 7 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Bulgaria to Romania
            2 aaGuns, 2 artilleries and 13 infantry moved from Eastern Poland to Bessarabia
            4 armour and 4 mech_infantrys moved from Novgorod to Eastern Poland
            5 mech_infantrys moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Novgorod
            1 artillery moved from 115 Sea Zone to Novgorod
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery and 2 infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : 0.33
    Russians : 0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
    Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
    Romania : 2 infantry
    Germany : 1 factory_major and 5 mech_infantrys
    Holland Belgium : 1 infantry
    Belarus : 1 flag, 1 artillery
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 4 armour and 15 mech_infantrys
    Bessarabia : 1 flag, 2 aaGuns, 2 artilleries and 13 infantry
    Ukraine : 6 armour, 2 artilleries, 5 fighters, 7 infantry, 16 mech_infantrys and 5 tactical_bombers
    Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    Bulgaria : 1 flag
    Greece : 1 flag
    115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    Finland : 1 flag, 6 infantry
    

    Production/PUs Summary :

    Germans : 48 / 57
    Russians : 26 / 42
    Japanese : 57 / 67
    Americans : 53 / 73
    Chinese : 6 / 9
    British : 34 / 42
    UK_Pacific : 7 / 10
    Italians : 16 / 19
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Archangel to Russia
            1 artillery moved from Russia to Tambov
            3 artilleries moved from Bryansk to Tambov
            2 mech_infantrys moved from Volgograd to Russia
            1 armour moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Tambov
            2 aaGuns moved from Bryansk to Russia
            32 infantry moved from Bryansk to Tambov
            8 infantry moved from Bryansk to Russia
            4 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 infantry placed in Volgograd
            9 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,00
    

    Savegame


  • Forgot to declare war on R w/Jpn last turn…all these mistakes hurt me


  • TripleA Move Summary: Japanese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 1 harbour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            4 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Hunan to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 1 harbour, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            4 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Hunan to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                 retreated to 44 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/8 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                British defend with 1 armour
                    Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the British lost in Shan State
                Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 artillery moved from Java to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 marine and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery moved from Hopei to Kweichow
            1 mech_infantry moved from Hunan to Hopei
            1 armour moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Manchuria to Anhwe
            1 carrier, 1 cruiser and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from Yunnan to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            4 fighters moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
            1 bomber and 3 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 harbour placed in Hainan
            2 infantry placed in French Indo China
            3 mech_infantrys placed in Manchuria
            1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
            Japanese collect 61 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : 0.33
    UK_Pacific : 0.50
    Japanese : 0.50
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
    Jehol : 1 flag
    Manchuria : 1 flag, 1 factory_minor, 9 infantry and 3 mech_infantrys
    Hainan : 1 harbour
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 artillery
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 artillery
    Hunan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
    Kansu : 1 flag, 1 infantry
    Hopei : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Anhwe : 1 flag, 1 mech_infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield
    French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 3 infantry, 2 marines and 5 tactical_bombers
    Celebes : 1 flag, 1 artillery
    Java : 1 flag
    Sumatra : 1 flag, 1 artillery and 1 infantry
    42 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 2 transports
    39 Sea Zone : 1 submarine
    5 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 57
    Russians : 27 / 36
    Japanese : 61 / 70
    Americans : 53 / 73
    Chinese : 2 / 9
    British : 34 / 42
    UK_Pacific : 7 / 10
    Italians : 16 / 19
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 7 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    Magic submarine:-)

  • '15 '14

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Eastern United States to French West Africa
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Guam
            Battle in Iwo Jima
            Battle in Normandy Bordeaux
                Americans attack with 1 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in French West Africa
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 4 : 0/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in French West Africa
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
                1 bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to French Equatorial Africa
            2 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Eastern United States to Scotland
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,83
    Neutral_Axis : 1,00
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : 1,33
    

    Savegame

  • '15 '14

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Combat Move - British
            1 artillery moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Egypt to Syria
            1 artillery, 4 infantry, 3 marines and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 4 infantry, 3 marines and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 armour moved from 112 Sea Zone to Western Germany
            1 bomber moved from Egypt to Western Germany
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 tactical_bomber moved from Persia to Syria
    

    Savegame

  • '15 '14

    Scramble in 112? I need to ask because it would prevent shore bombardment.

  • '15 '14

    Any chance to take a quick look?


  • @JDOW said in JDOW (allies) v 666 game 3:

    Scramble in 112? I need to ask because it would prevent shore bombardment.

    oh boy…no scramble, you will miss with your ships…MAX D

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Eastern United States to French West Africa
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Guam
            Battle in Iwo Jima
            Battle in Normandy Bordeaux
                Americans attack with 1 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in French West Africa
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 4 : 0/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in French West Africa
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
                1 bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to French Equatorial Africa
            2 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Eastern United States to Scotland
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Egypt to Syria
            1 artillery, 4 infantry, 3 marines and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 4 infantry, 3 marines and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 armour moved from 112 Sea Zone to Western Germany
            1 bomber moved from Egypt to Western Germany
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Western Germany
                British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry, 3 marines and 1 mech_infantry
                Germans defend with 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry; Italians defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Western Germany : 1/5 hits, 0,83 expected hits
                    1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 4/4 hits, 2,17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry, 3 marines and 1 mech_infantry in Western Germany, round 2 : 4/15 hits, 5,17 expected hits
                    Germans roll dice for 3 aaGuns, 1 artillery, 2 bombers, 2 fighters and 6 infantry in Western Germany, round 2 : 4/11 hits, 4,00 expected hits
                    2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 2 bombers owned by the Germans and 4 infantry owned by the British lost in Western Germany
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 3 marines and 1 mech_infantry in Western Germany, round 3 : 3/11 hits, 4,50 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Western Germany, round 3 : 4/6 hits, 2,67 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
                    British roll dice for 1 armour, 1 bomber, 3 fighters and 2 marines in Western Germany, round 4 : 3/7 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 1/3 hits, 1,67 expected hits
                    1 marine owned by the British, 2 fighters owned by the Germans and 1 artillery owned by the Italians lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 armour, 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 38
                Casualties for British: 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 mech_infantry
                Casualties for Germans: 2 aaGuns, 2 bombers, 2 fighters and 4 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 79 Sea Zone
            1 marine moved from 79 Sea Zone to West India
            1 battleship and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from Syria to Persia
            1 tactical_bomber moved from Syria to Persia
            1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 artilleries, 5 infantry, 1 marine and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -0,33
    Americans : -0,83
    AA fire in Western Germany : : 0,17
    Chinese : 0,83
    Neutral_Axis : 0,67
    Japanese : 1,00
    

    Savegame

  • '15 '14

    @666 said in JDOW (allies) v 666 game 3:
    you will miss with your ships…MAX D

    British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 4/4 hits, 2,17 expected hits

    :D
    :yum:

  • '15 '14

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry, 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 bomber moved from Eastern United States to French West Africa
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Guam
            Battle in Iwo Jima
            Battle in Normandy Bordeaux
                Americans attack with 1 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in French West Africa
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 0/3 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    Americans roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 3 : 0/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 mech_infantry in French West Africa, round 4 : 0/2 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in French West Africa
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 infantry and 1 mech_infantry
                1 bomber owned by the Americans retreated
    
        Non Combat Move - Americans
            1 bomber moved from French West Africa to French Equatorial Africa
            2 infantry moved from Brazil to British Guiana
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            3 bombers moved from Eastern United States to Scotland
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            4 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Shensi
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 7 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery moved from Trans-Jordan to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 fighter moved from Egypt to Syria
            1 artillery, 4 infantry, 3 marines and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            2 cruisers and 2 marines moved from 110 Sea Zone to 112 Sea Zone
            1 battleship and 1 marine moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 4 infantry, 3 marines and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from United Kingdom to Western Germany
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 armour moved from 112 Sea Zone to Western Germany
            1 bomber moved from Egypt to Western Germany
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 tactical_bomber moved from Persia to Syria
    
        Combat - British
            Battle in Western Germany
                British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters, 5 infantry, 3 marines and 1 mech_infantry
                Germans defend with 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry; Italians defend with 1 aaGun, 1 artillery and 2 infantry
                    AA fire in Western Germany : 1/5 hits, 0,83 expected hits
                    1 fighter owned by the British lost in Western Germany
                    British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 4/4 hits, 2,17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 5 infantry, 3 marines and 1 mech_infantry in Western Germany, round 2 : 4/15 hits, 5,17 expected hits
                    Germans roll dice for 3 aaGuns, 1 artillery, 2 bombers, 2 fighters and 6 infantry in Western Germany, round 2 : 4/11 hits, 4,00 expected hits
                    2 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans, 2 bombers owned by the Germans and 4 infantry owned by the British lost in Western Germany
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry, 3 marines and 1 mech_infantry in Western Germany, round 3 : 3/11 hits, 4,50 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Western Germany, round 3 : 4/6 hits, 2,67 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Western Germany
                    British roll dice for 1 armour, 1 bomber, 3 fighters and 2 marines in Western Germany, round 4 : 3/7 hits, 3,33 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 1/3 hits, 1,67 expected hits
                    1 marine owned by the British, 2 fighters owned by the Germans and 1 artillery owned by the Italians lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 1 armour, 1 bomber, 3 fighters and 1 marine remaining. Battle score for attacker is 38
                Casualties for British: 1 artillery, 1 fighter, 5 infantry, 2 marines and 1 mech_infantry
                Casualties for Germans: 2 aaGuns, 2 bombers, 2 fighters and 4 infantry
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/4 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Yunnan
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 fighters moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 79 Sea Zone
            1 marine moved from 79 Sea Zone to West India
            1 battleship and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
            1 fighter moved from Syria to Persia
            1 tactical_bomber moved from Syria to Persia
            1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 artilleries, 5 infantry, 1 marine and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -0,33
    Americans : -0,83
    AA fire in Western Germany : : 0,17
    Chinese : 0,83
    Neutral_Axis : 0,67
    Japanese : 1,00
    

    Savegame


  • @JDOW said in JDOW (allies) v 666 game 3:

    @666 said in JDOW (allies) v 666 game 3:
    you will miss with your ships…MAX D

    British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 4/4 hits, 2,17 expected hits

    :D
    :yum:

    that was a kick in the shorts

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