Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 marine moved from 95 Sea Zone to Sicily
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Giallo Scramble sz95?
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo Scramble sz95?
no thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 marine moved from 95 Sea Zone to Sicily
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Java
Battle in Borneo
Battle in Sardinia
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Sicily from Italians, taking Java from Japanese, taking Borneo from Japanese, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 10 Sea Zone to Alaska
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from 95 Sea Zone to Egypt
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
12 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 2/15 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
2 cruisers and 2 marines moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sardinia
1 marine moved from 95 Sea Zone to Sicily
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 submarine moved from 10 Sea Zone to 8 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Java
Battle in Borneo
Battle in Sardinia
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking Sicily from Italians, taking Java from Japanese, taking Borneo from Japanese, taking Sardinia from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 10 Sea Zone to Alaska
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from 95 Sea Zone to Egypt
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
12 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Shensi, round 2 : 2/15 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to West India
1 bomber moved from Algeria to Northern Italy
1 armour and 2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Egypt to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Northern Italy causes 3 damage total.
Battle in Rhodesia
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Rhodesia, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Rhodesia, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in West India
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from West India to Eastern Persia
1 aaGun moved from Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Eastern Persia to Persia
4 infantry moved from Trans-Jordan to Iraq
2 artilleries moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Trans-Jordan
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan
1 bomber moved from Northern Italy to Tunisia
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Persia to Iraq
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1,00
Italians : 0,00
Americans : 0,67
Chinese : -0,83
AA fire in Northern Italy : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 6 PUs;
Combat Move - Italians
2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 bomber moved from Eastern Poland to Smolensk
1 armour moved from Rostov to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 0/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 bomber in Smolensk, round 3 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 armour
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 3/4 hits, 1,00 expected hits
Americans roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 bomber moved from Smolensk to Bryansk
1 armour moved from Rostov to Caucasus
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,3,3,4,5,2,6
Italians collect 6 PUs (10 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 1,67
Americans : -0,50
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from Gibraltar to 95 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Giallo plz use last post
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Giallo Plz use the latest post, sorry about the ncm edits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 2 artilleries, 4 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
6 artilleries moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
5 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 bomber and 1 fighter moved from Bryansk to Tambov
5 armour and 4 mech_infantrys moved from Caucasus to Volgograd
Combat - Germans
Battle in Scotland
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Scotland from British, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 7 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 7 armour and 6 mech_infantrys in Volgograd, round 2 : 2/13 hits, 4,50 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 6 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 1 infantry in Belarus, round 2 : 4/7 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Bryansk
1 bomber and 1 fighter moved from Tambov to Bryansk
1 aaGun moved from Novgorod to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 artillery moved from 111 Sea Zone to Scotland
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
2 artilleries and 4 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Bryansk
2 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
4 bombers and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,3,1,1,3,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
EDIT: Adding units owned by Germans to Bryansk: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters moved from Smolensk to Russia
1 infantry moved from Samara to Kazakhstan
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,50
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 infantry and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 57 Sea Zone
1 fighter moved from 39 Sea Zone to 57 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour moved from Burma to India
1 marine moved from India to 39 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 57 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 57 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 57 Sea Zone
Japanese roll dice for 1 fighter in 57 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 57 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 57 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 8 Sea Zone, round 2 : 2/9 hits, 4,83 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
1 aaGun, 5 artilleries and 9 infantry moved from Jehol to Manchuria
3 mech_infantrys moved from Shantung to Manchuria
1 tactical_bomber moved from Shantung to 37 Sea Zone
1 fighter moved from Shantung to Japan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Hunan to Anhwe
1 artillery moved from Anhwe to Jehol
Place Units - Japanese
1 infantry placed in India
1 submarine placed in 39 Sea Zone
9 submarines placed in 6 Sea Zone
1 bomber placed in India
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Americans : -0,67
Japanese : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Western United States to Aleutian Islands
1 fighter moved from Alaska to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Belgian Congo to Tanganyika Territory
British take Tanganyika Territory from Italians
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 marine moved from Sardinia to 95 Sea Zone
2 cruisers and 1 marine moved from 95 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from 95 Sea Zone to Libya
4 infantry moved from Morocco to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 carrier, 2 destroyers and 1 fighter moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Paulau Island
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Combat - Americans
Battle in Greece
Battle in Paulau Island
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 7 fighters and 1 tactical_bomber in Paulau Island, round 2 : 3/8 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Greece from Italians with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 8 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Libya
Americans attack with 1 bomber, 1 fighter, 4 infantry and 1 marine
Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 2 cruisers in Libya, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 marine in Libya, round 2 : 1/7 hits, 2,17 expected hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,33 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Libya
Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 marine in Libya, round 3 : 2/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 bomber, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Aleutian Islands to 8 Sea Zone
2 fighters moved from 8 Sea Zone to Alaska
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from Aleutian Islands to Alaska
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Libya to 96 Sea Zone
1 bomber moved from Libya to Egypt
2 aaGuns moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns and 2 infantry moved from 106 Sea Zone to Quebec
7 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
3 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : -1,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
14 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Kweichow, round 2 : 1/14 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -1,50
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 7 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - British
4 infantry moved from Northwest Persia to Caucasus
11 infantry and 2 mech_infantrys moved from United Kingdom to Scotland
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Tunisia to Southern Italy
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 fighter moved from Iraq to Caucasus
1 fighter moved from Persia to Russia
Combat - British
Air Battle in Southern Italy
Combat Hit Differential Summary :
@Giallo intercept bombing raid in S.Italy?
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo intercept bombing raid in S.Italy?
yes please