• TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 20
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 20
    
        Purchase Units - Germans
            Germans buy 2 armour, 7 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
            1 armour moved from 9 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
            1 armour moved from 9 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 transport moved from 12 Sea Zone to 17 Sea Zone
            1 armour moved from French West Africa to 17 Sea Zone
            1 armour and 1 transport moved from 17 Sea Zone to 18 Sea Zone
            1 armour moved from 18 Sea Zone to Brazil
                  Germans take Brazil from Americans
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 bomber moved from Germany to Eastern Canada
            1 destroyer moved from 12 Sea Zone to 9 Sea Zone
            1 submarine moved from 12 Sea Zone to 1 Sea Zone
            1 transport moved from 12 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 armour and 7 infantry placed in Germany
            1 transport placed in 5 Sea Zone
            3 transports placed in 14 Sea Zone
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 20
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Germans lost 5 PUs to rocket attack by British
                Rockets in United Kingdom roll: 5
            1 fighter moved from United Kingdom to Norway
    
        Combat - British
            Battle in Norway
                British attack with 1 fighter
                Germans defend with 1 infantry
                    British roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Norway to United Kingdom
    
        Place Units - British
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.00
    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 5 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour moved from 9 Sea Zone to Eastern Canada
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 fighter moved from Japan to Alaska
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 battleship moved from 64 Sea Zone to 55 Sea Zone
            1 battleship moved from 64 Sea Zone to 55 Sea Zone
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            5 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame

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