• @crockett36 may I ask wh


  • @aequitas-et-veritas said in allied playbook game II:

    @crockett36 may I ask why you didn’t bring in additional Air?


  • @aequitas-et-veritas sure. I think the only fighters in range are needed for the defense of Japan. I’m not looking at the map right now. I’m trying to degrade your navy without touching your air.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            1 bomber moved from India to Sumatra
            5 bombers moved from India to 81 Sea Zone
            5 bombers moved from Caroline Islands to Kiangsi
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Siam
            Battle in Sumatra
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Sumatra
                Americans win, taking 20 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Siam from Japanese, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Kiangsi
                Americans attack with 5 bombers
                Japanese defend with 1 artillery
                    Americans roll dice for 5 bombers in Kiangsi, round 2 : 3/5 hits, 3,33 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                Americans win with 5 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 81 Sea Zone
                Americans attack with 5 bombers
                Italians defend with 1 carrier and 2 fighters
                    Americans roll dice for 5 bombers in 81 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
                    Italians roll dice for 1 carrier and 2 fighters in 81 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 81 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 36
                Casualties for Italians: 1 carrier and 2 fighters
    
        Non Combat Move - Americans
            5 bombers moved from 81 Sea Zone to Iraq
            1 fighter moved from India to Iraq
            1 bomber moved from Sumatra to French Indo China
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            5 bombers moved from Kiangsi to French Indo China
            1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria
            4 fighters moved from Caroline Islands to Manchuria
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in French Indo China
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            9 artilleries and 9 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Morocco to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 armour moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 armour moved from Tanganyika Territory to Kenya
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
    
        Combat - British
            Battle in Ceylon
            Battle in Scotland
                British attack with 1 bomber and 3 infantry
                Germans defend with 1 airfield and 1 mech_infantry
                    British roll dice for 1 bomber and 3 infantry in Scotland, round 2 : 1/4 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Ceylon from Japanese, taking Scotland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Scotland to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 5 infantry moved from Persia to Iraq
            1 mech_infantry moved from India to Eastern Persia
            1 fighter moved from India to Iraq
            1 infantry moved from Burma to Yunnan
            1 armour moved from Malaya to Yunnan
            1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Hunan
    
        Place Units - British
            1 submarine placed in 110 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            3 armour placed in Kwangtung
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in Kwangtung change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : -1,67
    British : -0,17
    Americans : 1,17
    Japanese : -1,00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Syria to 99 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 submarine moved from 76 Sea Zone to 80 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 fighters moved from 95 Sea Zone to 94 Sea Zone
            1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in 94 Sea Zone
                Italians attack with 2 fighters
                French defend with 1 destroyer
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 94 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            2 fighters moved from 94 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in Egypt
            1 infantry and 2 mech_infantrys placed in Southern Italy
            1 armour placed in Northern Italy
            Italians undo move 2.
            2 mech_infantrys placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.67
    French : -0.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Philippines to Caroline Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            3 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36, please wait.
    I think i need to readjust my NCM with Anzak.

  • 2024 2023 '22 '19 '18

    Okay. Np


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 fighters moved from Philippines to Caroline Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            3 infantry moved from Tunisia to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 2 destroyers and 2 submarines
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 destroyers and 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
            3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Nenetsia to 127 Sea Zone
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Bryansk to Tambov
            3 tactical_bombers moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            3 mech_infantrys moved from Germany to Western Germany
    
        Combat - Germans
    

    Savegame

  • 2024 2023 '22 '19 '18

    Scramble?


  • @crockett36 Yes please.

    Also roll first round of Combat and post please, so that i can give you an Ool.
    Thank you.

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
            3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Nenetsia to 127 Sea Zone
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Bryansk to Tambov
            3 tactical_bombers moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            3 mech_infantrys moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 4 infantry
                    Germans roll dice for 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys in Bryansk, round 2 : 10/33 hits, 7.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 4.17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Tambov
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 2 fighters, 1 submarine and 2 transports; French defend with 1 cruiser and 2 infantry; Americans defend with 1 destroyer and 2 transports
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -0.00
    British : -0.17
    Russians : 2.33
    

    Savegame


  • @crockett36 i said Yes scramble.

    @aequitas-et-veritas said in allied playbook game II:

    @crockett36 Yes please.

    Also roll first round of Combat and post please, so that i can give you an Ool.
    Thank you.

    For now tipp CV and kill Sub, and please do not forget to roll two extra dice for the “scrambling UK Ftr’s”.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 6 armour and 5 mech_infantrys; Remaining resources: 6 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Ukraine to Bryansk
            2 armour, 1 artillery, 1 bomber, 3 fighters, 19 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
            3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Nenetsia to 127 Sea Zone
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Bryansk to Tambov
            3 tactical_bombers moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            3 mech_infantrys moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun, 1 artillery and 4 infantry
                    Germans roll dice for 5 armour, 1 artillery, 22 infantry and 5 mech_infantrys in Bryansk, round 2 : 10/33 hits, 7.50 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 4/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Russians defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 4.17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Tambov, round 3 : 3/5 hits, 3.00 expected hits
                    Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Tambov
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers
                British defend with 1 carrier, 2 fighters, 1 submarine and 2 transports; French defend with 1 cruiser and 2 infantry; Americans defend with 1 destroyer and 2 transports
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 1 carrier and 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 110 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                British win with 1 carrier, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -24
                Casualties for Germans: 1 carrier, 1 cruiser and 1 fighter
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Belarus
                Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 4 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
                2 fighters owned by the British forced to land in Normandy Bordeaux
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Tambov to Bryansk
            2 tactical_bombers moved from Bryansk to Western Ukraine
            2 fighters moved from Tambov to Western Ukraine
            1 bomber moved from Tambov to Western Ukraine
            4 aaGuns moved from Western Ukraine to Bryansk
            1 mech_infantry moved from 127 Sea Zone to Karelia
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.33
    Russians : 2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Rostov
            1 mech_infantry moved from Volgograd to Rostov
            1 fighter moved from Smolensk to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Archangel to Nenetsia
                  Russians take Nenetsia from Germans
            2 artilleries and 2 infantry moved from Archangel to Belarus
            1 fighter moved from Smolensk to Belarus
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 armour moved from Iraq to Syria
                  Russians take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 armour
            Battle in Belarus
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 3 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 mech_infantrys
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Archangel to Russia
            1 fighter moved from Belarus to Russia
            2 aaGuns, 2 artilleries and 9 infantry moved from Smolensk to Russia
            1 infantry moved from Archangel to Smolensk
            3 infantry moved from Vologda to Russia
            1 infantry moved from Archangel to Novgorod
            5 artilleries and 2 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            3 infantry moved from Urals to Vologda
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,6,3,3,5,3
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : 0,50
    Russians : -0,33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 mech_infantry moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 artillery moved from Timguska to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            2 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Kazakhstan to Tsinghai
            4 infantry moved from Korea to Manchuria
            2 fighters moved from Japan to Manchuria
            2 fighters moved from Kiangsu to Manchuria
            6 tactical_bombers moved from Kiangsu to Manchuria
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 4 fighters, 4 infantry and 6 tactical_bombers
                Americans defend with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 9 infantry
                    AA fire in Manchuria : 1/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese lost in Manchuria
                    Japanese roll dice for 4 fighters, 4 infantry and 5 tactical_bombers in Manchuria, round 2 : 8/13 hits, 5.83 expected hits
                    Chinese roll dice for 2 aaGuns, 1 artillery, 5 fighters, 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 7/17 hits, 7.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                 retreated to Manchuria
                Chinese win with 1 artillery, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -27
                Casualties for Japanese: 1 fighter, 4 infantry and 3 tactical_bombers
                Casualties for Russians: 2 aaGuns and 6 infantry
            Battle in Kiangsi
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Manchuria to Shantung
            3 tactical_bombers moved from Manchuria to Shantung
            1 artillery moved from Kiangsu to Shantung
            1 artillery moved from Kiangsu to Shantung
    
        Place Units - Japanese
            1 destroyer and 2 fighters placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    AA fire in Manchuria : : 0.00
    Japanese : 1.67
    

    Savegame


  • TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 armour, 2 bombers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            3 fighters and 1 tactical_bomber moved from Manchuria to Shantung
            2 infantry moved from Siam to 37 Sea Zone
            1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Shantung
            6 bombers moved from French Indo China to Shantung
            1 artillery and 1 infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
            2 fighters moved from Manchuria to Shantung
            5 bombers moved from Iraq to Ukraine
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Americans
    

    Savegame


  • @crockett36 scramble?

  • 2024 2023 '22 '19 '18

    Yes please

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