• '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry moved from Northern Territory to Townsville
            4 Infantrys moved from New South Wales to Canberra
            1 Infantry moved from North New Zealand to Wellington
            1 Infantry moved from South New Zealand to Wellington
            1 Infantry moved from Bougainville to New Georgia
            1 Infantry moved from Guadalcanal to New Georgia
            1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby
    
        Purchase Units - Anzac
            Anzac buy 12 Infantrys and 2 Tanks; Remaining resources: 2 PUs; 
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Infantry and 2 Tanks placed in Townsville
            6 Infantrys placed in Canberra
            2 Infantrys placed in Wellington
            3 Infantrys placed in Port Moresby
    
        Turn Complete - Anzac
            Anzac collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Dutch
            1 Tank moved from Banjarmasin to West Borneo
                  Dutch take West Borneo from Hisaichi
            1 Tank moved from West Borneo to Banjarmasin
            1 Artillery and 2 Infantrys moved from Sumatra to Java
            1 Fighter moved from Banjarmasin to Java
            1 Infantry moved from Amazon to Peru
            1 Tank moved from Colombia to Peru
            1 Infantry and 1 Tank moved from Merauke to Hollandia
    
        Purchase Units - Dutch
            Dutch buy 4 Tanks; Remaining resources: 5 PUs; 
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Peru
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru
                Dutch loses 0 PUs for violating Perus neutrality.
                Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery and 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Java
                Dutch attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry and 2 Tanks
                    Dutch roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Java, round 2 : 1/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Java, round 2 : 2/3 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in Java
                    Dutch roll dice for 1 Artillery and 1 Fighter in Java, round 3 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Tanks in Java, round 3 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the Dutch and 2 Tanks owned by the Yamamoto lost in Java
                Dutch win, taking Java from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Fighter and 2 Infantrys
                Casualties for Yamamoto: 1 Infantry and 2 Tanks
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            4 Tanks placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 28 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Yamamoto : 0.67
    Dutch : 1.17
    

    Savegame

  • '20

    TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank
                British defend with 1 AAGun, 1 Bunker, 3 Infantrys and 2 Tanks; French defend with 1 Artillery
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 3 Artillerys, 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 5/10 hits, 3.17 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 2 Tanks in Malaya, round 2 : 3/7 hits, 2.83 expected hits
                    3 Infantrys owned by the Thai, 1 Artillery owned by the French and 3 Infantrys owned by the British lost in Malaya
                    Thai roll dice for 3 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 Bunker and 2 Tanks in Malaya, round 3 : 2/3 hits, 1.50 expected hits
                    2 Infantrys owned by the Thai, 1 Bunker owned by the British and 2 Tanks owned by the British lost in Malaya
                Thai win, taking Malaya from British with 3 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 16
                Casualties for Thai: 5 Infantrys
                Casualties for British: 1 Bunker, 3 Infantrys and 2 Tanks
                Casualties for French: 1 Artillery
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Bangkok
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
    
        Place Units - Thai
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    AA fire in Malaya : : -0.17
    Thai : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Americans
            1 Tank moved from Pearl Harbor to 91 Sea Zone
            1 Tank moved from Oahu to 91 Sea Zone
            2 Infantrys moved from Oahu to 91 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 91 Sea Zone to 104 Sea Zone
            2 Infantrys and 2 Tanks moved from 104 Sea Zone to Jaluit
            1 Artillery and 1 Infantry moved from Ponape to Truk
            2 Destroyers and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 97 Sea Zone
            1 Artillery and 1 Infantry moved from 97 Sea Zone to Johnston
            1 Submarine moved from 79 Sea Zone to 90 Sea Zone
            2 Artillerys moved from Oahu to 90 Sea Zone
            2 Infantrys moved from Pearl Harbor to 90 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 90 Sea Zone to 97 Sea Zone
            2 Artillerys and 2 Infantrys moved from 97 Sea Zone to Johnston
            1 Carrier moved from 91 Sea Zone to 97 Sea Zone
            1 Carrier moved from 91 Sea Zone to 97 Sea Zone
            1 Tank moved from Venezuela to Bahia
            1 Tank moved from Central America to 25 Sea Zone
            1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
            1 Infantry moved from Venezuela to 26 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            1 Fighter moved from South Atlantic USA to 32 Sea Zone
            1 Fighter, 1 Infantry and 1 Tank moved from 32 Sea Zone to Bahia
            1 Bomber moved from Amazon to Bahia
            1 Destroyer and 1 Submarine moved from 25 Sea Zone to 32 Sea Zone
            1 Tank moved from Central America to Amazon
            3 Infantrys moved from Venezuela to Amazon
            1 Infantry moved from E.Mexico to Central America
            2 Infantrys moved from South Central USA to Southwest USA
            1 Bomber moved from Midway to Wellington
    
        Purchase Units - Americans
            Americans buy 2 Carriers, 8 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jaluit
                Americans attack with 2 Infantrys and 2 Tanks
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 2 Tanks in Jaluit, round 2 : 0/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Jaluit, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Infantrys and 2 Tanks in Jaluit, round 3 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Jaluit, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Jaluit
                Americans win, taking Jaluit from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Bahia
                Americans attack with 1 Bomber, 1 Fighter, 1 Infantry and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 2 Tanks in Bahia, round 2 : 2/5 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                    1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 1 Bomber and 2 Tanks in Bahia, round 3 : 3/3 hits, 1.67 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Tanks owned by the Americans lost in Bahia
                Americans win with 1 Bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 1 Fighter, 1 Infantry and 2 Tanks
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Truk
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Truk
                Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Bomber moved from Bahia to Amazon
    
        Place Units - Americans
            1 Carrier placed in 7 Sea Zone
            2 Fighters placed in 7 Sea Zone
            1 Carrier and 1 Transport placed in 98 Sea Zone
            1 Fighter placed in 98 Sea Zone
            5 Fighters and 1 Infantry placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 98 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    Yamamoto : -1.00
    Americans : -0.17
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Germans
            1 Infantry moved from East Prussia to Lithuania
                  Germans take Lithuania from Russians
            7 ArmoredCars, 2 Artillerys, 6 Infantrys and 8 Tanks moved from Picardy to Paris
            1 ArmoredCar and 3 Tanks moved from Lorraine to Paris
            2 Mech.Infs moved from Rhine to Paris
            1 Tank moved from Belgium to Paris
            2 Stukas moved from Belgium to Paris
            1 Transport moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from Netherlands to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Normandy
                  Germans take Normandy from French
            1 Artillery moved from East Prussia to Brest
            1 Infantry moved from Vinnytsia to Kiev
                  Germans take Kiev from Russians
            2 Artillerys, 1 Elite and 3 Infantrys moved from Warsaw to Brest
            3 Tanks moved from Warsaw to Brest
            1 Destroyer and 1 T.Boat moved from 22 Sea Zone to 12 Sea Zone
            3 Fighters moved from Hamburg to 12 Sea Zone
            4 Infantrys moved from Netherlands to 22 Sea Zone
            4 Infantrys and 2 Transports moved from 22 Sea Zone to 23 Sea Zone
            4 Infantrys moved from 23 Sea Zone to Stockholm
            1 Bomber moved from Hamburg to Stockholm
            2 Infantrys and 2 Tanks moved from W.Morocco to 31 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 31 Sea Zone to 17 Sea Zone
            2 Infantrys and 2 Tanks moved from 17 Sea Zone to Azores
            2 Tanks moved from French Equatorial Africa to Equatoria
            1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry moved from 23 Sea Zone to Stockholm
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 Destroyers, 2 Factorys, 9 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Stockholm
                Germans attack with 1 Bomber and 5 Infantrys
                Neutral defend with 1 Bunker
                    Germans roll dice for 1 Bomber and 5 Infantrys in Stockholm, round 2 : 1/6 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker in Stockholm, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Bomber and 5 Infantrys in Stockholm, round 3 : 2/6 hits, 1.50 expected hits
                    Neutral roll dice for 1 Bunker in Stockholm, round 3 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral lost in Stockholm
                Germans loses 0 PUs for violating Stockholms neutrality.
                Germans win, taking Stockholm from Neutral with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Bunker
            Battle in Paris
                Germans attack with 8 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 2 Stukas and 12 Tanks
                British defend with 1 Infantry; French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 13 Infantrys and 6 Tanks
                    AA fire in Paris : 1/2 hits, 0.33 expected hits
                    1 Stuka owned by the Germans lost in Paris
                    Germans roll dice for 8 ArmoredCars, 2 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 2 : 14/31 hits, 12.33 expected hits
                    French roll dice for 1 Artillery, 1 Fighter, 14 Infantrys and 6 Tanks in Paris, round 2 : 9/22 hits, 8.50 expected hits
                    3 ArmoredCars owned by the Germans, 6 Infantrys owned by the Germans, 13 Infantrys owned by the French and 1 Infantry owned by the British lost in Paris
                    Germans roll dice for 5 ArmoredCars, 2 Artillerys, 2 Mech.Infs, 1 Stuka and 12 Tanks in Paris, round 3 : 8/22 hits, 9.50 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 6 Tanks in Paris, round 3 : 6/8 hits, 3.83 expected hits
                    4 ArmoredCars owned by the Germans, 1 Fighter owned by the French, 6 Tanks owned by the French, 2 Artillerys owned by the Germans and 1 Artillery owned by the French lost in Paris
                Germans captures 38PUs while taking French capital
                Germans win, taking Paris from French with 1 ArmoredCar, 2 Mech.Infs, 1 Stuka and 12 Tanks remaining. Battle score for attacker is 14
                Casualties for Germans: 7 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Stuka
                Casualties for British: 1 Infantry
                Casualties for French: 1 Artillery, 1 Fighter, 13 Infantrys and 6 Tanks
            Battle in Azores
                Germans attack with 2 Infantrys and 2 Tanks
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 2 Tanks in Azores, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                Germans loses 0 PUs for violating Azoress neutrality.
                Germans win, taking Azores from Neutral with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 12 Sea Zone
                Germans attack with 1 Destroyer, 3 Fighters and 1 T.Boat
                British defend with 1 Destroyer and 1 Submarine
                    British roll dice for 1 Submarine in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Destroyer, 3 Fighters and 1 T.Boat in 12 Sea Zone, round 2 : 5/5 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans, 1 Submarine owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the Germans lost in 12 Sea Zone
                Germans win with 3 Fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Destroyer and 1 T.Boat
                Casualties for British: 1 Destroyer and 1 Submarine
            Battle in Equatoria
                Germans attack with 2 Tanks
                British defend with 1 Infantry
                    Germans roll dice for 2 Tanks in Equatoria, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Equatoria
                Germans win, taking Equatoria from British with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Brest
                Germans attack with 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 3 Artillerys, 1 Elite, 3 Infantrys and 3 Tanks in Brest, round 2 : 2/10 hits, 3.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Brest
                    Germans roll dice for 3 Artillerys, 1 Elite, 1 Infantry and 3 Tanks in Brest, round 3 : 3/8 hits, 3.33 expected hits
                    Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Artillerys, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Germans
            1 Infantry moved from Silesia to Danzig
            5 Infantrys moved from Bohemia to Krakow
            2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia
            1 AAGun moved from Krakow to Vinnytsia
            2 Artillerys and 3 Infantrys moved from Silesia to Krakow
            2 ArmoredCars moved from Bavaria to Krakow
            1 Infantry moved from Bavaria to Bohemia
            5 Infantrys moved from Berlin to Brandenburg
            1 Infantry moved from Hamburg to Pomerania
            1 Bomber moved from Stockholm to Hamburg
            1 Destroyer moved from 31 Sea Zone to 17 Sea Zone
            2 Submarines moved from 17 Sea Zone to 20 Sea Zone
            1 Battleship and 2 Submarines moved from 22 Sea Zone to 20 Sea Zone
            3 Fighters moved from 12 Sea Zone to Hamburg
            1 Stuka moved from Paris to Lorraine
            1 AAGun moved from Belgium to Netherlands
            1 Infantry moved from Darfur to French Equatorial Africa
            3 T.Boats moved from 22 Sea Zone to 23 Sea Zone
    
        Place Units - Germans
            1 Factory placed in Vinnytsia
            1 Factory placed in Netherlands
            1 Artillery and 3 Infantrys placed in Warsaw
            Germans undo move 3.
            4 Infantrys placed in Warsaw
            2 Destroyers and 1 Submarine placed in 23 Sea Zone
            2 Artillerys and 1 Infantry placed in Hamburg
            2 ArmoredCars and 3 Infantrys placed in Bohemia
            1 Infantry placed in Rhine
    
        Turn Complete - Germans
            Germans collect 109 PUs; end with 147 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Neutral : -0.67
    British : 1.00
    French : 2.67
    AA fire in Paris : : 0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Russians
            2 Transports moved from 53 Sea Zone to 54 Sea Zone
            1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
            1 Artillery moved from Erzurum to 54 Sea Zone
            1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
            2 Artillerys and 1 Elite moved from 54 Sea Zone to Donetsk
            1 Artillery moved from Rostov to Donetsk
            5 Infantrys moved from Stalingrad to Rostov
            1 Artillery moved from Georgia to Rostov
            10 Infantrys moved from Vyborg to Kotka
            3 Infantrys moved from Lapland to Oulu
            1 Infantry moved from N.Karelia to Oulu
            4 Mech.Infs moved from Arkhangelsk to Oulu
            2 Tanks moved from Lapland to Oulu
            1 Tank moved from N.Karelia to Kotka
            1 Infantry moved from Arkhangelsk to S.Karelia
            1 Fighter moved from Leningrad to Lithuania
            1 Tank moved from Smolensk to Lithuania
            1 Bomber moved from Donetsk to Lithuania
            1 Tank moved from Leningrad to East Prussia
                  Russians take East Prussia from Germans
            1 Tank moved from Leningrad to Lithuania
            1 Infantry moved from Kursk to Minsk
            1 Artillery and 3 Infantrys moved from Kursk to Kiev
            1 Elite and 8 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Penza to Rostov
            1 Infantry moved from Astrakhan to Georgia
            1 Artillery and 1 Infantry moved from Chita to Hulunbuir
            1 Infantry moved from Chita to Heilungchiang
            1 Fighter and 1 Tank moved from N.Buryat Mongolia to Heilungchiang
            1 Tank moved from Ayan to Heilungchiang
            1 Infantry and 1 Tank moved from Ayan to Khabarovsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Okhotsk to Ayan
            1 Artillery and 1 Infantry moved from Yakutsk to Ayan
            4 Infantrys moved from N.Buryat Mongolia to Chita
            3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
            1 Fighter moved from Sibirsky to N.Buryat Mongolia
            5 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Krasnoyarsk to Irkutsk
            1 Artillery and 1 Infantry moved from Khobdo to Irkutsk
            1 Tank moved from Khobdo to S.Buryat Mongolia
    
        Purchase Units - Russians
            Russians buy 1 Elite, 2 Fighters, 24 Infantrys, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Kiev
                Russians attack with 1 Artillery and 3 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 2 : 3/4 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                Russians win, taking Kiev from Germans with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Lithuania
                Russians attack with 1 Bomber, 1 Fighter and 2 Tanks
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Lithuania, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lithuania
                Russians win, taking Lithuania from Germans with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Tank
                Casualties for Germans: 1 Infantry
            Battle in Oulu
                Russians attack with 4 Infantrys, 4 Mech.Infs and 2 Tanks
                Finns defend with 1 Infantry
                    Russians roll dice for 4 Infantrys, 4 Mech.Infs and 2 Tanks in Oulu, round 2 : 2/10 hits, 3.67 expected hits
                    Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Oulu
                Russians win, taking Oulu from Finns with 3 Infantrys, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Heilungchiang
                Russians attack with 1 Fighter, 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Infantry and 2 Tanks
                    Russians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 0/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Heilungchiang, round 2 : 1/3 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                    Russians roll dice for 1 Fighter and 2 Tanks in Heilungchiang, round 3 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in Heilungchiang, round 3 : 1/3 hits, 1.33 expected hits
                    1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Tank owned by the Russians lost in Heilungchiang
                    Russians roll dice for 1 Fighter and 1 Tank in Heilungchiang, round 4 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Heilungchiang, round 4 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Fighter owned by the Russians lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Fighter, 1 Infantry and 1 Tank
                Casualties for Hisaichi: 1 Infantry and 2 Tanks
            Battle in Hulunbuir
                Russians attack with 1 Artillery and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Khabarovsk
                Russians attack with 1 Infantry and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Kotka
                Russians attack with 10 Infantrys and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 10 Infantrys and 1 Tank in Kotka, round 2 : 1/11 hits, 2.17 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                Russians win, taking Kotka from Finns with 9 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Lithuania to Leningrad
            1 Bomber moved from Lithuania to Donetsk
            1 AAGun moved from Smolensk to Novgorod
            1 AAGun moved from Krasnoyarsk to Irkutsk
            1 AAGun moved from Olyokminsk to N.Buryat Mongolia
    
        Place Units - Russians
            10 Infantrys placed in Moscow
            4 Infantrys placed in Leningrad
            4 Tanks placed in Arkhangelsk
            1 Infantry and 2 Tanks placed in Georgia
            2 Infantrys placed in Rostov
            5 Infantrys placed in Stalingrad
            1 Elite, 1 Fighter, 2 Infantrys and 2 Mech.Infs placed in Sibirsky
            1 Fighter placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 122 PUs; end with 122 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Hisaichi : -0.83
    Finns : 1.33
    Russians : -0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Italians
            2 Infantrys moved from N.Tunisia to 45 Sea Zone
            2 Infantrys and 1 Transport moved from 45 Sea Zone to 41 Sea Zone
            3 Infantrys and 4 Tanks moved from S.Algeria to E.Morocco
            2 Infantrys moved from 41 Sea Zone to E.Morocco
            2 Fighters and 1 Infantry moved from Kufra to New Valley
            1 Fighter moved from Kufra to 51 Sea Zone
            2 Fighters moved from El Agheila to 51 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Kordofan to Italian East Africa
            1 Tank moved from Kordofan to Nubia
                  Italians take Nubia from British
            1 Tank moved from Nubia to Darfur
            1 Artillery and 1 Infantry moved from Burgundy to Orleanais
            1 Tank moved from Languedoc to Orleanais
    
        Purchase Units - Italians
            Italians buy 1 Bomber, 1 Elite, 1 Factory, 9 Infantrys and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in E.Morocco
                Italians attack with 5 Infantrys and 4 Tanks
                British defend with 1 Fighter; French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
                    Italians roll dice for 5 Infantrys and 4 Tanks in E.Morocco, round 2 : 4/9 hits, 2.83 expected hits
                    French roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in E.Morocco, round 2 : 3/6 hits, 2.17 expected hits
                    4 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco
                    Italians roll dice for 2 Infantrys and 4 Tanks in E.Morocco, round 3 : 3/6 hits, 2.33 expected hits
                    French roll dice for 1 Artillery and 1 Fighter in E.Morocco, round 3 : 2/2 hits, 0.83 expected hits
                    1 Fighter owned by the British, 1 Artillery owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
                Italians win, taking E.Morocco from French with 4 Tanks remaining. Battle score for attacker is 10
                Casualties for Italians: 5 Infantrys
                Casualties for French: 1 Artillery and 4 Infantrys
                Casualties for British: 1 Fighter
            Battle in 51 Sea Zone
                Italians attack with 3 Fighters
                French defend with 1 Submarine
                    Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the French lost in 51 Sea Zone
                Italians win with 3 Fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 Submarine
            Battle in New Valley
                Italians attack with 2 Fighters and 1 Infantry
                British defend with 1 Infantry
                    Italians roll dice for 2 Fighters and 1 Infantry in New Valley, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in New Valley
                Italians win, taking New Valley from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Orleanais
                Italians attack with 1 Artillery, 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Orleanais, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Orleanais
                Italians win, taking Orleanais from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Italian East Africa
                Italians attack with 1 Artillery, 1 Infantry and 1 Tank
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Italian East Africa, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Italian East Africa
                Italians win, taking Italian East Africa from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 Artillery moved from Burgundy to Languedoc
            2 Infantrys moved from Tunis to S.Tunisia
            2 Transports moved from 44 Sea Zone to 46 Sea Zone
            1 Infantry moved from Tuscany to 46 Sea Zone
            6 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys and 1 Infantry moved from Serbia to Greece
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            1 Infantry moved from Rome to 46 Sea Zone
            8 Infantrys, 3 T.Boats and 3 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Infantry moved from 48 Sea Zone to Tobruk
            1 Artillery moved from Kufra to El Agheila
            2 Fighters moved from New Valley to El Agheila
            7 Infantrys moved from 48 Sea Zone to El Agheila
            3 Fighters moved from 51 Sea Zone to Greece
            1 Artillery and 1 Infantry moved from Greece to 48 Sea Zone
            1 Artillery and 1 Infantry moved from 48 Sea Zone to El Agheila
            2 ArmoredCars moved from Tunis to Tripoli
    
        Place Units - Italians
            1 Factory placed in Greece
            1 Bomber placed in Lombardy
            1 Elite and 3 Infantrys placed in Tunis
            6 Infantrys placed in Rome
            2 Submarines placed in 46 Sea Zone
    
        Turn Complete - Italians
            Italians collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.67
    British : -0.67
    French : 1.67
    

    Savegame

  • '20

    Did you intentionally leave that many units in Donetsk? You can change that if that was unintentional

  • '20 '18 '17 '15

    Intentional, because I’m a crazy reckless fool.

    Come at me, bro! lol

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Adv.Fighter moved from Syria to Donetsk
            1 Destroyer moved from 13 Sea Zone to 7 Sea Zone
            1 Infantry moved from N.French Indochina to S.French Indochina
                  French take S.French Indochina from Hisaichi
            1 Artillery and 3 Infantrys moved from North Central USA to Canadian Prairies
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Bomber moved from Davao to 65 Sea Zone
            1 Bomber moved from Ulithi to 65 Sea Zone
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery moved from Woleai to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            1 Fighter moved from Davao to Celebes
            1 Battleship moved from 101 Sea Zone to 107 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry, 3 Tanks and 4 Transports moved from 92 Sea Zone to 111 Sea Zone
            1 Infantry moved from Lombok to 111 Sea Zone
            2 Infantrys moved from Soembawa to 111 Sea Zone
            1 Artillery and 1 Tank moved from Soembawa to 111 Sea Zone
            1 Artillery, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
            1 Elite and 1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo
                  Yamamoto take East And South Borneo from Dutch
            1 Artillery moved from Mindoro to Panay
                  Yamamoto take Panay from Americans
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery moved from 111 Sea Zone to East And South Borneo
            2 Fighters moved from 102 Sea Zone to Celebes
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 4 Infantrys, 6 Marines, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 65 Sea Zone
                Yamamoto attack with 2 Bombers and 2 Fighters
                British defend with 2 Transports
                    Yamamoto roll dice for 2 Bombers and 2 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the British lost in 65 Sea Zone
                Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for British: 2 Transports
            Battle in Celebes
                Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 65 Sea Zone to Malaya
            1 Fighter moved from Celebes to Lombok
            1 Fighter moved from 65 Sea Zone to Malaya
            1 Fighter moved from 65 Sea Zone to Lombok
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            2 Fighters moved from Celebes to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from 92 Sea Zone to Manila
            2 Artillerys moved from Davao to Mindanao
            1 Destroyer, 1 Submarine and 2 T.Boats moved from 111 Sea Zone to 107 Sea Zone
            1 Submarine moved from 101 Sea Zone to 107 Sea Zone
            1 Carrier moved from 102 Sea Zone to 108 Sea Zone
            1 Carrier moved from 108 Sea Zone to 107 Sea Zone
            2 Fighters moved from Tokyo to 107 Sea Zone
            1 Infantry moved from Tokyo to Chubu
            1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
            2 Destroyers and 2 Submarines moved from 84 Sea Zone to 94 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport placed in 92 Sea Zone
            1 Infantry and 4 Marines placed in Hong Kong
            1 Transport placed in 107 Sea Zone
            1 Artillery and 2 Marines placed in Davao
            1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
            1 Artillery and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Yamamoto : 1.33
    

    Savegame

  • '20

    quick edit coming up

  • '20

    TripleA Manual Gamesave Post: Yamamoto round 3

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Bomber moved from Davao to 65 Sea Zone
            1 Bomber moved from Ulithi to 65 Sea Zone
            2 Fighters moved from 110 Sea Zone to 65 Sea Zone
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Artillery moved from Woleai to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes
            1 Fighter moved from Davao to Celebes
            1 Battleship moved from 101 Sea Zone to 107 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Artillery and 3 Tanks moved from Hong Kong to 92 Sea Zone
            1 Artillery, 1 Infantry, 3 Tanks and 4 Transports moved from 92 Sea Zone to 111 Sea Zone
            1 Infantry moved from Lombok to 111 Sea Zone
            2 Infantrys moved from Soembawa to 111 Sea Zone
            1 Artillery and 1 Tank moved from Soembawa to 111 Sea Zone
            1 Artillery, 1 Tank and 2 Transports moved from 111 Sea Zone to 107 Sea Zone
            1 Elite and 1 Infantry moved from Davao to 107 Sea Zone
            1 Artillery, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks moved from 111 Sea Zone to East And South Borneo
                  Yamamoto take East And South Borneo from Dutch
            1 Artillery moved from Mindoro to Panay
                  Yamamoto take Panay from Americans
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery moved from Mindanao to 111 Sea Zone
            1 Artillery moved from 111 Sea Zone to East And South Borneo
            2 Fighters moved from 102 Sea Zone to Celebes
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 4 Infantrys, 6 Marines, 1 Submarine and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 65 Sea Zone
                Yamamoto attack with 2 Bombers and 2 Fighters
                British defend with 2 Transports
                    Yamamoto roll dice for 2 Bombers and 2 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 2 Transports in 65 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 Transports owned by the British lost in 65 Sea Zone
                Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for British: 2 Transports
            Battle in Celebes
                Yamamoto attack with 1 Artillery, 3 Fighters and 1 Infantry
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Yamamoto win, taking Celebes from Dutch with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Bombers moved from 65 Sea Zone to Malaya
            1 Fighter moved from Celebes to Lombok
            1 Fighter moved from 65 Sea Zone to Malaya
            1 Fighter moved from 65 Sea Zone to Lombok
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            2 Fighters moved from Celebes to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hong Kong to 92 Sea Zone
            1 Artillery moved from 92 Sea Zone to Manila
            2 Artillerys moved from Davao to Mindanao
            1 Destroyer, 1 Submarine and 2 T.Boats moved from 111 Sea Zone to 107 Sea Zone
            1 Submarine moved from 101 Sea Zone to 107 Sea Zone
            1 Carrier moved from 102 Sea Zone to 108 Sea Zone
            1 Carrier moved from 108 Sea Zone to 107 Sea Zone
            2 Fighters moved from Tokyo to 107 Sea Zone
            1 Infantry moved from Tokyo to Chubu
            1 Destroyer moved from 92 Sea Zone to 93 Sea Zone
            2 Destroyers and 2 Submarines moved from 84 Sea Zone to 94 Sea Zone
    
        Place Units - Yamamoto
            1 B.Transport placed in 92 Sea Zone
            1 Infantry and 4 Marines placed in Hong Kong
            1 Transport placed in 107 Sea Zone
            1 Artillery and 2 Marines placed in Davao
            1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
            1 Artillery and 3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Malaya: 2 Bombers and 1 Fighter
            EDIT: Adding units owned by Yamamoto to Bangkok: 1 Bomber and 1 Fighter
            EDIT: Adding units owned by Yamamoto to Malaya: 1 Bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Yamamoto to Malaya: 1 Fighter
            EDIT: Removing units owned by Yamamoto from Lombok: 1 Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0.33
    Yamamoto : 1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            2 ArmoredCars moved from Ningsia to Chahar
            3 Tanks moved from Shensi to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Shantung
            1 Fighter moved from Shensi to Shantung
            1 Infantry moved from Hupeh to Shansi
            2 Infantrys moved from Hupeh to Shensi
            1 Artillery and 4 Infantrys moved from Ningsia to Shensi
            1 Elite and 1 Infantry moved from E.Qinghai to Ningsia
            2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from Gobi Altai to Ningsia
            4 Tanks moved from Urumqi to Gobi Altai
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
                Hisaichi defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 2 : 0/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 1 Artillery and 1 Fighter in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    1 Fighter owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
                    Chinese roll dice for 1 Artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery in Shantung, round 6 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Shantung, round 6 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Chinese lost in Shantung
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -12
                Casualties for Chinese: 1 Artillery, 1 Fighter and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 2 ArmoredCars and 3 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 2 ArmoredCars and 3 Tanks in Chahar, round 2 : 2/5 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 1 ArmoredCar and 3 Tanks in Chahar, round 3 : 1/4 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 3 Tanks remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 ArmoredCars
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 AAGun moved from Lanchow to Shensi
            2 ArmoredCars moved from Hsining to Lanchow
            1 Tank moved from Gobi Altai to Suiyuan
            1 AAGun moved from Gobi Altai to Ningsia
    
        Place Units - Chinese
            2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank placed in Hsining
            2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.33
    Chinese : -2.67
    

    Savegame

  • '20

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 unit repaired.
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
                  Hisaichi take Kolyma from Russians
            1 Infantry moved from Kwangsi to N.French Indochina
                  Hisaichi take N.French Indochina from French
            1 Infantry moved from Hunan to Kweichow
                  Hisaichi take Kweichow from Chinese
            2 Transports moved from 92 Sea Zone to 84 Sea Zone
            2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            2 Artillerys and 2 Infantrys moved from 75 Sea Zone to Khabarovsk
            1 Infantry moved from Kirin to Heilungchiang
            2 Tanks moved from Liaoning to Hulunbuir
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 ArmoredCar moved from Changchun to Heilungchiang
            1 Mech.Inf moved from Changchun to Hulunbuir
            2 Fighters moved from Peking to Hupeh
            1 Infantry moved from Anhwei to Hupeh
            1 Artillery and 1 Infantry moved from Anhwei to Shansi
            1 Infantry moved from Shantung to Chahar
            5 Tanks moved from Anhwei to Chahar
            1 Battleship, 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 70 Sea Zone
            2 Fighters moved from 110 Sea Zone to 70 Sea Zone
            1 Artillery moved from Western Australia to Perth
                  Hisaichi take Perth from Anzac
            3 Tanks moved from Broome to South Australia
                  Hisaichi take South Australia from Anzac
            1 Bomber moved from Soembawa to S.French Indochina
            1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 106 Sea Zone
            1 Artillery and 1 Infantry moved from 106 Sea Zone to S.French Indochina
            1 Infantry moved from 106 Sea Zone to West Borneo
                  Hisaichi take West Borneo from Dutch
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 Artillerys, 1 Elite, 6 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.French Indochina
                Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                French defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in S.French Indochina, round 3 : 2/3 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.French Indochina
                Hisaichi win, taking S.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Khabarovsk
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Khabarovsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Khabarovsk, round 2 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Heilungchiang
                Hisaichi attack with 2 ArmoredCars and 1 Infantry
                Russians defend with 1 Tank
                    Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Heilungchiang, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Hulunbuir
                Hisaichi attack with 1 Mech.Inf and 2 Tanks
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Mech.Inf and 2 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Hulunbuir
                    Hisaichi roll dice for 2 Tanks in Hulunbuir, round 3 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 1 Tank remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in 70 Sea Zone
                Hisaichi attack with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine
                British defend with 1 Destroyer and 1 Submarine; Anzac defend with 1 Submarine
                    Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 2 Submarines in 70 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 70 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the British and 1 Submarine owned by the Anzac lost in 70 Sea Zone
                    Hisaichi roll dice for 1 Submarine in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Destroyer and 2 Fighters in 70 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 70 Sea Zone
                Hisaichi win with 1 Battleship, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 22
                Casualties for Anzac: 1 Submarine
                Casualties for British: 1 Destroyer and 1 Submarine
            Battle in Hupeh
                Hisaichi attack with 2 Fighters and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Fighters and 1 Infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hupeh
                 retreated to Hupeh
                Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Infantry and 5 Tanks
                Chinese defend with 3 Tanks
                    Hisaichi roll dice for 1 Infantry and 5 Tanks in Chahar, round 2 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 Tanks in Chahar, round 2 : 1/3 hits, 1.50 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                    Hisaichi roll dice for 5 Tanks in Chahar, round 3 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 Tanks in Chahar, round 3 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 5 Tanks remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 3 Tanks
    
        Non Combat Move - Hisaichi
            1 Infantry moved from Kwangsi to Hunan
            1 Infantry moved from Shanghai to Anhwei
            2 Fighters moved from Hupeh to Anhwei
            2 Artillerys moved from Kwangsi to Hunan
            2 Transports moved from 67 Sea Zone to 93 Sea Zone
            1 Bomber moved from S.French Indochina to Manila
            1 Carrier moved from 110 Sea Zone to 67 Sea Zone
            2 Fighters moved from 70 Sea Zone to 67 Sea Zone
    
        Place Units - Hisaichi
            1 Elite and 2 Infantrys placed in Broome
            1 Artillery, 1 Infantry and 1 Marine placed in Peking
            3 Artillerys and 1 Infantry placed in Liaoning
            2 Artillerys, 2 Infantrys and 4 Tanks placed in Changchun
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Hisaichi to Lombok: 1 Fighter
            EDIT: Removing units owned by Hisaichi from 67 Sea Zone: 1 Fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Hisaichi
            Hisaichi collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.83
    British : -0.33
    French : -0.67
    Chinese : -0.17
    Russians : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            3 Fighters moved from Kursk to Donetsk
            2 Fighters moved from 56 Sea Zone to Donetsk
            1 Fighter moved from Syria to Donetsk
            3 Infantrys moved from W.Iran to Iraq
            2 Tanks moved from Syria to Lower Egypt
            1 Infantry and 1 Tank moved from W.Mexico to 99 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 99 Sea Zone to 100 Sea Zone
            1 Infantry and 1 Tank moved from 100 Sea Zone to Galapagos
            1 Fighter moved from E.Mexico to Galapagos
            1 Destroyer and 1 Submarine moved from 117 Sea Zone to 121 Sea Zone
            5 Infantrys moved from Delhi to Bihar
            2 Infantrys moved from Madras to Hyderabad
            1 Elite and 1 Infantry moved from Bombay to Rajputana
            1 Infantry moved from Cape Town to South Africa
            1 Infantry moved from Mozambique to Kenya
            1 Tank moved from Cape Town to Rhodesia
            1 Tank moved from Mozambique to Rhodesia
            1 Infantry moved from Mauritania to W.Morocco
                  French take W.Morocco from Germans
            2 Infantrys moved from South Central USA to E.Mexico
            2 Infantrys moved from Assam to Burma
            1 Artillery, 1 Infantry and 1 Tank moved from S.Thailand to S.French Indochina
            1 Artillery and 8 Infantrys moved from Wales to Manchester
            1 Elite and 1 Infantry moved from Manchester to Scotland
            3 Tanks moved from Manchester to Scotland
            2 Fighters moved from Manchester to S.Karelia
            2 Infantrys moved from Northwest USA to Southwest USA
            1 Bomber moved from Leningrad to Vinnytsia
            3 Artillerys and 9 Infantrys moved from Mersa Matruh to New Valley
            2 Tanks moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from Lower Egypt to Nubia
                  British take Nubia from Italians
            2 Infantrys moved from Cairo to Lower Egypt
    
        Purchase Units - British
            British buy 2 Artillerys, 20 Infantrys, 6 T.Boats and 3 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Strategic bombing raid in Vinnytsia
                    AA fire in Vinnytsia : 0/1 hits, 0.17 expected hits
                Bombing raid in Vinnytsia rolls: 6 and costs: 4 PUs.
                Bombing raid costs 4 PUs
            Battle in New Valley
                British attack with 3 Artillerys and 9 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 3 Artillerys and 9 Infantrys in New Valley, round 2 : 2/12 hits, 3.00 expected hits
                    Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                British win, taking New Valley from Italians with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Italians: 1 Infantry
            Battle in Galapagos
                British attack with 1 Fighter, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Fighter, 1 Infantry and 1 Tank in Galapagos, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Galapagos
                British loses 0 PUs for violating Galapagoss neutrality.
                British win, taking Galapagos from Neutral with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in S.French Indochina
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in S.French Indochina
                    British roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 3 : 1/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in S.French Indochina
                British win, taking S.French Indochina from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from Delhi to Bihar
            1 AAGun moved from W.Iran to Iraq
            1 AAGun moved from Mersa Matruh to Lower Egypt
            1 Bomber moved from Vinnytsia to Donetsk
            1 Fighter moved from Galapagos to Colombia
    
        Place Units - British
            1 Artillery and 3 Infantrys placed in Manchester
            1 Artillery and 3 Infantrys placed in Wales
            6 T.Boats placed in 56 Sea Zone
            3 Tanks placed in W.Iran
            2 Infantrys placed in Cape Town
            5 Infantrys placed in Delhi
            5 Infantrys placed in Madras
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 89 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    British : -1.00
    Italians : 0.67
    Hisaichi : 1.00
    AA fire in Vinnytsia : : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            2 Fighters moved from Banjarmasin to 92 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 13 Infantrys and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Anzac
            Battle in 92 Sea Zone
                Anzac attack with 2 Fighters
                Yamamoto defend with 1 B.Transport and 1 Transport
                    Anzac roll dice for 2 Fighters in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 B.Transport and 1 Transport in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 Transport owned by the Yamamoto lost in 92 Sea Zone
                    Anzac roll dice for 2 Fighters in 92 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 B.Transport in 92 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 2 Fighters in 92 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 B.Transport in 92 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 2 Fighters in 92 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 B.Transport in 92 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                1 B.Transport owned by the Yamamoto lost in 92 Sea Zone
                Anzac win with 2 Fighters remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 1 B.Transport and 1 Transport
    
        Non Combat Move - Anzac
            2 Fighters moved from 92 Sea Zone to S.French Indochina
    
        Place Units - Anzac
            5 Infantrys and 1 Tank placed in Canberra
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            2 Infantrys placed in Wellington
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.83
    Anzac : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
                Dutch loses 0 PUs for violating Bahias neutrality.
            1 Artillery moved from Java to Lombok
            1 Tank moved from Peru to Bahia
                  Dutch take Bahia from Neutral
    
        Purchase Units - Dutch
            Dutch buy 2 Adv.Fighters, 1 Fighter and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Lombok
                Dutch attack with 1 Artillery
                Hisaichi defend with 1 Fighter; Yamamoto defend with 1 Fighter
                    Dutch roll dice for 1 Artillery in Lombok, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Fighters in Lombok, round 2 : 2/2 hits, 1.00 expected hits
                    1 Artillery owned by the Dutch and 1 Fighter owned by the Hisaichi lost in Lombok
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Artillery
                Casualties for Hisaichi: 1 Fighter
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Adv.Fighters, 1 Fighter and 1 Tank placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.00
    Dutch : 0.67
    

    Savegame

  • '20

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Tank moved from Malaya to N.Thailand
                  Thai take S.Thailand from French
                  Thai take N.Thailand from Chinese
    
        Purchase Units - Thai
            Thai buy 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Thai
    
        Non Combat Move - Thai
            3 Artillerys moved from Malaya to S.Thailand
            1 Fighter and 3 Infantrys moved from Bangkok to S.Thailand
            1 AAGun moved from Malaya to S.Thailand
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Fighter moved from S.Thailand to Malaya
    
        Place Units - Thai
            1 Transport placed in 105 Sea Zone
            3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Bomber moved from Wellington to 105 Sea Zone
            5 Fighters moved from San Francisco to 117 Sea Zone
            2 Carriers moved from 97 Sea Zone to 117 Sea Zone
            1 Carrier moved from 98 Sea Zone to 117 Sea Zone
            1 Fighter moved from 98 Sea Zone to 117 Sea Zone
            1 Artillery and 1 Infantry moved from Truk to Woleai
                  Americans take Woleai from Yamamoto
            1 Artillery, 3 Infantrys and 2 Tanks moved from Johnston to 97 Sea Zone
            1 Artillery moved from Johnston to 98 Sea Zone
            1 Infantry moved from Christmas to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
            1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
            1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
            1 Infantry and 1 Tank moved from 103 Sea Zone to Eniwetok
            1 Infantry, 1 Tank and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
            1 Infantry and 1 Tank moved from 103 Sea Zone to Rongelap
            2 Destroyers and 2 Submarines moved from 104 Sea Zone to 103 Sea Zone
            1 Destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 Infantry and 1 Tank moved from Jaluit to 104 Sea Zone
            1 Transport moved from 104 Sea Zone to 97 Sea Zone
            1 Artillery and 1 Infantry moved from Johnston to 97 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 96 Sea Zone
            1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
            1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
            1 Infantry and 1 Tank moved from 103 Sea Zone to Eniwetok
            1 Submarine moved from 90 Sea Zone to 88 Sea Zone
            2 Fighters moved from 7 Sea Zone to Scotland
            1 Bomber and 1 Tank moved from Amazon to Salvador
            2 Infantrys moved from Amazon to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
            2 Infantrys moved from 35 Sea Zone to Salvador
            1 Destroyer and 1 Submarine moved from 32 Sea Zone to 33 Sea Zone
            1 Infantry moved from Central America to Colombia
            1 Infantry and 1 Tank moved from Jaluit to Kwajalein
    
        Purchase Units - Americans
            Americans buy 1 Cruiser, 1 Destroyer, 8 Fighters and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 105 Sea Zone
                Americans attack with 1 Bomber
                Thai defend with 1 Transport
                    Americans roll dice for 1 Bomber in 105 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Thai roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 105 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    Thai roll dice for 1 Transport in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in 105 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Thai roll dice for 1 Transport in 105 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Thai lost in 105 Sea Zone
                Americans win with 1 Bomber remaining. Battle score for attacker is 6
                Casualties for Thai: 1 Transport
            Battle in Kwajalein
                Americans attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kwajalein, round 2 : 0/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Kwajalein, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Kwajalein, round 3 : 5/6 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery in Kwajalein, round 3 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
                Americans win, taking Kwajalein from Yamamoto with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery
            Battle in Salvador
                Americans attack with 1 Bomber, 2 Infantrys and 1 Tank
                Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                    AA fire in Salvador : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Salvador, round 2 : 1/4 hits, 1.50 expected hits
                    Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
                    2 Infantrys owned by the Americans, 1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Salvador
                    Americans roll dice for 1 Bomber in Salvador, round 3 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 0/3 hits, 1.33 expected hits
                    1 Infantry owned by the Neutral lost in Salvador
                Neutral win with 2 Tanks remaining. Battle score for attacker is -5
                Casualties for Americans: 2 Infantrys and 1 Tank
                Casualties for Neutral: 2 Infantrys
                1 Bomber owned by the Americans retreated
            Battle in Eniwetok
                Americans attack with 2 Infantrys and 2 Tanks
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Infantrys and 2 Tanks in Eniwetok, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Rongelap
                    Americans roll dice for 1 Tank in Rongelap, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Rongelap
                Yamamoto win with no units remaining. Battle score for attacker is -5
                Casualties for Americans: 1 Infantry and 1 Tank
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery and 1 Infantry in Kusaie, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Americans
            1 Infantry moved from Kauai to Oahu
            1 Bomber moved from Salvador to Bahia
            1 Infantry moved from Amazon to Bahia
            1 Bomber moved from 105 Sea Zone to S.French Indochina
    
        Place Units - Americans
            1 Destroyer and 2 Fighters placed in 7 Sea Zone
            1 Cruiser and 2 Submarines placed in 98 Sea Zone
            6 Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 100 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Yamamoto : 2.00
    Americans : -0.33
    Thai : -0.50
    AA fire in Salvador : : -0.17
    

    Savegame

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