Shin-Ji Vs. Giallo (Allies +8)

  • '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kiangsi to Yunnan
            5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/26 hits, 13.67 expected hits
                    Chinese roll dice for 10 infantry in Yunnan, round 2 : 5/10 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
                Casualties for Chinese: 10 infantry
    
        Non Combat Move - Japanese
            2 bombers, 11 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
            2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun, 2 artilleries and 12 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 airfield placed in Kwangsi
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : 1.33
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Kiangsi to Yunnan
            5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
            1 armour and 1 infantry moved from Kwangsi to Yunnan
            2 bombers, 5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers
                Chinese defend with 10 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 11 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/26 hits, 13.67 expected hits
                    Chinese roll dice for 10 infantry in Yunnan, round 2 : 5/10 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery, 3 infantry and 1 tactical_bomber
                Casualties for Chinese: 10 infantry
    
        Non Combat Move - Japanese
            2 bombers, 11 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
            2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun, 2 artilleries and 12 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 airfield placed in Kwangsi
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 artilleries and 8 infantry
            EDIT: Removing units owned by Japanese from Kwangsi: 2 artilleries and 8 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : 1.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Central United States to Eastern United States
            2 infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Western United States to Eastern United States
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
            2 aaGuns moved from Central United States to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 11:01:34 AM
    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Central United States to Eastern United States
            2 infantry moved from Western United States to Central United States
            2 mech_infantrys moved from Western United States to Eastern United States
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Central United States
            2 aaGuns moved from Central United States to Eastern United States
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
            1 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Burma to Siam
            1 infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 mech_infantry moved from Ethiopia to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            2 cruisers and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 bomber moved from United Kingdom to Gibraltar
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 bomber
                Germans defend with 1 harbour and 2 infantry
                    British roll dice for 1 bomber in Gibraltar, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                    British roll dice for 1 bomber in Gibraltar, round 3 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Siam
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Siam, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Siam
                    British roll dice for 1 fighter and 3 infantry in Siam, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                    British roll dice for 1 fighter and 2 infantry in Siam, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Egypt
                British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 armour, 1 harbour and 1 mech_infantry
                    British roll dice for 2 cruisers in Egypt, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            4 artilleries moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Siam to Burma
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 bomber moved from Gibraltar to Suriname
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 88 Sea Zone to 101 Sea Zone
            1 transport moved from 106 Sea Zone to 116 Sea Zone
            1 cruiser moved from 111 Sea Zone to 123 Sea Zone
    
        Place Units - British
            1 carrier placed in 71 Sea Zone
            1 fighter and 1 tactical_bomber placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4,3
            British collect 30 PUs (3 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : 0,83
    Italians : -0,33
    Chinese : 0,17
    Japanese : -0,83
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Tobruk to Egypt
            2 infantry moved from Albania to Greece
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 artillery, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Algeria
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to Libya
            1 fighter moved from Algeria to Libya
            1 bomber moved from Egypt to Southern Italy
            2 aaGuns moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 marine placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.33
    French : 0.33
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Tobruk to Egypt
            2 infantry moved from Albania to Greece
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 artillery, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Algeria
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to Libya
            1 fighter moved from Algeria to Libya
            1 bomber moved from Egypt to Southern Italy
            2 aaGuns moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 marine placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from British to Italians
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.33
    French : 0.33
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Tobruk to Egypt
            2 infantry moved from Albania to Greece
            1 armour moved from Southern France to Yugoslavia
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 fighter moved from Southern Italy to Algeria
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 artillery, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Algeria
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 2/4 hits, 1.67 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to Libya
            1 fighter moved from Algeria to Libya
            1 bomber moved from Egypt to Southern Italy
            2 aaGuns moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 marine placed in Northern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Ethiopia from British to Italians
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 26 to 27
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 0.33
    French : 0.33
    

    Savegame

  • '15

    Sorry for the edits! Lost taking back Ethopia in an undo.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 bomber moved from Western Germany to 123 Sea Zone
            1 submarine moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Germans
            Battle in 101 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                    Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 123 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber in 123 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 123 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 123 Sea Zone
                Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            1 bomber moved from 123 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
            5 armour, 9 artilleries and 1 mech_infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Holland Belgium to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Southern Italy to Western Germany
            1 infantry moved from Finland to Norway
            1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur
            3 armour moved from Ukraine to Belarus
            1 infantry moved from Eastern Poland to Belarus
            8 infantry moved from Bryansk to Belarus
            5 infantry moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
    
        Place Units - Russians
            2 armour and 1 fighter placed in Novgorod
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 mech_infantry moved from Anhwe to Yunnan
            3 infantry moved from Shantung to Anhwe
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            2 fighters moved from Kwangsi to 45 Sea Zone
            2 fighters moved from Kwangsi to 42 Sea Zone
            2 fighters moved from Kwangsi to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangsi to India
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            2 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch with 2 fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malaya
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Malaya from UK_Pacific with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 2 artilleries and 12 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
            2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
            1 bomber moved from India to Kwangsi
            2 fighters moved from 45 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            4 submarines placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 0.67
    UK_Pacific : 0.67
    AA fire in India : : 0.67
    Japanese : -1.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter and 2 submarines placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,6
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Burma to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            3 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -0,33
    

    Savegame

  • '15

    Your USA factories should be major, btw, so you can place more than three units off each coast. It’s a bug in the program. You’ll have to manually edit them in.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 2 carriers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 fighter and 2 submarines placed in 101 Sea Zone
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,6
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Burma to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            3 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 fighter moved from United Kingdom to 123 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 71 Sea Zone to 80 Sea Zone
            1 infantry moved from Kiangsi to Hunan
            4 infantry moved from Brazil to Suriname
            1 bomber moved from Suriname to South West Africa
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 4 : 3/6 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in 123 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 123 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 123 Sea Zone to Iceland
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 transport moved from 116 Sea Zone to 101 Sea Zone
            2 infantry moved from Siam to Shan State
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 aaGun moved from Burma to Shan State
            2 aaGuns, 4 artilleries and 6 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
    
        Place Units - British
            1 factory_minor placed in Persia
            1 fighter and 1 tactical_bomber placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,3
            British collect 31 PUs (1 lost to blockades); end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,6,1
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
            EDIT: Adding units owned by Americans to Western United States: 1 factory_major
            EDIT: Adding units owned by Americans to Central United States: 1 factory_major
            EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
            EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
            EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -1,50
    Chinese : 0,33
    Neutral_Axis : 0,00
    Japanese : -0,33
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Yugoslavia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from Algeria to Morocco
                  Italians take Morocco from French
            2 fighters moved from Libya to Egypt
            1 marine moved from Northern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery moved from 99 Sea Zone to Cyprus
            1 bomber moved from Southern Italy to 81 Sea Zone
            1 fighter moved from Southern Italy to 81 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Syria
            Battle in Malta
            Battle in 81 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 81 Sea Zone
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Syria from French, taking Malta from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 81 Sea Zone to Egypt
            1 bomber moved from 81 Sea Zone to Egypt
    
        Place Units - Italians
            1 airfield and 1 factory_minor placed in Egypt
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    French : -0.33
    

    Savegame

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