Wizmark (X) vs Odonis (L) G2

  • '20 '19

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 battleship, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Holland Belgium to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 artillery and 5 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Southern France to Southern Italy
            2 armour moved from France to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            2 infantry moved from Tambov to Samara
            1 mech_infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Tambov to Samara
            3 infantry moved from Western Germany to Denmark
            1 fighter moved from Northern Italy to 113 Sea Zone
            1 fighter moved from Western Germany to 113 Sea Zone
            1 fighter moved from Germany to 113 Sea Zone
            3 bombers moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in 113 Sea Zone
                Germans attack with 4 bombers and 3 fighters
                British defend with 3 destroyers
                    Germans roll dice for 4 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                    British roll dice for 3 destroyers in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    3 destroyers owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
                Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for British: 3 destroyers
            Battle in Denmark
                Germans attack with 1 bomber and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Denmark, round 2 : 0/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber and 3 infantry in Denmark, round 3 : 0/4 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 1 bomber and 2 infantry in Denmark, round 4 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    Germans roll dice for 1 bomber and 1 infantry in Denmark, round 5 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Denmark, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                Americans win with 1 artillery remaining. Battle score for attacker is -18
                Casualties for Germans: 1 bomber and 3 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 mech_infantrys
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Samara
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Germans win, taking Samara from British with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Southern Italy
                Germans attack with 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Germans roll dice for 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/10 hits, 3.17 expected hits
                    Americans roll dice for 6 infantry in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans and 4 infantry owned by the Americans lost in Southern Italy
                    Germans roll dice for 2 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 2/9 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 infantry
                Casualties for Americans: 6 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            2 bombers moved from 113 Sea Zone to Western Germany
            1 bomber and 2 fighters moved from 113 Sea Zone to Western Germany
            2 artilleries moved from Southern France to France
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Russia
            3 aaGuns, 22 armour, 14 artilleries, 8 infantry and 12 mech_infantrys moved from Tambov to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Russia to Volgograd
            1 armour and 2 mech_infantrys moved from Western Ukraine to Russia
    
        Place Units - Germans
            1 battleship, 1 destroyer and 2 submarines placed in 113 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Russia
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Western Ukraine
            2 infantry placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : -0.50
    Americans : 0.67
    

    Savegame

  • '20 '19

    @Odonis sigh…back to playing whack-a-mole in the south pac and another abnormal result in europe…defenders on both sides seem to be doing really well on the west side of the board

  • '20 '19 '18 '15 '13

    @wizmark
    Maybe we stop attacking each other and call a peace? haha

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            2 artilleries and 2 infantry moved from Kazakhstan to Samara
            1 fighter moved from Northwest Persia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 4 : 4/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Samara
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 2 artilleries and 1 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Samara, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 2 artilleries and 1 infantry in Samara, round 4 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Samara, round 5 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 2 artilleries in Samara, round 6 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Samara
                1 artillery owned by the Russians retreated to Kazakhstan
                Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Russians : -4.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            3 fighters moved from Japan to 16 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Siberia to Amur
                  Japanese take Amur from Americans
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 bomber moved from Philippines to Burma
            1 bomber moved from French Indo China to Kazakhstan
            2 artilleries moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 bomber moved from Philippines to Burma
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            3 fighters moved from Japan to 16 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Siberia to Amur
                  Japanese take Amur from Americans
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Tsinghai to Kazakhstan
            1 bomber moved from Philippines to Burma
            1 bomber moved from French Indo China to Kazakhstan
            2 artilleries moved from Celebes to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 bomber moved from Philippines to Burma
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/7 hits, 3.17 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Burma, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 3 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to Japan
            2 carriers moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            2 bombers moved from Burma to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Kweichow to Sikang
            1 mech_infantry moved from Shantung to Kweichow
            1 bomber moved from Kazakhstan to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 destroyer placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer and 1 transport placed in 20 Sea Zone
            1 infantry and 1 mech_infantry placed in Shantung
            1 artillery placed in Kwangtung
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            Japanese undo move 7.
            Japanese undo move 6.
            1 submarine placed in 20 Sea Zone
            1 artillery placed in Shantung
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : -0.33
    UK_Pacific : 1.00
    Russians : 0.67
    Japanese : -2.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Aleutian Islands to 16 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 fighters moved from Gibraltar to 113 Sea Zone
            4 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            2 bombers moved from United Kingdom to 113 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @wizmark

    scramble?

  • '20 '19

    @Odonis sigh…it should never of been an issue…no scramble thanks

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Aleutian Islands to 16 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 fighters moved from Gibraltar to 113 Sea Zone
            4 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            2 bombers moved from United Kingdom to 113 Sea Zone
    
        Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 4 destroyers and 2 fighters
                Germans defend with 1 battleship, 1 destroyer and 2 submarines
                    Americans roll dice for 2 bombers, 1 carrier, 4 destroyers and 2 fighters in 113 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship and 1 destroyer in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Germans, 2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 2 fighters in 113 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the Americans lost in 113 Sea Zone
                Americans win with 2 bombers, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 3 destroyers
                Casualties for Germans: 1 battleship, 1 destroyer and 2 submarines
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            4 fighters moved from 46 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 54 Sea Zone to 26 Sea Zone
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Denmark to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Norway
            2 bombers moved from 113 Sea Zone to Norway
            1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Iceland to United Kingdom
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 fighter and 1 tactical_bomber placed in Western United States
            3 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -1.67
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Aleutian Islands to 16 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 fighters moved from Gibraltar to 113 Sea Zone
            4 destroyers moved from 112 Sea Zone to 113 Sea Zone
            1 carrier moved from 112 Sea Zone to 113 Sea Zone
            2 bombers moved from United Kingdom to 113 Sea Zone
    
        Combat - Americans
            Battle in 113 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 4 destroyers and 2 fighters
                Germans defend with 1 battleship, 1 destroyer and 2 submarines
                    Americans roll dice for 2 bombers, 1 carrier, 4 destroyers and 2 fighters in 113 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship and 1 destroyer in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the Germans, 2 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 2 fighters in 113 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    Germans roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the Americans lost in 113 Sea Zone
                Americans win with 2 bombers, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 3 destroyers
                Casualties for Germans: 1 battleship, 1 destroyer and 2 submarines
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            4 fighters moved from 46 Sea Zone to 26 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers moved from 54 Sea Zone to 26 Sea Zone
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery moved from Denmark to 113 Sea Zone
            1 artillery moved from 113 Sea Zone to Norway
            2 bombers moved from 113 Sea Zone to Norway
            1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            2 fighters moved from Iceland to United Kingdom
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
            3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 fighter and 1 tactical_bomber placed in Western United States
            3 transports placed in 101 Sea Zone
            2 artilleries, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 mech_infantrys moved from Caucasus to Kazakhstan
            2 fighters moved from Caucasus to Kazakhstan
            3 fighters moved from Caucasus to Ukraine
            2 mech_infantrys moved from Caucasus to Ukraine
            1 mech_infantry moved from Caucasus to Tambov
            1 mech_infantry moved from Caucasus to Bryansk
                  British take Bryansk from Italians
            3 infantry moved from India to Burma
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
            Battle in Tambov
                British attack with 1 mech_infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Tambov
                British win, taking Holland Belgium from Germans, taking Tambov from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Normandy Bordeaux
                British attack with 2 artilleries, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 3 infantry
                Japanese defend with 1 artillery
                    British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Ukraine
                British attack with 3 fighters and 2 mech_infantrys
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    British roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                British win, taking Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Kazakhstan
                British attack with 2 fighters and 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Kazakhstan to Caucasus
            3 fighters moved from Ukraine to Caucasus
            1 artillery and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 armour moved from Eastern Persia to India
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 carrier, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 artilleries and 1 infantry placed in United Kingdom
            1 fighter placed in 110 Sea Zone
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 3.00
    Americans : -1.67
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Italians
            1 bomber moved from Russia to Persia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Italians
            1 bomber moved from Russia to Persia
    
        Combat - Italians
            Strategic bombing raid in Persia
                    AA fire in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Persia to Volgograd
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in Persia : : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Celebes from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Celebes from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
                  Germans take Denmark from Americans
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 armour, 1 infantry and 1 mech_infantry moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
            23 armour, 14 artilleries, 9 infantry and 14 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Samara to Caucasus
            2 fighters and 2 tactical_bombers moved from Russia to Caucasus
            3 bombers moved from Western Germany to Caucasus
            3 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
                  Germans take Denmark from Americans
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 artillery and 1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Bryansk
            1 armour, 1 infantry and 1 mech_infantry moved from Russia to Tambov
            1 infantry moved from Samara to Tambov
            23 armour, 14 artilleries, 9 infantry and 14 mech_infantrys moved from Volgograd to Caucasus
            1 mech_infantry moved from Samara to Caucasus
            2 fighters and 2 tactical_bombers moved from Russia to Caucasus
            3 bombers moved from Western Germany to Caucasus
            3 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 23 armour, 14 artilleries, 3 bombers, 2 fighters, 9 infantry, 15 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour, 1 artillery, 5 fighters, 7 infantry and 5 mech_infantrys; French defend with 2 infantry; Russians defend with 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 34 infantry and 1 mech_infantry
                    AA fire in Caucasus : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 23 armour, 14 artilleries, 3 bombers, 2 fighters, 9 infantry, 15 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 24/68 hits, 26.83 expected hits
                    Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 6 fighters, 43 infantry and 6 mech_infantrys in Caucasus, round 2 : 21/59 hits, 22.00 expected hits
                    21 infantry owned by the Russians, 9 infantry owned by the Germans, 3 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Caucasus
                    Germans roll dice for 23 armour, 14 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 21/47 hits, 21.50 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 6 fighters, 22 infantry and 6 mech_infantrys in Caucasus, round 3 : 9/38 hits, 15.00 expected hits
                    13 infantry owned by the Russians, 9 artilleries owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in Caucasus
                    Germans roll dice for 23 armour, 5 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 4 : 19/38 hits, 18.50 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 6 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 4 : 5/17 hits, 8.00 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 5 mech_infantrys owned by the British, 1 armour owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British, 5 fighters owned by the British and 1 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 23 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 117
                Casualties for Germans: 14 artilleries, 9 infantry and 12 mech_infantrys
                Casualties for Russians: 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 34 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 1 artillery, 5 fighters, 7 infantry and 5 mech_infantrys
                Casualties for French: 2 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Ukraine
                Germans win, taking Ukraine from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 4 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Volgograd to Caucasus
            3 bombers moved from Caucasus to Volgograd
            2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
            2 armour and 1 mech_infantry moved from Southern Italy to Western Germany
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Germany
            2 artilleries moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 114 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            1 fighter placed in Germany
            1 fighter placed in Western Germany
            2 artilleries and 5 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.83
    British : -1.00
    Russians : -10.00
    AA fire in Caucasus : : -1.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Rostov to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 armour moved from Sikang to Kazakhstan
            1 bomber moved from Yunnan to Kazakhstan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery moved from Shantung to Anhwe
            1 mech_infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 destroyer and 1 submarine moved from 20 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
            2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 bombers moved from French Indo China to Burma
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Tsinghai to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 armour moved from Sikang to Kazakhstan
            1 bomber moved from Yunnan to Kazakhstan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Kweichow
            1 artillery moved from Shantung to Anhwe
            1 mech_infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 2 infantry moved from Yunnan to Burma
            1 destroyer and 1 submarine moved from 20 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
            2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 bombers moved from French Indo China to Burma
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                British defend with 2 mech_infantrys
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Burma, round 2 : 1/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery and 2 bombers in Burma, round 3 : 3/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kazakhstan to Yunnan
            2 bombers moved from Burma to French Indo China
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 fighter moved from 44 Sea Zone to 45 Sea Zone
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Amur to Jehol
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 destroyer and 1 submarine placed in 20 Sea Zone
            1 infantry and 1 mech_infantry placed in Malaya
            1 destroyer placed in 37 Sea Zone
            1 artillery placed in Kwangtung
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            Japanese undo move 7.
            Japanese undo move 3.
            1 transport placed in 20 Sea Zone
            1 artillery placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    ANZAC : 0.00
    UK_Pacific : 1.00
    Japanese : -0.50
    

    Savegame

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