Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsFMERommel (X) vs ArtofWar1947 (L) BM3 19L
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@FMErwinRommel
Surely makes sense. -
Would you put the US fighter in Hawaii on the CV in SZ 30? Thanks.
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yes I will
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to Sicily 1 bomber moved from Romania to Sicily Combat - Italians Battle in Sicily Italians attack with 1 bomber and 3 fighters British defend with 2 infantry Italians roll dice for 1 bomber and 3 fighters in Sicily, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 2 infantry in Sicily, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Italians and 2 infantry owned by the British lost in Sicily Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Sicily to Northern Italy 1 bomber moved from Sicily to Northern Italy 1 armour moved from Ukraine to Bryansk 2 mech_infantrys moved from Romania to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 6 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 0.33
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Made your edit before Italian turn, so it doesnβt show up in my post.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 48 Sea Zone 1 carrier and 1 destroyer moved from 62 Sea Zone to 48 Sea Zone 1 fighter moved from Queensland to 48 Sea Zone 1 fighter moved from Hawaiian Islands to 48 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Combat - French Battle in 80 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
French : 0.67 Japanese : -0.17
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries, 2 bombers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 2 infantry moved from Rostov to Caucasus 3 infantry moved from Rostov to Volgograd 1 bomber moved from Hopei to Caucasus 2 bombers moved from Hopei to Volgograd 3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 5 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 artilleries, 2 bombers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 2 infantry moved from Rostov to Caucasus 3 infantry moved from Rostov to Volgograd 1 bomber moved from Hopei to Caucasus 2 bombers moved from Hopei to Volgograd 3 fighters and 1 tactical_bomber moved from Bryansk to Caucasus 5 fighters and 1 tactical_bomber moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 5.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers, 5 fighters and 1 tactical_bomber moved from Volgograd to Bryansk 1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 submarine moved from 112 Sea Zone to 111 Sea Zone 3 artilleries moved from Ukraine to Bryansk 3 armour, 3 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 3 armour moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 2 infantry moved from Novgorod to Belarus 1 artillery moved from Rostov to Bryansk 2 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 armour moved from Germany to Eastern Poland 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 3 armour placed in Novgorod 2 bombers placed in Western Germany 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1.83 Russians : -1.00
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Edit was to undo a NCM for sub in sz 112. Its frustrating for Germany not to be able to project itself more in the Med. A big bomber fleet built up over many turns would help, combined with subs. Normally, I would have Germany take Vichy France. so it can build subs in the Med. But a ground troop wasnβt available when I wanted to take out Vichy. I donβt want to have to buy an I.C. in Yugo. I moved 14 troops into Bry, but its still not enough to conquer Moscow, despite Russia not building.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 65 PUs; Russians buy 1 armour, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kazakhstan to Volgograd 5 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Volgograd Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 aaGun and 6 infantry moved from Yenisey to Timguska 1 aaGun moved from Kazakhstan to Novosibirsk Place Units - Russians 1 armour, 5 fighters and 3 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.50
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I knew Russia might build fighters, but didnβt calculate what it would do to the air battle odds if you built that many. Iβm going to have to build more fighters and air defenses and make other adjustments.
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Iβm going to have to research prior games and opponents games on how other Axis players handled Allies going to Caroline, as my prior responses as the Japanese were not satisfactory or effective.
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Will take my turn later this morning
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Will take my turn later this morning
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kansu to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 bomber moved from Kweichow to Tsinghai 1 bomber moved from Yunnan to Tsinghai 1 fighter moved from Kweichow to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 78 Sea Zone to 74 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 marines, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
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Forgot a combat move to attack Russian AA in Novo. Since it doesnβt require combat odds and I havenβt completed my turn, I will edit that action, subject to your approval.
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@FMErwinRommel
No problem. -
Thank you
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 armour moved from Kansu to Tsinghai 1 artillery moved from Shensi to Tsinghai 1 bomber moved from Kweichow to Tsinghai 1 bomber moved from Yunnan to Tsinghai 1 fighter moved from Kweichow to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 78 Sea Zone to 74 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 2 marines, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 33 Sea Zone Combat - Japanese Battle in Siberia Battle in 80 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 80 Sea Zone Japanese win, taking Siberia from Russians, taking 80 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 marines, 4 submarines and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 33 Sea Zone Japanese win with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Tsinghai Japanese attack with 1 armour, 1 artillery and 2 bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 bombers in Tsinghai, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun EDIT: Removing units owned by Japanese from Kansu: 1 mech_infantry EDIT: Adding units owned by Japanese to Novosibirsk: 1 mech_infantry EDIT: Changing ownership of Novosibirsk from Russians to Japanese EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Szechwan to Sikang 3 armour moved from Kansu to Szechwan 1 infantry moved from Shan State to Malaya 1 fighter moved from Burma to Shan State 3 fighters moved from Suiyuyan to Shan State 2 tactical_bombers moved from Suiyuyan to Shan State 1 aaGun, 5 artilleries and 5 infantry moved from Yunnan to Shan State 1 armour moved from Hunan to Shan State 1 armour moved from Kweichow to Shan State 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Hopei to Kweichow 1 armour moved from Jehol to Hopei 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Kweichow 3 artilleries and 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Szechwan 1 bomber moved from Tsinghai to Shan State 1 bomber moved from Tsinghai to Szechwan 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 3 infantry placed in Japan 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
French : -0.33 Americans : -0.50 Chinese : -0.67 UK_Pacific : 1.33 Japanese : 1.33
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I looked at 2 league games as to how Japan handled Allies taking Caroline, and they didnβt have as strong a Japanese position. The combined Japanese fleet and the combined U.S. and ANZ fleets are similar in size and composition, with the advantage to the defender. So I figured my best defense was to defend Caroline in force