@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack Good - dawg Evil - LOR
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TripleA Turn Summary: Dale round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dale Dale buy 6 lightCavalrys; Remaining resources: 2 PUs; Combat Move - Dale 2 lightCavalrys moved from Lake Town to S. Dale 4 lightCavalrys moved from Dol Goldur to Rhovanion 1 lightCavalry moved from E. Rhovanion to S. Rhun 1 heavyCavalry moved from S. Rhovanion to S. Rhun 1 lightCavalry moved from Rhovanion to S. Rhovanion Combat - Dale Battle in S. Rhun Dale attack with 1 heavyCavalry and 1 lightCavalry Khand defend with 1 warWolves Dale roll dice for 1 heavyCavalry and 1 lightCavalry in S. Rhun, round 2 : 1/2 hits, 0.83 expected hits Rhun roll dice for 1 warWolves in S. Rhun, round 2 : 0/1 hits, 0.17 expected hits 1 warWolves owned by the Khand lost in S. Rhun Dale win, taking S. Rhun from Rhun with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 3 Casualties for Khand: 1 warWolves Non Combat Move - Dale Place Units - Dale 4 lightCavalrys placed in Dol Goldur 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dale : 0.17 Rhun : -0.17
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TripleA Turn Summary: Khand round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Khand Khand buy 1 raiders and 2 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 1 xbowInfantry moved from S. Ithilien to E. Osg. 2 warWolvess moved from S. Ithilien to E. Osg. 1 xbowInfantry moved from Harad Road to S. Ithilien 2 warWolvess moved from Khand to S. Ithilien 1 xbowInfantry moved from Khand to Harad Road 2 xbowInfantrys moved from N. Ithilien to E. Osg. Combat - Khand Battle in E. Osg. Khand attack with 2 warWolvess and 3 xbowInfantrys Gondor defend with 1 castle and 1 heavyCavalry Khand roll dice for 2 warWolvess and 3 xbowInfantrys in E. Osg., round 2 : 3/5 hits, 1.33 expected hits Gondor roll dice for 1 heavyCavalry in E. Osg., round 2 : 0/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Gondor lost in E. Osg. Khand win, taking E. Osg. from Gondor with 2 warWolvess and 3 xbowInfantrys remaining. Battle score for attacker is 5 Casualties for Gondor: 1 heavyCavalry Non Combat Move - Khand Place Units - Khand 1 raiders and 2 warWolvess placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Gondor : -0.33 Khand : 1.67
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TripleA Turn Summary: Dwarves round 10
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 10 Purchase Units - Dwarves Dwarves buy 1 berzerkers and 2 mortars; Remaining resources: 0 PUs; Combat Move - Dwarves 3 berzerkerss moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 1 berzerkers and 2 mortars placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Freefolk Freefolk buy 10 lightCavalrys; Remaining resources: 1 PUs; Combat Move - Freefolk 8 lightCavalrys moved from Moria to N. Brown Lands 2 lightCavalrys moved from S. Caves to N. Brown Lands 1 hobbits moved from S. Brown Lands to Dagorlad 11 lightCavalrys moved from N. Brown Lands to Dagorlad Combat - Freefolk Battle in Dagorlad Freefolk attack with 1 hobbits and 11 lightCavalrys Haradrim defend with 5 spearInfantrys; Khand defend with 1 warWolves Freefolk roll dice for 1 hobbits and 11 lightCavalrys in Dagorlad, round 2 : 2/11 hits, 3.67 expected hits Khand roll dice for 5 spearInfantrys and 1 warWolves in Dagorlad, round 2 : 0/6 hits, 1.83 expected hits 1 spearInfantry owned by the Haradrim and 1 warWolves owned by the Khand lost in Dagorlad Freefolk roll dice for 1 hobbits and 11 lightCavalrys in Dagorlad, round 3 : 2/11 hits, 3.67 expected hits Khand roll dice for 4 spearInfantrys in Dagorlad, round 3 : 3/4 hits, 1.33 expected hits 2 lightCavalrys owned by the Freefolk, 2 spearInfantrys owned by the Haradrim and 1 hobbits owned by the Freefolk lost in Dagorlad Freefolk roll dice for 9 lightCavalrys in Dagorlad, round 4 : 1/9 hits, 3.00 expected hits Khand roll dice for 2 spearInfantrys in Dagorlad, round 4 : 2/2 hits, 0.67 expected hits 2 lightCavalrys owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in Dagorlad Freefolk roll dice for 7 lightCavalrys in Dagorlad, round 5 : 4/7 hits, 2.33 expected hits Khand roll dice for 1 spearInfantry in Dagorlad, round 5 : 1/1 hits, 0.33 expected hits 1 lightCavalry owned by the Freefolk and 1 spearInfantry owned by the Haradrim lost in Dagorlad Freefolk win, taking Dagorlad from Khand with 6 lightCavalrys remaining. Battle score for attacker is -4 Casualties for Haradrim: 5 spearInfantrys Casualties for Khand: 1 warWolves Casualties for Freefolk: 1 hobbits and 5 lightCavalrys Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in S. Caves 8 lightCavalrys placed in Moria Turn Complete - Freefolk Freefolk collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
Freefolk : -3.67 Khand : 1.83
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TripleA Turn Summary: Mordor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Mordor Mordor buy 2 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs; Combat Move - Mordor 2 orcss, 10 siegeTowers and 2 trollss moved from N. Ithilien to Dagorlad 1 trolls moved from Udun to Dagorlad 2 siegeTowers moved from Minas Morgul to N. Ithilien Combat - Mordor Battle in Dagorlad Mordor attack with 2 orcss, 10 siegeTowers and 3 trollss Freefolk defend with 6 lightCavalrys Mordor roll dice for 2 orcss, 10 siegeTowers and 3 trollss in Dagorlad, round 2 : 6/15 hits, 6.00 expected hits Freefolk roll dice for 6 lightCavalrys in Dagorlad, round 2 : 0/6 hits, 1.00 expected hits 6 lightCavalrys owned by the Freefolk lost in Dagorlad Mordor win, taking Dagorlad from Freefolk with 2 orcss, 10 siegeTowers and 3 trollss remaining. Battle score for attacker is 24 Casualties for Freefolk: 6 lightCavalrys Non Combat Move - Mordor Place Units - Mordor 1 siegeTower placed in Udun 2 orcss, 1 siegeTower and 1 trolls placed in Minas Morgul Turn Complete - Mordor Mordor collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Mordor : 0.00 Freefolk : -1.00
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TripleA Turn Summary: Rohan round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rohan Rohan buy 5 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Rohan 10 spearInfantrys moved from W. Osg. to E. Osg. 2 heavyCavalrys moved from Anorien to E. Osg. 11 spearInfantrys and 5 trebuches moved from Anorien to N. Ithilien 2 spearInfantrys and 4 trebuches moved from Eastfold to Anorien 11 spearInfantrys moved from Westfold to E. Emnet Combat - Rohan Battle in N. Ithilien Rohan attack with 11 spearInfantrys and 5 trebuches Mordor defend with 2 siegeTowers; Haradrim defend with 2 corsairss and 3 spearInfantrys Rohan roll dice for 11 spearInfantrys and 5 trebuches in N. Ithilien, round 2 : 4/16 hits, 5.17 expected hits Mordor roll dice for 2 corsairss, 2 siegeTowers and 3 spearInfantrys in N. Ithilien, round 2 : 1/7 hits, 1.67 expected hits 2 corsairss owned by the Haradrim, 2 siegeTowers owned by the Mordor and 1 spearInfantry owned by the Rohan lost in N. Ithilien Rohan roll dice for 10 spearInfantrys and 5 trebuches in N. Ithilien, round 3 : 5/15 hits, 5.00 expected hits Mordor roll dice for 3 spearInfantrys in N. Ithilien, round 3 : 3/3 hits, 1.00 expected hits 3 spearInfantrys owned by the Haradrim, 2 spearInfantrys owned by the Rohan and 1 trebuche owned by the Rohan lost in N. Ithilien Rohan win, taking N. Ithilien from Mordor with 8 spearInfantrys and 4 trebuches remaining. Battle score for attacker is 12 Casualties for Rohan: 3 spearInfantrys and 1 trebuche Casualties for Haradrim: 2 corsairss and 3 spearInfantrys Casualties for Mordor: 2 siegeTowers Battle in E. Osg. Rohan attack with 2 heavyCavalrys and 10 spearInfantrys Khand defend with 1 castle, 2 warWolvess and 3 xbowInfantrys Rohan roll dice for 2 heavyCavalrys and 10 spearInfantrys in E. Osg., round 2 : 5/12 hits, 2.67 expected hits Khand roll dice for 2 warWolvess and 3 xbowInfantrys in E. Osg., round 2 : 1/5 hits, 1.33 expected hits 2 warWolvess owned by the Khand, 3 xbowInfantrys owned by the Khand and 1 spearInfantry owned by the Rohan lost in E. Osg. Rohan win, taking E. Osg. from Khand with 2 heavyCavalrys and 9 spearInfantrys remaining. Battle score for attacker is 15 Casualties for Rohan: 1 spearInfantry Casualties for Khand: 2 warWolvess and 3 xbowInfantrys Non Combat Move - Rohan Place Units - Rohan 4 lightCavalrys placed in Eastfold 1 lightCavalry placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Mordor : 1.33 Khand : -0.33 Rohan : 1.17
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TripleA Turn Summary: Elves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Elves Elves buy 7 griffins and 2 hobbitss; Remaining resources: 0 PUs; Combat Move - Elves 2 hunterss and 4 wizards moved from Isengard to E. Emnet 8 entss moved from Isengard to Westfold 4 griffins moved from Westfold to N. Ithilien 4 hunterss moved from Lorien to N. Brown Lands 2 hunterss moved from N. Caves to Anduin East Bank 2 hunterss moved from Rivendell to Moria 1 hunters moved from High Mirkwood to N. Dale 1 hobbits moved from N. Mirkwood to N. Dale Non Combat Move - Elves Place Units - Elves 7 griffins placed in Isengard 2 hobbitss placed in Lorien Turn Complete - Elves Elves collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Haradrim round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Haradrim Haradrim buy 2 corsairss, 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 6 spearInfantrys moved from Debatable Land to Anduin Mouth 6 corsairss moved from S. Ithilien to E. Osg. 6 spearInfantrys moved from Anduin Mouth to E. Osg. 2 corsairss and 4 spearInfantrys moved from Umbar to Debatable Land 6 galleons and 1 raft moved from Gilrain to S. Gondor Coast 2 galleons and 2 rafts moved from Anduin Mouth to S. Gondor Coast 1 oliphant and 4 spearInfantrys moved from City of Corsairs to Umbar 1 oliphant moved from Umbar to Debatable Land Combat - Haradrim Battle in E. Osg. Haradrim attack with 6 corsairss and 6 spearInfantrys Gondor defend with 1 castle; Rohan defend with 2 heavyCavalrys and 9 spearInfantrys Haradrim roll dice for 6 corsairss and 6 spearInfantrys in E. Osg., round 2 : 2/12 hits, 4.00 expected hits Gondor roll dice for 2 heavyCavalrys and 9 spearInfantrys in E. Osg., round 2 : 2/11 hits, 3.67 expected hits 2 spearInfantrys owned by the Haradrim and 2 spearInfantrys owned by the Rohan lost in E. Osg. Haradrim roll dice for 6 corsairss and 4 spearInfantrys in E. Osg., round 3 : 4/10 hits, 3.67 expected hits Gondor roll dice for 2 heavyCavalrys and 7 spearInfantrys in E. Osg., round 3 : 2/9 hits, 3.00 expected hits 2 spearInfantrys owned by the Haradrim and 4 spearInfantrys owned by the Rohan lost in E. Osg. Haradrim roll dice for 6 corsairss and 2 spearInfantrys in E. Osg., round 4 : 2/8 hits, 3.33 expected hits Gondor roll dice for 2 heavyCavalrys and 3 spearInfantrys in E. Osg., round 4 : 3/5 hits, 1.67 expected hits 1 corsairs owned by the Haradrim, 2 spearInfantrys owned by the Haradrim and 2 spearInfantrys owned by the Rohan lost in E. Osg. Haradrim roll dice for 5 corsairss in E. Osg., round 5 : 3/5 hits, 2.50 expected hits Gondor roll dice for 2 heavyCavalrys and 1 spearInfantry in E. Osg., round 5 : 0/3 hits, 1.00 expected hits 2 heavyCavalrys owned by the Rohan and 1 spearInfantry owned by the Rohan lost in E. Osg. Haradrim win, taking E. Osg. from Gondor with 5 corsairss remaining. Battle score for attacker is 15 Casualties for Haradrim: 1 corsairs and 6 spearInfantrys Casualties for Rohan: 2 heavyCavalrys and 9 spearInfantrys Non Combat Move - Haradrim Place Units - Haradrim 2 corsairss, 1 oliphant and 3 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Haradrim : -2.50 Gondor : -2.33
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TripleA Turn Summary: Gondor round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Gondor Gondor buy 2 fortificationss, 1 towerGuard and 5 trebuches; Remaining resources: 0 PUs; Combat Move - Gondor 1 heavyCavalry moved from Lossarnach to E. Osg. 2 towerGuards moved from W. Osg. to E. Osg. 1 trebuche moved from Lossarnach to Lebennin Gondor take Lebennin from Haradrim 4 spearInfantrys moved from Minas Tirith to Lossarnach 2 spearInfantrys moved from Belfalas to Anfalas 1 trebuche moved from Lamedon to Anfalas 2 heavyCavalrys moved from Minas Tirith to W. Osg. Combat - Gondor Battle in E. Osg. Gondor attack with 1 heavyCavalry and 2 towerGuards Haradrim defend with 1 castle and 5 corsairss Gondor roll dice for 1 heavyCavalry and 2 towerGuards in E. Osg., round 2 : 1/3 hits, 1.17 expected hits Haradrim roll dice for 5 corsairss in E. Osg., round 2 : 1/5 hits, 0.83 expected hits 1 corsairs owned by the Haradrim and 1 towerGuard owned by the Gondor lost in E. Osg. Gondor roll dice for 1 heavyCavalry and 1 towerGuard in E. Osg., round 3 : 2/2 hits, 0.83 expected hits Haradrim roll dice for 4 corsairss in E. Osg., round 3 : 1/4 hits, 0.67 expected hits 2 corsairss owned by the Haradrim and 1 towerGuard owned by the Gondor lost in E. Osg. Gondor roll dice for 1 heavyCavalry in E. Osg., round 4 : 0/1 hits, 0.50 expected hits Haradrim roll dice for 2 corsairss in E. Osg., round 4 : 0/2 hits, 0.33 expected hits Gondor roll dice for 1 heavyCavalry in E. Osg., round 5 : 1/1 hits, 0.50 expected hits Haradrim roll dice for 2 corsairss in E. Osg., round 5 : 0/2 hits, 0.33 expected hits 1 corsairs owned by the Haradrim lost in E. Osg. Gondor roll dice for 1 heavyCavalry in E. Osg., round 6 : 1/1 hits, 0.50 expected hits Haradrim roll dice for 1 corsairs in E. Osg., round 6 : 0/1 hits, 0.17 expected hits 1 corsairs owned by the Haradrim lost in E. Osg. Gondor win, taking E. Osg. from Haradrim with 1 heavyCavalry remaining. Battle score for attacker is 12 Casualties for Gondor: 2 towerGuards Casualties for Haradrim: 5 corsairss Non Combat Move - Gondor Place Units - Gondor 2 fortificationss placed in W. Osg. 1 towerGuard and 2 trebuches placed in Anfalas 2 trebuches placed in Andrast 1 trebuche placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Haradrim : -0.33 Gondor : 1.50
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TripleA Turn Summary: Rhun round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Rhun Rhun buy 6 fortificationss; Remaining resources: 0 PUs; Place Units - Rhun 6 fortificationss placed in Rhun Turn Complete - Rhun Rhun collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dale Dale buy 6 lightCavalrys; Remaining resources: 3 PUs; Combat Move - Dale 5 lightCavalrys moved from Celduin to Dagorlad 1 heavyCavalry and 1 lightCavalry moved from S. Rhun to Dagorlad 1 lightCavalry moved from S. Rhovanion to Dagorlad 4 heavyCavalrys moved from Rhovanion to Dagorlad 4 lightCavalrys moved from Dol Goldur to Rhovanion 4 lightCavalrys moved from Rhovanion to Celduin 3 lightCavalrys moved from Rhovanion to Dagorlad Combat - Dale Battle in Dagorlad Dale attack with 5 heavyCavalrys and 10 lightCavalrys Mordor defend with 2 orcss, 10 siegeTowers and 3 trollss Dale roll dice for 5 heavyCavalrys and 10 lightCavalrys in Dagorlad, round 2 : 6/15 hits, 5.83 expected hits Mordor roll dice for 2 orcss, 10 siegeTowers and 3 trollss in Dagorlad, round 2 : 1/15 hits, 3.50 expected hits 1 lightCavalry owned by the Dale, 4 siegeTowers owned by the Mordor and 2 orcss owned by the Mordor lost in Dagorlad Dale roll dice for 5 heavyCavalrys and 9 lightCavalrys in Dagorlad, round 3 : 6/14 hits, 5.50 expected hits Mordor roll dice for 6 siegeTowers and 3 trollss in Dagorlad, round 3 : 2/9 hits, 2.50 expected hits 2 lightCavalrys owned by the Dale and 6 siegeTowers owned by the Mordor lost in Dagorlad Dale roll dice for 5 heavyCavalrys and 7 lightCavalrys in Dagorlad, round 4 : 9/12 hits, 4.83 expected hits Mordor roll dice for 3 trollss in Dagorlad, round 4 : 0/3 hits, 1.50 expected hits 3 trollss owned by the Mordor lost in Dagorlad Dale win, taking Dagorlad from Mordor with 5 heavyCavalrys and 7 lightCavalrys remaining. Battle score for attacker is 52 Casualties for Dale: 3 lightCavalrys Casualties for Mordor: 2 orcss, 10 siegeTowers and 3 trollss Non Combat Move - Dale Place Units - Dale 4 lightCavalrys placed in Dol Goldur 2 lightCavalrys placed in Lake Town Turn Complete - Dale Dale collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
Mordor : -4.50 Dale : 4.83
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TripleA Turn Summary: Khand round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Khand Khand buy 4 warWolvess; Remaining resources: 0 PUs; Combat Move - Khand 2 warWolvess and 1 xbowInfantry moved from S. Ithilien to E. Osg. 1 xbowInfantry moved from Harad Road to S. Ithilien 1 raiders and 2 warWolvess moved from Khand to Harad Road Combat - Khand Battle in E. Osg. Khand attack with 2 warWolvess and 1 xbowInfantry Gondor defend with 1 castle and 1 heavyCavalry Khand roll dice for 2 warWolvess and 1 xbowInfantry in E. Osg., round 2 : 1/3 hits, 0.67 expected hits Gondor roll dice for 1 heavyCavalry in E. Osg., round 2 : 1/1 hits, 0.33 expected hits 1 warWolves owned by the Khand and 1 heavyCavalry owned by the Gondor lost in E. Osg. Khand win, taking E. Osg. from Gondor with 1 warWolves and 1 xbowInfantry remaining. Battle score for attacker is 2 Casualties for Khand: 1 warWolves Casualties for Gondor: 1 heavyCavalry Non Combat Move - Khand Place Units - Khand 4 warWolvess placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Gondor : 0.67 Khand : 0.33
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TripleA Turn Summary: Dwarves round 11
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 11 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs; Non Combat Move - Dwarves 1 berzerkers and 2 mortars moved from Iron Hills to N. Rhun Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Saruman Turn Complete - Saruman
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 12 Purchase Units - Freefolk Freefolk buy 10 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 10 lightCavalrys moved from N. Brown Lands to Udun 2 lightCavalrys moved from S. Caves to S. Brown Lands 8 lightCavalrys moved from Moria to S. Brown Lands Combat - Freefolk Battle in Udun Freefolk attack with 10 lightCavalrys Mordor defend with 1 castle, 4 fortificationss, 1 siegeTower and 2 towers Freefolk roll dice for 10 lightCavalrys in Udun, round 2 : 5/10 hits, 3.33 expected hits Mordor roll dice for 4 fortificationss, 1 siegeTower and 2 towers in Udun, round 2 : 2/7 hits, 2.17 expected hits 2 lightCavalrys owned by the Freefolk, 1 siegeTower owned by the Mordor and 4 fortificationss owned by the Mordor lost in Udun Freefolk roll dice for 8 lightCavalrys in Udun, round 3 : 1/8 hits, 2.67 expected hits Mordor roll dice for 2 towers in Udun, round 3 : 1/2 hits, 1.33 expected hits 1 lightCavalry owned by the Freefolk and 1 tower owned by the Mordor lost in Udun Freefolk roll dice for 7 lightCavalrys in Udun, round 4 : 3/7 hits, 2.33 expected hits Mordor roll dice for 1 tower in Udun, round 4 : 1/1 hits, 0.67 expected hits 1 lightCavalry owned by the Freefolk and 1 tower owned by the Mordor lost in Udun Freefolk win, taking Udun from Mordor with 6 lightCavalrys remaining. Battle score for attacker is 6 Casualties for Freefolk: 4 lightCavalrys Casualties for Mordor: 4 fortificationss, 1 siegeTower and 2 towers Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in S. Caves 8 lightCavalrys placed in Moria Turn Complete - Freefolk Freefolk collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Freefolk : 0.67
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@Whackamatt yup this 1 is done.