@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Note that only 1 TT in 36 ventured to 56 with human cargo. The other should still be in 36. Instead of undoing a half dozen moves, will edit later.
sounds good
turn is complex so I am working it out. however, I am definitely going in to Korea with a single loaded tt, plus a sub, 4 figs, and 2 bombers. you can scramble 3 figs + your dd. that’s 98% odds for me. I’d like to catch your scramble decision before you go offline, if possible. if you’d prefer to wait for the posted map, that’s ok too, I am going to try to have it ready within the hour. just let me know either way.
Yeah, no scramble there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 101 Sea Zone to Central United States
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from Kansu to Burma
1 tactical_bomber moved from Buryatia to Kansu
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
3 fighters moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 26 Sea Zone to Midway
4 tactical_bombers moved from Western United States to Midway
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
Place Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 101 Sea Zone to Central United States
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from Kansu to Burma
1 tactical_bomber moved from Buryatia to Kansu
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
3 fighters moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 26 Sea Zone to Midway
4 tactical_bombers moved from Western United States to Midway
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
Place Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 34 PUs;
British buy 1 artillery, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Norway to Finland
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Norway to Finland
Combat - British
Battle in Crete
Battle in Finland
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win, taking Crete from Italians, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 15 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 tactical_bomber moved from 80 Sea Zone to India
2 armour and 3 mech_infantrys moved from Eastern Persia to India
4 infantry moved from Egypt to Trans-Jordan
1 aaGun and 3 artilleries moved from Egypt to Trans-Jordan
1 marine and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from French Equatorial Africa to Nigeria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 aaGuns and 1 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
2 aaGuns, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Finland to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Norway to Finland
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
1 artillery, 1 fighter, 3 infantry and 1 marine placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
British : -0.33
Americans : 0.50
Japanese : -0.33
sorry that took some time. had a nap after I got your scramble orders lol.
then the actual turn took some thinking. lots of allied coordination going on, with traps all over the place.
Don’t worry. It’s good for me to sleep. Was far too little this night. Only 3 h. Sucks. Was a bit of frustration after losing a chess game in the club championship, which I believe I shouldn’t have lost. Well, well, it’s just a game. 😊 Really wanted to sleep more and would gladly accept being late for school, but just couldn’t. Did I say it sucks? 🤪
Btw, thanks for the warning. That’s sweet of you. I’ll tread lightly. I’ll try to get the Italians done during the day.
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Btw, thanks for the warning. That’s sweet of you. I’ll tread lightly. I’ll try to get the Italians done during the day.
Actually I meant there are axis traps if I’m not careful
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Don’t worry. It’s good for me to sleep. Was far too little this night. Only 3 h. Sucks. Was a bit of frustration after losing a chess game in the club championship, which I believe I shouldn’t have lost. Well, well, it’s just a game. 😊 Really wanted to sleep more and would gladly accept being late for school, but just couldn’t. Did I say it sucks? 🤪
I’m a former chess pro, but my career was very short, as I stopped when I entered engineering college and realized it was no joke lol. Haven’t really played much chess since, preferring even more complex games like A&A
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
I’m a former chess pro
:cool: I’d love to try out some games with you! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 armour moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Italians attack with 2 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Persia, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of French Central Africa from Americans to Italians
EDIT: Adding units owned by Italians to French Central Africa: 1 artillery
EDIT: Removing units owned by Italians from Gold Coast: 1 artillery
EDIT: Changing ownership of Gold Coast from Italians to British
EDIT: Turning off Edit Mode
1 bomber moved from Persia to Caucasus
1 fighter moved from 99 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 marines moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers and 2 marines moved from 92 Sea Zone to 97 Sea Zone
2 marines moved from 97 Sea Zone to Greece
2 carriers moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Western Germany to Northern Italy
4 infantry moved from Tunisia to Libya
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to France
Place Units - Italians
1 carrier, 1 tactical_bomber and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -1,00
British : -0,67
Noticed the US trannie and changed the walk-on to French Central Africa instead of Gold Coast. As usual, if it’s not ok, it can be reversed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
Combat - ANZAC
Battle in Italian Somaliland
Non Combat Move - ANZAC
1 submarine moved from 75 Sea Zone to 80 Sea Zone
1 infantry moved from West India to India
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 cruiser and 1 marine moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Korea
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Korea
1 fighter moved from 81 Sea Zone to Egypt
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Norway to Finland
Turn Complete - French
Combat Hit Differential Summary :
well, I certainly hope you intend to send some germans over to s.italy ;)
Oh, that’s a good point. Didn’t really think that far before hurrying off to pick up my kid. Can I change the NCM there? Like put up a blocker or shift troops?
Haven’t looked, but if nothing else there is always air.
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Oh, that’s a good point. Didn’t really think that far before hurrying off to pick up my kid. Can I change the NCM there? Like put up a blocker or shift troops?
Sure
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Haven’t looked, but if nothing else there is always air.
Yah some German air could protect as well
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Can I change the NCM there?
More specifically the 4 inf and 1 art that stood in N Italy along with 3 figs that can scramble. I sense a pattern. When I sleep lousy and am stressed, I make really crappy moves. :)
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Can I change the NCM there?
More specifically the 4 inf and 1 art that stood in N Italy along with 3 figs that can scramble. I sense a pattern. When I sleep lousy and am stressed, I make really crappy moves. :)
Yah I figured as much. Sure go for it. Make your adjustments during German turn.