BM3 trulpen (X+3) vs axis-dominion (A) #1


  • turn is complex so I am working it out. however, I am definitely going in to Korea with a single loaded tt, plus a sub, 4 figs, and 2 bombers. you can scramble 3 figs + your dd. that’s 98% odds for me. I’d like to catch your scramble decision before you go offline, if possible. if you’d prefer to wait for the posted map, that’s ok too, I am going to try to have it ready within the hour. just let me know either way.


  • Yeah, no scramble there.


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 bomber moved from Amur to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from French Central Africa to Nigeria
                  British take Nigeria from Italians
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 armour, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from 101 Sea Zone to Central United States
            1 bomber moved from 6 Sea Zone to Midway
            1 bomber moved from 6 Sea Zone to Midway
            1 fighter moved from Kansu to Burma
            1 tactical_bomber moved from Buryatia to Kansu
            1 infantry moved from French Equatorial Africa to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            3 fighters moved from 6 Sea Zone to Midway
            1 fighter moved from 6 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 26 Sea Zone to Midway
            4 tactical_bombers moved from Western United States to Midway
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier and 2 fighters placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.50
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 bomber moved from Midway to 6 Sea Zone
            1 bomber moved from Amur to 6 Sea Zone
            3 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 infantry moved from French Central Africa to Nigeria
                  British take Nigeria from Italians
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
            3 infantry moved from Norway to 112 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 armour, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            3 fighters moved from Holland Belgium to United Kingdom
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun and 1 infantry moved from 101 Sea Zone to Central United States
            1 bomber moved from 6 Sea Zone to Midway
            1 bomber moved from 6 Sea Zone to Midway
            1 fighter moved from Kansu to Burma
            1 tactical_bomber moved from Buryatia to Kansu
            1 infantry moved from French Equatorial Africa to 82 Sea Zone
            1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            3 fighters moved from 6 Sea Zone to Midway
            1 fighter moved from 6 Sea Zone to Iwo Jima
            1 tactical_bomber moved from 26 Sea Zone to Midway
            4 tactical_bombers moved from Western United States to Midway
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Midway
    
        Place Units - Americans
            1 carrier and 2 fighters placed in 110 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Central United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 34 PUs; 
            British buy 1 artillery, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Norway to Finland
            1 infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Norway to Finland
    
        Combat - British
            Battle in Crete
            Battle in Finland
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Finland
                British win, taking Crete from Italians, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
            2 artilleries and 15 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter moved from India to Burma
            1 fighter moved from Eastern Persia to Burma
            1 tactical_bomber moved from 80 Sea Zone to India
            2 armour and 3 mech_infantrys moved from Eastern Persia to India
            4 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 3 artilleries moved from Egypt to Trans-Jordan
            1 marine and 3 mech_infantrys moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Nigeria
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
            2 aaGuns and 1 infantry moved from Norway to 112 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            2 aaGuns, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from United Kingdom to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Finland to 110 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 aaGun moved from Norway to Finland
            2 submarines moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Turning off Edit Mode
            2 infantry placed in Egypt
            1 artillery, 1 fighter, 3 infantry and 1 marine placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.33
    Americans : 0.50
    Japanese : -0.33
    

    Savegame


  • sorry that took some time. had a nap after I got your scramble orders lol.

    then the actual turn took some thinking. lots of allied coordination going on, with traps all over the place.


  • Don’t worry. It’s good for me to sleep. Was far too little this night. Only 3 h. Sucks. Was a bit of frustration after losing a chess game in the club championship, which I believe I shouldn’t have lost. Well, well, it’s just a game. 😊 Really wanted to sleep more and would gladly accept being late for school, but just couldn’t. Did I say it sucks? 🤪


  • Btw, thanks for the warning. That’s sweet of you. I’ll tread lightly. I’ll try to get the Italians done during the day.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Btw, thanks for the warning. That’s sweet of you. I’ll tread lightly. I’ll try to get the Italians done during the day.

    Actually I meant there are axis traps if I’m not careful


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Don’t worry. It’s good for me to sleep. Was far too little this night. Only 3 h. Sucks. Was a bit of frustration after losing a chess game in the club championship, which I believe I shouldn’t have lost. Well, well, it’s just a game. 😊 Really wanted to sleep more and would gladly accept being late for school, but just couldn’t. Did I say it sucks? 🤪

    I’m a former chess pro, but my career was very short, as I stopped when I entered engineering college and realized it was no joke lol. Haven’t really played much chess since, preferring even more complex games like A&A


  • @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    I’m a former chess pro

    :cool: I’d love to try out some games with you! :)


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            2 armour moved from Northwest Persia to Persia
            1 bomber moved from Southern Italy to Persia
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 artillery moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 bomber moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 submarine and 1 transport
                1 submarine owned by the British Submerged
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Persia
                Italians attack with 2 armour and 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Persia, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Americans to Italians
            EDIT: Adding units owned by Italians to French Central Africa: 1 artillery
            EDIT: Removing units owned by Italians from Gold Coast: 1 artillery
            EDIT: Changing ownership of Gold Coast from Italians to British
            EDIT: Turning off Edit Mode
            1 bomber moved from Persia to Caucasus
            1 fighter moved from 99 Sea Zone to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 destroyers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 marines moved from Gibraltar to 92 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 92 Sea Zone to 97 Sea Zone
            2 marines moved from 97 Sea Zone to Greece
            2 carriers moved from 92 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from Western Germany to Northern Italy
            4 infantry moved from Tunisia to Libya
            1 artillery moved from Western Germany to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 carrier, 1 tactical_bomber and 2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : -0,67
    

    Savegame


  • Noticed the US trannie and changed the walk-on to French Central Africa instead of Gold Coast. As usual, if it’s not ok, it can be reversed.


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Combat - ANZAC
            Battle in Italian Somaliland
    
        Non Combat Move - ANZAC
            1 submarine moved from 75 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to India
            1 submarine moved from 33 Sea Zone to 24 Sea Zone
            1 cruiser and 1 marine moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from New South Wales to New Zealand
            1 artillery and 1 infantry moved from Fiji to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 26 Sea Zone
            1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to Korea
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to Korea
            1 fighter moved from 81 Sea Zone to Egypt
    
        Place Units - ANZAC
            1 artillery and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Norway to Finland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • well, I certainly hope you intend to send some germans over to s.italy ;)


  • Oh, that’s a good point. Didn’t really think that far before hurrying off to pick up my kid. Can I change the NCM there? Like put up a blocker or shift troops?


  • Haven’t looked, but if nothing else there is always air.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Oh, that’s a good point. Didn’t really think that far before hurrying off to pick up my kid. Can I change the NCM there? Like put up a blocker or shift troops?

    Sure


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Haven’t looked, but if nothing else there is always air.

    Yah some German air could protect as well


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Can I change the NCM there?

    More specifically the 4 inf and 1 art that stood in N Italy along with 3 figs that can scramble. I sense a pattern. When I sleep lousy and am stressed, I make really crappy moves. :)


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Can I change the NCM there?

    More specifically the 4 inf and 1 art that stood in N Italy along with 3 figs that can scramble. I sense a pattern. When I sleep lousy and am stressed, I make really crappy moves. :)

    Yah I figured as much. Sure go for it. Make your adjustments during German turn.

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