OOL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands
2 fighters moved from 16 Sea Zone to Hawaiian Islands
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from West India to Eastern Persia
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 fighter
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
hey, there is one more small adjustment I’d like to make in china, having nothing to do with Italy of course. just keeping the US fig that flew away from kansu back in kansu, instead of buryatia. ok if I adjust?
Yes, feel free to edit that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Fiji
1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands
2 fighters moved from 16 Sea Zone to Hawaiian Islands
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from West India to Eastern Persia
1 submarine moved from 41 Sea Zone to 75 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 fighter
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 fighter
EDIT: Adding units owned by Americans to Kansu: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Yes, feel free to edit that.
done, thanks.
all yours
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 11 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Bryansk
2 artilleries moved from Rostov to Bryansk
1 fighter moved from Western Germany to Denmark
1 bomber moved from Novgorod to Archangel
1 tactical_bomber moved from 113 Sea Zone to Denmark
1 tactical_bomber moved from Volgograd to Belarus
1 bomber moved from Novgorod to Archangel
1 fighter moved from Western Germany to Belarus
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Kazakhstan
2 artilleries and 3 infantry moved from Volgograd to Samara
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 3 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Bryansk, round 4 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 5 : 3/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 5 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 2/5 hits, 1,50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara
Germans roll dice for 2 artilleries and 2 infantry in Samara, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 infantry moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
4 infantry moved from Western Germany to France
2 bombers moved from Archangel to Western Germany
1 bomber moved from Kazakhstan to Novgorod
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Caucasus
3 artilleries and 16 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
2 armour moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Caucasus
2 armour moved from Volgograd to Kazakhstan
6 armour moved from Volgograd to Northwest Persia
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Novgorod to Finland
1 aaGun moved from Western Germany to France
Place Units - Germans
1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Western Germany
1 carrier and 2 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : -0,33
Russians : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
4 infantry moved from Tambov to Samara
4 infantry moved from Tambov to Bryansk
1 fighter moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Russia to Samara
4 artilleries moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Samara
2 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 8 artilleries and 8 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 8 artilleries and 8 infantry in Bryansk, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 5/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 armour, 2 fighters, 4 infantry and 8 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 2 armour, 2 fighters, 4 infantry and 8 mech_infantrys in Samara, round 2 : 5/16 hits, 4.00 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 2 fighters, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from Russia to Bryansk
1 fighter moved from Samara to Kansu
1 fighter moved from Samara to Kansu
3 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 2.67
I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
Ok no problem
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Tsinghai
1 armour moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
2 infantry moved from French Indo China to Shan State
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 bombers moved from Kweichow to Tsinghai
5 artilleries and 5 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 5 artilleries and 5 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 5 artilleries and 5 infantry in Yunnan, round 2 : 2/10 hits, 3,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 aaGun moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Sikang
2 bombers moved from Tsinghai to Kiangsi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
3 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 carrier and 2 submarines placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 4 infantry placed in Japan
Japanese undo move 3.
Japanese undo move 3.
2 artilleries and 1 infantry placed in French Indo China
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : 0,67
ANZAC : 0,33
Chinese : 1,67
UK_Pacific : 0,67
Japanese : 3,50
turn is complex so I am working it out. however, I am definitely going in to Korea with a single loaded tt, plus a sub, 4 figs, and 2 bombers. you can scramble 3 figs + your dd. that’s 98% odds for me. I’d like to catch your scramble decision before you go offline, if possible. if you’d prefer to wait for the posted map, that’s ok too, I am going to try to have it ready within the hour. just let me know either way.
Yeah, no scramble there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 101 Sea Zone to Central United States
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from Kansu to Burma
1 tactical_bomber moved from Buryatia to Kansu
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
3 fighters moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 26 Sea Zone to Midway
4 tactical_bombers moved from Western United States to Midway
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
Place Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from French Central Africa to Nigeria
British take Nigeria from Italians
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 4 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from 101 Sea Zone to Central United States
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from Kansu to Burma
1 tactical_bomber moved from Buryatia to Kansu
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
3 fighters moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 26 Sea Zone to Midway
4 tactical_bombers moved from Western United States to Midway
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
Place Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 34 PUs;
British buy 1 artillery, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Norway to Finland
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Norway to Finland
Combat - British
Battle in Crete
Battle in Finland
British attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Finland
British win, taking Crete from Italians, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 15 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from Eastern Persia to Burma
1 tactical_bomber moved from 80 Sea Zone to India
2 armour and 3 mech_infantrys moved from Eastern Persia to India
4 infantry moved from Egypt to Trans-Jordan
1 aaGun and 3 artilleries moved from Egypt to Trans-Jordan
1 marine and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from French Equatorial Africa to Nigeria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
2 aaGuns and 1 infantry moved from Norway to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
2 aaGuns, 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Finland to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Norway to Finland
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
1 artillery, 1 fighter, 3 infantry and 1 marine placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00
British : -0.33
Americans : 0.50
Japanese : -0.33
sorry that took some time. had a nap after I got your scramble orders lol.
then the actual turn took some thinking. lots of allied coordination going on, with traps all over the place.
Don’t worry. It’s good for me to sleep. Was far too little this night. Only 3 h. Sucks. Was a bit of frustration after losing a chess game in the club championship, which I believe I shouldn’t have lost. Well, well, it’s just a game. 😊 Really wanted to sleep more and would gladly accept being late for school, but just couldn’t. Did I say it sucks? 🤪
Btw, thanks for the warning. That’s sweet of you. I’ll tread lightly. I’ll try to get the Italians done during the day.
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Btw, thanks for the warning. That’s sweet of you. I’ll tread lightly. I’ll try to get the Italians done during the day.
Actually I meant there are axis traps if I’m not careful
@trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
Don’t worry. It’s good for me to sleep. Was far too little this night. Only 3 h. Sucks. Was a bit of frustration after losing a chess game in the club championship, which I believe I shouldn’t have lost. Well, well, it’s just a game. 😊 Really wanted to sleep more and would gladly accept being late for school, but just couldn’t. Did I say it sucks? 🤪
I’m a former chess pro, but my career was very short, as I stopped when I entered engineering college and realized it was no joke lol. Haven’t really played much chess since, preferring even more complex games like A&A
@axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:
I’m a former chess pro
:cool: I’d love to try out some games with you! :)