I assumed no intercept in London.
Odonis (Allies +24) vs. StuckTojo (Axis) No Victory Cities
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Vologda 1 artillery moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 aaGun moved from Samara to Russia 1 infantry moved from Russia to Samara Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 2.67 Italians : -0.33 Russians : 0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Shensi to Tsinghai 2 armour moved from Szechwan to Tsinghai 1 mech_infantry moved from Szechwan to Sikang 2 bombers moved from Szechwan to Sikang 2 fighters and 1 tactical_bomber moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 1 mech_infantry moved from Szechwan to Sikang 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 4 mech_infantrys moved from Shensi to Tsinghai 1 mech_infantry moved from Shensi to Sikang 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Tsinghai Japanese attack with 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Tsinghai, round 2 : 3/10 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 1 infantry Battle in Sikang Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 5/10 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Sikang to French Indo China 2 artilleries and 2 infantry moved from Yunnan to French Indo China 3 mech_infantrys moved from Szechwan to French Indo China 3 mech_infantrys moved from Kiangsu to Kweichow 1 aaGun moved from Shensi to Tsinghai 1 aaGun moved from Shensi to Sikang 2 bombers moved from Sikang to French Indo China 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 infantry moved from Suiyuyan to Hopei 2 mech_infantrys moved from Kweichow to Hunan 1 submarine moved from 46 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -1.00 UK_Pacific : -0.33 Japanese : 2.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from Russia to Rostov 1 fighter moved from Northwest Persia to Rostov 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in Rostov Americans attack with 5 fighters Italians defend with 1 aaGun and 3 armour AA fire in Rostov : 0/3 hits, 0.50 expected hits Americans roll dice for 5 fighters in Rostov, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 aaGun and 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits 1 aaGun owned by the Italians, 2 fighters owned by the Americans and 2 armour owned by the Italians lost in Rostov Americans roll dice for 3 fighters in Rostov, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans and 1 armour owned by the Italians lost in Rostov Americans win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 3 fighters Casualties for Italians: 1 aaGun and 3 armour Non Combat Move - Americans 2 fighters moved from Rostov to Russia 1 armour moved from Trans-Jordan to Persia 1 carrier and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 4 fighters moved from Eastern United States to 101 Sea Zone 1 artillery, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 fighters moved from 16 Sea Zone to Midway 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in Rostov : : -0.50 Italians : 1.00 Americans : 1.00 Japanese : 0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 7 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 2 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 1 armour and 1 mech_infantry moved from Turkmenistan to Persia 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 6 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 98 Sea Zone to 80 Sea Zone 2 artilleries and 6 infantry moved from 80 Sea Zone to Persia 2 infantry moved from Trans-Jordan to Iraq 3 artilleries and 2 infantry moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 cruiser and 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 bomber moved from Ukraine to Shensi Combat - Italians Battle in Shensi Italians attack with 1 bomber Chinese defend with 1 infantry Italians roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Chinese lost in Shensi Chinese win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 1 armour moved from Bessarabia to Rostov 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1 Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.33 Chinese : 0.67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 54 Sea Zone to 37 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in Marshall Islands Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Novgorod to Archangel 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Tambov to Samara 2 mech_infantrys moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Ukraine to Kazakhstan 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Samara 1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Romania to Northwest Persia 1 bomber moved from Western Germany to Iraq Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in Kazakhstan Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 armour, 1 bomber and 3 mech_infantrys British defend with 2 infantry; French defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for French: 1 infantry Casualties for British: 2 infantry Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 armour moved from Caucasus to Kazakhstan 1 armour moved from Volgograd to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 3 armour moved from Volgograd to Caucasus 1 bomber moved from Northwest Persia to Romania 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 bomber moved from Holland Belgium to Romania 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Ukraine to Smolensk 1 armour moved from Volgograd to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 armour and 2 mech_infantrys moved from Volgograd to Caucasus 1 artillery and 1 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Romania to Northern Italy 1 bomber moved from Iraq to Caucasus 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Samara to Volgograd Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 1 fighter placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 armour and 3 mech_infantrys placed in Germany Germans undo move 6. Germans undo move 5. 1 armour and 2 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 0.33 AA fire in Iraq : : -0.17 Russians : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Samara 3 infantry moved from Russia to Tambov 3 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 3 armour and 3 mech_infantrys moved from Russia to Archangel Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 5 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 3 armour and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 6 mech_infantrys moved from Russia to Archangel 1 infantry moved from Russia to Bryansk 3 aaGuns, 15 artilleries and 39 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -2.00 Russians : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 2 armour and 2 mech_infantrys moved from Tsinghai to Shensi Japanese take Shensi from Chinese 2 armour and 2 mech_infantrys moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Kweichow to Suiyuyan 1 mech_infantry moved from Kweichow to Suiyuyan 2 bombers moved from French Indo China to Suiyuyan 1 artillery and 2 infantry moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 2 armour, 2 bombers, 1 infantry and 4 mech_infantrys Chinese defend with 9 infantry Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 4 mech_infantrys in Suiyuyan, round 2 : 1/9 hits, 3.17 expected hits Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 3/9 hits, 3.00 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Suiyuyan, round 3 : 1/6 hits, 2.67 expected hits Chinese roll dice for 8 infantry in Suiyuyan, round 3 : 2/8 hits, 2.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 2 armour and 2 bombers in Suiyuyan, round 4 : 3/4 hits, 2.33 expected hits Chinese roll dice for 7 infantry in Suiyuyan, round 4 : 4/7 hits, 2.33 expected hits 2 bombers owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan Chinese win with 4 infantry remaining. Battle score for attacker is -40 Casualties for Japanese: 2 armour, 2 bombers, 1 infantry and 4 mech_infantrys Casualties for Chinese: 5 infantry Battle in Kansu Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from Tsinghai to Kazakhstan 1 aaGun moved from Tsinghai to Kazakhstan 1 aaGun moved from Sikang to Kazakhstan 2 mech_infantrys moved from Kiangsu to Kweichow 3 mech_infantrys moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kweichow 2 mech_infantrys moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.33 UK_Pacific : -0.33 Japanese : -2.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 2 fighters moved from Midway to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Russia to Northwest Persia 1 armour moved from Persia to Northwest Persia Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 destroyer, 6 fighters and 4 transports Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 4 transports in 110 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 6 fighters and 4 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 1 armour and 2 fighters Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 armour and 2 fighters in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia Americans roll dice for 1 fighter in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans lost in Northwest Persia Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -22 Casualties for Americans: 1 armour and 2 fighters Casualties for Germans: 1 mech_infantry Battle in 32 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 32 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 13 Sea Zone 1 destroyer moved from 13 Sea Zone to 25 Sea Zone 1 carrier moved from 13 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 carrier and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States 1 artillery and 2 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -4.00 Japanese : -0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 37 PUs; British buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 2 artilleries and 2 infantry Germans defend with 1 armour and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Shan State, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from India to West India 1 infantry moved from India to West India 1 mech_infantry moved from India to Burma 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone 2 transports moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 armour, 1 artillery and 2 infantry moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Yunnan to India Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 2 transports EDIT: Adding units owned by British to 72 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 infantry placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2 UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0.17 British : 0.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in Normandy Bordeaux Italians attack with 1 armour, 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 5 fighters, 1 infantry and 1 mech_infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 armour, 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 5.17 expected hits Americans roll dice for 4 artilleries, 5 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 7/15 hits, 6.67 expected hits 1 mech_infantry owned by the Italians, 4 infantry owned by the Americans, 1 fighter owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux Italians roll dice for 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits, 2.67 expected hits Americans roll dice for 4 artilleries, 5 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 8/11 hits, 5.33 expected hits 1 tactical_bomber owned by the Italians, 4 fighters owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux Americans win with 4 artilleries, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is -70 Casualties for Italians: 1 armour, 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 4 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Ukraine: 1 armour and 1 mech_infantry EDIT: Removing units owned by Italians from Rostov: 1 armour and 1 mech_infantry EDIT: Adding units owned by Italians to Ukraine: 1 armour and 1 mech_infantry EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to France: 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 5 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 5 infantry EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy 1 artillery placed in Southern Italy Italians undo move 2. Italians undo move 1. 1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : -3.17 British : 0.67 Americans : 3.00
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Well, apparently the Italians fight about as well in AAA as in real life. :smile:
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Malaya ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Malaya, round 3 : 2/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Japanese : 1.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 bomber moved from Caucasus to Persia 2 bombers moved from Romania to Normandy Bordeaux 3 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 2 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia 4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Northwest Persia Germans attack with 6 armour and 7 mech_infantrys British defend with 2 artilleries and 2 infantry Germans roll dice for 6 armour and 7 mech_infantrys in Northwest Persia, round 2 : 3/13 hits, 4.17 expected hits British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans roll dice for 6 armour and 6 mech_infantrys in Northwest Persia, round 3 : 6/12 hits, 4.00 expected hits British roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 artilleries and 2 infantry Battle in Bryansk Germans attack with 3 fighters, 4 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Bryansk, round 2 : 2/10 hits, 4.17 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Bryansk, round 3 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Normandy Bordeaux Germans attack with 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 5 fighters and 1 mech_infantry; Americans defend with 4 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/16 hits, 6.17 expected hits Americans roll dice for 4 artilleries, 5 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/10 hits, 5.00 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/12 hits, 5.17 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 48 Casualties for Germans: 1 artillery, 2 infantry and 3 mech_infantrys Casualties for Americans: 4 artilleries Casualties for British: 5 fighters and 1 mech_infantry Non Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from Belarus to Novgorod 1 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Ukraine to Belarus 15 armour and 15 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 aaGun moved from Rostov to Ukraine 3 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 bomber moved from Persia to Bulgaria 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 3. 3 artilleries, 3 infantry and 2 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Germans undo move 3. 2 infantry placed in France 1 fighter and 2 mech_infantrys placed in Western Germany Germans undo move 5. 1 infantry placed in Western Germany 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 bombers EDIT: Adding units owned by Germans to Northern Italy: 2 bombers EDIT: Turning off Edit Mode Germans undo move 7. 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Germans undo move 7. 1 infantry placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1.50 AA fire in Persia : : -0.17 British : 0.33 Americans : -0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Kazakhstan 3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 15 artilleries and 40 infantry moved from Tambov to Bryansk 2 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Belarus 1 mech_infantry moved from Archangel to Belarus Combat - Russians Battle in Bryansk Russians attack with 15 artilleries and 40 infantry Germans defend with 2 infantry Russians roll dice for 15 artilleries and 40 infantry in Bryansk, round 2 : 10/55 hits, 14.17 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 15 artilleries and 38 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 3 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 aaGuns and 4 mech_infantrys AA fire in Kazakhstan : 0/4 hits, 0.67 expected hits Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 aaGuns and 4 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Kazakhstan Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 4 mech_infantrys in Kazakhstan, round 3 : 0/4 hits, 1.33 expected hits 3 mech_infantrys owned by the Japanese lost in Kazakhstan Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 4 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Russians: 2 infantry Casualties for Japanese: 2 aaGuns and 4 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 2 artilleries and 3 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 3 armour and 7 mech_infantrys moved from Archangel to Bryansk Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.00 AA fire in Kazakhstan : : -0.67 Russians : -3.00