scramble in holland ? factor in that i could also include the bombardment
L19 BM Sovietishcat (L) vs AetV (X) Game# 3
-
@aequitas-et-veritas no problems, it is quite a game so take your time :relaxed:
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour and 1 mech_infantry moved from Timguska to Yenisey 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 infantry moved from Novgorod to Vyborg 1 bomber and 3 fighters moved from Novgorod to Vyborg Combat - Germans Battle in Yenisey Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber, 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Vyborg, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Iraq to Trans-Jordan 1 aaGun and 1 mech_infantry moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Iraq 6 armour moved from Persia to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 armour moved from Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Belarus 10 infantry moved from Baltic States to Novgorod 3 fighters moved from Vyborg to Novgorod 2 infantry moved from Archangel to Smolensk 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Bryansk to Volgograd 4 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 bomber moved from Vyborg to Western Germany Place Units - Germans 1 transport placed in 80 Sea Zone 3 mech_infantrys placed in Iraq 1 artillery placed in Persia 1 armour and 2 infantry placed in Ukraine 3 artilleries placed in France 2 artilleries, 1 fighter and 4 infantry placed in Western Germany Germans undo move 6. 2 artilleries placed in Western Germany 1 fighter and 1 infantry placed in Germany Germans undo move 7. 2 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 58 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2,00 Russians : 0,67
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Bryansk to Rostov 1 armour moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 armour and 1 mech_infantry moved from Timguska to Yenisey 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 infantry moved from Novgorod to Vyborg 1 bomber and 3 fighters moved from Novgorod to Vyborg Combat - Germans Battle in Yenisey Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey Germans win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber, 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Vyborg, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Iraq to Trans-Jordan 1 aaGun and 1 mech_infantry moved from Iraq to Trans-Jordan 3 infantry moved from Persia to Iraq 6 armour moved from Persia to Trans-Jordan 2 fighters and 2 tactical_bombers moved from Caucasus to Persia 2 armour moved from Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Belarus 10 infantry moved from Baltic States to Novgorod 3 fighters moved from Vyborg to Novgorod 2 infantry moved from Archangel to Smolensk 1 armour and 1 mech_infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Bryansk to Volgograd 4 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 bomber moved from Vyborg to Western Germany Place Units - Germans 1 transport placed in 80 Sea Zone 3 mech_infantrys placed in Iraq 1 artillery placed in Persia 1 armour and 2 infantry placed in Ukraine 3 artilleries placed in France 2 artilleries, 1 fighter and 4 infantry placed in Western Germany Germans undo move 6. 2 artilleries placed in Western Germany 1 fighter and 1 infantry placed in Germany Germans undo move 7. 2 infantry placed in Germany 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5 Germans collect 58 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Tambov: 2 infantry EDIT: Removing units owned by Germans from Bryansk: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00 Russians : 0,67
-
Please use 2nd file @Sovietishcat. Thank you.
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 5 infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Volgograd Russians attack with 5 infantry Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 5 infantry in Volgograd, round 2 : 1/5 hits, 0,83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,17 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 5 infantry in Volgograd, round 3 : 0/5 hits, 0,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 4 infantry in Volgograd, round 4 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Russians lost in Volgograd Russians roll dice for 2 infantry in Volgograd, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 6 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 mech_infantry Casualties for Russians: 5 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0,50 Russians : -1,83
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Jehol to Shantung 1 fighter moved from Manchuria to Shantung 2 infantry moved from Hunan to Kiangsi 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 21 Sea Zone to 43 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Eastern Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Japanese take Kazakhstan from Russians 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Japanese Battle in Ethiopia Battle in Tanganyika Territory Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Ethiopia from Americans, taking Tanganyika Territory from British, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Yakut S.S.R. Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 2/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 3 : 6/8 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 carrier, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to Jehol 1 aaGun, 1 armour and 2 infantry moved from Manchuria to Jehol 1 infantry moved from Buyant-Uhaa to Jehol 1 artillery moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Sakha to Buryatia 1 artillery moved from Korea to Manchuria 2 fighters moved from Japan to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 75 Sea Zone 2 mech_infantrys moved from Malaya to Yunnan 1 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from Kwangsi to Yunnan 1 artillery moved from Burma to India 2 infantry moved from Burma to India 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State Place Units - Japanese 2 transports placed in 39 Sea Zone 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Manchuria 2 fighters and 2 infantry placed in Japan 1 transport placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Chinese : -0,67 Russians : -0,33 Japanese : -1,67
-
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you. -
TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Jehol to Shantung 1 fighter moved from Manchuria to Shantung 2 infantry moved from Hunan to Kiangsi 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 21 Sea Zone to 43 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 armour moved from Eastern Persia to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Japanese take Kazakhstan from Russians 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Japanese Battle in Ethiopia Battle in Tanganyika Territory Battle in 43 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Ethiopia from Americans, taking Tanganyika Territory from British, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 submarine Battle in Yakut S.S.R. Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 2/8 hits, 3,83 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 3 : 6/8 hits, 3,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 carrier, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Shantung to Jehol 1 aaGun, 1 armour and 2 infantry moved from Manchuria to Jehol 1 infantry moved from Buyant-Uhaa to Jehol 1 artillery moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Sakha to Buryatia 1 artillery moved from Korea to Manchuria 2 fighters moved from Japan to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 75 Sea Zone 2 mech_infantrys moved from Malaya to Yunnan 1 infantry moved from Yunnan to Hunan 3 mech_infantrys moved from Kwangsi to Yunnan 1 artillery moved from Burma to India 2 infantry moved from Burma to India 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State Place Units - Japanese 2 transports placed in 39 Sea Zone 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Manchuria 2 fighters and 2 infantry placed in Japan 1 transport placed in 36 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,17 Chinese : -0,67 Russians : -0,33 Japanese : -1,67
-
TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 artillery moved from Karelia to Vyborg 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 1 fighter moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone
-
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 artillery moved from Karelia to Vyborg 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 1 fighter moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone Combat - Americans Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 4 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 14 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 102 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 3 tactical_bombers placed in Norway 3 armour placed in Finland 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 Americans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : 0,33 Japanese : -0,33
-
TripleA Move Summary: Chinese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi
-
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 21 infantry Japanese defend with 2 infantry Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1,50 Japanese : 0,33
-
TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 21 infantry Japanese defend with 2 infantry Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,50 Japanese : 0,33
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Vyborg 1 artillery moved from Karelia to Vyborg 1 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Norway to Karelia 1 fighter moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 submarine moved from 54 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone Combat - Americans Battle in Vyborg Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 battleship, 8 carriers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 4 infantry moved from Central United States to 101 Sea Zone 10 infantry moved from Eastern United States to 101 Sea Zone 14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone 14 infantry moved from 91 Sea Zone to Morocco 5 transports moved from 102 Sea Zone to 91 Sea Zone 1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 3 tactical_bombers placed in Norway 3 armour placed in Finland 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 Americans collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Shantung 21 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 21 infantry Japanese defend with 2 infantry Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Purchase Units - British British buy 1 aaGun, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 cruisers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone Combat - British Non Combat Move - British 5 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 110 Sea Zone to 91 Sea Zone 3 infantry moved from Southern France to Normandy Bordeaux Place Units - British 2 destroyers placed in 110 Sea Zone 3 infantry placed in Union of South Africa 1 aaGun and 2 infantry placed in Egypt British undo move 3. British undo move 2. 3 infantry placed in Egypt 1 aaGun and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2 British collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 Americans : 0,33 Chinese : -1,50 Japanese : 0,00
-
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.Done!
-
@Sovietishcat said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.Done!
Great.
Again ,thank you. -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 aaGun and 5 infantry moved from France to Northern Italy 1 armour moved from Rostov to Kazakhstan 1 mech_infantry moved from Tambov to Kazakhstan 1 bomber moved from Bryansk to Southern Italy 1 mech_infantry moved from Bryansk to Novgorod Place Units - Italians 2 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,4,4 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 armour, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Persia to Syria 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 3 fighters and 3 tactical_bombers moved from Persia to Egypt 2 infantry moved from Iraq to Syria 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Yenisey to Timguska 3 fighters moved from Novgorod to Vyborg 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg Combat - Germans Battle in Egypt Germans attack with 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers British defend with 1 airfield, 1 factory_minor, 1 harbour and 18 infantry Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 7/21 hits, 8,33 expected hits British roll dice for 18 infantry in Egypt, round 2 : 3/18 hits, 6,00 expected hits 3 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 7/18 hits, 7,83 expected hits British roll dice for 11 infantry in Egypt, round 3 : 1/11 hits, 3,67 expected hits 1 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 4 : 9/17 hits, 7,67 expected hits British roll dice for 4 infantry in Egypt, round 4 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 6 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 4 infantry and 2 mech_infantrys Casualties for British: 18 infantry Battle in Vyborg Germans attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 2 infantry Germans roll dice for 1 cruiser in Vyborg, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Americans lost in Vyborg Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 3 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Vyborg Germans win, taking Vyborg from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Timguska Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Syria Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 marine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Syria Germans win, taking Syria from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Syria to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour and 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 9 mech_infantrys moved from Belarus to Novgorod 3 fighters moved from Vyborg to Novgorod 6 infantry moved from Western Germany to France 5 infantry moved from Germany to Western Germany 2 artilleries moved from Western Germany to France 3 fighters and 3 tactical_bombers moved from Egypt to Iraq Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 3 mech_infantrys placed in Volgograd 1 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Egypt: 1 aaGun EDIT: Removing units owned by Germans from Trans-Jordan: 1 aaGun EDIT: Adding units owned by Germans to Trans-Jordan: 3 fighters and 3 tactical_bombers EDIT: Removing units owned by Germans from Iraq: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,3,6 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1,17 British : -5,00 Americans : -0,33 Russians : -0,67