FMERommel (X) vs ArtofWar1947 (L) BM3 19L


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Italy forgot to sink the transport in sz99 with a fighter. Would you allow me to edit that? Or will I have to use a German plane to sink it on this turn?


  • @FMErwinRommel

    Go ahead and edit. I was not counting on that transport surviving to the next UK turn.

  • 2024 2023 '22 '21 '20 '19

    Thank you


  • @FMErwinRommel

    Editing in the sinking of an unprotected transport to me is like a “walk-in” (blitzing or capturing a unoccupied enemy territory). Perhaps I have just had really good opponent, but I have long assumed such edits were okay without permission. Perhaps I am wrong though.

  • 2024 2023 '22 '21 '20 '19

    Since this is our first game, I didn’t want to assume. I agree and consider this a friendly game.


  • @FMErwinRommel
    Good point.

  • 2024 2023 '22 '21 '20 '19

    SBR on Moscow with 4 bombers and 2 escort fighters. WIll not scramble your 2 fighters, per your prior statements, since I have twice the attack points and 3 times the planes

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Germans buy 6 armour, 6 artilleries and 1 bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Novgorod to Russia
            4 bombers moved from Bryansk to Russia
            1 artillery and 2 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Caucasus
            4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Germans buy 6 armour, 6 artilleries and 1 bomber; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            2 fighters moved from Novgorod to Russia
            4 bombers moved from Bryansk to Russia
            1 artillery and 2 infantry moved from Rostov to Volgograd
            2 infantry moved from Rostov to Caucasus
            4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
            2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 3,5,3,7 and causes: 18 damage to unit: factory_major
                Bombing raid in Russia causes 18 damage total. 
            Battle in Caucasus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/8 hits, 3.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
            4 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
            4 bombers and 2 fighters moved from Russia to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            3 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            3 artilleries and 3 infantry moved from France to Northern Italy
            3 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 armour placed in Novgorod
            3 armour placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Germans : 2.50
    Russians : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    Germany needs railroads. Which could be bombed and need AA and fighters.

  • 2024 2023 '22 '21 '20 '19

    I don’t know what to do strategically about the U.S./ANZ retreat to Hawaii. My 2 fleets could have overpowered you off of Aust. But a single DD blocker would have stopped it, at least for a turn. I could have combined my fleets, but you could have out-distanced yourself with the naval base. My homefleet was 3 ships and a transport. Certainly no threat to Hawaii. I suppose that since DEI were heavily guarded, there was no sense in you making unsustainable invasions.
    There are drawbacks for Japan to concentrate most of the fleets in home waters or Carolines. Perhaps after this game or after the set of games, you might share your state secrets.


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 26 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kazakhstan to Caucasus
            3 fighters moved from Northwest Persia to Caucasus
            3 infantry moved from Kazakhstan to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caucasus
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Caucasus, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Caucasus to Russia
            2 fighters moved from Volgograd to Russia
            1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
            1 tactical_bomber moved from Volgograd to Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 48 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 95 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.00
    

    Savegame


  • @ArtofWar1947

    Bump #1.

  • 2024 2023 '22 '21 '20 '19

    Sorry for not letting you know that I would be delayed. I will take my turn this evening.


  • @FMErwinRommel
    Thanks for letting me know.

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Suiyuyan to Shensi
            1 fighter moved from Hopei to Shensi
            1 bomber moved from French Indo China to India
            4 fighters moved from Yunnan to India
            1 artillery and 1 infantry moved from Shan State to Burma
            3 tactical_bombers moved from Yunnan to Burma
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 submarine moved from 61 Sea Zone to 42 Sea Zone
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    SBR India, assume no intercept of your 3 fighters, since only have 1 bomber but 4 escort fighters.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 2 marines, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Suiyuyan to Shensi
            1 fighter moved from Hopei to Shensi
            1 bomber moved from French Indo China to India
            4 fighters moved from Yunnan to India
            1 artillery and 1 infantry moved from Shan State to Burma
            3 tactical_bombers moved from Yunnan to Burma
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 submarine moved from 61 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 5 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in India causes 5 damage total. 
            Battle in Shensi
                Japanese attack with 1 artillery and 1 fighter
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber and 4 fighters moved from India to Yunnan
            3 tactical_bombers moved from Burma to Yunnan
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 armour moved from Kiangsu to Kweichow
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            2 mech_infantrys moved from Yunnan to Kweichow
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry moved from Korea to Manchuria
            2 infantry moved from 19 Sea Zone to Okinawa
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            1 carrier, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from Shensi to Kweichow
            3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 marines placed in Japan
            1 destroyer and 4 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.67
    AA fire in India : : -0.17
    Japanese : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    The edit was to NCM the bomber in Japan > FIC. Germany hopes that the Japanese build up makes the U.S. switch builds to the Pacific, and UK send Mideast builds > India.

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