W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Purchase Units - Dutch
            Dutch buy 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            2 Infantrys, 1 Mech.Inf and 1 Tank moved from Jamaica to 26 Sea Zone
            2 Infantrys, 1 Mech.Inf, 2 Submarines, 1 Tank and 2 Transports moved from 26 Sea Zone to 35 Sea Zone
            2 Infantrys, 1 Mech.Inf and 1 Tank moved from 35 Sea Zone to Salvador
            2 Infantrys moved from Amazon to Bahia
    
        Place Units - Dutch
            2 Destroyers placed in 35 Sea Zone
            1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Finns
            1 Artillery and 1 Infantry moved from Oulu to Lapland
            1 Tank moved from N.Karelia to Vyborg
            1 Infantry moved from Kotka to Vyborg
            3 Infantrys and 2 Tanks moved from Oulu to Vyborg
            1 Elite and 1 Infantry moved from Helsinki to 24 Sea Zone
            1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg
            1 Mot.Inf moved from Oulu to Murmansk
                  Finns take Murmansk from Russians
            1 Mot.Inf moved from Murmansk to N.Karelia
            1 Fighter moved from Helsinki to Vyborg
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery and 1 Infantry
                Americans defend with 1 Infantry
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Lapland
                Finns win, taking Lapland from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Vyborg
                Finns attack with 1 Elite, 1 Fighter, 5 Infantrys and 3 Tanks
                Russians defend with 2 HeavyTanks, 4 Infantrys and 1 Tank
                    Finns roll dice for 1 Elite, 1 Fighter, 5 Infantrys and 3 Tanks in Vyborg, round 2 : 2/10 hits, 3.00 expected hits
                    Russians roll dice for 2 HeavyTanks, 4 Infantrys and 1 Tank in Vyborg, round 2 : 5/7 hits, 3.17 expected hits
                    2 Infantrys owned by the Russians and 5 Infantrys owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Elite, 1 Fighter and 3 Tanks in Vyborg, round 3 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 2 HeavyTanks, 2 Infantrys and 1 Tank in Vyborg, round 3 : 1/5 hits, 2.50 expected hits
                    1 Infantry owned by the Russians and 1 Elite owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 3 Tanks in Vyborg, round 4 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 HeavyTanks, 1 Infantry and 1 Tank in Vyborg, round 4 : 1/4 hits, 2.17 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Vyborg
                    Finns roll dice for 1 Fighter and 2 Tanks in Vyborg, round 5 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 HeavyTanks and 1 Tank in Vyborg, round 5 : 2/3 hits, 1.83 expected hits
                    1 HeavyTank owned by the Russians, 1 Tank owned by the Russians and 2 Tanks owned by the Finns lost in Vyborg
                Russians win with 1 HeavyTank remaining. Battle score for attacker is -8
                Casualties for Finns: 1 Elite, 5 Infantrys and 3 Tanks
                Casualties for Russians: 1 HeavyTank, 4 Infantrys and 1 Tank
                1 Fighter owned by the Finns retreated
    
        Non Combat Move - Finns
            1 Fighter moved from Vyborg to Helsinki
            1 Infantry moved from Tampere to Kotka
            2 Infantrys moved from Tampere to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Tank moved from Helsinki to Oulu
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Finns : -1.00
    Russians : -0.67
    

    Territory Summary for Finns :

    Murmansk : 1 flag
    N.Karelia : 1 flag, 1 Mot.Inf
    Kotka : 1 Infantry
    Helsinki : 1 AAGun, 1 Factory, 1 Fighter, 5 Infantrys and 1 Tank
    Oulu : 2 Infantrys and 1 Tank
    Tampere : 2 Infantrys
    Lapland : 1 Artillery and 1 Infantry
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 109 / 120
    Russians : 75 / 79
    Italians : 126 / 130
    French : 15 / 13
    Yamamoto : 66 / 68
    Chinese : 30 / 33
    Hisaichi : 81 / 85
    British : 73 / 73
    Anzac : 27 / 27
    Dutch : 16 / 16
    Finns : 14 / 14
    Romanians : 20 / 20
    Thai : 10 / 11
    Americans : 130 / 137
    

    Savegame


  • TripleA Turn Summary: Romanians round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Romanians
            1 Mot.Inf moved from Donetsk to Yaroslavl
            1 Tank moved from Rostov to Yaroslavl
            2 ArmoredCars and 1 Tank moved from Rostov to Tula
            1 Elite and 1 Infantry moved from Rostov to Tula
            1 Adv.Fighter moved from Rostov to Yaroslavl
            1 Fighter moved from Rostov to Tula
    
        Purchase Units - Romanians
            Romanians buy 2 Mot.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Yaroslavl
                Romanians attack with 1 Adv.Fighter, 1 Mot.Inf and 1 Tank
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Mot.Inf and 1 Tank in Yaroslavl, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Yaroslavl
                Romanians win, taking Yaroslavl from Russians with 1 Adv.Fighter, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Tula
                Romanians attack with 2 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
                Russians defend with 3 Infantrys
                    Romanians roll dice for 2 ArmoredCars, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Tula, round 2 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 3 Infantrys in Tula, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Romanians and 3 Infantrys owned by the Russians lost in Tula
                Romanians win, taking Tula from Russians with 1 ArmoredCar, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 ArmoredCar
                Casualties for Russians: 3 Infantrys
    
        Non Combat Move - Romanians
            1 Adv.Fighter moved from Yaroslavl to Kursk
            1 Fighter moved from Tula to Kursk
            1 Tank moved from Odessa to Rostov
            1 Infantry moved from E.Romania to Odessa
            1 Mech.Inf moved from Bucharest to Donetsk
            1 Mot.Inf moved from Bucharest to Donetsk
            2 Tanks moved from Bucharest to Odessa
    
        Place Units - Romanians
            2 Mot.Infs and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Romanians : 2.83
    Russians : -0.33
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Mech.Inf and 1 Mot.Inf
    Kursk : 1 Adv.Fighter and 1 Fighter
    Crimea : 1 flag
    Odessa : 1 flag, 1 Infantry and 2 Tanks
    Smolensk : 1 flag, 1 Mot.Inf
    Tula : 1 flag, 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank
    Rostov : 1 flag, 1 Tank
    Yaroslavl : 1 flag, 1 Mot.Inf and 1 Tank
    Bucharest : 1 AAGun, 1 Factory, 2 Mot.Infs and 2 Tanks
    

    Production/PUs Summary :

    Germans : 109 / 120
    Russians : 72 / 79
    Italians : 126 / 130
    French : 15 / 13
    Yamamoto : 66 / 68
    Chinese : 30 / 33
    Hisaichi : 81 / 85
    British : 73 / 73
    Anzac : 27 / 27
    Dutch : 16 / 16
    Finns : 14 / 14
    Romanians : 23 / 23
    Thai : 10 / 11
    Americans : 130 / 137
    

    Savegame


  • TripleA Turn Summary: Thai round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Thai
            2 Infantrys moved from N.Thailand to N.French Indochina
            1 Artillery moved from N.Thailand to Burma
            3 Infantrys moved from S.Thailand to Burma
            1 Infantry moved from N.Thailand to N.French Indochina
    
        Purchase Units - Thai
            Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in N.French Indochina
                Thai attack with 3 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 3 Infantrys in N.French Indochina, round 2 : 0/3 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 3 Infantrys in N.French Indochina, round 3 : 0/3 hits, 0.50 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in N.French Indochina
                    Thai roll dice for 2 Infantrys in N.French Indochina, round 4 : 1/2 hits, 0.33 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.French Indochina
                Thai win, taking N.French Indochina from French with 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
            Battle in Burma
                Thai attack with 1 Artillery and 3 Infantrys
                British defend with 2 Artillerys and 1 Infantry
                    Thai roll dice for 1 Artillery and 3 Infantrys in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 Artillerys in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Burma
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 Artillerys in Burma, round 4 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British lost in Burma
                    Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 5 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 4
                Casualties for Thai: 3 Infantrys
                Casualties for British: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Thai
            1 Elite and 4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            2 Artillerys and 2 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    French : 0.00
    Thai : 0.50
    

    Territory Summary for Thai :

    N.French Indochina : 1 flag, 2 Infantrys
    Burma : 1 flag, 1 Artillery
    N.Thailand : 4 Infantrys and 3 Tanks
    S.Thailand : 1 Elite and 4 Infantrys
    Bangkok : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys
    

    Production/PUs Summary :

    Germans : 109 / 120
    Russians : 72 / 79
    Italians : 126 / 130
    French : 13 / 13
    Yamamoto : 66 / 68
    Chinese : 30 / 33
    Hisaichi : 81 / 85
    British : 72 / 73
    Anzac : 27 / 27
    Dutch : 16 / 16
    Finns : 14 / 14
    Romanians : 23 / 23
    Thai : 13 / 13
    Americans : 130 / 137
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12
    
        Combat Move - Americans
            4 Tanks moved from Kenya to South Africa
            1 Marine moved from Kenya to Rhodesia
            1 Elite moved from Rhodesia to South Africa
            2 Destroyers moved from 125 Sea Zone to 35 Sea Zone
            1 Submarine moved from 40 Sea Zone to 39 Sea Zone
            1 B.Transport and 2 Destroyers moved from 40 Sea Zone to 35 Sea Zone
            1 Destroyer, 2 S.Submarines and 1 Submarine moved from 26 Sea Zone to 35 Sea Zone
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 7 Sea Zone
            2 B.Transports moved from 12 Sea Zone to 11 Sea Zone
            7 Infantrys moved from Scotland to 11 Sea Zone
            1 Elite moved from Scotland to 11 Sea Zone
            2 B.Transports, 1 Elite and 7 Infantrys moved from 11 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Infantry moved from Middle Norrland to Oslo
            1 Artillery and 1 Fighter moved from Nordland to Oslo
            1 Elite and 7 Infantrys moved from 12 Sea Zone to Oslo
            1 Destroyer and 1 Submarine moved from 10 Sea Zone to 12 Sea Zone
            1 Fighter moved from Munster to Scotland
            2 B.Transports, 2 Elites, 5 Infantrys and 1 Marine moved from 8 Sea Zone to 10 Sea Zone
            1 B.Transport moved from 10 Sea Zone to 8 Sea Zone
            1 B.Transport moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Munster to 18 Sea Zone
            2 Infantrys moved from Dublin to 18 Sea Zone
            1 B.Transport and 3 Infantrys moved from 18 Sea Zone to 10 Sea Zone
            2 Elites, 8 Infantrys and 1 Marine moved from 10 Sea Zone to Scotland
            2 B.Transports moved from 8 Sea Zone to 13 Sea Zone
            1 B.Transport and 4 Infantrys moved from 7 Sea Zone to 8 Sea Zone
            2 L.Fighters moved from South Atlantic USA to Scotland
            2 Artillerys moved from Ulithi to Woleai
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindanao
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Formosa
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Manila
            1 Artillery moved from Ulithi to Woleai
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Panay
            1 Infantry moved from Saipan to 86 Sea Zone
            1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Samar
            1 Transport moved from 86 Sea Zone to 94 Sea Zone
            1 Artillery and 1 Infantry moved from Saipan to 94 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 94 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Infantry moved from 93 Sea Zone to Kyushu
            1 L.Fighter moved from 86 Sea Zone to Kyushu
            1 S.Submarine moved from 96 Sea Zone to 76 Sea Zone
            2 Fighters moved from 71 Sea Zone to 76 Sea Zone
            1 Carrier moved from 71 Sea Zone to 77 Sea Zone
            2 Fighters moved from 86 Sea Zone to 76 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
            2 Fighters moved from 86 Sea Zone to 85 Sea Zone
            2 Adv.Fighters and 3 Fighters moved from 86 Sea Zone to 108 Sea Zone
            2 Artillerys and 3 Infantrys moved from Koryakia to Kolyma
            1 ArmoredCar moved from Yakutsk to Ayan
            1 ArmoredCar moved from N.Buryat Mongolia to Ayan
    
        Purchase Units - Americans
            Americans buy 2 Artillerys, 1 Cruiser, 2 Destroyers, 21 Infantrys and 6 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Woleai
                Americans attack with 3 Artillerys
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 3 Artillerys in Woleai, round 2 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Woleai
                Americans win, taking Woleai from Hisaichi with 2 Artillerys remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Artillery
                Casualties for Hisaichi: 1 Infantry
            Battle in 108 Sea Zone
                Americans attack with 2 Adv.Fighters and 3 Fighters
                Hisaichi defend with 2 Transports; Yamamoto defend with 1 Destroyer
                    Americans roll dice for 2 Adv.Fighters and 3 Fighters in 108 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Destroyer and 2 Transports in 108 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                    1 Fighter owned by the Americans, 2 Transports owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
                Americans win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 Fighter
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Hisaichi: 2 Transports
            Battle in 76 Sea Zone
                Americans attack with 4 Fighters and 1 S.Submarine
                Yamamoto defend with 1 Destroyer and 1 T.Boat
                    Americans roll dice for 1 S.Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 Fighters in 76 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 76 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                    1 Fighter owned by the Americans, 1 Destroyer owned by the Yamamoto, 1 S.Submarine owned by the Americans and 1 T.Boat owned by the Yamamoto lost in 76 Sea Zone
                Americans win with 3 Fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 1 Fighter and 1 S.Submarine
                Casualties for Yamamoto: 1 Destroyer and 1 T.Boat
            Battle in 93 Sea Zone
                Americans attack with 5 S.Submarines and 1 Transport
                Yamamoto defend with 1 Submarine
                    Americans roll dice for 5 S.Submarines in 93 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Yamamoto lost in 93 Sea Zone
                Americans win with 5 S.Submarines and 1 Transport remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 1 Submarine
            Battle in 85 Sea Zone
                Americans attack with 1 Adv.Fighter and 2 Fighters
                Yamamoto defend with 1 T.Boat
                    Americans roll dice for 1 Adv.Fighter and 2 Fighters in 85 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 T.Boat in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in 85 Sea Zone
                Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 T.Boat
            Battle in Samar
            Battle in Formosa
            Battle in Manila
            Battle in Ayan
                Americans attack with 2 ArmoredCars
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 ArmoredCars in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Americans lost in Ayan
                    Americans roll dice for 1 ArmoredCar in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 3 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    Americans roll dice for 1 ArmoredCar in Ayan, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 ArmoredCar in Ayan, round 5 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 5 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Americans lost in Ayan
                Hisaichi win, taking Samar from Hisaichi, taking Formosa from Hisaichi, taking Manila from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 2 ArmoredCars
                Casualties for Hisaichi: 1 Infantry
            Battle in Kyushu
                Americans attack with 1 Artillery, 1 Infantry and 1 L.Fighter
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 L.Fighter in Kyushu, round 2 : 0/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Kyushu, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Kyushu
                    Americans roll dice for 1 Artillery and 1 L.Fighter in Kyushu, round 3 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kyushu, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery and 1 L.Fighter in Kyushu, round 4 : 0/2 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Kyushu, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Americans lost in Kyushu
                Yamamoto win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Americans: 1 Artillery and 1 Infantry
                1 L.Fighter owned by the Americans retreated
            Battle in Oslo
                Americans attack with 2 Artillerys, 1 Elite, 1 Fighter and 8 Infantrys
                Germans defend with 2 Elites, 3 Infantrys and 2 Tanks
                    Americans roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 8 Infantrys in Oslo, round 2 : 3/12 hits, 3.00 expected hits
                    Germans roll dice for 2 Elites, 3 Infantrys and 2 Tanks in Oslo, round 2 : 6/7 hits, 2.67 expected hits
                    6 Infantrys owned by the Americans and 3 Infantrys owned by the Germans lost in Oslo
                    Americans roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 2 Infantrys in Oslo, round 3 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 2 Elites and 2 Tanks in Oslo, round 3 : 2/4 hits, 1.67 expected hits
                    1 Elite owned by the Germans and 2 Infantrys owned by the Americans lost in Oslo
                    Americans roll dice for 2 Artillerys, 1 Elite and 1 Fighter in Oslo, round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 Elite and 2 Tanks in Oslo, round 4 : 1/3 hits, 1.33 expected hits
                    1 Elite owned by the Germans and 1 Artillery owned by the Americans lost in Oslo
                    Americans roll dice for 1 Artillery, 1 Elite and 1 Fighter in Oslo, round 5 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 Tanks in Oslo, round 5 : 1/2 hits, 1.00 expected hits
                    1 Elite owned by the Americans and 2 Tanks owned by the Germans lost in Oslo
                Americans win, taking Oslo from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Artillery, 1 Elite and 8 Infantrys
                Casualties for Germans: 2 Elites, 3 Infantrys and 2 Tanks
            Battle in Mindanao
            Battle in Panay
    
        Non Combat Move - Americans
            2 Adv.Fighters and 2 Fighters moved from 108 Sea Zone to 93 Sea Zone
            1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer and 8 S.Submarines moved from 86 Sea Zone to 93 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 93 Sea Zone
            1 Fighter moved from 96 Sea Zone to 93 Sea Zone
            1 Carrier moved from 96 Sea Zone to 95 Sea Zone
            3 S.Submarines moved from 98 Sea Zone to 95 Sea Zone
            1 Fighter moved from Oslo to Scotland
            1 L.Fighter moved from Kyushu to 93 Sea Zone
            2 Fighters moved from 76 Sea Zone to 93 Sea Zone
            1 Fighter moved from 76 Sea Zone to 95 Sea Zone
    
        Place Units - Americans
            1 Cruiser and 1 Destroyer placed in 18 Sea Zone
            1 Destroyer and 2 S.Submarines placed in 71 Sea Zone
            3 S.Submarines placed in 98 Sea Zone
            15 Infantrys placed in Washington
            3 Infantrys placed in Santiago
            Americans undo move 4.
            2 Artillerys and 13 Infantrys placed in Washington
            1 S.Submarine placed in 83 Sea Zone
            Americans undo move 2.
            1 Infantry placed in Alaska
            1 Destroyer and 1 S.Submarine placed in 71 Sea Zone
            Americans undo move 2.
            1 Infantry placed in Pearl Harbor
            2 S.Submarines placed in 98 Sea Zone
            3 Infantrys placed in San Francisco
            2 S.Submarines placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 144 PUs; end with 144 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    Hisaichi : -0.33
    Yamamoto : 2.00
    Americans : -2.67
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Germans
            1 Infantry moved from East Prussia to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Middle Norrland
                  Germans take Middle Norrland from Americans
            5 Stukas moved from Hamburg to 22 Sea Zone
            1 Bomber moved from Hamburg to 22 Sea Zone
            1 Infantry and 1 Tank moved from Denmark to 23 Sea Zone
            4 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
            6 Infantrys and 2 Tanks moved from 23 Sea Zone to Oslo
            1 Artillery and 4 Infantrys moved from Normandy to Brittany
            1 Tank moved from Normandy to Brittany
            1 Artillery and 2 Infantrys moved from Saratov to Penza
            1 Stuka moved from Stalingrad to Penza
            1 Stuka moved from Kursk to Penza
    
        Purchase Units - Germans
            Germans buy 1 Elite, 3 HeavyTanks, 11 Infantrys, 7 Mech.Infs, 1 Stuka and 4 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 1 Bomber and 5 Stukas
                British defend with 2 Submarines
                    Germans roll dice for 1 Bomber and 5 Stukas in 22 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    2 Submarines owned by the British lost in 22 Sea Zone
                Germans win with 1 Bomber and 5 Stukas remaining. Battle score for attacker is 14
                Casualties for British: 2 Submarines
            Battle in Oslo
                Germans attack with 6 Infantrys and 2 Tanks
                Americans defend with 1 Artillery
                    Germans roll dice for 1 Battleship and 1 Cruiser in Oslo, round 2 : 1/2 hits, 1.17 expected hits
                    1 Artillery owned by the Americans lost in Oslo
                Germans win, taking Oslo from Americans with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery
            Battle in Brittany
                Germans attack with 1 Artillery, 4 Infantrys and 1 Tank
                French defend with 1 Infantry and 1 Tank
                    Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Brittany, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the French, 2 Infantrys owned by the Germans and 1 Infantry owned by the French lost in Brittany
                Germans win, taking Brittany from French with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Germans: 2 Infantrys
                Casualties for French: 1 Infantry and 1 Tank
            Battle in Penza
                Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 2 Infantrys and 2 Stukas in Penza, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Infantry in Penza, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Penza
                Germans win, taking Penza from Russians with 1 Artillery, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Germans
            2 Stukas moved from Penza to Kursk
            2 Infantrys moved from Rostov to Tula
            3 Infantrys moved from Stalingrad to Rostov
            1 Tank moved from Stalingrad to Tula
            1 Tank moved from Georgia to Tula
            1 Tank moved from Kiev to Tula
            5 HeavyTanks moved from Kursk to Tula
            2 ArmoredCars, 4 Artillerys, 4 Elites, 5 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 18 Tanks moved from Kursk to Tula
            1 Artillery, 1 Elite and 4 Infantrys moved from Kiev to Kursk
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Vinnytsia to Kursk
            1 Infantry moved from Brest to Lithuania
            1 Infantry moved from Warsaw to Brest
            1 Tank moved from Warsaw to Brest
            1 Bomber and 5 Stukas moved from 22 Sea Zone to Hamburg
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Artillery and 3 Infantrys moved from Rhine to Hamburg
            1 Elite moved from Berlin to Saxony
            1 Infantry moved from Berlin to Saxony
            1 Destroyer and 2 Transports moved from 34 Sea Zone to 38 Sea Zone
            2 Infantrys moved from Georgia to Saratov
    
        Place Units - Germans
            3 HeavyTanks placed in Kursk
            5 Mech.Infs placed in Stalingrad
            1 Infantry and 2 Mech.Infs placed in Georgia
            4 T.Boats placed in 23 Sea Zone
            1 Elite, 1 Infantry and 1 Stuka placed in Normandy
            4 Infantrys placed in Rhine
            2 Infantrys placed in Hamburg
            3 Infantrys placed in Warsaw
    
        Turn Complete - Germans
            Germans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    French : 1.17
    Russians : 0.67
    

    Territory Summary for Germans :

    East Prussia : 3 Infantrys
    Saxony : 1 Elite and 1 Infantry
    Berlin : 1 AAGun and 1 Factory
    Rhine : 1 AAGun, 1 Factory and 4 Infantrys
    Bohemia : 1 Factory
    Bavaria : 1 AAGun and 1 Factory
    Hamburg : 1 AAGun, 1 Artillery, 1 Bomber, 2 Elites, 1 Factory, 9 Infantrys, 5 Stukas and 1 Tank
    Penza : 1 flag, 1 Artillery and 1 Infantry
    Lithuania : 1 flag, 1 Infantry
    Kiev : 1 flag
    Vinnytsia : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
    Stalingrad : 1 flag, 1 Factory and 5 Mech.Infs
    Kursk : 1 flag, 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Elite, 1 Factory, 4 HeavyTanks, 4 Infantrys, 2 Stukas and 2 Tanks
    Saratov : 1 flag, 2 Infantrys
    Tula : 2 ArmoredCars, 4 Artillerys, 4 Elites, 5 HeavyTanks, 7 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 21 Tanks
    Georgia : 1 flag, 1 AAGun, 1 Factory, 1 Infantry and 2 Mech.Infs
    Rostov : 3 Infantrys
    Minsk : 1 flag, 1 Infantry
    Burgundy : 1 flag
    Lorraine : 1 flag
    Languedoc : 1 flag
    Brittany : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
    Normandy : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 5 Infantrys and 1 Stuka
    Picardy : 1 flag
    Kordofan : 1 flag, 1 Infantry
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Factory and 3 Infantrys
    Brest : 1 flag, 1 AAGun, 2 Infantrys and 1 Tank
    Oslo : 1 flag, 6 Infantrys and 2 Tanks
    Middle Norrland : 1 flag, 1 Infantry
    Danzig : 1 flag
    Hungary : 1 flag
    Denmark : 1 flag
    Belgium : 1 flag, 4 Infantrys
    Netherlands : 1 flag, 5 Infantrys
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 T.Boat
    23 Sea Zone : 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Submarine, 4 Submarines, 12 T.Boats and 2 Transports
    38 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 115 / 115
    Russians : 71 / 79
    Italians : 126 / 130
    French : 11 / 13
    Yamamoto : 66 / 68
    Chinese : 30 / 33
    Hisaichi : 69 / 85
    British : 72 / 73
    Anzac : 27 / 27
    Dutch : 16 / 16
    Finns : 14 / 14
    Romanians : 23 / 23
    Thai : 13 / 13
    Americans : 139 / 144
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Russians
            1 Infantry moved from Vologda to Yaroslavl
            1 Infantry moved from Gorky to Yaroslavl
            2 Infantrys moved from Moscow to Penza
            1 Infantry moved from Kuybyshev to Penza
            1 Bomber moved from Moscow to Penza
            1 ArmoredCar moved from S.Karelia to Yaroslavl
            2 Infantrys moved from S.Karelia to Smolensk
            1 Artillery and 2 Infantrys moved from Novgorod to Minsk
            1 Infantry moved from S.Karelia to N.Karelia
            1 Tank moved from S.Karelia to N.Karelia
            1 Tank moved from Leningrad to Kotka
            1 HeavyTank moved from S.Karelia to Kotka
            1 HeavyTank moved from Vyborg to Oulu
            1 HeavyTank and 1 Tank moved from S.Karelia to Oulu
            1 Artillery moved from Latvia to Leningrad
            1 Infantry moved from Estonia to Latvia
            2 Infantrys moved from Estonia to Leningrad
            1 Infantry moved from Novgorod to Smolensk
            2 Infantrys moved from Uzbekistan to 126 Sea Zone
            1 Tank moved from W.Iran to Astrakhan
            2 Infantrys moved from 126 Sea Zone to Astrakhan
            1 Mech.Inf moved from W.Iran to Astrakhan
            1 Infantry moved from W.Iran to Erzurum
                  Russians take Erzurum from Italians
            1 Artillery and 1 Infantry moved from W.Iran to Iraq
            1 Artillery and 1 Infantry moved from W.Iran to Adana
            1 Infantry moved from W.Iran to Iraq
            1 Infantry moved from W.Iran to Adana
            2 Infantrys moved from Tashkent to Uzbekistan
            1 Infantry moved from E.Iran to W.Iran
            2 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            5 Infantrys moved from Irkutsk to N.Buryat Mongolia
            1 ArmoredCar, 1 Elite, 5 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia
            4 Infantrys moved from Evenkia to Olyokminsk
    
        Purchase Units - Russians
            Russians buy 1 Bunker, 10 HeavyTanks and 1 Infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Battle in Yaroslavl
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Romanians defend with 1 Mot.Inf and 1 Tank
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Yaroslavl, round 2 : 1/3 hits, 0.67 expected hits
                    Romanians roll dice for 1 Mot.Inf and 1 Tank in Yaroslavl, round 2 : 1/2 hits, 1.00 expected hits
                1 Mot.Inf owned by the Romanians and 1 Infantry owned by the Russians lost in Yaroslavl
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Yaroslavl, round 3 : 1/2 hits, 0.50 expected hits
                    Romanians roll dice for 1 Tank in Yaroslavl, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Romanians lost in Yaroslavl
                Russians win, taking Yaroslavl from Romanians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Infantry
                Casualties for Romanians: 1 Mot.Inf and 1 Tank
            Battle in Smolensk
                Russians attack with 3 Infantrys
                Romanians defend with 1 Mot.Inf
                    Russians roll dice for 3 Infantrys in Smolensk, round 2 : 0/3 hits, 0.50 expected hits
                    Romanians roll dice for 1 Mot.Inf in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 2 Infantrys in Smolensk, round 3 : 1/2 hits, 0.33 expected hits
                    Romanians roll dice for 1 Mot.Inf in Smolensk, round 3 : 1/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Romanians and 1 Infantry owned by the Russians lost in Smolensk
                Russians win, taking Smolensk from Romanians with 1 Infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Mot.Inf
            Battle in Iraq
                Russians attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Iraq, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Iraq
                Russians win, taking Iraq from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 0/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                1 Infantry retreated to N.Buryat Mongolia
                Hisaichi win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Oulu
                Russians attack with 2 HeavyTanks and 1 Tank
                Finns defend with 2 Infantrys and 1 Tank
                    Russians roll dice for 2 HeavyTanks and 1 Tank in Oulu, round 2 : 2/3 hits, 1.83 expected hits
                    Finns roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Finns, 1 HeavyTank owned by the Russians and 1 Tank owned by the Russians lost in Oulu
                    Russians roll dice for 1 HeavyTank in Oulu, round 3 : 0/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Tank in Oulu, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 HeavyTank in Oulu, round 4 : 1/1 hits, 0.67 expected hits
                    Finns roll dice for 1 Tank in Oulu, round 4 : 1/1 hits, 0.50 expected hits
                    1 HeavyTank owned by the Russians and 1 Tank owned by the Finns lost in Oulu
                Finns win with no units remaining. Battle score for attacker is -10
                Casualties for Russians: 2 HeavyTanks and 1 Tank
                Casualties for Finns: 2 Infantrys and 1 Tank
            Battle in Penza
                Russians attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Bomber and 3 Infantrys in Penza, round 2 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Penza, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Penza
                    Russians roll dice for 1 Bomber and 3 Infantrys in Penza, round 3 : 1/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery in Penza, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
            Battle in N.Karelia
                Russians attack with 1 Infantry and 1 Tank
                Finns defend with 1 Mot.Inf
                    Russians roll dice for 1 Infantry and 1 Tank in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Mot.Inf in N.Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Mot.Inf in N.Karelia, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in N.Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Mot.Inf in N.Karelia, round 4 : 0/1 hits, 0.50 expected hits
                1 Mot.Inf owned by the Finns lost in N.Karelia
                Russians win, taking N.Karelia from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Finns: 1 Mot.Inf
            Battle in Minsk
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Adana
                Russians attack with 1 Artillery and 2 Infantrys
                Italians defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Adana, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Infantry in Adana, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Adana
                Russians win, taking Adana from Italians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Kotka
                Russians attack with 1 HeavyTank and 1 Tank
                Finns defend with 1 Infantry
                    Russians roll dice for 1 HeavyTank and 1 Tank in Kotka, round 2 : 2/2 hits, 1.17 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Kotka
                Russians win, taking Kotka from Finns with 1 HeavyTank remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Tank
                Casualties for Finns: 1 Infantry
            Battle in Astrakhan
                Russians attack with 2 Infantrys, 1 Mech.Inf and 1 Tank
                Italians defend with 1 Artillery, 1 Elite and 1 HeavyTank
                    Russians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Astrakhan, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 1 HeavyTank in Astrakhan, round 2 : 1/3 hits, 1.33 expected hits
                    1 Elite owned by the Italians, 1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Astrakhan
                    Russians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Astrakhan, round 3 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 HeavyTank in Astrakhan, round 3 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Italians lost in Astrakhan
                Russians win, taking Astrakhan from Italians with 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Russians: 1 Infantry
                Casualties for Italians: 1 Artillery, 1 Elite and 1 HeavyTank
    
        Non Combat Move - Russians
            1 Bomber moved from Penza to Moscow
            1 Fighter moved from Ayan to N.Buryat Mongolia
            2 Infantrys moved from Perm to Kuybyshev
            3 Infantrys moved from Perm to Kuybyshev
            5 Infantrys moved from Sverdlovsk to Perm
            2 ArmoredCars moved from Arkhangelsk to S.Karelia
            1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
            2 ArmoredCars moved from S.Karelia to N.Karelia
    
        Place Units - Russians
            1 Bunker and 10 HeavyTanks placed in Moscow
            1 Infantry placed in W.Iran
    
        Turn Complete - Russians
            Russians collect 81 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Romanians : 0.50
    Germans : -0.33
    Italians : -2.00
    Hisaichi : 0.67
    Finns : 0.00
    Russians : 3.00
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Italians
            1 Mech.Inf moved from Equatoria to Kenya
                  Italians take Kenya from British
            1 Mech.Inf moved from Kenya to Mozambique
                  Italians take Mozambique from British
            1 Artillery and 2 Infantrys moved from Belgian Congo to Rhodesia
            1 Adv.Fighter and 1 JetFighter moved from French Equatorial Africa to 58 Sea Zone
            1 Tank moved from N.Saudi Arabia to S.Saudi Arabia
                  Italians take S.Saudi Arabia from British
            1 Tank moved from S.Saudi Arabia to Yemen
                  Italians take Yemen from British
            1 Tank moved from N.Saudi Arabia to Trucial Coast
                  Italians take Trucial Coast from British
            1 HeavyTank moved from N.Saudi Arabia to Iraq
            1 Artillery moved from N.Saudi Arabia to Iraq
            1 Fighter and 1 JetFighter moved from Syria to Adana
            2 Infantrys moved from Syria to Adana
            1 HeavyTank moved from Syria to Adana
            1 Adv.Fighter and 3 Fighters moved from 56 Sea Zone to Iraq
            3 HeavyTanks and 5 Tanks moved from Cairo to 56 Sea Zone
            3 HeavyTanks, 5 Tanks and 8 Transports moved from 56 Sea Zone to 57 Sea Zone
            2 Infantrys moved from Nubia to 57 Sea Zone
            4 Elites moved from N.Saudi Arabia to 57 Sea Zone
            2 Infantrys moved from N.Saudi Arabia to 57 Sea Zone
            2 Carriers, 4 Destroyers and 1 Submarine moved from 56 Sea Zone to 58 Sea Zone
            4 Elites, 3 HeavyTanks, 4 Infantrys, 5 Tanks and 8 Transports moved from 57 Sea Zone to 58 Sea Zone
            4 Elites, 3 HeavyTanks, 4 Infantrys and 5 Tanks moved from 58 Sea Zone to Baluchistan
            1 Battleship, 1 Cruiser and 1 S.Submarine moved from 56 Sea Zone to 57 Sea Zone
            1 Infantry moved from Italian East Africa to 57 Sea Zone
            1 Battleship, 1 Cruiser, 1 Infantry and 1 S.Submarine moved from 57 Sea Zone to 58 Sea Zone
            1 Infantry moved from 58 Sea Zone to E.Iran
            1 Infantry moved from N.Saudi Arabia to Iraq
            1 Elite, 1 HeavyTank and 1 Infantry moved from E.Morocco to 41 Sea Zone
            1 Elite, 1 HeavyTank and 1 Infantry moved from 41 Sea Zone to Andalusia
            1 Adv.Fighter and 1 JetFighter moved from E.Morocco to Andalusia
            2 Infantrys moved from Lombardy to 44 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 44 Sea Zone to 41 Sea Zone
            2 Infantrys moved from 41 Sea Zone to Andalusia
    
        Purchase Units - Italians
            Italians buy 1 Battleship, 1 Carrier, 1 Elite, 1 Fighter, 11 Infantrys, 1 JetFighter, 1 S.Submarine, 1 Tank and 6 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Andalusia
                Italians attack with 1 Adv.Fighter, 1 Elite, 1 HeavyTank, 3 Infantrys and 1 JetFighter
                Neutral defend with 1 Bunker
                    Italians roll dice for 1 Adv.Fighter, 1 Elite, 1 HeavyTank, 3 Infantrys and 1 JetFighter in Andalusia, round 2 : 4/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Neutral and 1 Infantry owned by the Italians lost in Andalusia
                Italians loses 0 PUs for violating Andalusias neutrality.
                Italians win, taking Andalusia from Neutral with 1 Adv.Fighter, 1 Elite, 1 HeavyTank, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Infantry
                Casualties for Neutral: 1 Bunker
            Battle in 58 Sea Zone
                Italians attack with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 JetFighter, 1 S.Submarine, 1 Submarine and 8 Transports
                British defend with 2 Cruisers, 1 Destroyer and 3 Transports
                    Italians roll dice for 1 S.Submarine and 1 Submarine in 58 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 JetFighter and 8 Transports in 58 Sea Zone, round 2 : 4/10 hits, 4.00 expected hits
                    British roll dice for 2 Cruisers, 1 Destroyer and 3 Transports in 58 Sea Zone, round 2 : 1/6 hits, 1.83 expected hits
                Units damaged: 1 Battleship owned by the Italians
                    3 Transports owned by the British and 1 Destroyer owned by the British lost in 58 Sea Zone
                    Italians roll dice for 1 S.Submarine and 1 Submarine in 58 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    2 Cruisers owned by the British lost in 58 Sea Zone
                Italians win with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 JetFighter, 1 S.Submarine, 1 Submarine and 8 Transports remaining. Battle score for attacker is 50
                Casualties for British: 2 Cruisers, 1 Destroyer and 3 Transports
            Battle in Iraq
                Italians attack with 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 HeavyTank and 1 Infantry
                Russians defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 3 Fighters, 1 HeavyTank and 1 Infantry in Iraq, round 2 : 4/7 hits, 2.83 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 HeavyTank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Infantry
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Baluchistan
            Battle in E.Iran
            Battle in Adana
                Italians attack with 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 JetFighter
                Russians defend with 1 Artillery and 2 Infantrys
                    Italians roll dice for 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 JetFighter in Adana, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Adana
                Italians win, taking Baluchistan from British, taking E.Iran from Russians, taking Adana from Russians with 1 Fighter, 1 HeavyTank, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 8
                Casualties for Russians: 1 Artillery and 2 Infantrys
            Battle in Rhodesia
                Italians attack with 1 Artillery and 2 Infantrys
                Americans defend with 1 Marine
                    Italians roll dice for 1 Artillery and 2 Infantrys in Rhodesia, round 2 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 Marine in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans and 1 Infantry owned by the Italians lost in Rhodesia
                Italians win, taking Rhodesia from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
                Casualties for Americans: 1 Marine
    
        Non Combat Move - Italians
            1 Infantry moved from Kordofan to Italian East Africa
            1 Artillery, 1 HeavyTank and 1 Infantry moved from Equatoria to Italian East Africa
            1 AAGun and 1 Infantry moved from New Valley to Nubia
            4 Tanks moved from Cairo to Palestine
            3 Infantrys moved from Kufra to Darfur
            1 HeavyTank and 1 Tank moved from Ghadames to Kufra
            1 Destroyer and 1 Submarine moved from 43 Sea Zone to 41 Sea Zone
            3 Infantrys moved from Paris to Orleanais
            1 Tank moved from Languedoc to Orleanais
            6 Infantrys moved from Lombardy to Provence
            1 JetFighter moved from Tunis to E.Morocco
            1 Adv.Fighter and 1 JetFighter moved from Andalusia to E.Morocco
            1 Infantry moved from Serbia to Greece
            1 HeavyTank moved from Croatia to Greece
            1 Adv.Fighter and 3 Fighters moved from Iraq to 58 Sea Zone
            1 JetFighter moved from Adana to Syria
            1 Fighter moved from Adana to Syria
            1 Mech.Inf and 1 Mot.Inf moved from Hun to Equatoria
            1 Artillery and 3 Infantrys moved from French Equatorial Africa to Equatoria
            2 Infantrys moved from French Sudan to French Equatorial Africa
            2 Infantrys moved from Mauritania to French Sudan
            5 Infantrys moved from W.Morocco to Mauritania
            1 Fighter moved from 58 Sea Zone to N.Saudi Arabia
            1 JetFighter moved from 58 Sea Zone to N.Saudi Arabia
    
        Place Units - Italians
            1 Battleship and 1 Carrier placed in 41 Sea Zone
            1 Fighter and 1 JetFighter placed in 41 Sea Zone
            2 Transports placed in 51 Sea Zone
            1 S.Submarine and 2 Transports placed in 43 Sea Zone
            2 Transports placed in 46 Sea Zone
            2 Infantrys and 1 Tank placed in French Equatorial Africa
            6 Infantrys placed in Cairo
            1 Elite and 1 Infantry placed in N.Saudi Arabia
            2 Infantrys placed in Syria
    
        Turn Complete - Italians
            Italians collect 138 PUs; end with 138 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.50
    Italians : 6.00
    British : -0.17
    Russians : -1.00
    

    Territory Summary for Italians :

    Rome : 1 Factory, 12 Infantrys and 1 Tank
    Italian East Africa : 1 Artillery, 1 HeavyTank and 2 Infantrys
    Lombardy : 1 AAGun and 1 Factory
    Kufra : 1 HeavyTank and 1 Tank
    Corsica : 1 flag
    Paris : 1 flag, 1 AAGun and 1 Factory
    Aquitaine : 1 flag
    Orleanais : 1 flag, 3 Infantrys and 1 Tank
    Provence : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys
    N.Algeria : 1 flag
    French Somaliland : 1 flag, 1 Tank
    Syria : 1 flag, 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 JetFighter
    Mauritania : 1 flag, 1 Artillery and 5 Infantrys
    French Equatorial Africa : 1 flag, 1 Bunker, 1 Factory, 1 HeavyTank, 6 Infantrys and 1 Tank
    E.Morocco : 1 flag, 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 4 Infantrys and 2 JetFighters
    W.Morocco : 1 flag
    Tangier : 1 flag, 1 Infantry
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 2 Infantrys
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    New Valley : 1 flag
    Equatoria : 1 flag, 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Mot.Inf
    Darfur : 1 flag, 3 Infantrys
    Baluchistan : 1 flag, 4 Elites, 3 HeavyTanks, 4 Infantrys and 5 Tanks
    Cyprus : 1 flag
    Gold Coast : 1 flag
    Nigeria : 1 flag
    British Somaliland : 1 flag, 1 Mot.Inf
    Rhodesia : 1 flag, 1 Artillery and 1 Infantry
    Mersa Matruh : 1 flag
    Trucial Coast : 1 flag, 1 Tank
    Iraq : 1 flag, 1 Artillery and 1 HeavyTank
    Nubia : 1 flag, 1 AAGun and 1 Infantry
    Kenya : 1 flag
    Cairo : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys
    Palestine : 1 flag, 4 Tanks
    Lower Egypt : 1 flag
    Crete : 1 flag, 1 AAGun
    Belgian Congo : 1 flag, 1 HeavyTank and 1 Infantry
    Ankara : 1 flag
    Croatia : 1 flag
    Adana : 1 flag, 1 HeavyTank and 2 Infantrys
    Rio de Oro : 1 flag, 1 Infantry
    E.Iran : 1 flag, 1 Infantry
    Angola : 1 flag, 1 Infantry
    Greece : 1 flag, 1 AAGun, 5 Elites, 1 Factory, 1 HeavyTank and 1 Infantry
    Serbia : 1 flag
    Andalusia : 1 flag, 1 Elite, 1 HeavyTank and 2 Infantrys
    N.Saudi Arabia : 1 flag, 1 Elite, 1 Factory, 1 Fighter, 1 Infantry and 1 JetFighter
    Yemen : 1 flag, 1 Tank
    S.Saudi Arabia : 1 flag
    Mozambique : 1 flag, 1 Mech.Inf
    Istanbul : 1 flag
    43 Sea Zone : 1 S.Submarine and 2 Transports
    41 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 1 JetFighter, 3 S.Submarines, 1 Submarine and 1 Transport
    51 Sea Zone : 2 Transports
    46 Sea Zone : 2 Transports
    38 Sea Zone : 2 Cruisers, 2 Destroyers, 2 S.Submarines, 1 Submarine and 1 Transport
    58 Sea Zone : 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 1 S.Submarine, 1 Submarine and 8 Transports
    

    Production/PUs Summary :

    Germans : 113 / 115
    Russians : 77 / 82
    Italians : 138 / 138
    French : 11 / 13
    Yamamoto : 66 / 68
    Chinese : 30 / 33
    Hisaichi : 69 / 85
    British : 63 / 73
    Anzac : 27 / 27
    Dutch : 16 / 16
    Finns : 11 / 14
    Romanians : 21 / 23
    Thai : 13 / 13
    Americans : 139 / 144
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - French
            1 Infantry and 1 Tank moved from Upper Norrland to Lapland
            1 Elite moved from Nordland to 12 Sea Zone
            1 Elite and 1 Transport moved from 12 Sea Zone to 6 Sea Zone
            1 Elite moved from 6 Sea Zone to Murmansk
                  Russians take Murmansk from Finns
            1 Elite and 1 Infantry moved from Iceland to 10 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 10 Sea Zone to 20 Sea Zone
            1 Elite and 1 Infantry moved from 20 Sea Zone to Picardy
                  French take Picardy from Germans
            1 Transport moved from 20 Sea Zone to 10 Sea Zone
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
    
        Purchase Units - French
            French buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Lapland
                French attack with 1 Infantry and 1 Tank
                Finns defend with 1 Artillery and 1 Infantry
                    French roll dice for 1 Infantry and 1 Tank in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    French roll dice for 1 Infantry and 1 Tank in Lapland, round 3 : 0/2 hits, 0.67 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Lapland
                    French roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits
                    Finns roll dice for 1 Artillery in Lapland, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Finns lost in Lapland
                French win, taking Lapland from Finns with 1 Tank remaining. Battle score for attacker is 4
                Casualties for Finns: 1 Artillery and 1 Infantry
                Casualties for French: 1 Infantry
    
        Non Combat Move - French
            2 Infantrys moved from 8 Sea Zone to Greenland
    
        Place Units - French
            1 Artillery and 1 Elite placed in Iceland
            1 Artillery and 1 Elite placed in Churchill
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    French : 0.17
    Finns : -0.33
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Yamamoto
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Saipan
                  Yamamoto take Saipan from Americans
            1 Adv.Fighter moved from 92 Sea Zone to Manila
            1 Adv.Fighter moved from 92 Sea Zone to Manila
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Formosa
            2 Adv.Fighters moved from Chubu to Formosa
            1 Artillery and 1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 110 Sea Zone to 106 Sea Zone
            1 Artillery and 2 Infantrys moved from 106 Sea Zone to Manila
            5 Adv.Fighters moved from Tokyo to Formosa
            1 Bomber moved from Tokyo to Manila
            1 Bomber moved from Kwangtung to Panay
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 10 Infantrys, 2 Submarines, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Formosa
                Yamamoto attack with 7 Adv.Fighters and 1 Infantry
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Battleships and 1 Cruiser in Formosa, round 2 : 3/3 hits, 1.83 expected hits
                    1 Infantry owned by the Americans lost in Formosa
                Yamamoto win, taking Formosa from Americans with 7 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Panay
                Yamamoto attack with 1 Bomber
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber in Panay, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 Infantry in Panay, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Panay
                Americans win with no units remaining. Battle score for attacker is -12
                Casualties for Yamamoto: 1 Bomber
                Casualties for Americans: 1 Infantry
            Battle in Manila
                Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys in Manila, round 2 : 3/6 hits, 2.50 expected hits
                    Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Adv.Fighters moved from Manila to 84 Sea Zone
            1 Carrier and 1 Cruiser moved from 92 Sea Zone to 84 Sea Zone
            1 Bomber moved from Manila to Tokyo
            2 Adv.Fighters moved from Formosa to Chubu
            5 Adv.Fighters moved from Formosa to Tokyo
            4 Infantrys moved from S.Thailand to N.Thailand
            1 Artillery and 6 Infantrys moved from Malaya to S.Thailand
            2 Artillerys and 3 Infantrys moved from Kwangtung to Hunan
            2 Infantrys moved from Chubu to 84 Sea Zone
            2 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shanghai
            1 Elite and 4 Infantrys moved from Hong Kong to Kiangsi
            2 Infantrys moved from Chubu to Kyushu
            1 Artillery moved from Tokyo to Chubu
    
        Place Units - Yamamoto
            1 Adv.Fighter, 2 Submarines and 2 T.Boats placed in 84 Sea Zone
            4 Infantrys placed in Chubu
            3 Infantrys placed in Tokyo
            1 Artillery, 3 Infantrys and 1 Tank placed in Hong Kong
            1 Artillery placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 2.00
    Americans : 0.33
    

    Territory Summary for Yamamoto :

    Khabarovsk : 1 flag
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 5 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Factory, 12 Infantrys and 2 Tanks
    Kwangsi : 1 flag
    Hainan : 1 flag
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun and 2 Infantrys
    Kyushu : 3 Infantrys
    Chubu : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Bunker, 1 Factory and 10 Infantrys
    Fukien : 1 flag
    Kwangtung : 1 flag
    Shanghai : 1 flag, 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank
    Kiangsi : 1 flag, 1 Elite and 4 Infantrys
    Hunan : 2 Artillerys and 3 Infantrys
    Peking : 1 Infantry
    Formosa : 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Jilolo : 1 flag
    Banjarmasin : 1 flag, 1 AAGun and 1 Factory
    Flores : 1 flag
    Lombok : 1 flag, 1 Infantry
    Celebes : 1 flag
    N.Thailand : 2 Artillerys, 17 Infantrys and 4 Tanks
    S.Thailand : 1 Artillery and 6 Infantrys
    Malaya : 1 flag, 1 AAGun, 1 Artillery and 1 Factory
    Palawan : 1 flag
    Mindoro : 1 flag
    Manila : 1 flag, 1 Artillery and 2 Infantrys
    106 Sea Zone : 1 B.Transport
    84 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 5 Carriers, 2 Cruisers, 6 Destroyers, 2 Submarines and 2 T.Boats
    86 Sea Zone : 1 Transport
    92 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 111 / 115
    Russians : 78 / 82
    Italians : 138 / 138
    French : 15 / 15
    Yamamoto : 72 / 72
    Chinese : 30 / 33
    Hisaichi : 72 / 85
    British : 63 / 73
    Anzac : 27 / 27
    Dutch : 16 / 16
    Finns : 8 / 14
    Romanians : 21 / 23
    Thai : 13 / 13
    Americans : 130 / 144
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from E.Qinghai to Sikang
            1 Artillery and 3 Infantrys moved from E.Sinkiang to Khobdo
            2 Infantrys moved from Gobi Altai to Ulan Bator
            2 Infantrys moved from Gobi Altai to South Gobi
            1 Tank moved from Ningsia to Ulan Bator
            1 ArmoredCar moved from Ningsia to Ulan Bator
            2 Tanks moved from Hsining to Sikang
            2 ArmoredCars moved from Hsining to Sikang
            1 Infantry moved from Szechwan to Sikang
            1 Infantry moved from Szechwan to Sikang
            1 Infantry moved from Shensi to Hupeh
                  Chinese take Hupeh from Hisaichi
            1 Infantry moved from Shensi to Shansi
            1 Artillery moved from Anhwei to Shansi
            1 Infantry moved from Suiyuan to Shansi
            2 ArmoredCars, 1 Infantry and 1 Tank moved from Chahar to East Gobi
            1 Infantry and 2 Tanks moved from Suiyuan to East Gobi
            2 Tanks moved from Shensi to South Gobi
            1 ArmoredCar and 1 Tank moved from Lanchow to Sikang
            2 Tanks moved from Szechwan to Sikang
            1 ArmoredCar, 1 Infantry and 6 Tanks moved from Anhwei to Hupeh
            1 ArmoredCar and 6 Tanks moved from Hupeh to Szechwan
            4 Infantrys moved from Ningsia to South Gobi
            1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
            1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 ArmoredCars, 1 Artillery, 3 Infantrys and 5 Tanks
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 3 ArmoredCars, 1 Artillery, 3 Infantrys and 5 Tanks in Sikang, round 2 : 4/12 hits, 4.50 expected hits
                    Neutral roll dice for 4 Infantrys in Sikang, round 2 : 3/4 hits, 1.33 expected hits
                    4 Infantrys owned by the Neutral and 3 Infantrys owned by the Chinese lost in Sikang
                Chinese loses 0 PUs for violating Sikangs neutrality.
                Chinese win, taking Sikang from Neutral with 3 ArmoredCars, 1 Artillery and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 3 Infantrys
                Casualties for Neutral: 4 Infantrys
            Battle in South Gobi
                Chinese attack with 6 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 6 Infantrys and 2 Tanks in South Gobi, round 2 : 5/8 hits, 2.00 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in South Gobi
                Chinese loses 0 PUs for violating South Gobis neutrality.
                Chinese win, taking South Gobi from Neutral with 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Ulan Bator
                Chinese attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Ulan Bator, round 2 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Ulan Bator
                Chinese loses 0 PUs for violating Ulan Bators neutrality.
                Chinese win, taking Ulan Bator from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in East Gobi
                Chinese attack with 2 ArmoredCars, 2 Infantrys and 3 Tanks
                Neutral defend with 4 Infantrys
                    Chinese roll dice for 2 ArmoredCars, 2 Infantrys and 3 Tanks in East Gobi, round 2 : 2/7 hits, 2.50 expected hits
                    Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
                    Chinese roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in East Gobi, round 3 : 3/6 hits, 2.33 expected hits
                    Neutral roll dice for 2 Infantrys in East Gobi, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in East Gobi
                Chinese loses 0 PUs for violating East Gobis neutrality.
                Chinese win, taking East Gobi from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
                Casualties for Neutral: 4 Infantrys
            Battle in Khobdo
                Chinese attack with 1 Artillery and 3 Infantrys
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Artillery and 3 Infantrys in Khobdo, round 2 : 0/4 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Khobdo
                    Chinese roll dice for 1 Artillery and 1 Infantry in Khobdo, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Khobdo, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Khobdo
                1 Artillery retreated to E.Sinkiang
                Neutral win with 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 Infantrys
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 ArmoredCars and 2 Tanks placed in Urumqi
            2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Neutral : 2.00
    Hisaichi : 0.33
    Chinese : 1.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Infantrys moved from Davao to Mindanao
            1 Bomber moved from Davao to Mindanao
            2 Adv.Fighters moved from 107 Sea Zone to Samar
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Hollandia to Merauke
                  Hisaichi take Merauke from Dutch
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Milne Bay
                  Hisaichi take Milne Bay from Anzac
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 12 Infantrys, 1 S.Submarine, 2 Submarines, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Samar
                Hisaichi attack with 2 Adv.Fighters
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Samar
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Mindanao, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Infantrys moved from Hulunbuir to Chita
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery moved from Ayan to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
            4 Infantrys moved from Liaoning to Hulunbuir
            1 Tank moved from Liaoning to Chita
            1 Artillery moved from Peking to Hulunbuir
            2 Infantrys moved from Peking to Hulunbuir
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from Changchun to Kirin
            1 Tank moved from Changchun to Liaoning
            1 B.Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 67 Sea Zone
            1 Artillery, 4 Infantrys, 2 Marines and 2 Tanks moved from Western Australia to South Australia
            2 Infantrys moved from Broome to Western Australia
            1 Tank moved from Broome to South Australia
            4 Infantrys moved from 67 Sea Zone to Northern Territory
            1 Bomber moved from Mindanao to Davao
            2 Adv.Fighters moved from Samar to Davao
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 3 Submarines moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
            2 Tanks moved from Hunan to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Infantry placed in West Borneo
            1 Artillery and 2 Infantrys placed in Broome
            Hisaichi undo move 2.
            1 Elite and 1 Infantry placed in West Borneo
            1 Adv.Fighter placed in 110 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            2 Infantrys and 1 Tank placed in Changchun
            1 S.Submarine, 2 Submarines and 2 T.Boats placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Americans : -1.00
    Chinese : -0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Fighters, 14 Infantrys and 9 Tanks
    Ayan : 1 flag, 1 Infantry
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Hunan : 1 flag
    Anhwei : 1 flag, 2 Infantrys
    Liaoning : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 1 Infantry
    Peking : 1 flag, 1 Bunker, 4 Infantrys and 1 Tank
    Hulunbuir : 1 Artillery and 6 Infantrys
    Shantung : 1 flag, 1 Infantry and 2 Tanks
    Changchun : 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Heilungchiang : 1 Artillery and 1 Infantry
    British Borneo : 1 flag
    Western Australia : 1 flag, 2 Infantrys
    Milne Bay : 1 flag, 1 Infantry
    Broome : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Perth : 1 flag
    Queensland : 1 flag, 1 Infantry
    Northern Territory : 1 flag, 6 Infantrys
    South Australia : 1 flag, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Elite, 1 Factory and 1 Infantry
    Hollandia : 1 flag, 1 Infantry
    Soembawa : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Bunker and 1 Infantry
    Merauke : 1 flag, 1 Infantry
    Java : 1 flag, 1 Bunker and 1 Infantry
    Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Bomber, 1 Factory and 4 Infantrys
    Mindanao : 1 flag, 2 Infantrys
    110 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 3 Submarines
    84 Sea Zone : 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports
    67 Sea Zone : 1 B.Transport
    109 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 115
    Russians : 77 / 82
    Italians : 138 / 138
    French : 15 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 78 / 78
    British : 63 / 73
    Anzac : 25 / 27
    Dutch : 15 / 16
    Finns : 8 / 14
    Romanians : 21 / 23
    Thai : 13 / 13
    Americans : 128 / 144
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Hisaichi
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 Infantrys moved from Davao to Mindanao
            1 Bomber moved from Davao to Mindanao
            2 Adv.Fighters moved from 107 Sea Zone to Samar
            1 Infantry moved from Ayan to Okhotsk
                  Hisaichi take Okhotsk from Russians
            1 Infantry moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Hollandia to Merauke
                  Hisaichi take Merauke from Dutch
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Peleliu to 107 Sea Zone
            1 Infantry and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Milne Bay
                  Hisaichi take Milne Bay from Anzac
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 12 Infantrys, 1 S.Submarine, 2 Submarines, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Samar
                Hisaichi attack with 2 Adv.Fighters
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters in Samar, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Samar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Samar
                Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Mindanao
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Mindanao, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Infantrys moved from Hulunbuir to Chita
            1 Infantry moved from Heilungchiang to Ayan
            1 Artillery moved from Ayan to Heilungchiang
            1 Infantry moved from Kirin to Heilungchiang
            4 Infantrys moved from Liaoning to Hulunbuir
            1 Tank moved from Liaoning to Chita
            1 Artillery moved from Peking to Hulunbuir
            2 Infantrys moved from Peking to Hulunbuir
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from Changchun to Kirin
            1 Tank moved from Changchun to Liaoning
            1 B.Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            3 Infantrys moved from West Borneo to 110 Sea Zone
            1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 67 Sea Zone
            1 Artillery, 4 Infantrys, 2 Marines and 2 Tanks moved from Western Australia to South Australia
            2 Infantrys moved from Broome to Western Australia
            1 Tank moved from Broome to South Australia
            4 Infantrys moved from 67 Sea Zone to Northern Territory
            1 Bomber moved from Mindanao to Davao
            2 Adv.Fighters moved from Samar to Davao
            2 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 3 Submarines moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter and 2 Fighters moved from Hulunbuir to Chita
            2 Tanks moved from Hunan to Shantung
    
        Place Units - Hisaichi
            4 Infantrys placed in Davao
            1 Artillery, 1 Elite and 1 Infantry placed in West Borneo
            1 Artillery and 2 Infantrys placed in Broome
            Hisaichi undo move 2.
            1 Elite and 1 Infantry placed in West Borneo
            1 Adv.Fighter placed in 110 Sea Zone
            1 Artillery and 3 Infantrys placed in Liaoning
            2 Infantrys and 1 Tank placed in Changchun
            1 S.Submarine, 2 Submarines and 2 T.Boats placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 78 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 110 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Americans : -1.00
    Chinese : -0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 1 Infantry
    Chita : 1 flag, 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Fighters, 14 Infantrys and 9 Tanks
    Ayan : 1 flag, 1 Infantry
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Hunan : 1 flag
    Anhwei : 1 flag, 2 Infantrys
    Liaoning : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirin : 1 Infantry
    Peking : 1 flag, 1 Bunker, 4 Infantrys and 1 Tank
    Hulunbuir : 1 Artillery and 6 Infantrys
    Shantung : 1 flag, 1 Infantry and 2 Tanks
    Changchun : 1 AAGun, 1 Bomber, 1 Factory, 2 Infantrys and 1 Tank
    Heilungchiang : 1 Artillery and 1 Infantry
    British Borneo : 1 flag
    Western Australia : 1 flag, 2 Infantrys
    Milne Bay : 1 flag, 1 Infantry
    Broome : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
    Perth : 1 flag
    Queensland : 1 flag, 1 Infantry
    Northern Territory : 1 flag, 6 Infantrys
    South Australia : 1 flag, 2 Artillerys, 6 Infantrys, 2 Marines and 3 Tanks
    Aroe : 1 flag, 1 Infantry
    West Borneo : 1 flag, 1 Elite, 1 Factory and 1 Infantry
    Hollandia : 1 flag, 1 Infantry
    Soembawa : 1 flag
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Bunker and 1 Infantry
    Merauke : 1 flag, 1 Infantry
    Java : 1 flag, 1 Bunker and 1 Infantry
    Davao : 1 flag, 1 AAGun, 2 Adv.Fighters, 1 Bomber, 1 Factory and 4 Infantrys
    Mindanao : 1 flag, 2 Infantrys
    110 Sea Zone : 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Submarine and 2 Submarines
    111 Sea Zone : 1 Submarine
    84 Sea Zone : 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports
    67 Sea Zone : 1 B.Transport
    109 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 111 / 115
    Russians : 77 / 82
    Italians : 138 / 138
    French : 15 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 78 / 78
    British : 63 / 73
    Anzac : 25 / 27
    Dutch : 15 / 16
    Finns : 8 / 14
    Romanians : 21 / 23
    Thai : 13 / 13
    Americans : 128 / 144
    

    Savegame


  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - British
            1 Adv.Fighter and 1 Bomber moved from W.Iran to Saratov
            3 Tanks moved from W.Iran to Georgia
            1 Artillery and 2 Infantrys moved from Assam to Burma
            3 Infantrys moved from Kweichow to N.French Indochina
            1 Artillery moved from Yunnan to N.French Indochina
            1 Infantry moved from Delhi to Punjab
            1 Infantry moved from Delhi to Rajputana
            3 Artillerys and 6 Infantrys moved from Bihar to Delhi
            1 Artillery and 26 Infantrys moved from Yunnan to Assam
            1 Infantry moved from Assam to Yunnan
            6 Infantrys moved from Madras to Hyderabad
            2 Infantrys moved from Alaska to 71 Sea Zone
            2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            2 Infantrys moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Koryakia to Kolyma
            2 Infantrys moved from Yukon to Alaska
            2 Infantrys moved from British Columbia to Yukon
            1 Transport moved from 12 Sea Zone to 21 Sea Zone
            1 Artillery and 1 Infantry moved from Manchester to 21 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            1 Artillery and 1 Infantry moved from 12 Sea Zone to Nordland
            2 Infantrys moved from Nordland to Middle Norrland
            4 Infantrys moved from London to Manchester
            2 ArmoredCars moved from Zhigansk to Ayan
    
        Purchase Units - British
            British buy 6 Artillerys, 1 Bunker, 1 Cruiser, 2 Destroyers and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Burma
                British attack with 1 Artillery and 2 Infantrys
                Thai defend with 1 Artillery
                    British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Thai roll dice for 1 Artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British and 1 Artillery owned by the Thai lost in Burma
                British win, taking Burma from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 1 Artillery
            Battle in Georgia
                British attack with 3 Tanks
                Germans defend with 1 AAGun, 1 Factory, 1 Infantry and 2 Mech.Infs
                    British roll dice for 3 Tanks in Georgia, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry and 2 Mech.Infs in Georgia, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 3 Tanks in Georgia, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry and 2 Mech.Infs in Georgia, round 3 : 1/3 hits, 1.00 expected hits
                    1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Mech.Inf owned by the Germans lost in Georgia
                    British roll dice for 2 Tanks in Georgia, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Georgia, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Tanks in Georgia, round 5 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 Mech.Inf in Georgia, round 5 : 0/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Germans lost in Georgia
                British win, taking Georgia from Germans with 2 Tanks remaining. Battle score for attacker is 9
                Casualties for British: 1 Tank
                Casualties for Germans: 1 Infantry and 2 Mech.Infs
            Battle in Ayan
                British attack with 2 ArmoredCars
                Hisaichi defend with 1 Infantry
                    British roll dice for 2 ArmoredCars in Ayan, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the British and 1 Infantry owned by the Hisaichi lost in Ayan
                British win, taking Ayan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -2
                Casualties for British: 1 ArmoredCar
                Casualties for Hisaichi: 1 Infantry
            Battle in Middle Norrland
                British attack with 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Infantrys in Middle Norrland, round 2 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 Infantry in Middle Norrland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Middle Norrland
                British win, taking Middle Norrland from Germans with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in N.French Indochina
                British attack with 1 Artillery and 3 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 3 : 0/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 4 : 2/4 hits, 1.00 expected hits
                    Thai roll dice for 2 Infantrys in N.French Indochina, round 4 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina
                British win, taking N.French Indochina from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
                Casualties for Thai: 2 Infantrys
            Battle in Saratov
                British attack with 1 Adv.Fighter and 1 Bomber
                Germans defend with 2 Infantrys
                    British roll dice for 1 Adv.Fighter and 1 Bomber in Saratov, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 Infantrys in Saratov, round 2 : 1/2 hits, 0.67 expected hits
                    1 Bomber owned by the British and 2 Infantrys owned by the Germans lost in Saratov
                British win with 1 Adv.Fighter remaining. Battle score for attacker is -10
                Casualties for British: 1 Bomber
                Casualties for Germans: 2 Infantrys
    
        Non Combat Move - British
            1 Adv.Fighter moved from Saratov to Astrakhan
            2 Infantrys moved from Azerbaijan to Astrakhan
    
        Place Units - British
            1 Cruiser and 2 Destroyers placed in 21 Sea Zone
            1 Bunker and 2 Infantrys placed in Cape Town
            5 Artillerys placed in Delhi
            2 Infantrys placed in Bombay
            1 Artillery and 4 Infantrys placed in Madras
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -1.00
    Hisaichi : 0.67
    Thai : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Anzac
            9 Infantrys and 1 Tank moved from New South Wales to Queensland
            2 Elites moved from Townsville to Queensland
            11 Infantrys moved from Townsville to Northern Territory
            14 Infantrys moved from Canberra to New South Wales
            3 Infantrys moved from Port Moresby to Milne Bay
            2 Infantrys moved from West Papua to Hollandia
    
        Purchase Units - Anzac
            Anzac buy 6 ArmoredCars and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Queensland
                Anzac attack with 2 Elites, 9 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Elites, 9 Infantrys and 1 Tank in Queensland, round 2 : 3/12 hits, 2.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Queensland
                Anzac win, taking Queensland from Hisaichi with 2 Elites, 9 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Northern Territory
                Anzac attack with 11 Infantrys
                Hisaichi defend with 6 Infantrys
                    Anzac roll dice for 11 Infantrys in Northern Territory, round 2 : 0/11 hits, 1.83 expected hits
                    Hisaichi roll dice for 6 Infantrys in Northern Territory, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Anzac lost in Northern Territory
                    Anzac roll dice for 10 Infantrys in Northern Territory, round 3 : 3/10 hits, 1.67 expected hits
                    Hisaichi roll dice for 6 Infantrys in Northern Territory, round 3 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Northern Territory
                    Anzac roll dice for 8 Infantrys in Northern Territory, round 4 : 4/8 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Infantrys in Northern Territory, round 4 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Anzac and 3 Infantrys owned by the Hisaichi lost in Northern Territory
                Anzac win, taking Northern Territory from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 5 Infantrys
                Casualties for Hisaichi: 6 Infantrys
            Battle in Milne Bay
                Anzac attack with 3 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 3 Infantrys in Milne Bay, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Infantry in Milne Bay, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Milne Bay
                Anzac win, taking Milne Bay from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Hollandia
                Anzac attack with 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Anzac roll dice for 2 Infantrys in Hollandia, round 2 : 1/2 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Hollandia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hollandia
                Anzac win, taking Hollandia from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            6 ArmoredCars placed in Canberra
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.00
    Anzac : 3.67
    

    Savegame


  • TripleA Turn Summary: Dutch round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Dutch
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 Tank moved from Salvador to 35 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            1 Tank moved from 34 Sea Zone to Canarians
            1 Tank moved from Cape Verde to 34 Sea Zone
            1 Tank moved from 34 Sea Zone to Rio de Oro
            1 Infantry moved from 34 Sea Zone to Rio de Oro
            1 Infantry moved from 34 Sea Zone to Canarians
            9 Infantrys moved from Suriname to Amazon
    
        Purchase Units - Dutch
            Dutch buy 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Canarians
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 3 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Canarians, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Canarians, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Canarians
                Dutch loses 0 PUs for violating Canarianss neutrality.
                Dutch win, taking Canarians from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Rio de Oro
                Dutch attack with 1 Infantry and 1 Tank
                Italians defend with 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Rio de Oro, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Rio de Oro, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Rio de Oro
                Dutch win, taking Rio de Oro from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 Transports placed in 35 Sea Zone
            2 Infantrys placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.00
    Italians : -0.33
    Dutch : -0.67
    

    Savegame


  • TripleA Turn Summary: Finns round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Finns
            1 Infantry moved from Tampere to Kotka
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Kotka
            1 Tank moved from Helsinki to Kotka
            1 Fighter moved from Helsinki to Kotka
    
        Purchase Units - Finns
            Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Kotka
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 1 HeavyTank
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Kotka, round 2 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 HeavyTank in Kotka, round 2 : 0/1 hits, 0.67 expected hits
                    1 HeavyTank owned by the Russians lost in Kotka
                Finns win, taking Kotka from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 1 HeavyTank
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            3 Infantrys moved from Helsinki to Tampere
            1 Fighter moved from Kotka to Helsinki
    
        Place Units - Finns
            1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns : 1.67
    Russians : -0.67
    

    Territory Summary for Finns :

    Kotka : 3 Infantrys and 1 Tank
    Helsinki : 1 AAGun, 1 Elite, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
    Oulu : 1 Infantry
    Tampere : 3 Infantrys
    24 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 105 / 115
    Russians : 80 / 82
    Italians : 135 / 138
    French : 17 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 70 / 78
    British : 67 / 67
    Anzac : 29 / 29
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 21 / 23
    Thai : 10 / 13
    Americans : 128 / 144
    

    Savegame


  • TripleA Turn Summary: Romanians round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Romanians
            1 Tank moved from Rostov to Georgia
            1 Mech.Inf and 1 Mot.Inf moved from Donetsk to Georgia
            1 ArmoredCar moved from Tula to Georgia
            1 Tank moved from Tula to Georgia
            1 Elite and 1 Infantry moved from Tula to Yaroslavl
            1 Adv.Fighter and 1 Fighter moved from Kursk to Yaroslavl
    
        Purchase Units - Romanians
            Romanians buy 1 Mech.Inf, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Romanians
            Battle in Yaroslavl
                Romanians attack with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 ArmoredCar and 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry in Yaroslavl, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Infantry in Yaroslavl, round 2 : 0/2 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in Yaroslavl
                Romanians win, taking Yaroslavl from Russians with 1 Adv.Fighter, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
            Battle in Georgia
                Romanians attack with 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
                British defend with 2 Tanks; Russians defend with 1 AAGun and 1 Factory
                    Romanians roll dice for 1 ArmoredCar, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks in Georgia, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Tanks in Georgia, round 2 : 1/2 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Romanians and 2 Tanks owned by the British lost in Georgia
                Romanians win, taking Georgia from Russians with 1 Mech.Inf, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 ArmoredCar
                Casualties for British: 2 Tanks
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Yaroslavl to Kursk
            1 Infantry moved from Odessa to Donetsk
            2 Tanks moved from Odessa to Rostov
            2 Mot.Infs moved from Bucharest to Donetsk
            2 Tanks moved from Bucharest to Odessa
    
        Place Units - Romanians
            1 Mech.Inf, 1 Mot.Inf and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 25 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Romanians : 1.83
    Russians : -0.50
    

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Infantry and 2 Mot.Infs
    Kursk : 1 Adv.Fighter and 1 Fighter
    Crimea : 1 flag
    Odessa : 1 flag, 2 Tanks
    Tula : 1 flag
    Georgia : 1 flag, 1 AAGun, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    Rostov : 1 flag, 2 Tanks
    Yaroslavl : 1 flag, 1 Elite and 1 Infantry
    Bucharest : 1 AAGun, 1 Factory, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
    

    Production/PUs Summary :

    Germans : 105 / 115
    Russians : 76 / 82
    Italians : 135 / 138
    French : 17 / 15
    Yamamoto : 72 / 72
    Chinese : 34 / 38
    Hisaichi : 70 / 78
    British : 67 / 67
    Anzac : 29 / 29
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 25 / 27
    Thai : 10 / 13
    Americans : 128 / 144
    

    Savegame


  • TripleA Turn Summary: Thai round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Thai
            2 Infantrys moved from S.Thailand to Burma
            1 Elite moved from S.Thailand to Burma
            1 Tank moved from N.Thailand to Burma
            2 Infantrys moved from N.Thailand to Yunnan
            2 Infantrys moved from N.Thailand to N.French Indochina
            1 Tank moved from N.Thailand to Yunnan
            1 Tank moved from N.Thailand to N.French Indochina
    
        Purchase Units - Thai
            Thai buy 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Elite, 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Elite, 2 Infantrys and 1 Tank in Burma, round 2 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Burma
                    Thai roll dice for 1 Elite, 2 Infantrys and 1 Tank in Burma, round 3 : 1/4 hits, 1.17 expected hits
                    British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Elite, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in Yunnan
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Thai roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Yunnan
                Thai win, taking Yunnan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in N.French Indochina
                Thai attack with 2 Infantrys and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in N.French Indochina
                    Thai roll dice for 1 Tank in N.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Thai and 1 Artillery owned by the British lost in N.French Indochina
                French win with no units remaining. Battle score for attacker is -1
                Casualties for Thai: 2 Infantrys and 1 Tank
                Casualties for British: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            2 Infantrys moved from S.Thailand to N.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            2 Artillerys and 1 Infantry moved from Bangkok to S.Thailand
    
        Place Units - Thai
            4 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    French : 1.67
    Chinese : -0.67
    Thai : 0.67
    

    Territory Summary for Thai :

    Yunnan : 1 flag, 2 Infantrys and 1 Tank
    Burma : 1 flag, 1 Elite, 2 Infantrys and 1 Tank
    N.Thailand : 2 Infantrys
    S.Thailand : 2 Artillerys and 2 Infantrys
    Bangkok : 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
    

    Production/PUs Summary :

    Germans : 105 / 115
    Russians : 76 / 82
    Italians : 135 / 138
    French : 17 / 15
    Yamamoto : 72 / 72
    Chinese : 32 / 38
    Hisaichi : 70 / 78
    British : 66 / 67
    Anzac : 29 / 29
    Dutch : 21 / 21
    Finns : 10 / 10
    Romanians : 25 / 27
    Thai : 13 / 13
    Americans : 128 / 144
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13
    
        Combat Move - Americans
            3 Adv.Fighters, 1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer, 7 Fighters, 1 L.Fighter, 13 S.Submarines and 1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Hokkaido
                  Americans take Hokkaido from Yamamoto
            3 S.Submarines moved from 95 Sea Zone to 86 Sea Zone
            1 Fighter moved from 95 Sea Zone to 84 Sea Zone
            2 B.Transports moved from 12 Sea Zone to 11 Sea Zone
            1 Transport moved from 12 Sea Zone to 11 Sea Zone
            2 Elites and 1 Marine moved from Scotland to 11 Sea Zone
            7 Infantrys moved from Scotland to 11 Sea Zone
            2 B.Transports, 2 Elites, 7 Infantrys, 1 Marine and 1 Transport moved from 11 Sea Zone to 12 Sea Zone
            2 Elites, 7 Infantrys and 1 Marine moved from 12 Sea Zone to Nordland
            2 Fighters and 2 L.Fighters moved from Scotland to Nordland
            2 Submarines moved from 12 Sea Zone to 22 Sea Zone
            1 Cruiser and 1 Destroyer moved from 18 Sea Zone to 21 Sea Zone
            1 B.Transport and 4 Infantrys moved from 8 Sea Zone to 10 Sea Zone
            3 B.Transports moved from 10 Sea Zone to 8 Sea Zone
            2 Artillerys moved from Washington to 13 Sea Zone
            13 Infantrys moved from Washington to 13 Sea Zone
            2 Artillerys, 4 B.Transports and 13 Infantrys moved from 13 Sea Zone to 8 Sea Zone
            4 Infantrys moved from 10 Sea Zone to Scotland
            3 Infantrys moved from San Francisco to 83 Sea Zone
            3 Infantrys and 3 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
            3 Infantrys moved from 88 Sea Zone to Wake
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 88 Sea Zone
            1 Carrier moved from 77 Sea Zone to 71 Sea Zone
            1 Carrier moved from 95 Sea Zone to 88 Sea Zone
    
        Purchase Units - Americans
            Americans buy 17 Infantrys and 11 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 3 S.Submarines
                Yamamoto defend with 1 Transport
                    Americans roll dice for 3 S.Submarines in 86 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 Transport owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 3 S.Submarines remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 109 Sea Zone
                Americans attack with 1 S.Submarine
                Hisaichi defend with 1 Transport
                    Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 Transport owned by the Hisaichi lost in 109 Sea Zone
                Americans win with 1 S.Submarine remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in 84 Sea Zone
                Americans attack with 3 Adv.Fighters, 1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer, 8 Fighters, 1 L.Fighter, 13 S.Submarines and 1 Transport
                Hisaichi defend with 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports; Yamamoto defend with 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 5 Carriers, 2 Cruisers, 6 Destroyers, 2 Submarines and 2 T.Boats
                    Americans roll dice for 13 S.Submarines in 84 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 84 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits
                Units damaged: 1 B.Carrier owned by the Americans and 2 Battleships owned by the Americans
                    Americans roll dice for 3 Adv.Fighters, 1 B.Carrier, 2 Battleships, 4 Carriers, 2 Cruisers, 1 Destroyer, 8 Fighters, 1 L.Fighter and 1 Transport in 84 Sea Zone, round 2 : 10/22 hits, 8.17 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 5 Carriers, 3 Cruisers, 9 Destroyers, 4 T.Boats and 2 Transports in 84 Sea Zone, round 2 : 11/29 hits, 11.50 expected hits
                    4 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 B.Carrier owned by the Americans, 4 Carriers owned by the Americans, 2 Transports owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 2 Submarines owned by the Yamamoto, 2 T.Boats owned by the Hisaichi, 1 Transport owned by the Americans, 1 B.Transport owned by the Yamamoto, 5 Submarines owned by the Hisaichi and 2 T.Boats owned by the Yamamoto lost in 84 Sea Zone
                    Americans roll dice for 13 S.Submarines in 84 Sea Zone, round 3 : 6/13 hits, 6.50 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 Adv.Fighters, 2 Battleships, 2 Cruisers, 4 Fighters and 1 L.Fighter in 84 Sea Zone, round 3 : 7/12 hits, 5.67 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Battleships, 5 Carriers, 3 Cruisers and 7 Destroyers in 84 Sea Zone, round 3 : 11/20 hits, 9.67 expected hits
                    4 Fighters owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Carriers owned by the Yamamoto, 6 Destroyers owned by the Yamamoto, 7 S.Submarines owned by the Americans and 1 Cruiser owned by the Hisaichi lost in 84 Sea Zone
                    Americans roll dice for 6 S.Submarines in 84 Sea Zone, round 4 : 4/6 hits, 3.00 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 84 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 Adv.Fighters, 2 Battleships, 2 Cruisers and 1 L.Fighter in 84 Sea Zone, round 4 : 5/8 hits, 4.33 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 2 Battleships, 1 Carrier and 1 Destroyer in 84 Sea Zone, round 4 : 5/7 hits, 4.17 expected hits
                3 Adv.Fighters owned by the Yamamoto, 1 S.Submarine owned by the Hisaichi, 2 Battleships owned by the Yamamoto, 1 Destroyer owned by the Hisaichi, 1 Carrier owned by the Yamamoto and 6 S.Submarines owned by the Americans lost in 84 Sea Zone
                Americans win with 3 Adv.Fighters, 2 Battleships, 2 Cruisers and 1 L.Fighter remaining. Battle score for attacker is 67
                Casualties for Americans: 1 B.Carrier, 4 Carriers, 1 Destroyer, 8 Fighters, 13 S.Submarines and 1 Transport
                Casualties for Hisaichi: 1 Cruiser, 3 Destroyers, 1 S.Submarine, 5 Submarines, 2 T.Boats and 2 Transports
                Casualties for Yamamoto: 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 5 Carriers, 2 Cruisers, 6 Destroyers, 2 Submarines and 2 T.Boats
            Battle in 22 Sea Zone
                Americans attack with 2 Submarines
                Germans defend with 1 T.Boat
                    Americans roll dice for 2 Submarines in 22 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                Americans win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
    
        Non Combat Move - Americans
            2 Artillerys moved from Woleai to Ulithi
            3 Adv.Fighters and 1 L.Fighter moved from 84 Sea Zone to Minamitori
            1 Infantry moved from 88 Sea Zone to Wake
    
        Place Units - Americans
            15 Infantrys placed in Washington
            1 S.Submarine placed in 71 Sea Zone
            2 S.Submarines placed in 71 Sea Zone
            3 S.Submarines placed in 91 Sea Zone
            2 Infantrys placed in Santiago
            5 S.Submarines placed in 25 Sea Zone
    
        Turn Complete - Americans
            Americans collect 131 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 1.83
    Americans : 7.17
    

    Savegame

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