Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

  • '19 '18 '17 '16 '15

    Game History

    Round: 3
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
            1 fighter moved from 62 Sea Zone to Suiyuan
            3 infantry moved from Hupeh to Suiyuan
            1 infantry moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from French Indo-China Thailand to India
            2 bombers moved from Kiangsu to India
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 :  1/4 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Stanovoj Chrebet
                Japanese attack with 1 armour and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Stanovoj Chrebet, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Stanovoj Chrebet
                Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                    British roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship in Soviet Far East, round 2 :  0/1 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 :  0/2 hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 :  0/2 hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                    Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 :  2/2 hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 5 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in India
                Japanese attack with 2 bombers, 3 fighters and 2 infantry
                British defend with 1 aaGun, 1 factory, 1 fighter and 2 infantry; Americans defend with 1 fighter
                    AA fire in India :  1/5 hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship in India, round 2 :  0/1 hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in India, round 2 :  3/6 hits
                    British roll dice for 2 fighters and 2 infantry in India, round 2 :  2/4 hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in India, round 3 :  3/4 hits
                    British roll dice for 1 fighter in India, round 3 :  0/1 hits
                    1 fighter owned by the Americans lost in India
                Japanese win, taking India from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 fighters and 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Japan to 62 Sea Zone
            1 aaGun and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 aaGun and 1 infantry moved from 61 Sea Zone to Kwangtung
            1 transport moved from 62 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Suiyuan to 62 Sea Zone
            1 cruiser moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 61 Sea Zone
            1 fighter moved from India to Yunnan
            2 bombers moved from India to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 38 Sea Zone
            1 artillery placed in East Indies
            1 bomber and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 2 bombers
            EDIT: Adding units owned by Japanese to French Indo-China Thailand: 2 bombers
            EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
            EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    J3.tsvg


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Eastern Ukraine
            1 infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Belorussia
            1 armour moved from Russia to Belorussia
            1 bomber moved from Russia to Eastern Ukraine
            1 submarine moved from 2 Sea Zone to 12 Sea Zone
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 armour and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Eastern Ukraine
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Eastern Ukraine to Russia
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Urals
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Caucasus
            1 armour and 2 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            1 artillery and 3 infantry placed in Caucasus
            1 armour, 1 artillery and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 1.33
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 3
    
        Research Technology - Germans
                Germans rolls :  0/1 hits
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Archangel
            1 artillery moved from Karelia S.S.R. to Belorussia
            1 infantry moved from East Poland to Belorussia
            2 infantry moved from East Poland to Eastern Ukraine
            1 bomber moved from East Poland to Archangel
            2 fighters moved from East Poland to Belorussia
            2 bombers moved from Germany to Eastern Ukraine
            1 fighter moved from Germany to Belorussia
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Belorussia, round 2 :  2/5 hits
                    Russians roll dice for 1 armour in Belorussia, round 2 :  0/1 hits
                    1 armour owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  0/3 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 bomber in Archangel, round 3 :  1/2 hits
                    Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                    1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Eastern Ukraine, round 2 :  1/4 hits
                    Russians roll dice for 1 infantry in Eastern Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Ukraine
                Germans win, taking Eastern Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belorussia to Karelia S.S.R.
            1 bomber moved from Archangel to Karelia S.S.R.
            1 artillery and 3 infantry moved from Germany to 5 Sea Zone
            1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour moved from Poland to East Poland
            2 armour moved from East Poland to Ukraine
            1 infantry moved from East Poland to Ukraine
            2 fighters moved from Belorussia to Karelia S.S.R.
            2 bombers moved from Eastern Ukraine to Germany
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            2 fighters placed in 5 Sea Zone
            1 bomber and 1 infantry placed in Germany
            1 artillery and 1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    G3.tsvg


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            1 artillery moved from United Kingdom to 2 Sea Zone
            1 infantry moved from United Kingdom to 2 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 artillery moved from 3 Sea Zone to Norway
            1 infantry moved from 3 Sea Zone to Norway
            1 bomber moved from United Kingdom to Germany
            1 destroyer moved from 2 Sea Zone to 3 Sea Zone
            2 fighters moved from 2 Sea Zone to 3 Sea Zone
            1 submarine moved from 2 Sea Zone to 3 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
            Battle in 3 Sea Zone
                British attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 3 Sea Zone
                British win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Norway
    
        Non Combat Move - British
            1 carrier moved from 2 Sea Zone to 3 Sea Zone
            2 cruisers moved from 2 Sea Zone to 3 Sea Zone
            1 fighter moved from United Kingdom to 3 Sea Zone
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            1 carrier and 1 fighter placed in 3 Sea Zone
            2 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    AA fire in Germany : : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame
    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                    British roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                    1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 fighter moved from Italy to Ukraine
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 15 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    I3.tsvg


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 4 infantry; Remaining resources: 1 techTokens; 2 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Caucasus to Eastern Ukraine
            1 bomber moved from Australia to East Indies
    
        Combat - Americans
            Strategic bombing raid in East Indies
                Bombing raid in East Indies rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in East Indies causes 4 damage total. 
            Battle in Eastern Ukraine
                Americans attack with 1 bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber in Eastern Ukraine, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Eastern Ukraine
                Germans win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 submarines moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from 10 Sea Zone to 8 Sea Zone
            1 fighter moved from United Kingdom to 8 Sea Zone
            1 armour moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to United Kingdom
            1 artillery moved from 8 Sea Zone to United Kingdom
            1 armour moved from 8 Sea Zone to United Kingdom
            2 infantry moved from Solomon Islands to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
            1 carrier moved from 56 Sea Zone to 64 Sea Zone
            1 fighter moved from 56 Sea Zone to 64 Sea Zone
            1 battleship moved from 56 Sea Zone to 64 Sea Zone
            1 destroyer moved from 56 Sea Zone to 64 Sea Zone
            1 cruiser moved from 56 Sea Zone to 64 Sea Zone
            1 submarine moved from 53 Sea Zone to 64 Sea Zone
            1 fighter moved from Hawaiian Islands to 64 Sea Zone
            1 bomber moved from East Indies to Australia
    
        Place Units - Americans
            4 infantry placed in Eastern United States
            1 carrier placed in 56 Sea Zone
            2 fighters placed in 56 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Hupeh
                  Chinese take Hupeh from Japanese
            1 infantry moved from Sikang to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Chinghai to Sikang
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans rolls : : 0.00
    Americans : -0.67
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 4
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory; Remaining resources: 52 PUs; 
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 bomber moved from French Indo-China Thailand to Persia
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            3 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
            1 artillery moved from Soviet Far East to Yakut S.S.R.
            1 artillery moved from Burma to Yunnan
            1 bomber moved from French Indo-China Thailand to Yunnan
            2 infantry moved from Suiyuan to Hupeh
            1 bomber moved from Japan to Hupeh
            1 infantry moved from Burma to Yunnan
            1 battleship moved from 35 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Italian Africa
                  Japanese take Italian Africa from British
            1 infantry moved from India to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hupeh, round 2 :  0/3 hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 :  0/1 hits
                    Japanese roll dice for 1 bomber and 2 infantry in Hupeh, round 3 :  1/3 hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 :  0/3 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery and 1 bomber in Yunnan, round 3 :  1/2 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Yakut S.S.R., round 2 :  2/5 hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 battleship in Trans-Jordan, round 2 :  1/1 hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                    1 artillery owned by the British lost in Trans-Jordan
                Japanese win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 transport moved from 63 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 battleship moved from 63 Sea Zone to 62 Sea Zone
            1 aaGun and 1 infantry moved from Kwangtung to Fukien
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 destroyer moved from 61 Sea Zone to 62 Sea Zone
            1 cruiser moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from 38 Sea Zone to 62 Sea Zone
            1 bomber moved from Yunnan to India
            1 bomber moved from Trans-Jordan to India
            1 bomber moved from Hupeh to Fukien
    
        Place Units - Japanese
            1 transport placed in 38 Sea Zone
            2 infantry placed in East Indies
            1 fighter placed in 38 Sea Zone
            1 armour and 2 infantry placed in India
            Japanese undo move 4.
            1 armour, 1 fighter and 1 infantry placed in India
            1 destroyer placed in 62 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    J4.tsvg


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Caucasus to Eastern Ukraine
            1 infantry moved from Russia to Belorussia
            1 artillery moved from Russia to Belorussia
            1 bomber moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Belorussia to Russia
            1 infantry moved from Russia to Archangel
            1 infantry moved from Urals to Evenki National Okrug
            1 infantry moved from Novosibirsk to Evenki National Okrug
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 armour moved from Russia to Caucasus
            1 infantry moved from Russia to Caucasus
    
        Place Units - Russians
            1 armour placed in Caucasus
            1 armour placed in Russia
            1 infantry placed in Russia
            1 infantry placed in Caucasus
            1 infantry placed in Russia
            1 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.33
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame
    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 2,4 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 48 PUs; 2 techTokens; 
            Germans buy 2 artilleries, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 submarine moved from 7 Sea Zone to 3 Sea Zone
            3 destroyers moved from 5 Sea Zone to 3 Sea Zone
            1 cruiser moved from 5 Sea Zone to 3 Sea Zone
            3 fighters moved from France to Norway
            1 artillery moved from Karelia S.S.R. to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Norway
            2 fighters moved from 5 Sea Zone to 3 Sea Zone
            3 bombers moved from Germany to 3 Sea Zone
            2 infantry moved from Karelia S.S.R. to Archangel
            1 fighter moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Belorussia
            6 armour moved from Ukraine to Belorussia
            1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Ukraine to Eastern Ukraine
            1 bomber moved from Karelia S.S.R. to 3 Sea Zone
            1 fighter moved from Karelia S.S.R. to 3 Sea Zone
            1 fighter moved from Karelia S.S.R. to Eastern Ukraine
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 6 armour, 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 6 armour, 1 artillery and 2 infantry in Belorussia, round 2 :  7/9 hits
                    Russians roll dice for 1 artillery in Belorussia, round 2 :  0/1 hits
                    1 artillery owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 6 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Norway
                Germans attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 :  1/5 hits
                    British roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans roll dice for 1 artillery and 3 fighters in Norway, round 3 :  2/4 hits
                    British roll dice for 1 artillery in Norway, round 3 :  0/1 hits
                    1 artillery owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  0/3 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  0/3 hits
                    Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter and 1 infantry in Archangel, round 4 :  1/2 hits
                    Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Ukraine
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 :  0/2 hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Germans lost in Eastern Ukraine
                 retreated to Eastern Ukraine
                Russians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in 3 Sea Zone
                Germans attack with 4 bombers, 1 cruiser, 3 destroyers, 3 fighters and 2 submarines
                British defend with 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
                    Germans roll dice for 2 submarines in 3 Sea Zone, round 2 :  1/2 hits
                    Germans roll dice for 4 bombers, 1 cruiser, 3 destroyers and 3 fighters in 3 Sea Zone, round 2 :  6/11 hits
                    British roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport in 3 Sea Zone, round 2 :  5/9 hits
                    2 carriers owned by the British, 2 submarines owned by the Germans, 1 submarine owned by the British, 1 fighter owned by the British, 3 destroyers owned by the Germans, 2 cruisers owned by the British and 1 destroyer owned by the British lost in 3 Sea Zone
                    Germans roll dice for 4 bombers, 1 cruiser and 3 fighters in 3 Sea Zone, round 3 :  2/8 hits
                    British roll dice for 3 fighters and 1 transport in 3 Sea Zone, round 3 :  3/3 hits
                    2 fighters owned by the Germans, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 3 Sea Zone
                    Germans roll dice for 4 bombers and 1 fighter in 3 Sea Zone, round 4 :  0/5 hits
                    British roll dice for 1 fighter and 1 transport in 3 Sea Zone, round 4 :  0/1 hits
                    Germans roll dice for 4 bombers and 1 fighter in 3 Sea Zone, round 5 :  3/5 hits
                    British roll dice for 1 fighter and 1 transport in 3 Sea Zone, round 5 :  1/1 hits
                    1 fighter owned by the Germans, 1 transport owned by the British and 1 fighter owned by the British lost in 3 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 1 cruiser, 3 destroyers, 3 fighters and 2 submarines
                Casualties for British: 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
    
        Non Combat Move - Germans
            1 fighter could not land in Eastern Ukraine and was removed
            4 bombers moved from 3 Sea Zone to Germany
            2 fighters moved from Norway to 5 Sea Zone
            1 fighter moved from Norway to Finland
            1 fighter moved from Archangel to Baltic States
            2 infantry moved from Ukraine to East Poland
    
        Place Units - Germans
            1 carrier and 2 fighters placed in 5 Sea Zone
            1 artillery and 1 infantry placed in Germany
            1 artillery and 1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    G4.tsvg


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Karelia S.S.R.
    
        Combat - British
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 4 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - British
            1 carrier and 1 destroyer placed in 2 Sea Zone
            1 fighter placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    AA fire in Karelia S.S.R. : : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ukraine to Eastern Ukraine
            2 fighters moved from Ukraine to Eastern Ukraine
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery moved from Egypt to Libya
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            2 cruisers moved from 15 Sea Zone to 14 Sea Zone
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Libya, round 2 :  1/1 hits
                    British roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Eastern Ukraine
                Italians attack with 2 fighters and 1 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 2 :  0/3 hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 2 :  0/1 hits
                    Italians roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 3 :  0/3 hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 3 :  0/1 hits
                    Italians roll dice for 2 fighters and 1 infantry in Eastern Ukraine, round 4 :  1/3 hits
                    Russians roll dice for 1 artillery in Eastern Ukraine, round 4 :  0/1 hits
                    1 artillery owned by the Russians lost in Eastern Ukraine
                Italians win, taking Eastern Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Belorussia
            2 fighters moved from Eastern Ukraine to Belorussia
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
            1 artillery and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    I4.tsvg


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans roll 3,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 techTokens; 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            2 infantry moved from United Kingdom to 8 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            2 fighters moved from 8 Sea Zone to Norway
            1 artillery moved from 6 Sea Zone to Norway
            2 infantry moved from 6 Sea Zone to Norway
            1 armour moved from 6 Sea Zone to Norway
            1 bomber moved from Australia to East Indies
            2 infantry moved from Western United States to 56 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in East Indies
                Bombing raid in East Indies rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in East Indies causes 2 damage total. 
            Battle in Norway
                Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Americans
            2 fighters moved from Norway to 6 Sea Zone
            1 carrier moved from 8 Sea Zone to 6 Sea Zone
            2 submarines moved from 8 Sea Zone to 6 Sea Zone
            1 destroyer moved from 8 Sea Zone to 6 Sea Zone
            4 infantry and 2 transports moved from 56 Sea Zone to 64 Sea Zone
            4 infantry moved from 64 Sea Zone to Alaska
            2 fighters moved from 56 Sea Zone to 64 Sea Zone
            1 carrier moved from 56 Sea Zone to 64 Sea Zone
            1 bomber moved from East Indies to Australia
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 submarine placed in 56 Sea Zone
            1 armour and 1 artillery placed in Eastern United States
            1 bomber and 1 fighter placed in Western United States
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
            1 infantry moved from Sikang to Yunnan
            1 infantry moved from Ningxia to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 42 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.33
    

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 5
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 56 PUs; 
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 artillery moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from India to Persia
            1 fighter moved from India to Persia
            1 infantry moved from Italian Africa to Belgian Congo
                  Japanese take Belgian Congo from British
            1 artillery moved from Italian Africa to 34 Sea Zone
            1 artillery and 1 transport moved from 34 Sea Zone to 28 Sea Zone
            1 artillery moved from 28 Sea Zone to Union of South Africa
                  Japanese take Union of South Africa from British
            2 infantry moved from East Indies to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan
                  Japanese take Anglo-Egypt Sudan from British
            2 bombers moved from India to Evenki National Okrug
            1 armour moved from India to Yunnan
            1 infantry moved from Fukien to Yunnan
            1 infantry moved from Hupeh to Sikang
            1 bomber moved from Fukien to Sikang
            2 infantry moved from Manchuria to Suiyuan
            2 fighters moved from 62 Sea Zone to Suiyuan
            1 fighter moved from 38 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Suiyuan, round 2 :  0/4 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 :  0/1 hits
                    Japanese roll dice for 2 fighters and 2 infantry in Suiyuan, round 3 :  2/4 hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 :  0/1 hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Persia
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Persia, round 2 :  0/3 hits
                    British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                    1 infantry owned by the Japanese lost in Persia
                    Japanese roll dice for 1 fighter and 1 infantry in Persia, round 3 :  2/2 hits
                    British roll dice for 1 infantry in Persia, round 3 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Evenki National Okrug
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Evenki National Okrug, round 2 :  2/6 hits
                    Russians roll dice for 3 infantry in Evenki National Okrug, round 2 :  1/3 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Evenki National Okrug, round 3 :  5/5 hits
                    Russians roll dice for 1 infantry in Evenki National Okrug, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Evenki National Okrug
                Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Yunnan, round 2 :  1/3 hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 :  0/2 hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                    1 infantry owned by the Japanese lost in Sikang
                 retreated to Sikang
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Suiyuan to 62 Sea Zone
            1 fighter moved from Yunnan to Fukien
            1 bomber moved from Sikang to Fukien
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            2 bombers moved from Evenki National Okrug to Yakut S.S.R.
            2 bombers moved from Yakut S.S.R. to Stanovoj Chrebet
            1 battleship moved from 34 Sea Zone to 28 Sea Zone
            1 carrier and 1 destroyer moved from 38 Sea Zone to 34 Sea Zone
            1 fighter moved from Persia to 34 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 fighters and 1 submarine placed in 62 Sea Zone
            1 artillery and 2 infantry placed in India
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    J5.tsvg


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Ukraine
            1 bomber moved from Russia to Ukraine
            1 submarine moved from 12 Sea Zone to 6 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 bomber and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 bomber moved from Ukraine to Russia
            4 armour moved from Caucasus to Russia
            7 infantry moved from Caucasus to Russia
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Caucasus to Kazakh S.S.R.
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Urals
    
        Place Units - Russians
            1 artillery placed in Russia
            5 infantry placed in Russia
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    @gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:

    Savegame
    Game History

    Round: 5
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 4,1 and gets 0 hits
    
        Purchase Units - Germans
            Germans repair damage of 3x factory, 4x factory; Remaining resources: 46 PUs; 2 techTokens; 
            Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Norway
            1 artillery and 1 infantry moved from Karelia S.S.R. to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Norway
            4 bombers moved from Germany to 6 Sea Zone
            3 fighters moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 5 Sea Zone to Norway
            1 fighter moved from Finland to Norway
            1 artillery moved from Belorussia to Archangel
            1 infantry moved from Belorussia to Archangel
            1 fighter moved from Baltic States to Archangel
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 4 bombers and 3 fighters
                Russians defend with 1 submarine; Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
                2 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
                    Germans roll dice for 4 bombers and 3 fighters in 6 Sea Zone, round 2 :  5/7 hits
                    Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 :  1/4 hits
                    1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Americans lost in 6 Sea Zone
                Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 46
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
            Battle in Norway
                Germans attack with 2 artilleries, 2 fighters and 2 infantry
                Americans defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 :  2/6 hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Norway, round 2 :  0/4 hits
                    2 infantry owned by the Americans lost in Norway
                    Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 3 :  0/6 hits
                    Americans roll dice for 1 armour and 1 artillery in Norway, round 3 :  1/2 hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 2 artilleries, 2 fighters and 1 infantry in Norway, round 4 :  2/5 hits
                    Americans roll dice for 1 armour and 1 artillery in Norway, round 4 :  0/2 hits
                    1 artillery owned by the Americans and 1 armour owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  2/3 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from East Poland to Belorussia
            2 fighters moved from 6 Sea Zone to Belorussia
            2 fighters moved from Norway to 5 Sea Zone
            4 bombers moved from 6 Sea Zone to Belorussia
            3 infantry moved from France to Germany
            1 fighter moved from Archangel to Karelia S.S.R.
    
        Place Units - Germans
            1 destroyer and 1 fighter placed in 5 Sea Zone
            2 armour, 1 artillery and 1 infantry placed in Germany
            2 artilleries placed in Karelia S.S.R.
            1 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 fighter
            EDIT: Adding units owned by Germans to 5 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    G5.tsvg


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Karelia S.S.R.
    
        Combat - British
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 3 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - British
            1 carrier and 1 fighter placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    AA fire in Karelia S.S.R. : : -0.17
    

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Libya to 14 Sea Zone
            1 infantry moved from Libya to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 14 Sea Zone to 16 Sea Zone
            2 artilleries and 2 infantry moved from 16 Sea Zone to Caucasus
            1 battleship and 1 cruiser moved from 14 Sea Zone to 16 Sea Zone
            1 fighter moved from Belorussia to Caucasus
            1 cruiser moved from 14 Sea Zone to 16 Sea Zone
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 artilleries, 1 fighter and 2 infantry
                Russians defend with 1 aaGun, 1 factory and 3 infantry
                    AA fire in Caucasus :  0/1 hits
                    Italians roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 :  2/3 hits
                    Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 :  1/5 hits
                    Russians roll dice for 3 infantry in Caucasus, round 2 :  0/3 hits
                    3 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
    
        Place Units - Italians
            1 armour and 2 infantry placed in Italy
            1 cruiser placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    I5.tsvg


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 6,6 and gets 2 hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Shipyards
    
        Activate Technology - Americans
            Americans activating Shipyards
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 techTokens; 1 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber moved from Australia to East Indies
    
        Combat - Americans
            Strategic bombing raid in East Indies
                Bombing raid in East Indies rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in East Indies causes 2 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to Australia
            4 infantry moved from Alaska to 64 Sea Zone
            4 infantry and 2 transports moved from 64 Sea Zone to 53 Sea Zone
            2 carriers moved from 64 Sea Zone to 53 Sea Zone
            1 destroyer moved from 64 Sea Zone to 53 Sea Zone
            1 cruiser moved from 64 Sea Zone to 53 Sea Zone
            4 fighters moved from 64 Sea Zone to 53 Sea Zone
            1 battleship moved from 64 Sea Zone to 53 Sea Zone
            1 submarine moved from 64 Sea Zone to 53 Sea Zone
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            2 submarines moved from 6 Sea Zone to 12 Sea Zone
            1 bomber moved from East Indies to Australia
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            2 transports placed in 10 Sea Zone
            1 bomber and 2 infantry placed in Western United States
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Hupeh
                  Chinese take Hupeh from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Ningxia to Sikang
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls :  1/1 hits
            Japanese removing all Technology Tokens after successful research.
            Japanese discover AA Radar
    
        Activate Technology - Japanese
            Japanese activating AA Radar
    
        Purchase Units - Japanese
            Japanese repair damage of 2x factory; Remaining resources: 57 PUs; 0 techTokens; 
            Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Belgian Congo to French Equatorial Africa
                  Japanese take French Equatorial Africa from British
            1 artillery moved from Union of South Africa to Rhodesia
                  Japanese take Rhodesia from British
            2 infantry moved from Anglo-Egypt Sudan to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Persia
            2 infantry moved from India to Persia
            1 artillery moved from India to Persia
            1 infantry moved from Yunnan to Sikang
            1 armour moved from Yunnan to Hupeh
            2 infantry moved from Suiyuan to Ningxia
            1 bomber moved from Fukien to Sikang
            1 fighter moved from Fukien to Hupeh
            2 bombers moved from Stanovoj Chrebet to Ningxia
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 artillery moved from Evenki National Okrug to Novosibirsk
            1 fighter moved from 62 Sea Zone to Manchuria
            1 fighter moved from Manchuria to Suiyuan
            1 fighter moved from Suiyuan to Hupeh
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Japanese attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 4 infantry in Persia, round 2 :  1/5 hits
                    British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ningxia
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Ningxia, round 2 :  2/4 hits
                    Chinese roll dice for 2 infantry in Ningxia, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 armour and 2 fighters
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 fighters in Hupeh, round 2 :  2/3 hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Fukien to Hupeh
            2 bombers moved from Ningxia to Hupeh
            1 bomber moved from Sikang to Hupeh
            1 battleship moved from 28 Sea Zone to 23 Sea Zone
            1 transport moved from 28 Sea Zone to 23 Sea Zone
            1 destroyer moved from 34 Sea Zone to 14 Sea Zone
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 bomber moved from Hupeh to French Indo-China Thailand
            2 bombers moved from Hupeh to Fukien
            1 fighter moved from Hupeh to Fukien
            1 fighter moved from Hupeh to 62 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 38 Sea Zone
            2 fighters placed in 38 Sea Zone
            1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 14 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    J6.tsvg


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1942, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Novosibirsk
            1 artillery moved from Russia to Novosibirsk
            1 infantry moved from Russia to Eastern Ukraine
                  Russians take Eastern Ukraine from Italians
            1 bomber moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 bomber moved from Novosibirsk to Russia
            1 submarine moved from 6 Sea Zone to 2 Sea Zone
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Russians : -1.67
    Japanese : -0.67
    

    Savegame

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