Farmboy (Allies+6) vs Simon33 (Axis) BM3

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Vologda
            1 armour moved from Nenetsia to Smolensk
            8 artilleries moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            40 infantry moved from Russia to Smolensk
            7 artilleries moved from Russia to Vologda
            24 infantry moved from Russia to Vologda
            8 infantry moved from Russia to Vologda
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I was keeping that air on the carrier to give me that opportunity, but yeah it can be hindrance too.

    @simon33 said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:

    I thought you’d have to at least send a sub to sink that SZ17 TT. Bugger!

    @farmboy said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:

    The ANZAC air are not on the US Carriers anymore

    Wise. Was wondering if you’d do that.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Japanese
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 mech_infantry moved from Novosibirsk to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 armour moved from Novosibirsk to Samara
                  Japanese take Samara from Russians
            1 armour moved from Samara to Novosibirsk
            1 fighter moved from Philippines to 37 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 37 Sea Zone to Shan State
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from West India to India
            1 fighter moved from 39 Sea Zone to India
            1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 fighters moved from Philippines to French Indo China
            1 infantry moved from Tsinghai to Novosibirsk
            4 artilleries and 4 infantry moved from Timguska to Novosibirsk
            1 armour and 1 mech_infantry moved from Urals to Novosibirsk
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
            1 infantry moved from Kansu to Novosibirsk
            1 armour moved from Sikang to Novosibirsk
            1 artillery moved from Suiyuyan to Kansu
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Shensi
            5 artilleries and 6 infantry moved from Szechwan to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Yunnan to Szechwan
            2 artilleries and 3 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Philippines to Kiangsu
            1 infantry moved from French Indo China to Yunnan
            2 artilleries and 18 infantry moved from West India to Eastern Persia
            1 marine moved from Midway to 25 Sea Zone
            1 battleship, 7 carriers, 2 destroyers, 7 fighters, 1 marine and 7 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            7 fighters moved from Philippines to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 infantry placed in India
            1 destroyer and 1 transport placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Americans
            3 infantry and 2 mech_infantrys moved from Karelia to Novgorod
            2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
            12 fighters moved from Russia to Novgorod
            1 mech_infantry moved from Southern France to Holland Belgium
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from Norway to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from Gibraltar to Holland Belgium
            3 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
            4 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            6 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 12 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Novgorod
                Americans attack with 14 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
                    Americans roll dice for 14 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 10/20 hits, 8.50 expected hits
                    Germans roll dice for 1 armour and 10 mech_infantrys in Novgorod, round 2 : 5/11 hits, 3.83 expected hits
                    1 fighter owned by the Americans, 3 infantry owned by the Americans, 10 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
                    Americans roll dice for 13 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 9/15 hits, 7.33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Novgorod
                Americans win, taking Novgorod from Germans with 12 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 2 fighters, 3 infantry and 1 mech_infantry
                Casualties for Germans: 1 armour and 10 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 armour, 2 artilleries, 3 fighters, 11 infantry and 3 mech_infantrys
                Germans defend with 1 artillery, 2 infantry and 10 mech_infantrys
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 11 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 6/20 hits, 5.33 expected hits
                    Germans roll dice for 1 artillery, 2 infantry and 10 mech_infantrys in Holland Belgium, round 2 : 6/13 hits, 4.33 expected hits
                    2 infantry owned by the Germans, 5 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 3/14 hits, 4.33 expected hits
                    Germans roll dice for 1 artillery and 5 mech_infantrys in Holland Belgium, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Holland Belgium
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 5/13 hits, 4.17 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 25
                Casualties for Americans: 7 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery, 2 infantry and 10 mech_infantrys
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            10 fighters moved from Novgorod to Karelia
            4 submarines moved from 92 Sea Zone to 91 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            3 carriers moved from 10 Sea Zone to 30 Sea Zone
            2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Hawaiian Islands to Caroline Islands
            15 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            5 fighters moved from 10 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from 92 Sea Zone to Southern France
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Finland
            3 infantry placed in Norway
            1 artillery and 2 infantry placed in Southern France
            3 infantry placed in Normandy Bordeaux
            1 bomber, 1 fighter and 2 infantry placed in Western United States
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 armour, 6 artilleries, 32 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber, 10 fighters and 1 tactical_bomber moved from Russia to Caucasus
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 6 artilleries, 1 bomber, 10 fighters, 32 infantry, 8 mech_infantrys and 1 tactical_bomber
                Germans defend with 21 armour and 18 mech_infantrys
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 10 fighters, 32 infantry, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 18/59 hits, 16.50 expected hits
                    Germans roll dice for 21 armour and 18 mech_infantrys in Caucasus, round 2 : 14/39 hits, 16.50 expected hits
                    18 mech_infantrys owned by the Germans and 14 infantry owned by the British lost in Caucasus
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 10 fighters, 18 infantry, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 11/45 hits, 14.17 expected hits
                    Germans roll dice for 21 armour in Caucasus, round 3 : 11/21 hits, 10.50 expected hits
                    11 armour owned by the Germans and 11 infantry owned by the British lost in Caucasus
                    British roll dice for 1 armour, 6 artilleries, 1 bomber, 10 fighters, 7 infantry, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 15/34 hits, 12.33 expected hits
                    Germans roll dice for 10 armour in Caucasus, round 4 : 4/10 hits, 5.00 expected hits
                    10 armour owned by the Germans and 4 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 6 artilleries, 1 bomber, 10 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 111
                Casualties for British: 29 infantry
                Casualties for Germans: 21 armour and 18 mech_infantrys
    
        Non Combat Move - British
            1 bomber, 10 fighters and 1 tactical_bomber moved from Caucasus to Persia
            2 infantry moved from Iraq to Persia
            7 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            2 fighters moved from Norway to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Southern France to Normandy Bordeaux
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            2 infantry placed in Union of South Africa
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,1,3
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.00
    Americans : 3.83
    

    Savegame

  • '19 '17 '16

    That turn was brutal. Could be the game. I’ll have a think about it.


  • @simon33 said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:

    That turn was brutal. Could be the game. I’ll have a think about it.

    Yeah, that might have been decisive. I had thought you were going to move the Japanese mobile units into Caucasus. I still might have gone for it, but the odds would have been much closer.

  • '19 '17 '16

    Perhaps that was my plan, or maybe I just stuffed it.

    Thanks for the game. I feel bad about this one - with the luck I had early, should have been a victory.

  • '19 '17 '16

    Result posted.


  • @simon33 said in Farmboy (Allies+6) vs Simon33 (Axis) BM3:

    Perhaps that was my plan, or maybe I just stuffed it.

    Thanks for the game. I feel bad about this one - with the luck I had early, should have been a victory.

    Yeah. It sucks to lose on that kind of error. But it was very close and you almost had it won earlier.


  • And I meant to add, thanks for the game!

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