Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2

  • '19

    @samuel06 nvrm I just found your 3rd post!

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            3 fighters moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            3 fighters moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from 94 Sea Zone to Egypt
            1 armour, 1 artillery, 1 infantry and 2 marines moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
            5 fighters moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 harbour placed in Sumatra
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : -0,83
    Japanese : -0,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Suiyuyan to Hopei
            2 artilleries moved from Suiyuyan to Hopei
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            3 fighters moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
            3 fighters moved from 91 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            5 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 submarine and 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 94 Sea Zone to 91 Sea Zone
            1 bomber moved from 94 Sea Zone to Egypt
            1 armour, 1 artillery, 1 infantry and 2 marines moved from Morocco to Algeria
            1 fighter moved from Eastern United States to Gibraltar
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
            5 fighters moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 harbour placed in Sumatra
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Suiyuyan to Hopei
            2 artilleries moved from Suiyuyan to Hopei
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
            3 fighters moved from Gibraltar to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 96 Sea Zone
                    2 transports owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for British: 1 destroyer and 3 fighters
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
            4 armour and 1 mech_infantry moved from Egypt to Alexandria
            2 artilleries and 6 infantry moved from Egypt to Alexandria
            1 infantry moved from Rhodesia to Belgian Congo
            4 infantry moved from West India to 79 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines and 2 transports moved from 79 Sea Zone to 41 Sea Zone
            3 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 79 Sea Zone to West India
            1 aaGun and 3 infantry moved from India to West India
            1 fighter moved from Kansu to Manchuria
            1 armour and 1 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
            British collect 29 PUs (4 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -0,83
    British : -0,17
    Americans : -0,83
    Chinese : 0,33
    Japanese : 0,17
    

    Savegame

  • '19

    @samuel06 is Italy taking a break?:relaxed:


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from Northern Italy to Southern Italy
            2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
            Italians undo move 2.
            1 fighter placed in 97 Sea Zone
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 41 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame

  • '19

    @samuel06 Please use last post.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Rostov to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from Neutral_Allies
            1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 infantry moved from Belarus to Smolensk
            3 bombers moved from Western Germany to Smolensk
            3 bombers moved from Western Germany to Volgograd
            9 armour, 7 artilleries, 13 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            5 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bryansk
                Germans attack with 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys
                Russians defend with 1 aaGun and 7 infantry
                    Germans roll dice for 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys in Bryansk, round 2 : 16/65 hits, 17.83 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits
                    7 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 17 infantry and 26 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 7 infantry
            Battle in Volgograd
                Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 artillery, 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Smolensk to Novgorod
            1 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Western Ukraine to Bryansk
            1 aaGun moved from Ukraine to Rostov
            3 artilleries moved from Ukraine to Rostov
            3 mech_infantrys moved from Western Ukraine to Rostov
            3 bombers moved from Volgograd to Rostov
            2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Germany
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Western Germany
            2 artilleries and 1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
            Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.83
    Russians : -1.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Vologda
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            5 infantry moved from Samara to Russia
            1 infantry moved from Tambov to Russia
            2 fighters moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 infantry and 1 mech_infantry moved from Burma to India
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                Japanese destroys 6PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from India to Burma
            3 infantry moved from French Indo China to Shan State
            3 mech_infantrys moved from Malaya to Burma
            2 bombers moved from Malaya to Burma
            1 marine moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 destroyers placed in 37 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            1 infantry placed in French Indo China
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 2.00
    UK_Pacific : 0.67
    Japanese : -2.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 fighters moved from 41 Sea Zone to Java
            1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 bomber moved from Egypt to Ukraine
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            3 fighters moved from 41 Sea Zone to Java
            1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
            3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 bomber moved from Egypt to Ukraine
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 3 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Tunisia, round 2 : 1/6 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 3 : 0/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 4 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 cruisers, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Morocco to Algeria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 bomber moved from Ukraine to Russia
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -3,83
    AA fire in Ukraine : : -0,17
    Japanese : -0,67
    

    Savegame

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