Owlgod Allies -VS- dawgoneit Axis


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
            1 bomber moved from Central United States to Western United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone
            1 fighter moved from Philippines to Guam
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 marine placed in Western United States
            1 marine placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
            1 infantry placed in Shensi
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
            1 bomber moved from Central United States to Western United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 35 Sea Zone to 57 Sea Zone
            1 fighter moved from Philippines to Guam
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 marine placed in Western United States
            1 marine placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
            2 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
            1 infantry placed in Shensi
            Chinese undo move 3.
            Chinese undo move 2.
            Chinese undo move 1.
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 9 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 bomber moved from United Kingdom to 106 Sea Zone
            2 infantry moved from Scotland to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Scotland to Normandy Bordeaux
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 carrier moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Tobruk
            1 fighter moved from Malta to Tobruk
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
    
        Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                1 submarine owned by the Germans Submerged
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    1 battleship owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
                Casualties for Germans: 1 battleship and 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 carrier, 1 cruiser and 1 transport
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Tobruk
                British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/9 hits, 3.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2.17 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 4/7 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Normandy Bordeaux
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 fighters owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -23
                Casualties for British: 3 fighters and 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 106 Sea Zone to Quebec
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Tobruk to Egypt
            1 tactical_bomber moved from Tobruk to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 77 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 cruiser moved from 39 Sea Zone to 57 Sea Zone
            1 battleship moved from 37 Sea Zone to 57 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
            2 infantry moved from Malaya to Shan State
            1 aaGun moved from Scotland to United Kingdom
    
        Place Units - British
            9 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
            British collect 27 PUs (3 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : -2.00
    Italians : 1.00
    Chinese : 1.17
    Japanese : 0.33
    

    Savegame


  • Gotta take the good with the bad


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 97 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Northern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 transport moved from 95 Sea Zone to 97 Sea Zone
            4 infantry moved from Southern Italy to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 1 fighter
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 cruiser owned by the Italians lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Normandy Bordeaux
                Italians attack with 1 armour
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 1 fighter
                British defend with 1 carrier, 1 cruiser and 1 transport
                    Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 transport owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 35
                Casualties for British: 1 carrier, 1 cruiser and 1 transport
            Battle in Greece
                Italians attack with 1 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 1/7 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 4 infantry in Greece, round 3 : 0/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 4 infantry in Greece, round 4 : 1/5 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 3 infantry in Greece, round 5 : 0/4 hits, 1.00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour and 2 infantry in Greece, round 6 : 1/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour and 2 infantry in Greece, round 7 : 1/3 hits, 0.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
            EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
            EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
            EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Kenya: 1 artillery and 1 infantry
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Kenya: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 18 PUs (1 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -1.50
    French : 1.17
    Neutral_Allies : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 artillery moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 57 Sea Zone
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 artillery moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 infantry moved from Malaya to Shan State
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 72 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
    

    Savegame


  • @OwlGod scramble in sz110?


  • no scramble


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 105 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 105 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 5 fighters, 3 submarines and 5 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 5/12 hits, 7.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 5 fighters, 2 submarines and 5 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            6 armour and 4 mech_infantrys moved from France to Germany
            4 infantry moved from Germany to Poland
            5 infantry moved from Bulgaria to Romania
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 bomber moved from 105 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            5 fighters and 5 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 artillery moved from Norway to Finland
            3 infantry moved from Norway to Finland
            3 aaGuns moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 submarine placed in 113 Sea Zone
            5 artilleries and 4 infantry placed in Germany
            1 infantry placed in Germany
            1 artillery and 1 infantry placed in France
            Germans undo move 5.
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 6 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Samara to Novosibirsk
            1 aaGun moved from Samara to Kazakhstan
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Russia to Bryansk
            5 infantry moved from Bryansk to Belarus
            2 artilleries moved from Bryansk to Belarus
            5 infantry moved from Novgorod to Belarus
            3 artilleries moved from Novgorod to Belarus
            3 armour moved from Ukraine to Western Ukraine
            2 armour moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Bryansk to Western Ukraine
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Western Ukraine to Bryansk
            2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
    
        Place Units - Russians
            3 armour placed in Novgorod
            3 armour placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Chahar
            3 artilleries and 3 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Hunan to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
            2 tactical_bombers moved from Kwangsi to Yunnan
            2 tactical_bombers moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Japanese creates battle in territory 36 Sea Zone
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in Borneo
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 fighter, 4 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 3 infantry and 4 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 3 infantry and 4 tactical_bombers in Kwangtung, round 2 : 1/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 fighter, 3 infantry and 4 tactical_bombers in Kwangtung, round 3 : 4/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            4 tactical_bombers moved from Kwangtung to Kwangsi
            1 fighter moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
            1 armour and 1 mech_infantry moved from Kwangsi to Hunan
            1 aaGun moved from Korea to Manchuria
            1 aaGun moved from Manchuria to Jehol
            1 artillery and 3 infantry moved from Manchuria to Jehol
            3 fighters moved from Caroline Islands to Kwangsi
            1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
            2 bombers moved from India to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 1.00
    UK_Pacific : -1.00
    AA fire in India : : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            3 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 11 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 1 marine moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 marine placed in Western United States
            1 marine placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Guam to 26 Sea Zone
            3 carriers moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 11 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 1 marine moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 57 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            1 marine placed in Western United States
            1 marine placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
            3 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            3 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
            1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            1 battleship and 1 cruiser moved from 57 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Burma to Shan State
            3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
            1 fighter moved from United Kingdom to French West Africa
            1 bomber moved from Quebec to French West Africa
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 destroyer and 2 submarines placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    British : -2.67
    Italians : 0.67
    Chinese : -0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Greece to 97 Sea Zone
            1 infantry moved from Greece to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            2 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 fighter, 1 harbour and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 16
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 1 fighter and 1 mech_infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Greece
            2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 57 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to India
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 57 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to India
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 77 Sea Zone to 39 Sea Zone
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
            Battle in Egypt
                French attack with 1 infantry
                Italians defend with 1 armour and 1 harbour
                    French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the French lost in Egypt
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for French: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from United Kingdom to French West Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.50
    French : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries moved from France to Western Germany
            3 armour moved from Germany to Western Germany
            1 artillery moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            3 infantry moved from France to Western Germany
            4 infantry moved from Germany to Western Germany
            2 infantry moved from Norway to Finland
            4 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 armour moved from Germany to Romania
            1 armour moved from Germany to Slovakia Hungary
            1 armour moved from Poland to Romania
            1 mech_infantry moved from Germany to Romania
            1 artillery moved from Germany to Poland
            1 artillery moved from Germany to Slovakia Hungary
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/4 hits, 0.67 expected hits
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
    
        Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            7 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 1.33
    

    Savegame

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