Farmboy (Allies+6) vs Simon33 (Axis) BM3

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            1 fighter moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Kansu: 1 fighter
            EDIT: Adding units owned by ANZAC to Russia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Vyborg from Germans to Russians
            EDIT: Turning off Edit Mode
            1 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Vyborg
            1 infantry moved from Morocco to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    an anzac fighter remains on a US carrier in 42.

    Also forgot to do a combat move with France so edited that in.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 fighter and 1 infantry moved from Novgorod to Vyborg
            1 armour moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 bomber moved from Volgograd to Archangel
            1 bomber moved from Western Germany to Vyborg
            1 armour moved from Bryansk to Archangel
                  Germans take Smolensk from Russians
            4 mech_infantrys moved from Novgorod to Archangel
            2 fighters moved from Novgorod to Archangel
            1 bomber moved from Western Germany to Vyborg
            1 infantry moved from Novgorod to Archangel
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 2/9 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 2 bombers, 1 fighter and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vyborg, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Caucasus
            14 armour and 18 mech_infantrys moved from Bryansk to Caucasus
            6 artilleries moved from Northern Italy to France
            10 artilleries and 10 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            8 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            8 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Vyborg to Germany
            1 bomber moved from Archangel to Volgograd
            2 fighters moved from Archangel to Caucasus
            1 fighter moved from Vyborg to Western Germany
            1 aaGun, 10 artilleries and 10 infantry moved from Bryansk to Rostov
            26 artilleries and 18 infantry moved from Bryansk to Ukraine
            2 tactical_bombers moved from Volgograd to Caucasus
            3 armour and 2 mech_infantrys moved from Volgograd to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in France
            4 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 mech_infantry moved from Kansu to Samara
                  Russians take Samara from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Samara
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 artilleries moved from Russia to Smolensk
            10 artilleries moved from Russia to Samara
            1 mech_infantry moved from Russia to Smolensk
            1 armour and 3 mech_infantrys moved from Kansu to Samara
            1 fighter and 1 tactical_bomber moved from Kansu to Russia
            1 aaGun and 3 infantry moved from Timguska to Urals
            50 infantry moved from Russia to Samara
            20 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Smolensk
            1 aaGun moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Siberia to Soviet Far East
            2 infantry and 9 mech_infantrys moved from Suiyuyan to Kansu
            4 armour, 7 artilleries and 1 infantry moved from Shensi to Kansu
            1 mech_infantry moved from Hopei to Kansu
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            4 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 marines moved from Philippines to 35 Sea Zone
            2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            2 marines moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Japan to Guam
            11 fighters moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Purchase Units - Japanese
            Japanese buy 9 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Caroline Islands
                Japanese attack with 3 fighters, 2 marines and 3 tactical_bombers
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Americans defend with 1 airfield and 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Kansu
                Japanese attack with 4 armour, 7 artilleries, 3 infantry and 10 mech_infantrys
                Chinese defend with 1 fighter and 12 infantry; Russians defend with 1 aaGun
                    Japanese roll dice for 4 armour, 7 artilleries, 3 infantry and 10 mech_infantrys in Kansu, round 2 : 8/24 hits, 7.67 expected hits
                    Chinese roll dice for 1 aaGun, 1 fighter and 12 infantry in Kansu, round 2 : 2/13 hits, 4.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 7 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 4 armour, 7 artilleries, 1 infantry and 10 mech_infantrys in Kansu, round 3 : 7/22 hits, 7.33 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 4 armour, 5 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 34
                Casualties for Japanese: 2 artilleries and 3 infantry
                Casualties for Chinese: 1 fighter and 12 infantry
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Japanese
            1 aaGun moved from Shensi to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Kweichow to Yunnan
            1 artillery moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Guam to Philippines
            1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            3 tactical_bombers moved from Japan to 33 Sea Zone
            3 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            8 carriers, 5 destroyers, 1 fighter and 5 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            3 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 armour moved from India to Yunnan
            1 infantry moved from Burma to India
            4 artilleries and 5 infantry moved from Burma to Yunnan
            2 fighters moved from Siberia to Japan
            2 fighters moved from Japan to 33 Sea Zone
            1 bomber moved from Anhwe to Japan
    
        Place Units - Japanese
            6 submarines and 3 transports placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -2.00
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    USA has its options here.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Americans
            1 infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Gibraltar to Holland Belgium
            2 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 tactical_bomber moved from Russia to Karelia
            2 fighters moved from Norway to Karelia
            4 fighters moved from Norway to Vyborg
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Queensland to 21 Sea Zone
    
        Purchase Units - Americans
            Americans buy 8 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Borneo
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Vyborg
                Americans attack with 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 fighters and 1 infantry in Vyborg, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun, 1 artillery, 22 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Norway
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Finland to Karelia
            3 infantry moved from Norway to Finland
            2 fighters moved from Karelia to Norway
            1 tactical_bomber moved from Karelia to Finland
            4 fighters moved from Vyborg to Norway
            3 fighters moved from Russia to Northwest Persia
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Western Australia to South Australia
            2 fighters moved from Wake Island to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 2 submarines moved from 63 Sea Zone to 46 Sea Zone
            1 carrier and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
            2 infantry and 1 marine moved from Java to 42 Sea Zone
            1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 15 fighters, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone
            1 bomber moved from 21 Sea Zone to New Guinea
            2 fighters moved from Queensland to 46 Sea Zone
    
        Place Units - Americans
            8 fighters placed in Western United States
            2 infantry placed in Eastern United States
            3 infantry placed in Normandy Bordeaux
            1 infantry and 2 mech_infantrys placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6,3,3,6,5,4,1
            Americans collect 75 PUs (4 lost to blockades); end with 75 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Cyprus from Italians to British
            EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry
            EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Cyprus: 1 infantry
            EDIT: Turning off Edit Mode
            6 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from Southern France to Normandy Bordeaux
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Finland to Karelia
            1 fighter moved from Norway to Karelia
            6 fighters moved from Russia to Karelia
            1 fighter moved from Russia to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 armour, 2 infantry and 7 mech_infantrys moved from Persia to Northwest Persia
            4 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Russia to Northwest Persia
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Americans : -1.83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    As before, an anzac fighter should have moved with a US carrier, but I will be moving it back there anyway on the anzac turn.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Italians
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to Cyprus
            2 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 fighter moved from 97 Sea Zone to Northern Italy
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Cyprus
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Cyprus
                Italians win, taking Cyprus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Northern Italy
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 fighters moved from Cyprus to 97 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            1 aaGun and 6 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 armour and 1 artillery moved from Caucasus to Volgograd
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    Americans : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 14
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from Queensland to Northern Territory
            1 armour and 1 mech_infantry moved from Queensland to New South Wales
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
    
        Place Units - ANZAC
            1 harbour placed in New Guinea
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Finland to Karelia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            29 artilleries and 18 infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun, 10 artilleries and 10 infantry moved from Rostov to Bryansk
            4 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 4 mech_infantrys moved from Archangel to Bryansk
            1 infantry moved from Archangel to Novgorod
            20 armour, 3 fighters, 23 mech_infantrys and 3 tactical_bombers moved from Caucasus to Volgograd
            2 bombers and 8 mech_infantrys moved from Germany to Western Germany
            1 infantry moved from France to Western Germany
            2 aaGuns, 19 artilleries, 7 infantry and 8 mech_infantrys moved from France to Northern Italy
            8 mech_infantrys moved from Northern Italy to Western Germany
            1 fighter moved from Western Germany to Ukraine
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 artilleries and 1 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            3 armour placed in Ukraine
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 armour moved from Samara to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Nenetsia
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                    Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Russians
            1 aaGun and 3 infantry moved from Urals to Vologda
            1 aaGun, 1 armour, 10 artilleries, 52 infantry and 4 mech_infantrys moved from Samara to Russia
            2 aaGuns, 5 artilleries, 23 infantry and 1 mech_infantry moved from Smolensk to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    Might not get to this one until tomorrow evening.


  • @simon33 no problem. Thanks for the head’s up.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Kansu to Vologda
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Kansu to Urals
                  Japanese take Timguska from Russians
                  Japanese take Urals from Russians
            1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 fighter moved from Philippines to 43 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from Japan to Iwo Jima
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 5 fighters and 5 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Midway from Americans, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Vologda
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    I assumed no scramble in SZ26.

    Lose the AA Gun in Vologda?


  • @simon33 yes

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Japanese
            2 armour and 2 mech_infantrys moved from Kansu to Vologda
                  Japanese take Novosibirsk from Russians
            1 armour and 1 mech_infantry moved from Kansu to Urals
                  Japanese take Timguska from Russians
                  Japanese take Urals from Russians
            1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 fighter moved from Philippines to 43 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 bomber moved from Japan to Iwo Jima
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 5 fighters and 5 tactical_bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Midway from Americans, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Vologda
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Russians lost in Vologda
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Vologda, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Vologda
                2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Novosibirsk
                Russians win with 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            4 artilleries and 4 infantry moved from Yenisey to Timguska
            1 aaGun, 5 artilleries and 6 mech_infantrys moved from Kansu to Novosibirsk
            1 infantry moved from Tsinghai to Novosibirsk
            1 fighter moved from 43 Sea Zone to 39 Sea Zone
            1 fighter moved from 44 Sea Zone to 39 Sea Zone
            2 fighters moved from 33 Sea Zone to Philippines
            4 submarines moved from 20 Sea Zone to 6 Sea Zone
            1 bomber moved from Iwo Jima to Japan
            1 marine moved from Caroline Islands to 33 Sea Zone
            6 carriers and 1 destroyer moved from 33 Sea Zone to 25 Sea Zone
            1 carrier moved from 33 Sea Zone to 25 Sea Zone
            5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 1 marine and 5 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 bomber moved from Philippines to Japan
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Hopei to Suiyuyan
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 armour, 5 artilleries and 4 infantry moved from Yunnan to Szechwan
            1 armour moved from Szechwan to Sikang
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            3 artilleries and 20 infantry moved from India to West India
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
            3 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            2 artilleries and 1 fighter placed in Japan
            Japanese undo move 4.
            1 fighter and 1 transport placed in 6 Sea Zone
            2 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            Japanese collect 63 PUs (7 lost to blockades); end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Russians : -2.00
    Japanese : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Americans
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Finland to Novgorod
            2 fighters moved from Norway to Novgorod
            1 artillery, 30 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in Novgorod
                Americans attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Novgorod
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod
                Americans win, taking Caroline Islands from Japanese, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 3 infantry
                Casualties for Germans: 4 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 30 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 30 infantry and 1 mech_infantry in Southern France, round 2 : 5/32 hits, 5.67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 aaGuns moved from Normandy Bordeaux to Southern France
            3 infantry moved from Finland to Karelia
            2 mech_infantrys moved from Norway to Karelia
            5 fighters moved from Norway to Russia
            3 fighters moved from Northwest Persia to Russia
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 92 Sea Zone
            2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 13 Sea Zone to 10 Sea Zone
            1 bomber moved from New Guinea to Hawaiian Islands
            1 battleship, 10 carriers, 2 cruisers, 10 destroyers, 1 fighter, 1 marine and 14 submarines moved from 46 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            14 fighters moved from 46 Sea Zone to Hawaiian Islands
            3 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from South Australia to Queensland
            5 fighters moved from Western United States to 10 Sea Zone
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 infantry placed in Central United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Norway
            1 factory_minor placed in Finland
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 73 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Purchase Units - British
            British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to Norway
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
            7 fighters moved from Karelia to Russia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 aaGuns moved from Northwest Persia to Caucasus
            7 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            4 infantry moved from Iraq to Persia
            2 infantry moved from Northwest Persia to Persia
            1 fighter moved from Holland Belgium to Norway
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Trans-Jordan to Iraq
            7 infantry moved from Egypt to Trans-Jordan
            2 aaGuns moved from Normandy Bordeaux to Southern France
            10 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Karelia to Novgorod
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            2 fighters and 2 infantry placed in United Kingdom
            3 infantry placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 2.33
    British : 0.67
    Americans : -1.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    one sec. one edit might be coming

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