@Daaras Scramble decisions?
Farmboy (Allies+6) vs Simon33 (Axis) BM3
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 1 fighter moved from Caroline Islands to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kansu: 1 fighter EDIT: Adding units owned by ANZAC to Russia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Vyborg from Germans to Russians EDIT: Turning off Edit Mode 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Vyborg 1 infantry moved from Morocco to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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an anzac fighter remains on a US carrier in 42.
Also forgot to do a combat move with France so edited that in.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians 1 fighter and 1 infantry moved from Novgorod to Vyborg 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 1 bomber moved from Volgograd to Archangel 1 bomber moved from Western Germany to Vyborg 1 armour moved from Bryansk to Archangel Germans take Smolensk from Russians 4 mech_infantrys moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 bomber moved from Western Germany to Vyborg 1 infantry moved from Novgorod to Archangel Purchase Units - Germans Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 3 PUs; Combat - Germans Battle in Archangel Germans attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 2/9 hits, 3.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 bombers, 1 fighter and 1 infantry French defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vyborg, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Vyborg Germans win, taking Vyborg from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Caucasus 14 armour and 18 mech_infantrys moved from Bryansk to Caucasus 6 artilleries moved from Northern Italy to France 10 artilleries and 10 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 8 mech_infantrys moved from Western Germany to France 1 aaGun moved from Western Germany to France 8 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Vyborg to Germany 1 bomber moved from Archangel to Volgograd 2 fighters moved from Archangel to Caucasus 1 fighter moved from Vyborg to Western Germany 1 aaGun, 10 artilleries and 10 infantry moved from Bryansk to Rostov 26 artilleries and 18 infantry moved from Bryansk to Ukraine 2 tactical_bombers moved from Volgograd to Caucasus 3 armour and 2 mech_infantrys moved from Volgograd to Caucasus Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 3 artilleries placed in France 4 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 mech_infantry moved from Kansu to Samara Russians take Samara from Germans 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Samara 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat - Russians Non Combat Move - Russians 5 artilleries moved from Russia to Smolensk 10 artilleries moved from Russia to Samara 1 mech_infantry moved from Russia to Smolensk 1 armour and 3 mech_infantrys moved from Kansu to Samara 1 fighter and 1 tactical_bomber moved from Kansu to Russia 1 aaGun and 3 infantry moved from Timguska to Urals 50 infantry moved from Russia to Samara 20 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Samara 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery moved from Siberia to Soviet Far East 2 infantry and 9 mech_infantrys moved from Suiyuyan to Kansu 4 armour, 7 artilleries and 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Hopei to Kansu 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 4 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 2 marines moved from Philippines to 35 Sea Zone 2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Caroline Islands 2 marines moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Japan to Guam 11 fighters moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Purchase Units - Japanese Japanese buy 9 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Caroline Islands Japanese attack with 3 fighters, 2 marines and 3 tactical_bombers Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kansu Japanese attack with 4 armour, 7 artilleries, 3 infantry and 10 mech_infantrys Chinese defend with 1 fighter and 12 infantry; Russians defend with 1 aaGun Japanese roll dice for 4 armour, 7 artilleries, 3 infantry and 10 mech_infantrys in Kansu, round 2 : 8/24 hits, 7.67 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 12 infantry in Kansu, round 2 : 2/13 hits, 4.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Russians and 7 infantry owned by the Chinese lost in Kansu Japanese roll dice for 4 armour, 7 artilleries, 1 infantry and 10 mech_infantrys in Kansu, round 3 : 7/22 hits, 7.33 expected hits Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 4 armour, 5 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 34 Casualties for Japanese: 2 artilleries and 3 infantry Casualties for Chinese: 1 fighter and 12 infantry Casualties for Russians: 1 aaGun Non Combat Move - Japanese 1 aaGun moved from Shensi to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 2 bombers moved from Guam to Philippines 1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 3 tactical_bombers moved from Japan to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone 8 carriers, 5 destroyers, 1 fighter and 5 submarines moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone 3 submarines moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 armour moved from India to Yunnan 1 infantry moved from Burma to India 4 artilleries and 5 infantry moved from Burma to Yunnan 2 fighters moved from Siberia to Japan 2 fighters moved from Japan to 33 Sea Zone 1 bomber moved from Anhwe to Japan Place Units - Japanese 6 submarines and 3 transports placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.00 Chinese : -2.00 Japanese : -0.33
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USA has its options here.
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 2 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 tactical_bomber moved from Russia to Karelia 2 fighters moved from Norway to Karelia 4 fighters moved from Norway to Vyborg 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Queensland to 21 Sea Zone Purchase Units - Americans Americans buy 8 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in Borneo Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Vyborg Americans attack with 4 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Vyborg, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Americans win, taking Vyborg from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 aaGun, 1 artillery, 22 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from Finland to Karelia 3 infantry moved from Norway to Finland 2 fighters moved from Karelia to Norway 1 tactical_bomber moved from Karelia to Finland 4 fighters moved from Vyborg to Norway 3 fighters moved from Russia to Northwest Persia 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Western Australia to South Australia 2 fighters moved from Wake Island to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 63 Sea Zone to 46 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 2 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 9 destroyers, 15 fighters, 2 infantry, 1 marine, 9 submarines and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from 21 Sea Zone to New Guinea 2 fighters moved from Queensland to 46 Sea Zone Place Units - Americans 8 fighters placed in Western United States 2 infantry placed in Eastern United States 3 infantry placed in Normandy Bordeaux 1 infantry and 2 mech_infantrys placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6,3,3,6,5,4,1 Americans collect 75 PUs (4 lost to blockades); end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to British EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 99 Sea Zone: 1 transport EDIT: Adding units owned by British to Cyprus: 1 infantry EDIT: Turning off Edit Mode 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from Southern France to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Finland to Karelia 1 fighter moved from Norway to Karelia 6 fighters moved from Russia to Karelia 1 fighter moved from Russia to Northwest Persia 1 fighter moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 armour, 2 infantry and 7 mech_infantrys moved from Persia to Northwest Persia 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Russia to Northwest Persia Place Units - British 2 fighters placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33 Americans : -1.83
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As before, an anzac fighter should have moved with a US carrier, but I will be moving it back there anyway on the anzac turn.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Italians 1 fighter and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 fighter moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to Cyprus 2 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from 97 Sea Zone to Northern Italy Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Cyprus Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Cyprus, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Cyprus Italians win, taking Cyprus from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Northern Italy Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 fighters moved from Cyprus to 97 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 aaGun and 6 infantry moved from Western Germany to Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 armour and 1 artillery moved from Caucasus to Volgograd Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33 Americans : 0.00
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Purchase Units - ANZAC ANZAC buy 1 harbour and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 2 carriers, 1 cruiser, 4 fighters and 1 marine moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from Queensland to Northern Territory 1 armour and 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 harbour placed in New Guinea 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Finland to Karelia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 29 artilleries and 18 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from France to Southern France Germans take Southern France from Americans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Non Combat Move - Germans 1 aaGun, 10 artilleries and 10 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 infantry moved from Archangel to Novgorod 20 armour, 3 fighters, 23 mech_infantrys and 3 tactical_bombers moved from Caucasus to Volgograd 2 bombers and 8 mech_infantrys moved from Germany to Western Germany 1 infantry moved from France to Western Germany 2 aaGuns, 19 artilleries, 7 infantry and 8 mech_infantrys moved from France to Northern Italy 8 mech_infantrys moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Ukraine Place Units - Germans 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 armour placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 armour moved from Samara to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Smolensk to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Nenetsia 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat - Russians Battle in 99 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Russians 1 aaGun and 3 infantry moved from Urals to Vologda 1 aaGun, 1 armour, 10 artilleries, 52 infantry and 4 mech_infantrys moved from Samara to Russia 2 aaGuns, 5 artilleries, 23 infantry and 1 mech_infantry moved from Smolensk to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Russians : -0.33
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Might not get to this one until tomorrow evening.
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@simon33 no problem. Thanks for the head’s up.
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TripleA Manual Gamesave Post: Japanese round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Kansu to Vologda Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Kansu to Urals Japanese take Timguska from Russians Japanese take Urals from Russians 1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 fighter moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from Japan to Iwo Jima 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Midway from Americans, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Vologda Japanese attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun and 3 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 1.00
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I assumed no scramble in SZ26.
Lose the AA Gun in Vologda?
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@simon33 yes
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 2 armour and 2 mech_infantrys moved from Kansu to Vologda Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Kansu to Urals Japanese take Timguska from Russians Japanese take Urals from Russians 1 armour and 1 mech_infantry moved from Kansu to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 fighter moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone 1 bomber moved from Japan to Iwo Jima 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 33 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 25 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 1 artillery and 1 bomber in Iwo Jima, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Midway from Americans, taking Iwo Jima from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Vologda Japanese attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun and 3 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Russians lost in Vologda Japanese roll dice for 2 armour and 2 mech_infantrys in Vologda, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 3 infantry in Vologda, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Vologda 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Novosibirsk Russians win with 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 aaGun and 1 infantry Non Combat Move - Japanese 4 artilleries and 4 infantry moved from Yenisey to Timguska 1 aaGun, 5 artilleries and 6 mech_infantrys moved from Kansu to Novosibirsk 1 infantry moved from Tsinghai to Novosibirsk 1 fighter moved from 43 Sea Zone to 39 Sea Zone 1 fighter moved from 44 Sea Zone to 39 Sea Zone 2 fighters moved from 33 Sea Zone to Philippines 4 submarines moved from 20 Sea Zone to 6 Sea Zone 1 bomber moved from Iwo Jima to Japan 1 marine moved from Caroline Islands to 33 Sea Zone 6 carriers and 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 5 fighters and 5 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 1 marine and 5 submarines moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 bomber moved from Philippines to Japan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Hopei to Suiyuyan 1 artillery moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 armour, 5 artilleries and 4 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Sikang 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 3 artilleries and 20 infantry moved from India to West India Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 2 artilleries and 1 fighter placed in Japan Japanese undo move 4. 1 fighter and 1 transport placed in 6 Sea Zone 2 artilleries placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 Japanese collect 63 PUs (7 lost to blockades); end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0.33 Russians : -2.00 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 3 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from Finland to Novgorod 2 fighters moved from Norway to Novgorod 1 artillery, 30 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 2 PUs; Combat - Americans Battle in Caroline Islands Battle in Novgorod Americans attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Novgorod Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Novgorod Americans win, taking Caroline Islands from Japanese, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Germans: 4 infantry Battle in Southern France Americans attack with 1 artillery, 30 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 30 infantry and 1 mech_infantry in Southern France, round 2 : 5/32 hits, 5.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 aaGuns moved from Normandy Bordeaux to Southern France 3 infantry moved from Finland to Karelia 2 mech_infantrys moved from Norway to Karelia 5 fighters moved from Norway to Russia 3 fighters moved from Northwest Persia to Russia 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Novgorod to Karelia 2 fighters moved from Western United States to Hawaiian Islands 1 submarine moved from 13 Sea Zone to 10 Sea Zone 1 bomber moved from New Guinea to Hawaiian Islands 1 battleship, 10 carriers, 2 cruisers, 10 destroyers, 1 fighter, 1 marine and 14 submarines moved from 46 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 14 fighters moved from 46 Sea Zone to Hawaiian Islands 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from South Australia to Queensland 5 fighters moved from Western United States to 10 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States 2 infantry placed in Central United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Norway 1 factory_minor placed in Finland Turn Complete - Americans Americans collect 71 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Purchase Units - British British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to Norway 2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia 7 fighters moved from Karelia to Russia 1 mech_infantry moved from Iraq to Northwest Persia 2 aaGuns moved from Northwest Persia to Caucasus 7 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 4 infantry moved from Iraq to Persia 2 infantry moved from Northwest Persia to Persia 1 fighter moved from Holland Belgium to Norway 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Trans-Jordan to Iraq 7 infantry moved from Egypt to Trans-Jordan 2 aaGuns moved from Normandy Bordeaux to Southern France 10 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Karelia to Novgorod 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - British 2 fighters and 2 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.33 British : 0.67 Americans : -1.00
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one sec. one edit might be coming