ArtofWar1947 (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Smolensk to Rostov
                  Germans take Rostov from Russians
            2 bombers and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            7 armour, 5 artilleries, 24 infantry and 12 mech_infantrys moved from Belarus to Bryansk
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 3 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Eastern Poland to Belarus
            2 aaGuns moved from Belarus to Bryansk
            2 infantry moved from Novgorod to Belarus
            4 artilleries moved from Poland to Eastern Poland
            1 tactical_bomber moved from Norway to Southern Italy
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            5 infantry moved from Norway to Finland
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 125 Sea Zone
            6 mech_infantrys moved from Western Germany to Poland
            1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 mech_infantrys placed in Germany
            1 fighter and 6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            3 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            4 mech_infantrys moved from Volgograd to Russia
            2 armour, 5 artilleries, 6 infantry and 4 mech_infantrys moved from Tambov to Russia
            2 aaGuns and 28 infantry moved from Tambov to Samara
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 destroyer moved from 6 Sea Zone to 32 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in India
                Japanese attack with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry in India, round 2 : 7/18 hits, 5.00 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 aaGun and 3 infantry moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Shan State to Yunnan
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 artillery and 4 infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            2 bombers moved from French Indo China to Yunnan
            1 marine moved from Burma to Shan State
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 4 carriers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 battleship, 4 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from French Indo China to Kiangsu
            2 artilleries and 2 infantry moved from Kiangsu to Anhwe
            1 transport moved from 19 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 armour, 4 artilleries, 2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -1.00
    Japanese : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 32 Sea Zone
            2 fighters moved from Hawaiian Islands to 32 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands
            1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Marianas
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            2 fighters moved from 32 Sea Zone to 33 Sea Zone
            2 fighters moved from Marshall Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
            3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to Paulau Island: 1 infantry
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Purchase Units - British
            British buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            3 fighters moved from Northwest Persia to Russia
            1 mech_infantry moved from Persia to West India
            1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            1 artillery moved from Syria to Iraq
            3 mech_infantrys moved from Syria to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 aaGun, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Algeria to 94 Sea Zone
            1 fighter moved from Egypt to 94 Sea Zone
            1 tactical_bomber moved from Egypt to Algeria
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Egypt
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : 0.17
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Tunisia to 97 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 mech_infantry moved from Romania to Belarus
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 fighters and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to Algeria: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            1 armour moved from Bryansk to Rostov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Belarus
            1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Volgograd
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine
            6 armour and 15 mech_infantrys moved from Bryansk to Caucasus
            7 infantry moved from Bryansk to Ukraine
            4 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Novgorod
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun, 5 artilleries and 13 infantry moved from Bryansk to Rostov
            3 artilleries moved from Novgorod to Belarus
            4 artilleries moved from Eastern Poland to Belarus
            4 mech_infantrys moved from Poland to Novgorod
            2 mech_infantrys moved from Poland to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            6 mech_infantrys moved from Western Germany to Poland
            1 tactical_bomber moved from Southern Italy to Norway
            5 infantry moved from Finland to Norway
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
            2 aaGuns and 32 infantry moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
            2 aaGuns and 32 infantry moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
            2 aaGuns and 32 infantry moved from Samara to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 0.50
    

    Savegame


  • @ArtofWar1947

    Please use the next-to-last map, in which the 12 Russian infantry units and 2 AA guns are in Buryatia (as opposed to Amur). Thanks, Art

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 fighter moved from Japan to 17 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Anhwe to Chahar
            1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
            2 bombers moved from Yunnan to Chahar
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Chahar
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 2 tactical_bombers moved from Chahar to Kiangsu
            1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Hopei
            2 artilleries and 1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kiangsu to Hopei
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            3 artilleries moved from Yunnan to Kweichow
            2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from 17 Sea Zone to 35 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 armour moved from India to Yunnan
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            3 infantry placed in India
            2 infantry and 1 mech_infantry placed in Kiangsu
            5 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Algeria to Libya
                  Americans take Tunisia from Italians
            1 marine moved from Algeria to 94 Sea Zone
            1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 5 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 96 Sea Zone
            2 artilleries, 6 infantry and 1 marine moved from 96 Sea Zone to Libya
            3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Libya
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Celebes
            Battle in Libya
                Americans attack with 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 6/15 hits, 5.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/9 hits, 3.17 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Libya
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 4/12 hits, 4.67 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Libya
                Americans win, taking Celebes from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 5 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 mech_infantry moved from Morocco to Algeria
            1 aaGun moved from Morocco to Algeria
            2 carriers, 1 destroyer and 3 submarines moved from 94 Sea Zone to 96 Sea Zone
            3 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone
            1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
            1 fighter and 2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Combat Move - British
            1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 mech_infantry moved from French Central Africa to French West Africa
            1 bomber moved from United Kingdom to French West Africa
            1 fighter moved from 91 Sea Zone to French West Africa
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Malta
            Battle in French West Africa
                British attack with 1 bomber, 1 fighter and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking Malta from Italians, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from French West Africa to 91 Sea Zone
            1 bomber moved from French West Africa to French Equatorial Africa
            1 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Persia to Iraq
            1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Union of South Africa to Egypt
            1 fighter moved from Algeria to Gibraltar
            1 fighter and 1 tactical_bomber moved from Algeria to Egypt
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya
            3 aaGuns, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 mech_infantrys placed in Egypt
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : 0.67
    Americans : -0.33
    Neutral_Axis : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
            1 artillery and 1 infantry moved from Belarus to Bryansk
                  Italians take Bryansk from Russians
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            2 submarines placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - ANZAC
            1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to South Australia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - ANZAC
            2 armour and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Algeria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers moved from Ukraine to Persia
            3 mech_infantrys moved from Caucasus to Persia
            1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
            3 artilleries and 11 infantry moved from Ukraine to Bryansk
            5 artilleries and 13 infantry moved from Rostov to Bryansk
            1 armour, 10 artilleries, 4 infantry and 3 mech_infantrys moved from Belarus to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            7 mech_infantrys and 1 tactical_bomber moved from Novgorod to Bryansk
            1 armour moved from Rostov to Bryansk
                  Germans take Tambov from Russians
            2 mech_infantrys moved from Caucasus to Volgograd
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Persia
                Germans attack with 3 bombers and 3 mech_infantrys
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 bombers and 3 mech_infantrys in Persia, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 3 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 fighter and 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Belarus to Bryansk
            6 mech_infantrys moved from Poland to Novgorod
            1 tactical_bomber moved from Norway to Western Germany
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            9 mech_infantrys moved from Western Germany to Poland
            6 armour and 8 mech_infantrys moved from Caucasus to Bryansk
            3 bombers moved from Persia to Caucasus
            1 tactical_bomber moved from Western Germany to Bryansk
            1 fighter moved from Western Germany to Bryansk
            2 tactical_bombers moved from Volgograd to Bryansk
            1 fighter moved from Western Germany to Caucasus
            1 fighter moved from Western Germany to Caucasus
    
        Place Units - Germans
            1 infantry placed in France
            4 mech_infantrys placed in Western Germany
            1 fighter placed in Western Germany
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.00
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            2 mech_infantrys moved from Russia to Samara
            2 mech_infantrys moved from Samara to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns, 2 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Smolensk to Russia
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame

  • '19 '17 '16

    Oh that was a misclick. The fighter from Java was supposed to sink the transport. Obviously. I trust you’ll allow the edit.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            5 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 fighter moved from Java to 44 Sea Zone
            3 fighters moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from 44 Sea Zone to Celebes
            5 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 4/12 hits, 6.33 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            EDIT: 4 fighters moved from Celebes to 44 Sea Zone
            EDIT: 5 fighters moved from 44 Sea Zone to 35 Sea Zone
            EDIT: Japanese undo move 3.
            EDIT: Japanese undo move 2.
            EDIT: Japanese undo move 1.
            5 fighters moved from Celebes to 35 Sea Zone
            5 fighters moved from Celebes to 35 Sea Zone
            4 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Hopei to Szechwan
            3 artilleries moved from Kweichow to Hopei
            1 artillery and 1 infantry moved from Anhwe to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Kweichow
            1 armour moved from French Indo China to Kweichow
            1 armour moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Hopei to Kweichow
            1 tactical_bomber moved from Kiangsu to Szechwan
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            3 infantry placed in India
            1 artillery and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Japanese : -2.33
    

    Savegame

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