@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
L.O.T.R. - Whack Evil - dawg Good yet again
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TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 oliphants moved from Westfold to Adorn 3 corsairss and 6 spearInfantrys moved from E. Osg. to W. Osg. 1 corsairs, 2 spearInfantrys and 2 trebuches moved from S. Ithilien to E. Osg. 3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien 2 corsairss, 2 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land 2 spearInfantrys and 3 trebuches moved from City of Corsairs to Umbar Combat - Haradrim Battle in Adorn Haradrim attack with 4 oliphants Gondor defend with 2 spearInfantrys Haradrim roll dice for 4 oliphants in Adorn, round 2 : 2/4 hits, 2.00 expected hits Gondor roll dice for 2 spearInfantrys in Adorn, round 2 : 0/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Gondor lost in Adorn Haradrim win, taking Adorn from Gondor with 4 oliphants remaining. Battle score for attacker is 6 Casualties for Gondor: 2 spearInfantrys Non Combat Move - Haradrim 2 caravels and 5 galleons moved from Harad Sea Coast to Bay of Harad Place Units - Haradrim 1 corsairs and 1 oliphant placed in W. Osg. 2 spearInfantrys placed in E. Osg. Turn Complete - Haradrim Haradrim collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Haradrim : 0.00 Gondor : -0.67
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 2 towerGuards moved from Lossarnach to Anorien 2 spearInfantrys moved from Lossarnach to Anorien 1 towerGuard moved from Enedwaith to S. Dunland 1 towerGuard moved from Druwaith Laur to Angren Bank Combat - Gondor Battle in Anorien Gondor attack with 2 spearInfantrys and 2 towerGuards Mordor defend with 1 orcs, 1 siegeTower and 1 trolls Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Anorien, round 2 : 2/4 hits, 1.00 expected hits Mordor roll dice for 1 orcs, 1 siegeTower and 1 trolls in Anorien, round 2 : 2/3 hits, 0.83 expected hits 2 spearInfantrys owned by the Gondor, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Anorien Gondor roll dice for 2 towerGuards in Anorien, round 3 : 1/2 hits, 0.67 expected hits Mordor roll dice for 1 trolls in Anorien, round 3 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 trolls owned by the Mordor lost in Anorien Gondor win, taking Anorien from Mordor with 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Gondor: 2 spearInfantrys and 1 towerGuard Casualties for Mordor: 1 orcs, 1 siegeTower and 1 trolls Battle in S. Dunland Gondor attack with 1 towerGuard Neutral defend with 1 spearInfantry Gondor roll dice for 1 towerGuard in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in S. Dunland, round 2 : 0/1 hits, 0.33 expected hits Gondor roll dice for 1 towerGuard in S. Dunland, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in S. Dunland, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in S. Dunland Gondor loses 0 PUs for violating S. Dunlands neutrality. Gondor win, taking S. Dunland from Neutral with 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Gondor 2 caravels, 9 galleons and 1 raft moved from S. E. Central Sea Zone to Umbar Peninsula Coast Place Units - Gondor 2 spearInfantrys placed in Andrast 3 spearInfantrys placed in Anfalas Turning on Edit Mode EDIT: Removing units owned by Gondor from Lossarnach: 1 spearInfantry and 7 towerGuards EDIT: Adding units owned by Gondor to Minas Tirith: 1 spearInfantry and 7 towerGuards EDIT: Turning off Edit Mode 5 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Mordor : 1.67 Neutral : -0.67 Gondor : 1.67
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 5 warChariots and 2 warWagons; Remaining resources: 1 PUs; Combat Move - Rhun 1 spearInfantry moved from N. Dale to Lake Town 1 trebuche moved from Lonely Mtn. to Lake Town 1 trebuche and 1 warWagon moved from Lonely Mtn. to Lake Town 2 warChariots moved from Lonely Mtn. to Lake Town 1 chariotArchers and 2 warChariots moved from Iron Hills to High Mirkwood 1 warChariot moved from Iron Hills to Lake Town 1 warChariot moved from Lonely Mtn. to Lake Town 1 warChariot moved from Lonely Mtn. to High Mirkwood 1 spearInfantry moved from Rhun to E. Rhovanion 1 spearInfantry moved from S. Dale to Celduin Combat - Rhun Battle in Lake Town Rhun attack with 1 spearInfantry, 2 trebuches, 4 warChariots and 1 warWagon Dale defend with 1 castle, 4 fortificationss, 2 heavyCavalrys and 3 spearInfantrys Rhun roll dice for 1 spearInfantry, 2 trebuches, 4 warChariots and 1 warWagon in Lake Town, round 2 : 7/8 hits, 4.67 expected hits Dale roll dice for 4 fortificationss, 2 heavyCavalrys and 3 spearInfantrys in Lake Town, round 2 : 5/9 hits, 2.33 expected hits 1 spearInfantry owned by the Rhun, 3 spearInfantrys owned by the Dale, 2 trebuches owned by the Rhun, 4 fortificationss owned by the Dale and 2 warChariots owned by the Rhun lost in Lake Town Rhun roll dice for 2 warChariots and 1 warWagon in Lake Town, round 3 : 1/3 hits, 2.00 expected hits Dale roll dice for 2 heavyCavalrys in Lake Town, round 3 : 1/2 hits, 0.67 expected hits 1 heavyCavalry owned by the Dale and 1 warChariot owned by the Rhun lost in Lake Town Rhun roll dice for 1 warChariot and 1 warWagon in Lake Town, round 4 : 2/2 hits, 1.33 expected hits Dale roll dice for 1 heavyCavalry in Lake Town, round 4 : 0/1 hits, 0.33 expected hits 1 heavyCavalry owned by the Dale lost in Lake Town Rhun captures 5PUs while taking Dale capital Rhun win, taking Lake Town from Dale with 1 warChariot and 1 warWagon remaining. Battle score for attacker is -2 Casualties for Rhun: 1 spearInfantry, 2 trebuches and 3 warChariots Casualties for Dale: 4 fortificationss, 2 heavyCavalrys and 3 spearInfantrys Battle in High Mirkwood Rhun attack with 1 chariotArchers and 3 warChariots Elves defend with 1 castle, 1 fortifications, 1 griffin, 2 hunterss and 1 tower Rhun roll dice for 1 chariotArchers and 3 warChariots in High Mirkwood, round 2 : 2/4 hits, 2.33 expected hits Elves roll dice for 1 fortifications, 1 griffin, 2 hunterss and 1 tower in High Mirkwood, round 2 : 2/5 hits, 2.33 expected hits 1 fortifications owned by the Elves, 1 hunters owned by the Elves, 1 chariotArchers owned by the Rhun and 1 warChariot owned by the Rhun lost in High Mirkwood Rhun roll dice for 2 warChariots in High Mirkwood, round 3 : 2/2 hits, 1.33 expected hits Elves roll dice for 1 griffin, 1 hunters and 1 tower in High Mirkwood, round 3 : 2/3 hits, 1.67 expected hits 1 hunters owned by the Elves, 1 griffin owned by the Elves and 2 warChariots owned by the Rhun lost in High Mirkwood Elves win with 1 tower remaining. Battle score for attacker is -6 Casualties for Rhun: 1 chariotArchers and 3 warChariots Casualties for Elves: 1 fortifications, 1 griffin and 2 hunterss Non Combat Move - Rhun Place Units - Rhun 5 warChariots and 2 warWagons placed in Lonely Mtn. Turn Complete - Rhun Rhun collect 40 PUs; end with 46 PUs
Combat Hit Differential Summary :
Elves : -0.00 Dale : 2.67 Rhun : 2.33
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TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 1 PUs; Combat Move - Khand 3 raiderss moved from N. Ithilien to Anorien 2 raiderCavalrys moved from N. Ithilien to Anorien 1 warWolves moved from S. Ithilien to W. Osg. 2 raiderCavalrys moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Ithilien to E. Osg. Combat - Khand Battle in Anorien Khand attack with 2 raiderCavalrys and 3 raiderss Gondor defend with 1 towerGuard Khand roll dice for 2 raiderCavalrys and 3 raiderss in Anorien, round 2 : 2/5 hits, 2.00 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 2 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in Anorien Khand win, taking Anorien from Gondor with 2 raiderCavalrys and 3 raiderss remaining. Battle score for attacker is 4 Casualties for Gondor: 1 towerGuard Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Gondor : -0.50 Khand : 0.00
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TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Turn Complete - Dwarves
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Saruman Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs moved from Isengard to S. Dunland 1 siegeTower moved from Westfold to S. Dunland 1 raiders moved from Isengard to S. Dunland 1 orcs moved from Isengard to Westfold Combat - Saruman Battle in S. Dunland Saruman attack with 1 orcs, 1 raiders and 1 siegeTower Gondor defend with 1 towerGuard Saruman roll dice for 1 orcs, 1 raiders and 1 siegeTower in S. Dunland, round 2 : 0/3 hits, 1.00 expected hits Gondor roll dice for 1 towerGuard in S. Dunland, round 2 : 1/1 hits, 0.50 expected hits 1 orcs owned by the Saruman lost in S. Dunland Saruman roll dice for 1 raiders and 1 siegeTower in S. Dunland, round 3 : 1/2 hits, 0.83 expected hits Gondor roll dice for 1 towerGuard in S. Dunland, round 3 : 0/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor lost in S. Dunland Saruman win, taking S. Dunland from Gondor with 1 raiders and 1 siegeTower remaining. Battle score for attacker is 1 Casualties for Saruman: 1 orcs Casualties for Gondor: 1 towerGuard Non Combat Move - Saruman Place Units - Saruman 2 orcss and 1 raiders placed in Isengard Turn Complete - Saruman Saruman collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Saruman : -0.83 Gondor : 0.00
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TripleA Turn Summary: Freefolk round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Freefolk Freefolk buy 1 archers, 6 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs; Combat Move - Freefolk 2 lightCavalrys moved from Lond Daer to S. Dunland 1 spearInfantry moved from N. Dunland to S. Dunland 2 lightCavalrys moved from Tharbad to S. Dunland 6 lightCavalrys moved from Eregion to S. Dunland 1 archers moved from N. Enedwaith to Eregion 1 archers, 3 hobbitss and 1 spearInfantry moved from Cardolan to Eregion 5 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan 1 lightCavalry moved from Bree to Eregion 1 archers moved from Bree to S. Downs 1 hobbits moved from Shire to S. Downs Combat - Freefolk Battle in S. Dunland Freefolk attack with 10 lightCavalrys and 1 spearInfantry Saruman defend with 1 raiders and 1 siegeTower Freefolk roll dice for 10 lightCavalrys and 1 spearInfantry in S. Dunland, round 2 : 2/11 hits, 3.50 expected hits Saruman roll dice for 1 raiders and 1 siegeTower in S. Dunland, round 2 : 0/2 hits, 0.33 expected hits 1 siegeTower owned by the Saruman and 1 raiders owned by the Saruman lost in S. Dunland Freefolk win, taking S. Dunland from Saruman with 10 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 8 Casualties for Saruman: 1 raiders and 1 siegeTower Non Combat Move - Freefolk Place Units - Freefolk 2 lightCavalrys placed in Lond Daer 1 archers and 1 hobbits placed in Tharbad 3 hobbitss placed in Bree 2 hobbitss placed in Hobbiton Turn Complete - Freefolk Freefolk collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Saruman : -0.33 Freefolk : -1.50
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TripleA Turn Summary: Mordor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Mordor Mordor buy 1 orcs, 1 siegeTower and 4 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 4 orcss moved from N. Ithilien to Anorien 1 trolls moved from Udun to N. Ithilien 2 orcss moved from S. Rhovanion to Dagorlad 2 trollss moved from Dol Goldur to N. Brown Lands 1 siegeTower moved from Dol Goldur to S. Mirkwood 1 trolls moved from N. Mirkwood to E. Mirkwood Mordor take E. Mirkwood from Elves 1 trolls moved from E. Mirkwood to W. Mirkwood 4 trollss moved from N. Mirkwood to Gladden 5 siegeTowers moved from Eastfold to Anorien 1 orcs moved from Eastfold to Anorien 3 nazguls moved from Eastfold to Lossarnach 1 trolls moved from W. Osg. to Lossarnach 1 trolls moved from W. Osg. to Eastfold Combat - Mordor Battle in Lossarnach Mordor attack with 3 nazguls and 1 trolls Gondor defend with 1 spearInfantry Mordor roll dice for 3 nazguls and 1 trolls in Lossarnach, round 2 : 2/4 hits, 2.17 expected hits Gondor roll dice for 1 spearInfantry in Lossarnach, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Gondor lost in Lossarnach Mordor win, taking Lossarnach from Gondor with 3 nazguls and 1 trolls remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Non Combat Move - Mordor 3 nazguls moved from Lossarnach to Eastfold Place Units - Mordor 4 trollss placed in Eastfold 1 orcs and 1 siegeTower placed in Minas Morgul Turn Complete - Mordor Mordor collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Mordor : -0.17 Gondor : -0.33
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TripleA Turn Summary: Rohan round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rohan Rohan buy 4 fortificationss; Remaining resources: 0 PUs; Place Units - Rohan 4 fortificationss placed in Helms Deep Turn Complete - Rohan Rohan collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Goblins Goblins buy 4 shooterss, 8 stabberss and 2 trollss; Remaining resources: 1 PUs; Combat Move - Goblins 1 shooters moved from S. Caves to N. Dunland Goblins take N. Dunland from Freefolk 2 wargss moved from Celduin to Wold 3 shooterss moved from Celebran to S. Caves 1 shooters and 1 stabbers moved from Drimrill Dale to N. Caves 1 trolls moved from Celduin to W. Mirkwood 1 trolls moved from Lorien to Moria Combat - Goblins Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in S. Caves 2 shooterss placed in N. Caves 8 stabberss placed in Moria 2 trollss placed in Lorien Turn Complete - Goblins Goblins collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Elves Elves buy 2 hobbitss and 2 towers; Remaining resources: 0 PUs; Combat Move - Elves 1 hunters moved from Eregion to N. Dunland 1 griffin moved from Eregion to N. Dunland Combat - Elves Battle in N. Dunland Elves attack with 1 griffin and 1 hunters Goblins defend with 1 shooters Elves roll dice for 1 griffin and 1 hunters in N. Dunland, round 2 : 1/2 hits, 0.83 expected hits Goblins roll dice for 1 shooters in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 shooters owned by the Goblins lost in N. Dunland Elves win, taking N. Dunland from Goblins with 1 griffin and 1 hunters remaining. Battle score for attacker is 2 Casualties for Goblins: 1 shooters Non Combat Move - Elves 1 griffin moved from N. Dunland to S. Dunland 3 hunterss moved from Eregion to S. Dunland Place Units - Elves 2 hobbitss and 1 tower placed in High Mirkwood Elves undo move 1. 1 hobbits and 2 towers placed in High Mirkwood 1 hobbits placed in Rivendell Turn Complete - Elves Elves collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Goblins : -0.33 Elves : 0.17
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TripleA Turn Summary: Haradrim round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Haradrim Haradrim buy 1 corsairs, 1 oliphant and 1 trebuche; Remaining resources: 3 PUs; Combat Move - Haradrim 2 spearInfantrys and 3 trebuches moved from Umbar to Debatable Land 2 corsairss, 2 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien 3 corsairss and 2 spearInfantrys moved from S. Ithilien to E. Osg. 1 corsairs, 4 spearInfantrys and 2 trebuches moved from E. Osg. to W. Osg. 1 oliphant moved from W. Osg. to Lebennin Haradrim take Lebennin from Gondor 5 corsairss and 9 spearInfantrys moved from W. Osg. to Anorien 4 oliphants moved from Adorn to Isengard Combat - Haradrim Non Combat Move - Haradrim Place Units - Haradrim 1 corsairs and 1 oliphant placed in W. Osg. 1 trebuche placed in E. Osg. Turn Complete - Haradrim Haradrim collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Gondor Gondor buy 10 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Gondor 1 towerGuard moved from Angren Bank to Adorn Gondor take Adorn from Haradrim 2 caravels and 9 galleons moved from Umbar Peninsula Coast to Bay of Harad 1 spearInfantry moved from Anfalas to Lamedon 1 spearInfantry moved from Andrast to Pinnath Gelin 1 spearInfantry moved from Andrast to Druwaith Laur 1 spearInfantry and 1 towerGuard moved from Minas Tirith to Lossarnach Combat - Gondor Battle in Bay of Harad Gondor attack with 2 caravels and 9 galleons Haradrim defend with 2 caravels and 5 galleons Gondor roll dice for 2 caravels and 9 galleons in Bay of Harad, round 2 : 5/11 hits, 3.33 expected hits Haradrim roll dice for 2 caravels and 5 galleons in Bay of Harad, round 2 : 4/7 hits, 2.00 expected hits 2 galleons owned by the Gondor, 3 galleons owned by the Haradrim, 2 caravels owned by the Haradrim and 2 caravels owned by the Gondor lost in Bay of Harad Gondor roll dice for 7 galleons in Bay of Harad, round 3 : 3/7 hits, 2.33 expected hits Haradrim roll dice for 2 galleons in Bay of Harad, round 3 : 0/2 hits, 0.67 expected hits 2 galleons owned by the Haradrim lost in Bay of Harad Gondor win with 7 galleons remaining. Battle score for attacker is 24 Casualties for Gondor: 2 caravels and 2 galleons Casualties for Haradrim: 2 caravels and 5 galleons Battle in Lossarnach Gondor attack with 1 spearInfantry and 1 towerGuard Mordor defend with 1 trolls Gondor roll dice for 1 spearInfantry and 1 towerGuard in Lossarnach, round 2 : 1/2 hits, 0.50 expected hits Mordor roll dice for 1 trolls in Lossarnach, round 2 : 1/1 hits, 0.50 expected hits 1 spearInfantry owned by the Gondor and 1 trolls owned by the Mordor lost in Lossarnach Gondor win, taking Lossarnach from Mordor with 1 towerGuard remaining. Battle score for attacker is 3 Casualties for Gondor: 1 spearInfantry Casualties for Mordor: 1 trolls Non Combat Move - Gondor Place Units - Gondor 2 spearInfantrys placed in Anfalas 8 spearInfantrys placed in Minas Tirith Turn Complete - Gondor Gondor collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Mordor : 0.50 Haradrim : 1.33 Gondor : 2.83
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TripleA Turn Summary: Rhun round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Rhun Rhun buy 2 chariotArcherss, 2 warChariots and 3 warWagons; Remaining resources: 0 PUs; Combat Move - Rhun 1 spearInfantry moved from E. Rhovanion to Rhovanion 1 spearInfantry moved from Celduin to Rhovanion 5 warChariots moved from Lonely Mtn. to High Mirkwood 2 warWagons moved from Lonely Mtn. to N. Mirkwood 1 warChariot moved from Lake Town to Carrock Combat - Rhun Battle in High Mirkwood Rhun attack with 5 warChariots Elves defend with 1 castle, 1 hobbits and 3 towers Rhun roll dice for 5 warChariots in High Mirkwood, round 2 : 4/5 hits, 3.33 expected hits Elves roll dice for 1 hobbits and 3 towers in High Mirkwood, round 2 : 2/4 hits, 2.17 expected hits 3 towers owned by the Elves, 1 hobbits owned by the Elves and 2 warChariots owned by the Rhun lost in High Mirkwood Rhun win, taking High Mirkwood from Elves with 3 warChariots remaining. Battle score for attacker is 5 Casualties for Rhun: 2 warChariots Casualties for Elves: 1 hobbits and 3 towers Non Combat Move - Rhun 1 warWagon moved from Lake Town to Carrock Place Units - Rhun 2 warChariots and 3 warWagons placed in Lake Town 2 chariotArcherss placed in Lonely Mtn. Turn Complete - Rhun Rhun collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Elves : -0.17 Rhun : 0.67
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TripleA Turn Summary: Khand round 6
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 6 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 2 raiderCavalrys moved from E. Osg. to Lossarnach 1 warWolves moved from W. Osg. to Lossarnach 2 raiderCavalrys moved from Khand to E. Osg. 2 raiderCavalrys and 3 raiderss moved from Anorien to Lossarnach Combat - Khand Battle in Lossarnach Khand attack with 4 raiderCavalrys, 3 raiderss and 1 warWolves Gondor defend with 1 towerGuard Khand roll dice for 4 raiderCavalrys, 3 raiderss and 1 warWolves in Lossarnach, round 2 : 3/8 hits, 3.17 expected hits Gondor roll dice for 1 towerGuard in Lossarnach, round 2 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 warWolves owned by the Khand lost in Lossarnach Khand win, taking Lossarnach from Gondor with 4 raiderCavalrys and 3 raiderss remaining. Battle score for attacker is 1 Casualties for Khand: 1 warWolves Casualties for Gondor: 1 towerGuard Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Gondor : 0.50 Khand : -0.17
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TripleA Turn Summary: Saruman round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Saruman Saruman buy 6 fortificationss; Remaining resources: 2 PUs; Combat Move - Saruman 3 orcss and 1 raiders moved from Westfold to Isengard Non Combat Move - Saruman Place Units - Saruman 6 fortificationss placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Freefolk Freefolk buy 3 archerss, 3 hobbitss and 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 2 lightCavalrys moved from Lond Daer to S. Dunland 1 archers and 1 hobbits moved from Tharbad to Eregion 1 lightCavalry moved from Eregion to S. Dunland 2 archerss, 2 hobbitss and 2 spearInfantrys moved from Eregion to N. Dunland 5 hobbitss and 1 spearInfantry moved from Cardolan to Eregion 1 archers and 1 hobbits moved from S. Downs to Cardolan 3 hobbitss moved from Bree to S. Downs 2 hobbitss moved from Hobbiton to Shire Combat - Freefolk Non Combat Move - Freefolk Place Units - Freefolk 1 archers and 1 spearInfantry placed in Tharbad 1 archers and 1 spearInfantry placed in Lond Daer 1 archers, 1 hobbits and 1 spearInfantry placed in Bree 2 hobbitss placed in Hobbiton Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Mordor Mordor buy 2 siegeTowers and 4 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 2 trollss moved from N. Brown Lands to E. Emnet 2 orcss moved from Dagorlad to N. Ithilien 1 trolls moved from N. Ithilien to Eastfold 3 orcss moved from Eastfold to Anorien 1 orcs and 1 siegeTower moved from Minas Morgul to N. Ithilien 1 siegeTower moved from S. Mirkwood to Anduin East Bank 4 trollss moved from Gladden to Wold 1 trolls moved from W. Mirkwood to Anduin East Bank Non Combat Move - Mordor Place Units - Mordor 4 trollss placed in Eastfold 2 siegeTowers placed in Minas Morgul Turn Complete - Mordor Mordor collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rohan round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Rohan Rohan buy 4 fortificationss; Remaining resources: 0 PUs; Combat Move - Rohan 1 lightCavalry and 1 spearInfantry moved from Helms Deep to Westfold Combat - Rohan Battle in Westfold Rohan attack with 1 lightCavalry and 1 spearInfantry Saruman defend with 1 orcs Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 2 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 orcs in Westfold, round 2 : 0/1 hits, 0.17 expected hits Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 3 : 0/2 hits, 0.50 expected hits Goblins roll dice for 1 orcs in Westfold, round 3 : 1/1 hits, 0.17 expected hits 1 spearInfantry owned by the Rohan lost in Westfold Rohan roll dice for 1 lightCavalry in Westfold, round 4 : 1/1 hits, 0.33 expected hits Goblins roll dice for 1 orcs in Westfold, round 4 : 0/1 hits, 0.17 expected hits 1 orcs owned by the Saruman lost in Westfold Rohan win, taking Westfold from Goblins with 1 lightCavalry remaining. Battle score for attacker is 0 Casualties for Rohan: 1 spearInfantry Casualties for Saruman: 1 orcs Non Combat Move - Rohan Place Units - Rohan 4 fortificationss placed in Helms Deep Turn Complete - Rohan Rohan collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Goblins : 0.50 Rohan : -0.33
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TripleA Turn Summary: Goblins round 7
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 7 Purchase Units - Goblins Goblins buy 7 shooterss, 3 stabberss, 2 trollss and 1 wargs; Remaining resources: 1 PUs; Combat Move - Goblins 28 shooterss, 8 stabberss and 5 trollss moved from Moria to Eregion 7 shooterss and 3 stabberss moved from N. Caves to Eregion 7 shooterss, 2 stabberss and 1 trolls moved from S. Caves to N. Dunland 2 wargss moved from Wold to N. Dunland 2 wargss moved from Celebran to N. Dunland 1 trolls moved from W. Mirkwood to Drimrill Dale 2 trollss moved from Lorien to Fangorn Combat - Goblins Battle in N. Dunland Goblins attack with 7 shooterss, 2 stabberss, 1 trolls and 4 wargss Elves defend with 1 hunters; Freefolk defend with 2 archerss, 2 hobbitss and 2 spearInfantrys Goblins roll dice for 7 shooterss, 2 stabberss, 1 trolls and 4 wargss in N. Dunland, round 2 : 2/7 hits, 2.67 expected hits Elves roll dice for 2 archerss, 2 hobbitss, 1 hunters and 2 spearInfantrys in N. Dunland, round 2 : 2/7 hits, 2.17 expected hits 2 shooterss owned by the Goblins and 2 hobbitss owned by the Freefolk lost in N. Dunland Goblins roll dice for 5 shooterss, 2 stabberss, 1 trolls and 4 wargss in N. Dunland, round 3 : 2/7 hits, 2.67 expected hits Elves roll dice for 2 archerss, 1 hunters and 2 spearInfantrys in N. Dunland, round 3 : 1/5 hits, 1.83 expected hits 1 shooters owned by the Goblins and 2 archerss owned by the Freefolk lost in N. Dunland Goblins roll dice for 4 shooterss, 2 stabberss, 1 trolls and 4 wargss in N. Dunland, round 4 : 5/7 hits, 2.67 expected hits Elves roll dice for 1 hunters and 2 spearInfantrys in N. Dunland, round 4 : 1/3 hits, 1.17 expected hits 1 hunters owned by the Elves, 1 stabbers owned by the Goblins and 2 spearInfantrys owned by the Freefolk lost in N. Dunland Goblins win, taking N. Dunland from Elves with 4 shooterss, 1 stabbers, 1 trolls and 4 wargss remaining. Battle score for attacker is 12 Casualties for Goblins: 3 shooterss and 1 stabbers Casualties for Freefolk: 2 archerss, 2 hobbitss and 2 spearInfantrys Casualties for Elves: 1 hunters Battle in Eregion Goblins attack with 35 shooterss, 11 stabberss and 5 trollss Freefolk defend with 9 archerss, 11 hobbitss and 5 spearInfantrys Goblins roll dice for 35 shooterss, 11 stabberss and 5 trollss in Eregion, round 2 : 9/16 hits, 7.00 expected hits Elves roll dice for 9 archerss, 11 hobbitss and 5 spearInfantrys in Eregion, round 2 : 9/25 hits, 6.50 expected hits 9 shooterss owned by the Goblins and 9 hobbitss owned by the Freefolk lost in Eregion Goblins roll dice for 26 shooterss, 11 stabberss and 5 trollss in Eregion, round 3 : 6/16 hits, 7.00 expected hits Elves roll dice for 9 archerss, 2 hobbitss and 5 spearInfantrys in Eregion, round 3 : 4/16 hits, 5.00 expected hits 4 shooterss owned by the Goblins, 2 hobbitss owned by the Freefolk and 4 archerss owned by the Freefolk lost in Eregion Goblins roll dice for 22 shooterss, 11 stabberss and 5 trollss in Eregion, round 4 : 4/16 hits, 7.00 expected hits Elves roll dice for 5 archerss and 5 spearInfantrys in Eregion, round 4 : 1/10 hits, 3.33 expected hits 4 archerss owned by the Freefolk and 1 stabbers owned by the Goblins lost in Eregion Goblins roll dice for 22 shooterss, 10 stabberss and 5 trollss in Eregion, round 5 : 10/15 hits, 6.67 expected hits Elves roll dice for 1 archers and 5 spearInfantrys in Eregion, round 5 : 3/6 hits, 2.00 expected hits 3 shooterss owned by the Goblins, 1 archers owned by the Freefolk and 5 spearInfantrys owned by the Freefolk lost in Eregion Goblins win, taking Eregion from Elves with 19 shooterss, 10 stabberss and 5 trollss remaining. Battle score for attacker is 30 Casualties for Goblins: 16 shooterss and 1 stabbers Casualties for Freefolk: 9 archerss, 11 hobbitss and 5 spearInfantrys Non Combat Move - Goblins Place Units - Goblins 3 shooterss, 3 stabberss and 2 trollss placed in Moria 2 shooterss placed in S. Caves 2 shooterss placed in N. Caves 1 wargs placed in Lorien Turn Complete - Goblins Goblins collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Goblins : 2.33 Elves : -1.00