Initial test. First time tries.
WAW - Whack (Allies, -VS- dawg Axis)#22
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan Chinese take Suiyuan from Hisaichi 1 Infantry moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto 1 Fighter moved from Szechwan to N.French Indochina 1 Tank moved from Yunnan to N.French Indochina 2 ArmoredCars and 2 Tanks moved from Lanchow to Shensi 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 1 Mech.Inf moved from E.Qinghai to Suiyuan 2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 8 ArmoredCars, 1 Bomber and 1 Infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in N.French Indochina Chinese attack with 1 Fighter and 1 Tank Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Tank in N.French Indochina, round 2 : 1/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win with 1 Fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 Tank Casualties for Yamamoto: 1 Infantry Battle in Shensi Chinese attack with 2 ArmoredCars and 2 Tanks Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars and 2 Tanks in Shensi, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Shensi Chinese win, taking Shensi from Hisaichi with 2 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Fighter moved from N.French Indochina to Szechwan 1 AAGun moved from Ningsia to Shensi 1 AAGun moved from Gobi Altai to Ningsia Place Units - Chinese 5 ArmoredCars and 1 Infantry placed in Hsining 3 ArmoredCars and 1 Bomber placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Yamamoto : 0.67 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Peking to Chahar 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Elite moved from Shantung to Anhwei Hisaichi take Anhwei from Chinese 1 ArmoredCar moved from Hong Kong to Hunan Hisaichi take Hunan from Chinese 6 Infantrys moved from Kirin to Heilungchiang 7 Transports moved from 110 Sea Zone to 92 Sea Zone 3 ArmoredCars moved from Hong Kong to 92 Sea Zone 3 ArmoredCars moved from 92 Sea Zone to S.French Indochina 1 ArmoredCar and 1 Tank moved from Hong Kong to Kwangsi 1 Submarine moved from 107 Sea Zone to 112 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Hisaichi take Panay from Americans 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 14 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.French Indochina Hisaichi attack with 3 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 3 ArmoredCars in S.French Indochina, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in S.French Indochina Hisaichi win, taking S.French Indochina from French with 2 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 2 Artillerys, 2 Infantrys and 2 Tanks placed in Hong Kong 3 Infantrys placed in Peking 1 Infantry and 2 Tanks placed in Chita 8 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 French : 0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Fighter moved from French Equatorial Africa to Darfur 5 Infantrys moved from Nubia to Darfur 3 Artillerys, 12 Infantrys and 4 Tanks moved from Lower Egypt to Cairo 1 Infantry moved from Cairo to Lower Egypt 1 Destroyer and 3 Transports moved from 57 Sea Zone to 59 Sea Zone 1 Artillery and 2 Infantrys moved from Sumatra to Java 1 Fighter moved from Malaya to 111 Sea Zone 3 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Cruiser moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Mysore to 60 Sea Zone 5 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys moved from Burma to S.Thailand 2 Infantrys moved from Assam to Burma 1 Artillery moved from Bihar to Assam 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys moved from 65 Sea Zone to Malaya 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Cruiser and 1 Infantry moved from 60 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to Malaya 3 Artillerys, 5 Infantrys and 2 Tanks moved from S.Thailand to Malaya 1 Infantry moved from French Sudan to Mauritania 2 Infantrys moved from Midway to 97 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 97 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kwajalein British take Kwajalein from Yamamoto 1 Bomber moved from Dover to 23 Sea Zone 2 Infantrys moved from Greenland to 8 Sea Zone 2 Infantrys and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 2 Infantrys moved from 17 Sea Zone to Azores 1 Tank moved from Iceland to 10 Sea Zone 1 Infantry moved from Iceland to 10 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 17 Sea Zone 1 Infantry and 1 Tank moved from 17 Sea Zone to Azores 1 Infantry moved from Wales to 18 Sea Zone 1 Submarine moved from 18 Sea Zone to 11 Sea Zone 1 Infantry moved from Scotland to 10 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 10 Sea Zone to 17 Sea Zone 2 Infantrys and 2 T.Boats moved from 18 Sea Zone to 17 Sea Zone 3 Infantrys moved from 17 Sea Zone to Azores 3 Fighters moved from Dublin to Manchester 1 Fighter moved from Quebec to Iceland Purchase Units - British British buy 4 ArmoredCars, 8 Artillerys, 1 Fighter, 8 Infantrys, 1 Mech.Inf, 1 Mot.Inf, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 111 Sea Zone British attack with 1 Fighter Yamamoto defend with 1 Submarine British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto Submerged Battle in Java British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Java, round 4 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Java, round 5 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Java British winBritish win with 1 Fighter remaining, taking Java from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 23 Sea Zone British attack with 1 Bomber Germans defend with 1 Destroyer and 1 Transport British roll dice for 1 Bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 23 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Bomber owned by the British and 1 Transport owned by the Germans lost in 23 Sea Zone Germans win with 1 Destroyer remaining. Battle score for attacker is -8 Casualties for British: 1 Bomber Casualties for Germans: 1 Transport Battle in Azores British attack with 6 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Azores, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Azores British loses 0 PUs for violating Azoress neutrality. British win, taking Azores from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Darfur British attack with 1 Fighter and 5 Infantrys Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Fighter and 5 Infantrys in Darfur, round 2 : 2/6 hits, 1.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Italians lost in Darfur British roll dice for 1 Fighter and 5 Infantrys in Darfur, round 3 : 1/6 hits, 1.17 expected hits Italians roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 9 Casualties for Italians: 2 Infantrys and 1 Tank Non Combat Move - British 1 Fighter moved from Darfur to French Equatorial Africa 2 Mot.Infs moved from Cape Town to Kenya 1 Infantry moved from Mozambique to Kenya 4 Infantrys moved from Delhi to Rajputana 1 Infantry moved from Delhi to Bihar 1 Infantry moved from South Central USA to E.Mexico 2 Infantrys moved from Northwest USA to Southwest USA 1 Fighter moved from 111 Sea Zone to Banjarmasin Place Units - British 1 Mech.Inf and 1 Mot.Inf placed in Cape Town 2 Artillerys placed in Bombay 6 Artillerys placed in Cairo 4 ArmoredCars and 1 Tank placed in Delhi 3 Tanks placed in Italian East Africa 5 Infantrys placed in Madras 2 Infantrys placed in Assam 1 Transport placed in 11 Sea Zone 1 Fighter and 1 Infantry placed in Manchester Turn Complete - British British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0.50 Neutral : 0.67 British : -1.33 Italians : -1.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Cruiser moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Java 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone 1 Fighter moved from Banjarmasin to 111 Sea Zone 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 1 Adv.Fighter Hisaichi defend with 1 Submarine Anzac roll dice for 1 Adv.Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 Submarine owned by the Hisaichi Submerged Battle in 111 Sea Zone Anzac attack with 2 Fighters Yamamoto defend with 1 Submarine Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto Submerged Non Combat Move - Anzac 1 Adv.Fighter moved from 112 Sea Zone to Banjarmasin 2 Fighters moved from 111 Sea Zone to Banjarmasin Place Units - Anzac 1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone 1 Elite placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : -1.17
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Tank moved from Central America to Amazon 1 Infantry moved from Colombia to Amazon 1 Adv.Fighter and 1 Fighter moved from Banjarmasin to 111 Sea Zone 1 Tank moved from Banjarmasin to West Borneo Dutch take West Borneo from Thai 1 Tank moved from Banjarmasin to East And South Borneo Dutch take East And South Borneo from Thai 1 Tank moved from East And South Borneo to Banjarmasin 1 Tank moved from West Borneo to Banjarmasin Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 3 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 Submarine Dutch roll dice for 1 Adv.Fighter and 1 Fighter in 111 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 Submarine owned by the Yamamoto lost in 111 Sea Zone Dutch win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Non Combat Move - Dutch 1 Adv.Fighter and 1 Fighter moved from 111 Sea Zone to Banjarmasin Place Units - Dutch 1 Adv.Fighter and 3 Tanks placed in Banjarmasin Turning on Edit Mode EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Adv.Fighter EDIT: Adding units owned by Anzac to 67 Sea Zone: 1 Adv.Fighter EDIT: Turning off Edit Mode Turn Complete - Dutch Dutch collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Dutch : 0.17
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Artillery and 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu 1 Tank moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka 4 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere 1 Artillery moved from Helsinki to Tampere Purchase Units - Finns Finns buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Artillery, 5 Infantrys and 1 Tank Russians defend with 3 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Oulu, round 2 : 2/7 hits, 1.83 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Oulu Finns roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Oulu, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Tank in Oulu, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Finns: 2 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Finns Place Units - Finns 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 0.67 Russians : -0.33
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Tank moved from Bucharest to Bulgaria Romanians take Bulgaria from Russians 1 Fighter moved from Bucharest to Donetsk Purchase Units - Romanians Romanians buy 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Fighter Russians defend with 1 AAGun and 1 Bomber AA fire in Donetsk : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Romanians lost in Donetsk Russians win with 1 Bomber remaining. Battle score for attacker is -8 Casualties for Romanians: 1 Fighter Non Combat Move - Romanians Place Units - Romanians 1 Elite and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
AA fire in Donetsk : : 0.83
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Thai take West Borneo from Dutch 2 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 1 Marine moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter, 2 Infantrys and 1 Marine British defend with 2 Infantrys Thai roll dice for 1 Fighter, 2 Infantrys and 1 Marine in S.Thailand, round 2 : 0/4 hits, 1.17 expected hits British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Fighter, 2 Infantrys and 1 Marine in S.Thailand, round 3 : 2/4 hits, 1.17 expected hits British roll dice for 2 Infantrys in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter, 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
British : -0.33 Thai : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Fighter moved from French Sudan to French Equatorial Africa 1 Infantry moved from Truk to Woleai Americans take Woleai from Yamamoto 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery moved from Truk to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi 2 Bombers moved from Nauru to Ulithi 1 Adv.Fighter moved from New Caledonia to Lombok 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 4 Fighters, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 86 Sea Zone 4 Fighters and 2 Infantrys moved from 86 Sea Zone to Saipan 1 Bomber moved from Wake to Saipan 2 Carriers moved from 103 Sea Zone to 86 Sea Zone 1 Destroyer moved from 96 Sea Zone to 86 Sea Zone 2 Adv.Fighters and 1 Carrier moved from 98 Sea Zone to 96 Sea Zone 1 Elite and 1 Marine moved from San Francisco to 83 Sea Zone 2 Destroyers, 1 Elite, 1 Marine, 1 Submarine and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 1 Bomber moved from San Francisco to Wake 1 Infantry moved from North Central USA to South Central USA 1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 81 Sea Zone 1 Submarine moved from 71 Sea Zone to 79 Sea Zone 2 Tanks moved from Central America to 100 Sea Zone 1 Tank moved from Colombia to 100 Sea Zone 3 Tanks and 3 Transports moved from 100 Sea Zone to 119 Sea Zone 3 Infantrys moved from Peru to 119 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 119 Sea Zone to 125 Sea Zone 3 Infantrys and 3 Tanks moved from 125 Sea Zone to S.Chile 1 Tank moved from Colombia to N.Chile 2 Artillerys and 2 Tanks moved from Peru to N.Chile 1 Infantry moved from Amazon to Peru 1 Infantry moved from Northeast USA to South Atlantic USA 3 Infantrys moved from Washington to Northeast USA Purchase Units - Americans Americans buy 3 Adv.Fighters, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Factory and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Saipan Americans attack with 1 Bomber, 4 Fighters and 2 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank AA fire in Saipan : 0/5 hits, 0.83 expected hits Americans roll dice for 1 Bomber, 4 Fighters and 2 Infantrys in Saipan, round 2 : 3/7 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker, 1 Infantry and 1 Tank in Saipan, round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Saipan Americans roll dice for 1 Bomber, 4 Fighters and 1 Infantry in Saipan, round 3 : 1/6 hits, 2.17 expected hits Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 1 Bomber, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker, 1 Infantry and 1 Tank Battle in S.Chile Americans attack with 3 Infantrys and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 3 Infantrys and 3 Tanks in S.Chile, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Ulithi Americans attack with 1 Artillery, 2 Bombers and 1 Infantry Yamamoto defend with 1 Artillery, 1 Bomber and 1 Infantry Americans roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Ulithi, round 2 : 2/4 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Ulithi, round 2 : 3/3 hits, 0.83 expected hits 1 Bomber owned by the Americans, 1 Infantry owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ulithi Americans roll dice for 1 Bomber in Ulithi, round 3 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Ulithi, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber in Ulithi, round 4 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Ulithi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Ulithi Americans win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 Artillery, 1 Bomber and 1 Infantry Casualties for Yamamoto: 1 Artillery, 1 Bomber and 1 Infantry Battle in N.Chile Americans attack with 2 Artillerys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Artillerys and 3 Tanks in N.Chile, round 2 : 3/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 4 Fighters moved from Saipan to 86 Sea Zone 1 Bomber moved from Saipan to Eniwetok 1 Bomber moved from Ulithi to Eniwetok 1 Adv.Fighter moved from Johnston to Eniwetok 2 Adv.Fighters moved from 96 Sea Zone to Eniwetok Place Units - Americans 1 Factory placed in Wake 1 B.Transport, 1 Cruiser and 1 Submarine placed in 91 Sea Zone 1 Carrier and 1 Destroyer placed in 26 Sea Zone 1 Adv.Fighter placed in 26 Sea Zone 1 B.Transport placed in 25 Sea Zone 1 Adv.Fighter placed in New Caledonia 1 Adv.Fighter placed in San Francisco Turn Complete - Americans Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
AA fire in Saipan : : -0.83 Neutral : -0.17 Yamamoto : 0.67 Americans : 1.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from Lithuania to Latvia Germans take Latvia from Russians 1 Infantry moved from East Prussia to Lithuania 1 Artillery and 5 Infantrys moved from East Prussia to Brest 2 Artillerys and 3 Infantrys moved from Krakow to E.Romania 1 Artillery moved from Hungary to E.Romania 3 Mech.Infs and 3 Tanks moved from W.Romania to E.Romania 1 Tank moved from Warsaw to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 ArmoredCar and 1 Tank moved from Warsaw to Vinnytsia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 5 Infantrys moved from 24 Sea Zone to Lapland 3 Infantrys moved from Danzig to East Prussia 5 Infantrys moved from Bohemia to Krakow 6 Infantrys moved from Berlin to Brandenburg 1 Bomber moved from Rhine to Vinnytsia 1 Infantry moved from Paris to Normandy Germans take Normandy from French 2 Infantrys moved from Paris to Picardy 2 Artillerys moved from Paris to Picardy 6 ArmoredCars, 4 Mech.Infs and 12 Tanks moved from Paris to Languedoc 1 Infantry moved from Hamburg to Pomerania 2 Stukas moved from Orleanais to Hamburg 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from New Valley to Lower Egypt 3 Tanks moved from W.Morocco to Mauritania 4 Mech.Infs moved from E.Morocco to Mauritania 1 Fighter moved from Bucharest to E.Romania Purchase Units - Germans Germans buy 4 ArmoredCars, 6 Artillerys, 2 Destroyers, 2 HeavyTanks, 20 Infantrys, 6 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 Artillerys and 2 Infantrys French defend with 1 Bunker Germans roll dice for 2 Artillerys and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Picardy, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Lower Egypt Germans attack with 1 Infantry British defend with 1 Infantry Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lower Egypt British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 Infantry Battle in Kiev Germans attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Artillery and 1 Mech.Inf Germans roll dice for 1 ArmoredCar and 1 Tank in Kiev, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Mech.Inf in Kiev, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the Russians lost in Kiev Germans roll dice for 1 Tank in Kiev, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Mech.Inf in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Artillery and 1 Mech.Inf Battle in Lapland Germans attack with 5 Infantrys Russians defend with 4 Infantrys Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 5 Infantrys in Lapland, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 4 Infantrys in Lapland, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 4 Infantrys in Lapland, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 4 Infantrys in Lapland, round 4 : 1/4 hits, 0.67 expected hits Russians roll dice for 4 Infantrys in Lapland, round 4 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Lapland Germans roll dice for 4 Infantrys in Lapland, round 5 : 1/4 hits, 0.67 expected hits Russians roll dice for 3 Infantrys in Lapland, round 5 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland Germans roll dice for 2 Infantrys in Lapland, round 6 : 0/2 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Lapland, round 6 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Lapland Russians win with 2 Infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 5 Infantrys Casualties for Russians: 2 Infantrys Battle in Vinnytsia Germans attack with 1 ArmoredCar, 1 Bomber and 1 Tank Russians defend with 1 Mech.Inf and 1 Tank Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Tank in Vinnytsia, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 Mech.Inf and 1 Tank in Vinnytsia, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 7 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Mech.Inf and 1 Tank Battle in Mauritania Germans attack with 4 Mech.Infs and 3 Tanks British defend with 1 Infantry Germans roll dice for 4 Mech.Infs and 3 Tanks in Mauritania, round 2 : 1/7 hits, 2.83 expected hits French roll dice for 1 Infantry in Mauritania, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Germans lost in Mauritania Germans win, taking Mauritania from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -4 Casualties for Germans: 1 Mech.Inf Casualties for British: 1 Infantry Battle in E.Romania Germans attack with 3 Artillerys, 1 Fighter, 3 Infantrys, 3 Mech.Infs and 3 Tanks Russians defend with 1 Artillery, 3 Elites, 2 Infantrys and 3 Tanks Germans roll dice for 3 Artillerys, 1 Fighter, 3 Infantrys, 3 Mech.Infs and 3 Tanks in E.Romania, round 2 : 5/13 hits, 4.83 expected hits Russians roll dice for 1 Artillery, 3 Elites, 2 Infantrys and 3 Tanks in E.Romania, round 2 : 4/9 hits, 3.50 expected hits 3 Elites owned by the Russians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in E.Romania Germans roll dice for 2 Artillerys, 1 Fighter, 3 Mech.Infs and 3 Tanks in E.Romania, round 3 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 Artillery and 3 Tanks in E.Romania, round 3 : 1/4 hits, 1.83 expected hits 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in E.Romania Germans win, taking E.Romania from Russians with 1 Artillery, 1 Fighter, 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 18 Casualties for Germans: 2 Artillerys and 3 Infantrys Casualties for Russians: 1 Artillery, 3 Elites, 2 Infantrys and 3 Tanks Non Combat Move - Germans 1 Bomber moved from Vinnytsia to Krakow 1 Fighter moved from E.Romania to Brest Place Units - Germans 2 Destroyers placed in 23 Sea Zone 2 HeavyTanks and 2 Tanks placed in Warsaw 6 Mech.Infs placed in Paris 2 Artillerys and 3 Infantrys placed in Bohemia 3 ArmoredCars placed in Bavaria 2 Artillerys and 2 Infantrys placed in Hamburg 2 Artillerys and 2 Infantrys placed in Rhine 1 ArmoredCar and 13 Infantrys placed in Berlin Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 0.67 French : -0.33 Russians : -0.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 3 Transports moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 2 Artillerys moved from Georgia to 54 Sea Zone 1 Tank moved from Georgia to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 1 Mech.Inf moved from Stalingrad to Odessa Russians take Odessa from Germans 2 Mech.Infs moved from Georgia to Vinnytsia 2 Mech.Infs moved from Stalingrad to Kiev 1 Mech.Inf moved from Stalingrad to Vinnytsia 1 Mech.Inf moved from Stalingrad to Kiev 1 Tank moved from Rostov to Kiev 1 Tank moved from Rostov to Vinnytsia 2 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Lapland to Oulu 1 Infantry and 1 Tank moved from Vyborg to Oulu 2 Tanks moved from Leningrad to Oulu 1 Fighter moved from Leningrad to Oulu 1 Tank moved from Estonia to Latvia 1 Infantry moved from Estonia to Leningrad 2 Tanks moved from Minsk to Leningrad 1 Infantry moved from S.Karelia to N.Karelia 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 54 Sea Zone to 53 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 53 Sea Zone to E.Romania 1 Bomber moved from Donetsk to E.Romania 10 Infantrys moved from Tula to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery, 1 Fighter, 9 Infantrys, 2 Mot.Infs and 2 Tanks moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from Ayan to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Irkutsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia 5 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Kolyma to Okhotsk Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 2 Elites, 1 Fighter, 19 Infantrys, 5 Mech.Infs, 3 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 3 Mech.Infs and 1 Tank Germans defend with 1 Tank Russians roll dice for 3 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Tank in Vinnytsia, round 2 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Russians and 1 Tank owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -1 Casualties for Russians: 1 Mech.Inf Casualties for Germans: 1 Tank Battle in Kiev Russians attack with 3 Mech.Infs and 1 Tank Germans defend with 1 Tank Russians roll dice for 3 Mech.Infs and 1 Tank in Kiev, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 Tank in Kiev, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Oulu Russians attack with 1 Fighter, 3 Infantrys and 3 Tanks Finns defend with 1 Artillery, 3 Infantrys and 1 Tank Russians roll dice for 1 Fighter, 3 Infantrys and 3 Tanks in Oulu, round 2 : 2/7 hits, 2.33 expected hits Finns roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Oulu, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu Russians roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Oulu, round 3 : 3/5 hits, 2.00 expected hits Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Oulu, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Finns, 1 Artillery owned by the Finns and 1 Tank owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Artillery, 3 Infantrys and 1 Tank Battle in E.Romania Russians attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank Germans defend with 1 Artillery, 3 Mech.Infs and 3 Tanks Russians roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.67 expected hits Romanians roll dice for 1 Artillery, 3 Mech.Infs and 3 Tanks in E.Romania, round 2 : 4/7 hits, 2.83 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 1 Mech.Inf owned by the Germans lost in E.Romania Russians roll dice for 1 Artillery, 1 Bomber and 1 Tank in E.Romania, round 3 : 3/3 hits, 1.50 expected hits Romanians roll dice for 2 Mech.Infs and 3 Tanks in E.Romania, round 3 : 2/5 hits, 2.17 expected hits 1 Artillery owned by the Russians, 2 Mech.Infs owned by the Germans, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in E.Romania Romanians win with 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Germans: 1 Artillery, 3 Mech.Infs and 1 Tank 1 Bomber owned by the Russians retreated Battle in Latvia Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Chita Russians attack with 2 Artillerys, 1 Fighter, 12 Infantrys, 2 Mot.Infs and 2 Tanks Hisaichi defend with 1 Factory, 8 Infantrys and 7 Tanks Russians roll dice for 2 Artillerys, 1 Fighter, 12 Infantrys, 2 Mot.Infs and 2 Tanks in Chita, round 2 : 7/19 hits, 4.67 expected hits Hisaichi roll dice for 8 Infantrys and 7 Tanks in Chita, round 2 : 8/15 hits, 6.17 expected hits 8 Infantrys owned by the Russians and 7 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys, 2 Mot.Infs and 2 Tanks in Chita, round 3 : 2/11 hits, 3.33 expected hits Hisaichi roll dice for 1 Infantry and 7 Tanks in Chita, round 3 : 6/8 hits, 3.83 expected hits 4 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 2 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita 2 Artillerys and 2 Tanks retreated to N.Buryat Mongolia Hisaichi win with 6 Tanks remaining. Battle score for attacker is -13 Casualties for Russians: 12 Infantrys and 2 Mot.Infs Casualties for Hisaichi: 8 Infantrys and 1 Tank Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from Irkutsk to N.Buryat Mongolia 1 Bomber moved from E.Romania to Kursk 1 Fighter moved from Oulu to Leningrad 1 AAGun moved from Penza to Tula Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker placed in N.Buryat Mongolia 3 Infantrys and 3 Mot.Infs placed in Sibirsky 5 Mech.Infs placed in Stalingrad 2 Artillerys and 1 Elite placed in Georgia 1 Elite and 1 Tank placed in Rostov 10 Infantrys placed in Moscow 1 Fighter and 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : 0.67 Romanians : 1.00 Hisaichi : 4.00 Finns : -1.00 Russians : 5.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 3 Transports moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Rostov to 54 Sea Zone 2 Artillerys moved from Georgia to 54 Sea Zone 1 Tank moved from Georgia to 54 Sea Zone 2 Infantrys moved from Georgia to 54 Sea Zone 1 Mech.Inf moved from Stalingrad to Odessa Russians take Odessa from Germans 2 Mech.Infs moved from Georgia to Vinnytsia 2 Mech.Infs moved from Stalingrad to Kiev 1 Mech.Inf moved from Stalingrad to Vinnytsia 1 Mech.Inf moved from Stalingrad to Kiev 1 Tank moved from Rostov to Kiev 1 Tank moved from Rostov to Vinnytsia 2 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Lapland to Oulu 1 Infantry and 1 Tank moved from Vyborg to Oulu 2 Tanks moved from Leningrad to Oulu 1 Fighter moved from Leningrad to Oulu 1 Tank moved from Estonia to Latvia 1 Infantry moved from Estonia to Leningrad 2 Tanks moved from Minsk to Leningrad 1 Infantry moved from S.Karelia to N.Karelia 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 54 Sea Zone to 53 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 53 Sea Zone to E.Romania 1 Bomber moved from Donetsk to E.Romania 10 Infantrys moved from Tula to Kursk 10 Infantrys moved from Moscow to Yaroslavl 1 Artillery, 1 Fighter, 9 Infantrys, 2 Mot.Infs and 2 Tanks moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Artillery and 2 Infantrys moved from Ayan to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Irkutsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia 5 Infantrys moved from Sibirsky to Evenkia 1 Infantry moved from Okhotsk to Ayan 1 Infantry moved from Kolyma to Okhotsk Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 2 Elites, 1 Fighter, 19 Infantrys, 5 Mech.Infs, 3 Mot.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Vinnytsia Russians attack with 3 Mech.Infs and 1 Tank Germans defend with 1 Tank Russians roll dice for 3 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 Tank in Vinnytsia, round 2 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the Russians and 1 Tank owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -1 Casualties for Russians: 1 Mech.Inf Casualties for Germans: 1 Tank Battle in Kiev Russians attack with 3 Mech.Infs and 1 Tank Germans defend with 1 Tank Russians roll dice for 3 Mech.Infs and 1 Tank in Kiev, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 Tank in Kiev, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Oulu Russians attack with 1 Fighter, 3 Infantrys and 3 Tanks Finns defend with 1 Artillery, 3 Infantrys and 1 Tank Russians roll dice for 1 Fighter, 3 Infantrys and 3 Tanks in Oulu, round 2 : 2/7 hits, 2.33 expected hits Finns roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Oulu, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Oulu Russians roll dice for 1 Fighter, 1 Infantry and 3 Tanks in Oulu, round 3 : 3/5 hits, 2.00 expected hits Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Oulu, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Finns, 1 Artillery owned by the Finns and 1 Tank owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Fighter, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 Artillery, 3 Infantrys and 1 Tank Battle in E.Romania Russians attack with 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank Germans defend with 1 Artillery, 3 Mech.Infs and 3 Tanks Russians roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.67 expected hits Romanians roll dice for 1 Artillery, 3 Mech.Infs and 3 Tanks in E.Romania, round 2 : 4/7 hits, 2.83 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans and 1 Mech.Inf owned by the Germans lost in E.Romania Russians roll dice for 1 Artillery, 1 Bomber and 1 Tank in E.Romania, round 3 : 3/3 hits, 1.50 expected hits Romanians roll dice for 2 Mech.Infs and 3 Tanks in E.Romania, round 3 : 2/5 hits, 2.17 expected hits 1 Artillery owned by the Russians, 2 Mech.Infs owned by the Germans, 1 Tank owned by the Russians and 1 Tank owned by the Germans lost in E.Romania Romanians win with 2 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 2 Artillerys, 3 Infantrys and 1 Tank Casualties for Germans: 1 Artillery, 3 Mech.Infs and 1 Tank 1 Bomber owned by the Russians retreated Battle in Latvia Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Chita Russians attack with 2 Artillerys, 1 Fighter, 12 Infantrys, 2 Mot.Infs and 2 Tanks Hisaichi defend with 1 Factory, 8 Infantrys and 7 Tanks Russians roll dice for 2 Artillerys, 1 Fighter, 12 Infantrys, 2 Mot.Infs and 2 Tanks in Chita, round 2 : 7/19 hits, 4.67 expected hits Hisaichi roll dice for 8 Infantrys and 7 Tanks in Chita, round 2 : 8/15 hits, 6.17 expected hits 8 Infantrys owned by the Russians and 7 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys, 2 Mot.Infs and 2 Tanks in Chita, round 3 : 2/11 hits, 3.33 expected hits Hisaichi roll dice for 1 Infantry and 7 Tanks in Chita, round 3 : 6/8 hits, 3.83 expected hits 4 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 2 Mot.Infs owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita 2 Artillerys and 2 Tanks retreated to N.Buryat Mongolia Hisaichi win with 6 Tanks remaining. Battle score for attacker is -13 Casualties for Russians: 12 Infantrys and 2 Mot.Infs Casualties for Hisaichi: 8 Infantrys and 1 Tank Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 AAGun moved from Irkutsk to N.Buryat Mongolia 1 Bomber moved from E.Romania to Kursk 1 Fighter moved from Oulu to Leningrad 1 AAGun moved from Penza to Tula Place Units - Russians 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker placed in N.Buryat Mongolia 3 Infantrys and 3 Mot.Infs placed in Sibirsky 5 Mech.Infs placed in Stalingrad 2 Artillerys and 1 Elite placed in Georgia 1 Elite and 1 Tank placed in Rostov 10 Infantrys placed in Moscow 1 Fighter and 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Arkhangelsk: 4 Infantrys EDIT: Adding units owned by Russians to S.Karelia: 4 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Romanians : 1.00 Hisaichi : 4.00 Finns : -1.00 Russians : 5.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Elite and 4 Infantrys moved from Campania to 48 Sea Zone 1 Elite, 4 Infantrys and 3 Transports moved from 48 Sea Zone to 51 Sea Zone 2 Infantrys moved from Mersa Matruh to Lower Egypt 5 Fighters moved from Mersa Matruh to Lower Egypt 3 Tanks moved from Hun to Mersa Matruh 1 Infantry moved from Hun to Kufra 4 Mech.Infs moved from El Agheila to Mersa Matruh 4 Mech.Infs moved from Tunis to El Agheila 1 Elite and 4 Infantrys moved from 51 Sea Zone to Crete 1 Tank moved from Orleanais to Provence 1 Artillery moved from Orleanais to Languedoc 1 Artillery moved from Aquitaine to Languedoc 8 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 2 ArmoredCars, 9 Infantrys, 4 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 5 Fighters and 2 Infantrys British defend with 1 Infantry Italians roll dice for 5 Fighters and 2 Infantrys in Lower Egypt, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Crete Italians attack with 1 Elite and 4 Infantrys Neutral defend with 1 AAGun and 1 Artillery Italians roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Artillery Non Combat Move - Italians 5 Fighters moved from Lower Egypt to Mersa Matruh Place Units - Italians 1 ArmoredCar and 2 Tanks placed in Hun 4 Mech.Infs placed in Tunis 1 ArmoredCar and 9 Infantrys placed in Rome Turn Complete - Italians Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Italians : -0.67 British : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Infantry moved from Italian East Africa to Nubia 1 Artillery and 1 Infantry moved from Hispaniola to 26 Sea Zone 1 Artillery and 1 Infantry moved from 26 Sea Zone to Jamaica 2 Infantrys moved from South Central USA to E.Mexico Purchase Units - French French buy 2 Bunkers and 5 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in Jamaica French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Jamaica, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Jamaica French loses 0 PUs for violating Jamaicas neutrality. French win, taking Jamaica from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 1 Bunker and 2 Infantrys placed in Syria Turn Complete - French French collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : -0.33 French : 0.33
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Artillery and 1 Elite moved from Kwangsi to Hunan 1 Artillery and 1 Infantry moved from British Borneo to 106 Sea Zone 1 Transport moved from 107 Sea Zone to 93 Sea Zone 3 Artillerys and 3 Marines moved from Davao to 107 Sea Zone 3 Artillerys, 3 Marines and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 2 Infantrys moved from Bangkok to 105 Sea Zone 1 B.Transport and 2 Infantrys moved from 105 Sea Zone to 110 Sea Zone 2 Fighters moved from Bangkok to Banjarmasin 1 Adv.Fighter moved from Bangkok to Banjarmasin 4 Artillerys, 3 Infantrys and 3 Marines moved from 110 Sea Zone to Banjarmasin 2 Adv.Fighters moved from 110 Sea Zone to Banjarmasin 1 Infantry and 1 Tank moved from Kyushu to 93 Sea Zone 2 T.Boats moved from 92 Sea Zone to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindoro Yamamoto take Mindoro from Americans 1 Infantry moved from 93 Sea Zone to Samar Yamamoto take Samar from Americans 1 Destroyer and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 2 Destroyers and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone 1 Tank moved from 93 Sea Zone to Mindoro 1 Infantry moved from 93 Sea Zone to Mindanao 1 Submarine moved from 85 Sea Zone to 94 Sea Zone 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Carrier, 1 Battleship and 3 Fighters; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Banjarmasin Yamamoto attack with 3 Adv.Fighters, 4 Artillerys, 2 Fighters, 3 Infantrys and 3 Marines British defend with 1 Fighter; Anzac defend with 1 Adv.Fighter and 2 Fighters; Dutch defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 1 Fighter and 7 Tanks AA fire in Banjarmasin : 0/5 hits, 0.83 expected hits Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Adv.Fighters, 4 Artillerys, 2 Fighters, 3 Infantrys and 3 Marines in Banjarmasin, round 2 : 7/15 hits, 6.17 expected hits Dutch roll dice for 3 Adv.Fighters, 4 Fighters and 7 Tanks in Banjarmasin, round 2 : 5/14 hits, 7.50 expected hits 1 Fighter owned by the British, 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 7 Tanks owned by the Dutch and 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 3 Adv.Fighters, 3 Artillerys, 1 Fighter and 3 Marines in Banjarmasin, round 3 : 6/10 hits, 4.83 expected hits Dutch roll dice for 3 Adv.Fighters and 3 Fighters in Banjarmasin, round 3 : 2/6 hits, 3.50 expected hits 1 Fighter owned by the Dutch, 1 Artillery owned by the Yamamoto, 2 Fighters owned by the Anzac, 2 Adv.Fighters owned by the Dutch, 1 Adv.Fighter owned by the Anzac and 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto captures 33PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 3 Adv.Fighters, 2 Artillerys and 3 Marines remaining. Battle score for attacker is 67 Casualties for Yamamoto: 2 Artillerys, 2 Fighters and 3 Infantrys Casualties for Dutch: 2 Adv.Fighters, 1 Fighter and 7 Tanks Casualties for British: 1 Fighter Casualties for Anzac: 1 Adv.Fighter and 2 Fighters Non Combat Move - Yamamoto 2 Adv.Fighters moved from Banjarmasin to Bangkok 1 Adv.Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Yamamoto 1 B.Carrier, 1 Battleship and 3 Fighters placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 63 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.83 Yamamoto : 2.33 Dutch : -4.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 2 ArmoredCars and 2 Tanks moved from Shensi to Hunan 1 Mech.Inf moved from Suiyuan to Hupeh 1 Mech.Inf moved from Hupeh to Anhwei 1 Fighter moved from Szechwan to Anhwei 1 Artillery and 1 Infantry moved from Suiyuan to Chahar 2 Infantrys moved from Suiyuan to Shansi 1 Bomber moved from Urumqi to Shansi Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Bomber and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 ArmoredCars and 2 Tanks Hisaichi defend with 1 ArmoredCar; Yamamoto defend with 1 Artillery and 1 Elite Chinese roll dice for 2 ArmoredCars and 2 Tanks in Hunan, round 2 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Hunan, round 2 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hunan Chinese roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 3 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese lost in Hunan Chinese roll dice for 2 Tanks in Hunan, round 4 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Hisaichi with 2 Tanks remaining. Battle score for attacker is 3 Casualties for Chinese: 2 ArmoredCars Casualties for Hisaichi: 1 ArmoredCar Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Shansi Chinese attack with 1 Bomber and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Bomber and 2 Infantrys in Shansi, round 2 : 2/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 1 Fighter and 1 Mech.Inf Hisaichi defend with 1 Elite Chinese roll dice for 1 Fighter and 1 Mech.Inf in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Elite in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Elite Non Combat Move - Chinese 1 Fighter moved from Anhwei to Shensi 1 Bomber moved from Shansi to Shensi 2 Infantrys moved from Ningsia to Shensi 2 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Ningsia 2 ArmoredCars and 2 Tanks moved from Gobi Altai to Shensi 1 Infantry moved from Hsining to E.Qinghai 2 ArmoredCars moved from Hsining to Lanchow 3 ArmoredCars moved from Hsining to Ningsia 3 ArmoredCars moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 2 ArmoredCars, 1 Bomber and 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 Chinese : 1.67
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 ArmoredCar moved from S.French Indochina to N.Thailand Thai take N.Thailand from Chinese 1 ArmoredCar moved from N.Thailand to Yunnan Hisaichi take Yunnan from Chinese 1 ArmoredCar moved from S.French Indochina to Kweichow Hisaichi take Kweichow from Chinese 1 ArmoredCar and 1 Tank moved from Kwangsi to Hunan 2 Tanks moved from Hong Kong to Hunan 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 105 Sea Zone 2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Bangkok 1 Tank moved from Formosa to 92 Sea Zone 1 Tank and 1 Transport moved from 92 Sea Zone to 105 Sea Zone 1 Tank moved from 105 Sea Zone to Bangkok 1 Carrier and 1 Fighter moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shantung 3 Infantrys moved from Heilungchiang to Ayan 4 Infantrys moved from Heilungchiang to Chita 1 Infantry moved from Kirin to Heilungchiang 1 Elite and 1 Infantry moved from Peking to Chahar 1 ArmoredCar moved from Peking to Anhwei 1 Infantry moved from Peking to Chahar Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 8 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Mech.Inf Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Mech.Inf in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Ayan Hisaichi attack with 3 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Chahar Hisaichi attack with 1 Elite and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Elite and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Elite and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in Hunan Hisaichi attack with 1 ArmoredCar and 3 Tanks Chinese defend with 2 Tanks Hisaichi roll dice for 1 ArmoredCar and 3 Tanks in Hunan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 Tanks in Hunan, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Non Combat Move - Hisaichi Place Units - Hisaichi 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong 1 Artillery, 1 Infantry and 1 Tank placed in Chita 1 Artillery and 2 Infantrys placed in Peking 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : -1.33 Russians : 0.67
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 2 Infantrys moved from Burma to S.Thailand 1 Artillery and 1 Infantry moved from Assam to Yunnan 1 Infantry moved from Assam to Burma 1 Cruiser moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Cruiser and 1 Infantry moved from 60 Sea Zone to 65 Sea Zone 1 Infantry moved from 65 Sea Zone to S.Thailand 2 Artillerys moved from Bombay to 59 Sea Zone 4 Infantrys moved from Rajputana to 59 Sea Zone 2 Artillerys, 1 Destroyer, 4 Infantrys and 3 Transports moved from 59 Sea Zone to 58 Sea Zone 3 Infantrys moved from Cairo to Lower Egypt 1 Tank moved from Italian East Africa to Lower Egypt 2 Tanks moved from Italian East Africa to French Equatorial Africa 2 Artillerys and 4 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Mech.Inf and 1 Mot.Inf moved from Cape Town to Kenya 1 Infantry moved from Kenya to Equatoria 2 Mot.Infs moved from Kenya to French Equatorial Africa 1 Infantry moved from Kwajalein to Jaluit British take Jaluit from Yamamoto 1 Infantry moved from Nauru to 103 Sea Zone 2 Infantrys moved from 103 Sea Zone to Jaluit 2 Infantrys moved from Manchester to 11 Sea Zone 2 Infantrys, 1 Submarine and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to S.Karelia 5 Infantrys and 1 Tank moved from Azores to 17 Sea Zone 1 Battleship, 2 Destroyers, 5 Infantrys, 3 T.Boats, 1 Tank and 2 Transports moved from 17 Sea Zone to 30 Sea Zone 5 Infantrys and 1 Tank moved from 30 Sea Zone to Canarians 1 Fighter moved from Iceland to S.Karelia 5 Fighters moved from Manchester to S.Karelia 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys moved from 65 Sea Zone to S.Thailand 1 Infantry moved from Bihar to Assam 4 ArmoredCars and 1 Tank moved from Delhi to Assam Purchase Units - British British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Bunkers, 1 Fighter, 14 Infantrys, 1 Mot.Inf and 3 Tanks; Remaining resources: 1 PUs; Combat - British Battle in Canarians British attack with 5 Infantrys and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Canarians, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 5 Infantrys and 1 Tank in Canarians, round 2 : 2/6 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians British loses 0 PUs for violating Canarianss neutrality. British win, taking Canarians from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Yunnan British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 ArmoredCar British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Lower Egypt British attack with 3 Infantrys and 1 Tank Italians defend with 2 Infantrys British roll dice for 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Lower Egypt, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Italians: 2 Infantrys Battle in S.Thailand British attack with 5 Infantrys Thai defend with 1 Infantry and 1 Marine British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 5 Infantrys in S.Thailand, round 2 : 0/5 hits, 0.83 expected hits Thai roll dice for 1 Infantry and 1 Marine in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British roll dice for 4 Infantrys in S.Thailand, round 3 : 2/4 hits, 0.67 expected hits Thai roll dice for 1 Marine in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry and 1 Marine Non Combat Move - British 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 AAGun and 2 Infantrys moved from Madras to 60 Sea Zone 1 AAGun, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 AAGun and 1 Infantry moved from 65 Sea Zone to Malaya 1 Infantry moved from 65 Sea Zone to Malaya 2 Infantrys moved from Southwest USA to W.Mexico 1 Infantry moved from E.Mexico to Central America Place Units - British 2 Adv.Fighters, 1 Bunker and 4 Infantrys placed in Cairo 1 Bunker placed in Malaya 5 Infantrys placed in Madras 2 Tanks placed in Assam 4 ArmoredCars and 1 Tank placed in Delhi 1 Mot.Inf placed in Cape Town 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Bombay 1 Fighter placed in Manchester Turn Complete - British British collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : -0.33 British : 0.33 Hisaichi : -0.67 Italians : 1.33 Thai : 0.00
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Tank moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 2 Cruisers moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok 2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 3 Infantrys moved from Townsville to Northern Territory 4 Infantrys moved from Port Moresby to West Papua 1 Adv.Fighter moved from 67 Sea Zone to 111 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 6 Infantrys, 1 Tank and 1 Transport; Remaining resources: 1 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Adv.Fighter Hisaichi defend with 1 Submarine Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Anzac 4 Infantrys moved from Java to Sumatra 1 Adv.Fighter moved from 111 Sea Zone to Sumatra Place Units - Anzac 1 Cruiser and 1 Transport placed in 67 Sea Zone 1 Tank placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Anzac : 0.50
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bolivia 2 Submarines moved from 67 Sea Zone to 107 Sea Zone Combat - Dutch Battle in Bolivia Dutch attack with 1 Infantry and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 1 Infantry and 1 Tank in Bolivia, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Bolivia Dutch roll dice for 1 Tank in Bolivia, round 4 : 0/1 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Bolivia, round 5 : 1/1 hits, 0.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Bolivia Neutral win with 1 Infantry remaining. Battle score for attacker is -3 Casualties for Neutral: 2 Infantrys Casualties for Dutch: 1 Infantry and 1 Tank Battle in 107 Sea Zone Dutch attack with 2 Submarines Hisaichi defend with 1 Destroyer Dutch roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch lost in 107 Sea Zone Dutch roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 107 Sea Zone Dutch win with 1 Submarine remaining. Battle score for attacker is 1 Casualties for Dutch: 1 Submarine Casualties for Hisaichi: 1 Destroyer Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral : -1.00 Hisaichi : 0.33 Dutch : -0.33