19L Shin-Ji(Axis) vs VonAlba BM 3.2

  • '15

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 7:16:38 AM
    Savegame

  • '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Slovakia Hungary to Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
    
        Combat - Italians
            Battle in Poland
                Italians attack with 1 artillery
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery
            Battle in Eastern Poland
                Italians attack with 1 artillery
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Slovakia Hungary to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6,1,4,6,2,5,3,6,6
            Italians collect 1 PU (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : -0.67
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            3 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Marshall Islands
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 aaGuns moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 bombers moved from Western Germany to Algeria
            5 bombers moved from Western Germany to Greece
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
            1 mech_infantry moved from Slovakia Hungary to Bulgaria
            4 artilleries and 8 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Karelia to Belarus
            4 mech_infantrys moved from Slovakia Hungary to Belarus
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            11 infantry moved from Western Germany to Greater Southern Germany
            2 infantry moved from Northern Italy to Greater Southern Germany
            1 battleship, 1 cruiser, 1 destroyer and 7 transports moved from 115 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
    
        Combat - Germans
            Battle in Gibraltar
            Battle in Greece
                Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 infantry
                    AA fire in Greece : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in Greece, round 2 : 4/7 hits, 4.50 expected hits
                    Americans roll dice for 1 aaGun, 1 fighter and 2 infantry in Greece, round 2 : 3/3 hits, 1.33 expected hits
                    1 aaGun owned by the British, 3 bombers owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 fighter owned by the British lost in Greece
                Germans win, taking Gibraltar from Americans with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for Germans: 3 bombers
                Casualties for British: 1 aaGun, 1 fighter and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Poland
                Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Algeria
                Germans attack with 2 bombers
                Americans defend with 1 armour
                    Germans roll dice for 2 bombers in Algeria, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Algeria
                Germans win with 2 bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
            2 bombers moved from Algeria to Southern Italy
            2 bombers moved from Greece to Southern Italy
            1 tactical_bomber moved from Greece to Slovakia Hungary
            3 fighters and 1 tactical_bomber moved from Poland to Slovakia Hungary
            1 fighter moved from Greece to Southern Italy
            1 infantry moved from Northern Italy to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            10 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,4,3,6,1,6,5,1,2
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    AA fire in Greece : : -0.50
    Americans : 1.17
    Russians : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Romania to Bulgaria
            1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Romania to Bulgaria
            2 fighters moved from Ukraine to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 armour moved from Ukraine to Romania
            2 mech_infantrys moved from Ukraine to Romania
            1 armour moved from Ukraine to Romania
            3 mech_infantrys moved from Ukraine to Romania
            1 artillery moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Rostov
            1 artillery moved from Smolensk to Russia
            18 infantry moved from Yakut S.S.R. to Buryatia
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 infantry
                Italians defend with 1 aaGun
                    1 aaGun owned by the Italians lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 aaGun
            Battle in Bulgaria
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
                Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                 retreated to Eastern Poland
                Italians win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Romania
            1 aaGun moved from Romania to Bessarabia
            2 aaGuns moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            3 infantry placed in Ukraine
            3 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    Russians : -1,00
    

    Savegame

  • '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 8 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 8 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Yunnan to Hunan
            1 armour and 3 mech_infantrys moved from Burma to Hunan
            1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from Shantung to Hunan
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            2 bombers moved from Philippines to Celebes
            2 infantry moved from Java to 42 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            4 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 submarines moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from Philippines to Celebes
            5 carriers, 3 destroyers, 2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Celebes, round 2 : 7/14 hits, 7.83 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 44 Sea Zone to Philippines
            2 bombers moved from Celebes to Philippines
            5 fighters and 5 tactical_bombers moved from Celebes to 35 Sea Zone
            6 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Japan to Philippines
            1 aaGun moved from Yunnan to Hunan
            3 armour and 2 mech_infantrys moved from India to West India
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Shantung
            3 armour placed in French Indo China
            3 armour placed in India
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -1.17
    

    Savegame

  • '17

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 bomber, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            3 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    scramble and suicide attack

  • '15

    No scramble. Send 2 Kamis against the first carrier in SZ6, 2 Kamis against the second carrier in SZ6, and 1 against the third carrier in SZ6.

  • '15

    Actually, simpler. just use all six. Send 2 Kamis against each carrier.

  • '17

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 bomber, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 99 Sea Zone to 94 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 transport moved from 87 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            3 fighters moved from 33 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
                  Americans take 6 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 carrier and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,5
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                Units damaged: 1 carrier owned by the Americans
            Battle in 91 Sea Zone
                Americans attack with 2 bombers
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 91 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Iwo Jima
            Battle in Korea
            Battle in 95 Sea Zone
                Americans attack with 6 fighters and 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese with 6 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 32 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
            3 fighters moved from 32 Sea Zone to Wake Island
            6 fighters moved from 95 Sea Zone to 94 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            2 bombers moved from 91 Sea Zone to French West Africa
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            1 armour, 2 artilleries and 3 infantry placed in Eastern United States
            2 artilleries, 1 bomber and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : 1,50
    Japanese : -0,17
    

    Savegame

  • '17

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 fighter moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,00
    Japanese : -0,67
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Combat Move - British
            2 artilleries and 2 infantry moved from Crete to 99 Sea Zone
            2 artilleries, 1 battleship, 2 infantry and 3 transports moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tobruk to Egypt
            8 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
    
        Non Combat Move - British
            1 aaGun moved from Eastern Persia to Persia
            2 infantry moved from 94 Sea Zone to Algeria
            2 artilleries moved from 94 Sea Zone to Algeria
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Yugoslavia
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,5,1,2,3,3,2,3,5,2
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.67
    

    Savegame

  • '17

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Trans-Jordan to Syria
                  ANZAC take Syria from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7
    
        Combat Move - French
            1 destroyer moved from 99 Sea Zone to 94 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers and 6 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Slovakia Hungary to Yugoslavia
                  Germans take Yugoslavia from Russians
            1 armour moved from Yugoslavia to Bulgaria
            4 bombers moved from Southern Italy to Bulgaria
            1 infantry moved from Greater Southern Germany to Yugoslavia
    
        Combat - Germans
            Battle in Bulgaria
                Germans attack with 1 armour and 4 bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 4 bombers in Bulgaria, round 2 : 3/5 hits, 3.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bulgaria
                Germans win with 4 bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Bulgaria to Southern Italy
            12 infantry moved from Greater Southern Germany to Slovakia Hungary
            2 infantry moved from Poland to Slovakia Hungary
            10 infantry moved from Germany to Slovakia Hungary
            10 infantry moved from Western Germany to 112 Sea Zone
            10 infantry and 5 transports moved from 112 Sea Zone to 115 Sea Zone
            10 infantry moved from 115 Sea Zone to Novgorod
            3 fighters moved from Slovakia Hungary to Southern Italy
            2 tactical_bombers moved from Slovakia Hungary to Southern Italy
            3 mech_infantrys moved from Belarus to Slovakia Hungary
            2 mech_infantrys moved from Novgorod to Poland
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Germany
            2 armour moved from 113 Sea Zone to Germany
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 armour placed in Germany
            2 bombers placed in Western Germany
            3 submarines placed in 110 Sea Zone
            3 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,1,4,5,4,4,6,4,5,1
            Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            3 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            7 artilleries and 10 infantry moved from Russia to Smolensk
            1 infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Romania to Albania
                  Russians take Albania from Italians
            2 fighters moved from Romania to Poland
            1 armour moved from Romania to Poland
                  Russians take Eastern Poland from Italians
            1 infantry moved from Romania to Yugoslavia
            1 artillery moved from Romania to Yugoslavia
            1 artillery moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            5 armour, 4 artilleries, 29 infantry and 5 mech_infantrys moved from Romania to Bessarabia
            5 mech_infantrys moved from Bessarabia to Western Ukraine
            5 armour moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Rostov to Ukraine
            3 infantry moved from Volgograd to Caucasus
            18 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 1 armour and 2 fighters
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 armour and 2 fighters in Poland, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 2 mech_infantrys owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 1 fighter
                Casualties for Germans: 2 mech_infantrys
            Battle in Western Ukraine
                Russians attack with 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys
                Italians defend with 1 artillery
                    Russians roll dice for 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 1/14 hits, 4,33 expected hits
                    Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Poland to Bessarabia
            1 aaGun moved from Bessarabia to Western Ukraine
            2 aaGuns moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 40 PUs; end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : -0,33
    Russians : -2,50
    

    Savegame

  • '15

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 3 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour moved from India to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Japan to 6 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            2 bombers, 3 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
            3 armour moved from French Indo China to Hunan
            1 artillery and 8 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 armour and 2 mech_infantrys moved from West India to India
            4 armour and 2 mech_infantrys moved from India to Burma
            1 armour moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            5 infantry moved from Philippines to 35 Sea Zone
            5 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 5 infantry moved from 6 Sea Zone to Korea
            5 carriers, 4 destroyers, 5 fighters, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 5 carriers, 5 destroyers, 9 fighters, 3 submarines, 6 tactical_bombers and 3 transports
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 6 submarines and 1 transport; ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 bombers, 5 carriers, 5 destroyers, 9 fighters, 6 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 12/22 hits, 11.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese : 0.50
    

    Savegame

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