• TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 fighters and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 55 Sea Zone
            1 fighter moved from Japan to 55 Sea Zone
            1 fighter moved from Japan to 55 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 64 Sea Zone to 57 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Norway to 7 Sea Zone
            1 fighter moved from Norway to 7 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 infantry moved from 63 Sea Zone to Alaska
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
            1 carrier moved from 55 Sea Zone to 64 Sea Zone
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 destroyers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 7 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
            Battle in Alaska
                Japanese attack with 5 fighters and 1 infantry
                Americans defend with 3 armour and 2 infantry
                    Japanese roll dice for 5 fighters and 1 infantry in Alaska, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 3 armour and 2 infantry in Alaska, round 2 : 2/5 hits, 2.17 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 4 fighters in Alaska, round 3 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 3 armour and 1 infantry in Alaska, round 3 : 2/4 hits, 1.83 expected hits
                    2 fighters owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 2 fighters in Alaska, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 armour in Alaska, round 4 : 0/3 hits, 1.50 expected hits
                    1 armour owned by the Americans lost in Alaska
                    Japanese roll dice for 2 fighters in Alaska, round 5 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour in Alaska, round 5 : 2/2 hits, 1.00 expected hits
                    2 fighters owned by the Japanese and 1 armour owned by the Americans lost in Alaska
                Americans win with 1 armour remaining. Battle score for attacker is -37
                Casualties for Japanese: 5 fighters and 1 infantry
                Casualties for Americans: 2 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 20 Sea Zone
            1 carrier moved from 55 Sea Zone to 20 Sea Zone
            1 fighter moved from 7 Sea Zone to Western Europe
            1 fighter moved from 7 Sea Zone to Western Europe
    
        Place Units - Japanese
            2 armour and 2 fighters placed in Japan
            2 transports were produced but were not placed
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : 0.00
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 16
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western Canada to 55 Sea Zone
            1 fighter moved from Western United States to 64 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 carriers, 3 fighters and 1 submarine
                    Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 carriers and 3 fighters in 55 Sea Zone, round 2 : 3/5 hits, 3.50 expected hits
                    1 submarine owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 carriers and 3 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 submarine
            Battle in 64 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 4 battleships and 1 carrier
                    Americans roll dice for 1 fighter in 64 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 battleships and 1 carrier in 64 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    1 fighter owned by the Americans lost in 64 Sea Zone
                Japanese win with 4 battleships and 1 carrier remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 infantry moved from Western Canada to Western United States
            1 infantry moved from Western Canada to Alaska
            1 infantry moved from Western Canada to Alaska
            1 fighter moved from Eastern United States to Western United States
            1 armour moved from Western United States to Alaska
            1 infantry moved from Eastern Canada to Eastern United States
            1 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
    
        Place Units - Americans
            2 armour, 1 fighter and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Purchase Units - Germans
            Germans buy 7 armour and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 armour moved from Southern Europe to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
    
        Combat - Germans
            Battle in 8 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 1 transport
                    Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 transport owned by the British lost in 8 Sea Zone
                    Germans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans, 1 transport owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in 8 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
                Casualties for British: 1 armour, 1 infantry and 1 transport
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 transport
            Battle in United Kingdom
                Germans attack with 11 armour
                British defend with 2 aaGuns, 24 armour, 2 artilleries and 1 factory
                    Germans roll dice for 11 armour in United Kingdom, round 2 : 6/11 hits, 5.50 expected hits
                    British roll dice for 24 armour and 2 artilleries in United Kingdom, round 2 : 9/26 hits, 12.67 expected hits
                    9 armour owned by the Germans, 2 artilleries owned by the British and 4 armour owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 20 armour in United Kingdom, round 3 : 10/20 hits, 10.00 expected hits
                    2 armour owned by the Germans and 1 armour owned by the British lost in United Kingdom
                British win with 19 armour remaining. Battle score for attacker is -22
                Casualties for Germans: 11 armour
                Casualties for British: 5 armour and 2 artilleries
    
        Non Combat Move - Germans
    
        Place Units - Germans
            7 armour placed in Germany
            3 transports placed in 5 Sea Zone
            1 transport were produced but were not placed
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -2.83
    

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Mexico to Panama
            1 infantry moved from Central United States to Western Canada
            1 submarine moved from 32 Sea Zone to 28 Sea Zone
            1 fighter moved from French Madagascar to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 fighter
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Kenya
                    British roll dice for 1 fighter in Kenya, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Kenya
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from Eastern Canada to United Kingdom
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    British rolls : : 0.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour moved from 63 Sea Zone to Alaska
            1 fighter moved from Japan to 64 Sea Zone
            1 fighter moved from Japan to 64 Sea Zone
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from Western Europe to 18 Sea Zone
            1 fighter moved from Western Europe to 18 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 2 infantry and 1 transport
                    Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    2 infantry owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 2 infantry and 1 transport
            Battle in Alaska
                Japanese attack with 2 armour and 3 fighters
                Americans defend with 2 armour and 2 infantry
                    Japanese roll dice for 4 battleships in Alaska, round 2 : 3/4 hits, 2.67 expected hits
                    1 armour owned by the Americans and 2 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 2 armour and 3 fighters in Alaska, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 2 armour and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 2 armour and 2 infantry
    
        Non Combat Move - Japanese
            3 fighters could not land in Alaska and were removed
            2 fighters could not land in 18 Sea Zone and were removed
    
        Place Units - Japanese
            6 armour placed in Japan
            2 transports placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 11 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to Alaska
            1 infantry moved from Western Canada to Alaska
            1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Western Canada to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to 64 Sea Zone
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Central United States to Western Canada
    
        Combat - Americans
            Battle in 64 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 carrier and 2 fighters
                    Americans roll dice for 1 fighter in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier and 2 fighters in 64 Sea Zone, round 2 : 1/3 hits, 2.17 expected hits
                    1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 64 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier
            Battle in Alaska
                Americans attack with 1 armour, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Americans roll dice for 1 armour, 1 fighter and 2 infantry in Alaska, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Alaska, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 armour
                2 fighters owned by the Japanese forced to land in 55 Sea Zone
    
        Non Combat Move - Americans
            1 fighter moved from Alaska to Western United States
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 armour moved from Mexico to Western United States
    
        Place Units - Americans
            2 armour, 1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : 1.17
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 18
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 submarine moved from 8 Sea Zone to 7 Sea Zone
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Libya to French Equatorial Africa
    
        Non Combat Move - Germans
    
        Place Units - Germans
            6 armour, 1 bomber and 1 infantry placed in Germany
            2 transports placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 18

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 18
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 1/1 hits, 0.00 expected hits
            British discover Rockets Advance
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 7 Sea Zone
    
        Combat - British
            Battle in 7 Sea Zone
                British attack with 1 fighter
                Germans defend with 7 armour, 1 destroyer, 1 submarine and 7 transports
                    British roll dice for 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer and 7 transports in 7 Sea Zone, round 2 : 0/8 hits, 1.67 expected hits
                    1 armour owned by the Germans and 1 transport owned by the Germans lost in 7 Sea Zone
                    British roll dice for 1 fighter in 7 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer and 6 transports in 7 Sea Zone, round 3 : 4/7 hits, 1.50 expected hits
                    1 fighter owned by the British lost in 7 Sea Zone
                Germans win with 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour and 1 transport
                Casualties for British: 1 fighter
    
        Non Combat Move - British
            1 submarine moved from 28 Sea Zone to 24 Sea Zone
    
        Place Units - British
            1 aaGun, 1 armour and 1 infantry placed in United Kingdom
    
        Activate Technology - British
            British activating Rockets Advance
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : 0.00
    British rolls : : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 transport moved from 57 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 57 Sea Zone
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from Norway to 6 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
                Japanese attack with 4 armour and 2 fighters
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 4 battleships in Alaska, round 2 : 4/4 hits, 2.67 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 4 armour and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Alaska to 55 Sea Zone
            1 fighter moved from Alaska to 55 Sea Zone
    
        Place Units - Japanese
            5 armour and 1 fighter placed in Japan
            2 transports placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 18
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Mexico to Alaska
            1 armour moved from Western United States to Alaska
            1 armour moved from Western United States to Alaska
            1 infantry moved from Western Canada to Alaska
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 2 armour, 1 fighter and 1 infantry
                Japanese defend with 4 armour
                    Americans roll dice for 2 armour, 1 fighter and 1 infantry in Alaska, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 4 armour in Alaska, round 2 : 3/4 hits, 2.00 expected hits
                    1 armour owned by the Japanese, 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 fighter in Alaska, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 armour in Alaska, round 3 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in Alaska
                Japanese win with 3 armour remaining. Battle score for attacker is -18
                Casualties for Americans: 2 armour, 1 fighter and 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Western Canada
            1 armour moved from Western United States to Western Canada
            1 infantry moved from Eastern Canada to Western Canada
            1 artillery moved from Central United States to Western Canada
            1 infantry moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Western Canada
            1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Western United States to Western Canada
            1 fighter moved from New Zealand to Australia
            1 fighter moved from Australia to French Madagascar
    
        Place Units - Americans
            1 armour and 1 infantry placed in Western United States
            1 bomber and 1 infantry placed in Eastern United States
            1 destroyer were produced but were not placed
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -1.17
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 19
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 19
    
        Purchase Units - Germans
            Germans buy 5 armour and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            6 armour and 6 transports moved from 7 Sea Zone to 9 Sea Zone
            1 destroyer moved from 7 Sea Zone to 12 Sea Zone
            1 submarine moved from 7 Sea Zone to 12 Sea Zone
            1 transport moved from 14 Sea Zone to 12 Sea Zone
            1 transport moved from 14 Sea Zone to 12 Sea Zone
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            2 transports moved from 5 Sea Zone to 7 Sea Zone
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 7 Sea Zone
            3 transports moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from French Equatorial Africa to French West Africa
                  Germans take French West Africa from British
            6 armour moved from 9 Sea Zone to Eastern Canada
    
        Combat - Germans
            Battle in 12 Sea Zone
                Germans attack with 1 destroyer, 1 submarine and 2 transports
                Americans defend with 1 transport
                    Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 transport
            Battle in Eastern Canada
                Germans attack with 6 armour
                Americans defend with 3 infantry
                    Germans roll dice for 6 armour in Eastern Canada, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 3 infantry in Eastern Canada, round 2 : 2/3 hits, 1.00 expected hits
                    2 armour owned by the Germans and 3 infantry owned by the Americans lost in Eastern Canada
                Germans win, taking Eastern Canada from British with 4 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 2 armour
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            5 armour placed in Germany
            5 transports placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.00
    Americans : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 19

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 19
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Germans lost 5 PUs to rocket attack by British
                Rockets in United Kingdom roll: 5
            1 infantry moved from Western Canada to Alaska
    
        Combat - British
            Battle in Alaska
                British attack with 1 infantry
                Japanese defend with 3 armour
                    British roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 3 armour in Alaska, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the British lost in Alaska
                Japanese win with 3 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    British : -0.17
    British rolls : : 0.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 fighter and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 armour and 1 transport moved from 57 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour moved from Alaska to Western Canada
            1 armour moved from Alaska to Western Canada
            1 armour moved from Alaska to Western Canada
            1 fighter moved from Japan to Alaska
            1 fighter moved from 55 Sea Zone to Western Canada
            1 fighter moved from 55 Sea Zone to Western Canada
            1 armour moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 battleship moved from 63 Sea Zone to 64 Sea Zone
            1 battleship moved from 63 Sea Zone to 64 Sea Zone
            1 battleship moved from 63 Sea Zone to 64 Sea Zone
            1 battleship moved from 63 Sea Zone to 64 Sea Zone
    
        Combat - Japanese
            Battle in Western Canada
                Japanese attack with 3 armour and 2 fighters
                Americans defend with 2 armour, 1 artillery, 1 fighter and 6 infantry
                    Japanese roll dice for 3 armour and 2 fighters in Western Canada, round 2 : 3/5 hits, 2.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Western Canada, round 2 : 4/10 hits, 4.17 expected hits
                    1 fighter owned by the Japanese, 3 armour owned by the Japanese and 3 infantry owned by the Americans lost in Western Canada
                    Japanese roll dice for 1 fighter in Western Canada, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Western Canada, round 3 : 2/7 hits, 3.17 expected hits
                    1 fighter owned by the Japanese lost in Western Canada
                British win with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -26
                Casualties for Japanese: 3 armour and 2 fighters
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            4 armour and 1 fighter placed in Japan
            2 transports placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 19

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 19
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans discover Long Range Aircraft
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 9 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Eastern Canada
            1 armour moved from Western Canada to Eastern Canada
            1 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Western Canada to Alaska
            1 fighter moved from Western United States to Alaska
            1 artillery moved from Western Canada to Alaska
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Western Canada to Alaska
            1 armour moved from Western United States to Alaska
            1 armour moved from Western United States to Western Canada
            1 fighter moved from Western United States to Western Canada
            1 infantry moved from Eastern United States to Eastern Canada
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 4 armour and 1 fighter
                    Americans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 2/5 hits, 2.17 expected hits
                    Japanese roll dice for 4 armour and 1 fighter in Alaska, round 2 : 5/5 hits, 2.83 expected hits
                    2 armour owned by the Japanese, 2 armour owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Alaska
                Japanese win with 2 armour and 1 fighter remaining. Battle score for attacker is -17
                Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for Japanese: 2 armour
            Battle in Eastern Canada
                Americans attack with 1 armour, 1 bomber and 2 infantry
                Germans defend with 4 armour
                    Americans roll dice for 1 armour, 1 bomber and 2 infantry in Eastern Canada, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 4 armour in Eastern Canada, round 2 : 4/4 hits, 2.00 expected hits
                    1 armour owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Eastern Canada
                Germans win with 3 armour remaining. Battle score for attacker is -21
                Casualties for Americans: 1 armour, 1 bomber and 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            1 armour moved from Western United States to Western Canada
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Western United States to Eastern United States
            1 armour moved from Mexico to Central United States
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Western Canada
            1 aaGun and 8 infantry moved from Western United States to Western Canada
            1 infantry moved from Western Canada to Western United States
            1 infantry moved from Western Canada to Western United States
    
        Place Units - Americans
            1 armour and 1 fighter placed in Western United States
            1 fighter and 1 infantry placed in Eastern United States
    
        Activate Technology - Americans
            Americans activating Long Range Aircraft
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Americans rolls : : 1.00
    Americans : -0.83
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 20
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 20
    
        Purchase Units - Germans
            Germans buy 2 armour, 7 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
            1 armour moved from 9 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
            1 armour moved from 9 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour moved from 1 Sea Zone to Eastern Canada
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
            1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
            1 transport moved from 12 Sea Zone to 17 Sea Zone
            1 armour moved from French West Africa to 17 Sea Zone
            1 armour and 1 transport moved from 17 Sea Zone to 18 Sea Zone
            1 armour moved from 18 Sea Zone to Brazil
                  Germans take Brazil from Americans
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 bomber moved from Germany to Eastern Canada
            1 destroyer moved from 12 Sea Zone to 9 Sea Zone
            1 submarine moved from 12 Sea Zone to 1 Sea Zone
            1 transport moved from 12 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            2 armour and 7 infantry placed in Germany
            1 transport placed in 5 Sea Zone
            3 transports placed in 14 Sea Zone
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 20

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 20
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Germans lost 5 PUs to rocket attack by British
                Rockets in United Kingdom roll: 5
            1 fighter moved from United Kingdom to Norway
    
        Combat - British
            Battle in Norway
                British attack with 1 fighter
                Germans defend with 1 infantry
                    British roll dice for 1 fighter in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Norway to United Kingdom
    
        Place Units - British
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 13 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.00
    British rolls : : 0.00
    

    Savegame

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