Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
L.O.T.R. - Whack Evil - dawg Good yet again
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TripleA Turn Summary: Haradrim round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Haradrim Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Haradrim 4 oliphants moved from S. Ithilien to Anorien 4 corsairss moved from N. Ithilien to Anorien 4 spearInfantrys moved from S. Ithilien to N. Ithilien 4 spearInfantrys moved from Debatable Land to S. Ithilien 3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land 1 corsairs, 2 spearInfantrys and 2 trebuches moved from City of Corsairs to Umbar Combat - Haradrim Battle in Anorien Haradrim attack with 4 corsairss and 4 oliphants Gondor defend with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches Haradrim roll dice for 4 corsairss and 4 oliphants in Anorien, round 2 : 6/8 hits, 4.00 expected hits Gondor roll dice for 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches in Anorien, round 2 : 7/19 hits, 6.17 expected hits Units damaged: 4 oliphants owned by the Haradrim 3 corsairss owned by the Haradrim, 5 trebuches owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Anorien 1 corsairs and 4 oliphants retreated to N. Ithilien Gondor win with 5 heavyCavalrys, 4 spearInfantrys and 4 towerGuards remaining. Battle score for attacker is 11 Casualties for Haradrim: 3 corsairss Casualties for Gondor: 1 spearInfantry and 5 trebuches Non Combat Move - Haradrim Place Units - Haradrim 3 corsairss and 2 spearInfantrys placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Haradrim : 2.00 Gondor : 0.83
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TripleA Turn Summary: Gondor round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Gondor Gondor buy 2 fortificationss, 4 spearInfantrys and 4 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor Gondor loses 0 PUs for violating Enedwaith Coasts neutrality. 1 towerGuard moved from Druwaith Laur to Enedwaith Coast Gondor take Enedwaith Coast from Neutral 2 spearInfantrys moved from Pinnath Gelin to Angren Bank 2 galleons moved from Anduin Mouth to N. E. Central Sea Zone 1 galleon and 1 raft moved from Anfalas Coast to N. E. Central Sea Zone 3 spearInfantrys and 2 towerGuards moved from Minas Tirith to Anorien 3 heavyCavalrys moved from Lebennin to Anorien 3 spearInfantrys and 10 undeads moved from Lamedon to Lebennin Combat - Gondor Battle in Angren Bank Gondor attack with 2 spearInfantrys Neutral defend with 1 spearInfantry Gondor roll dice for 2 spearInfantrys in Angren Bank, round 2 : 2/2 hits, 0.33 expected hits Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Angren Bank Gondor loses 0 PUs for violating Angren Banks neutrality. Gondor win, taking Angren Bank from Neutral with 2 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Gondor Place Units - Gondor 2 fortificationss placed in Minas Tirith 2 spearInfantrys placed in W. Osg. 2 spearInfantrys and 3 towerGuards placed in Minas Tirith 1 towerGuard placed in Andrast Turn Complete - Gondor Gondor collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Gondor : 1.67
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TripleA Turn Summary: Rhun round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Rhun Rhun buy 2 fortificationss, 2 spearInfantrys and 2 trebuches; Remaining resources: 1 PUs; Combat Move - Rhun Rhun loses 0 PUs for violating E. Rhovanions neutrality. Rhun loses 0 PUs for violating Rhovanions neutrality. 1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion Rhun take E. Rhovanion from Neutral 1 spearInfantry moved from S. Rhovanion to Rhovanion Rhun take Rhovanion from Neutral 2 warChariots moved from Rhun to S. Dale Rhun take S. Dale from Dale 2 warChariots moved from S. Dale to N. Dale 2 spearInfantrys moved from N. Rhun to N. Dale 7 chariotArcherss, 3 spearInfantrys, 2 warChariots and 1 warWagon moved from Iron Hills to N. Dale Combat - Rhun Battle in N. Dale Rhun attack with 7 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon Dale defend with 4 archerss, 1 heavyCavalry and 4 spearInfantrys Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys, 4 warChariots and 1 warWagon in N. Dale, round 2 : 10/17 hits, 7.33 expected hits Dale roll dice for 4 archerss, 1 heavyCavalry and 4 spearInfantrys in N. Dale, round 2 : 4/9 hits, 3.00 expected hits 4 spearInfantrys owned by the Dale, 4 archerss owned by the Dale, 1 heavyCavalry owned by the Dale and 4 warChariots owned by the Rhun lost in N. Dale Rhun win, taking N. Dale from Dale with 7 chariotArcherss, 5 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 5 Casualties for Rhun: 4 warChariots Casualties for Dale: 4 archerss, 1 heavyCavalry and 4 spearInfantrys Non Combat Move - Rhun Place Units - Rhun 2 spearInfantrys and 2 trebuches placed in Iron Hills 2 fortificationss placed in Rhun Turning on Edit Mode EDIT: Removing units owned by Rhun from S. Rhovanion: 2 warChariots EDIT: Adding units owned by Rhun to E. Rhovanion: 2 warChariots EDIT: Removing units owned by Rhun from S. E. Rhovanion: 3 chariotArcherss EDIT: Adding units owned by Rhun to Rhun: 3 chariotArcherss EDIT: Turning off Edit Mode Turn Complete - Rhun Rhun collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Dale : 1.00 Rhun : 2.67
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TripleA Turn Summary: Dale round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dale Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Dale 1 spearInfantry moved from Withered Heath to N. Dale 1 archers and 2 spearInfantrys moved from Lake Town to N. Dale Combat - Dale Battle in N. Dale Dale attack with 1 archers and 3 spearInfantrys Rhun defend with 7 chariotArcherss, 5 spearInfantrys and 1 warWagon Dale roll dice for 1 archers and 3 spearInfantrys in N. Dale, round 2 : 1/4 hits, 0.83 expected hits Rhun roll dice for 7 chariotArcherss, 5 spearInfantrys and 1 warWagon in N. Dale, round 2 : 7/13 hits, 4.67 expected hits 1 spearInfantry owned by the Rhun, 3 spearInfantrys owned by the Dale and 1 archers owned by the Dale lost in N. Dale Rhun win with 7 chariotArcherss, 4 spearInfantrys and 1 warWagon remaining. Battle score for attacker is -9 Casualties for Dale: 1 archers and 3 spearInfantrys Casualties for Rhun: 1 spearInfantry Non Combat Move - Dale Place Units - Dale 3 spearInfantrys placed in Lake Town Turn Complete - Dale Dale collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Dale : 0.17 Rhun : 2.33
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TripleA Turn Summary: Khand round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Khand Khand buy 2 raiderCavalrys; Remaining resources: 2 PUs; Combat Move - Khand 2 raiderCavalrys moved from Khand to E. Osg. 1 warWolves moved from S. Ithilien to E. Osg. 4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien 3 raiderss moved from Khand to Harad Road Combat - Khand Battle in E. Osg. Khand attack with 2 raiderCavalrys and 1 warWolves Gondor defend with 1 castle; Rohan defend with 1 lightCavalry Khand roll dice for 2 raiderCavalrys and 1 warWolves in E. Osg., round 2 : 1/3 hits, 1.17 expected hits Gondor roll dice for 1 lightCavalry in E. Osg., round 2 : 1/1 hits, 0.17 expected hits 1 warWolves owned by the Khand and 1 lightCavalry owned by the Rohan lost in E. Osg. Khand win, taking E. Osg. from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 1 Casualties for Khand: 1 warWolves Casualties for Rohan: 1 lightCavalry Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Gondor : 0.83 Khand : -0.17
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TripleA Turn Summary: Dwarves round 2
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2 Purchase Units - Dwarves Dwarves buy 1 mortar and 1 phalanx; Remaining resources: 0 PUs; Combat Move - Dwarves 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs moved from Lonely Mtn. to N. Dale Combat - Dwarves Battle in N. Dale Dwarves attack with 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs Rhun defend with 7 chariotArcherss, 4 spearInfantrys and 1 warWagon Dwarves roll dice for 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs in N. Dale, round 2 : 4/13 hits, 5.17 expected hits Rhun roll dice for 7 chariotArcherss, 4 spearInfantrys and 1 warWagon in N. Dale, round 2 : 7/12 hits, 4.33 expected hits 1 cannon owned by the Dwarves, 4 spearInfantrys owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in N. Dale Dwarves roll dice for 3 cannons, 1 mortar and 2 phalanxs in N. Dale, round 3 : 4/6 hits, 3.17 expected hits Rhun roll dice for 7 chariotArcherss and 1 warWagon in N. Dale, round 3 : 4/8 hits, 3.00 expected hits 2 cannons owned by the Dwarves, 4 chariotArcherss owned by the Rhun and 2 phalanxs owned by the Dwarves lost in N. Dale Dwarves roll dice for 1 cannon and 1 mortar in N. Dale, round 4 : 2/2 hits, 1.17 expected hits Rhun roll dice for 3 chariotArcherss and 1 warWagon in N. Dale, round 4 : 1/4 hits, 1.67 expected hits 1 cannon owned by the Dwarves and 2 chariotArcherss owned by the Rhun lost in N. Dale Dwarves roll dice for 1 mortar in N. Dale, round 5 : 0/1 hits, 0.67 expected hits Rhun roll dice for 1 chariotArchers and 1 warWagon in N. Dale, round 5 : 1/2 hits, 1.00 expected hits 1 mortar owned by the Dwarves lost in N. Dale Rhun win with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is -20 Casualties for Dwarves: 6 axeInfantrys, 4 cannons, 1 mortar and 2 phalanxs Casualties for Rhun: 6 chariotArcherss and 4 spearInfantrys Non Combat Move - Dwarves Place Units - Dwarves 1 mortar and 1 phalanx placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Dwarves : -0.17 Rhun : 3.00
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TripleA Turn Summary: Saruman round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Saruman Saruman buy 2 fortificationss, 1 tower and 1 trolls; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs and 1 siegeTower moved from Isengard to Fangorn Non Combat Move - Saruman Place Units - Saruman 2 fortificationss, 1 tower and 1 trolls placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Freefolk Freefolk buy 1 archers, 2 hobbitss, 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Freefolk 1 archers, 2 hobbitss and 1 spearInfantry moved from Cardolan to Tharbad 1 lightCavalry moved from Bree to Tharbad 2 archerss and 2 spearInfantrys moved from Minhiriath to Lond Daer 1 spearInfantry moved from N. Enedwaith to Lond Daer 2 lightCavalrys moved from N. Enedwaith to Lond Daer 1 lightCavalry moved from N. Enedwaith to Tharbad 2 archerss, 2 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan 1 archers and 1 hobbits moved from Bree to S. Downs 1 spearInfantry moved from Shire to S. Downs 2 hobbitss moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in Tharbad Freefolk attack with 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys Freefolk roll dice for 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 0/6 hits, 1.50 expected hits 1 fortifications owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 2 fortificationss and 3 spearInfantrys in Tharbad, round 3 : 1/5 hits, 1.33 expected hits 1 hobbits owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 4 : 2/5 hits, 1.17 expected hits Neutral roll dice for 3 spearInfantrys in Tharbad, round 4 : 0/3 hits, 1.00 expected hits 2 spearInfantrys owned by the Neutral lost in Tharbad Freefolk roll dice for 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry in Tharbad, round 5 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 spearInfantry in Tharbad, round 5 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in Tharbad Freefolk loses 0 PUs for violating Tharbads neutrality. Freefolk win, taking Tharbad from Neutral with 1 archers, 1 hobbits, 2 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 13 Casualties for Neutral: 3 fortificationss and 3 spearInfantrys Casualties for Freefolk: 1 hobbits Battle in Lond Daer Freefolk attack with 2 archerss, 2 lightCavalrys and 3 spearInfantrys Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 2 : 2/7 hits, 1.83 expected hits Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 0/4 hits, 1.00 expected hits 2 fortificationss owned by the Neutral lost in Lond Daer Freefolk roll dice for 2 archerss, 2 lightCavalrys and 3 spearInfantrys in Lond Daer, round 3 : 2/7 hits, 1.83 expected hits Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/2 hits, 0.67 expected hits 2 spearInfantrys owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Lond Daer Freefolk loses 0 PUs for violating Lond Daers neutrality. Freefolk win, taking Lond Daer from Neutral with 2 archerss, 2 lightCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 7 Casualties for Neutral: 2 fortificationss and 2 spearInfantrys Casualties for Freefolk: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 1 archers, 1 lightCavalry and 1 spearInfantry placed in Bree 1 hobbits and 1 spearInfantry placed in Hobbiton 1 hobbits placed in Fornost Turn Complete - Freefolk Freefolk collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Neutral : -3.83 Freefolk : 2.67
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TripleA Turn Summary: Mordor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Mordor Mordor buy 4 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 18 orcss, 6 siegeTowers and 2 trollss moved from N. Ithilien to Anorien 1 trolls moved from Minas Morgul to Anorien 3 nazguls moved from Minas Morgul to Anorien 1 orcs and 3 siegeTowers moved from Minas Morgul to N. Ithilien 1 trolls moved from Udun to S. Brown Lands Combat - Mordor Battle in Anorien Mordor attack with 3 nazguls, 18 orcss, 6 siegeTowers and 3 trollss Gondor defend with 8 heavyCavalrys, 7 spearInfantrys and 6 towerGuards Mordor roll dice for 3 nazguls, 18 orcss, 6 siegeTowers and 3 trollss in Anorien, round 2 : 9/30 hits, 9.50 expected hits Gondor roll dice for 8 heavyCavalrys, 7 spearInfantrys and 6 towerGuards in Anorien, round 2 : 9/21 hits, 8.00 expected hits Units damaged: 3 nazguls owned by the Mordor 7 spearInfantrys owned by the Gondor, 2 heavyCavalrys owned by the Gondor and 6 orcss owned by the Mordor lost in Anorien Mordor roll dice for 3 nazguls, 12 orcss, 6 siegeTowers and 3 trollss in Anorien, round 3 : 11/24 hits, 8.50 expected hits Gondor roll dice for 6 heavyCavalrys and 6 towerGuards in Anorien, round 3 : 7/12 hits, 5.00 expected hits 5 towerGuards owned by the Gondor, 6 heavyCavalrys owned by the Gondor and 7 orcss owned by the Mordor lost in Anorien Mordor roll dice for 3 nazguls, 5 orcss, 6 siegeTowers and 3 trollss in Anorien, round 4 : 6/17 hits, 7.17 expected hits Gondor roll dice for 1 towerGuard in Anorien, round 4 : 1/1 hits, 0.50 expected hits 1 towerGuard owned by the Gondor and 1 orcs owned by the Mordor lost in Anorien Mordor win, taking Anorien from Gondor with 3 nazguls, 4 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is 43 Casualties for Mordor: 14 orcss Casualties for Gondor: 8 heavyCavalrys, 7 spearInfantrys and 6 towerGuards Non Combat Move - Mordor 3 nazguls moved from Anorien to Dagorlad Place Units - Mordor 4 trollss placed in Dol Goldur Turn Complete - Mordor Mordor collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Mordor : 0.83 Gondor : 3.50
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TripleA Turn Summary: Rohan round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rohan Rohan buy 2 fortificationss, 1 lightCavalry, 2 spearInfantrys and 1 tower; Remaining resources: 0 PUs; Combat Move - Rohan 2 heavyCavalrys, 3 lightCavalrys and 2 spearInfantrys moved from Westfold to Isengard 1 lightCavalry moved from Wold to Isengard 1 heavyCavalry and 1 lightCavalry moved from Eastfold to Isengard Combat - Rohan Battle in Isengard Rohan attack with 3 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys Saruman defend with 1 castle, 8 fortificationss, 2 orcss, 2 towers and 1 trolls Rohan roll dice for 3 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys in Isengard, round 2 : 4/10 hits, 3.50 expected hits Saruman roll dice for 8 fortificationss, 2 orcss, 2 towers and 1 trolls in Isengard, round 2 : 4/13 hits, 3.50 expected hits 2 spearInfantrys owned by the Rohan, 4 fortificationss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys and 3 lightCavalrys in Isengard, round 3 : 5/6 hits, 2.50 expected hits Saruman roll dice for 4 fortificationss, 2 orcss, 2 towers and 1 trolls in Isengard, round 3 : 2/9 hits, 2.83 expected hits 1 orcs owned by the Saruman, 4 fortificationss owned by the Saruman and 2 lightCavalrys owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys and 1 lightCavalry in Isengard, round 4 : 0/4 hits, 1.83 expected hits Saruman roll dice for 1 orcs, 2 towers and 1 trolls in Isengard, round 4 : 1/4 hits, 2.00 expected hits 1 lightCavalry owned by the Rohan lost in Isengard Rohan roll dice for 3 heavyCavalrys in Isengard, round 5 : 2/3 hits, 1.50 expected hits Saruman roll dice for 1 orcs, 2 towers and 1 trolls in Isengard, round 5 : 2/4 hits, 2.00 expected hits 2 heavyCavalrys owned by the Rohan, 1 trolls owned by the Saruman and 1 orcs owned by the Saruman lost in Isengard Rohan roll dice for 1 heavyCavalry in Isengard, round 6 : 1/1 hits, 0.50 expected hits Saruman roll dice for 2 towers in Isengard, round 6 : 2/2 hits, 1.33 expected hits 1 heavyCavalry owned by the Rohan and 1 tower owned by the Saruman lost in Isengard Saruman win with 1 tower remaining. Battle score for attacker is -8 Casualties for Rohan: 3 heavyCavalrys, 5 lightCavalrys and 2 spearInfantrys Casualties for Saruman: 8 fortificationss, 2 orcss, 1 tower and 1 trolls Non Combat Move - Rohan Place Units - Rohan 2 fortificationss, 1 spearInfantry and 1 tower placed in Eastfold 1 lightCavalry and 1 spearInfantry placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Saruman : -0.67 Rohan : 2.17
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TripleA Turn Summary: Goblins round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Goblins Goblins buy 8 shooterss and 3 stabberss; Remaining resources: 0 PUs; Combat Move - Goblins Goblins loses 0 PUs for violating N. Brown Landss neutrality. 1 trolls moved from Fangorn to Westfold Goblins take Westfold from Rohan 1 trolls moved from Westfold to E. Emnet 1 shooters moved from Fangorn to Westfold 1 wargs moved from Lorien to E. Emnet Goblins take Wold from Rohan 1 stabbers moved from Celebran to Anduin East Bank 1 shooters and 1 stabbers moved from Lorien to Drimrill Dale 1 shooters and 1 stabbers moved from Lorien to Anduin East Bank 1 shooters and 1 stabbers moved from Lorien to Drimrill Dale 1 trolls moved from Lorien to Drimrill Dale 1 trolls moved from Lorien to Anduin East Bank 1 trolls moved from Lorien to Drimrill Dale 4 wargss moved from Lorien to Drimrill Dale 2 wargss moved from Lorien to Anduin East Bank 1 wargs moved from Lorien to E. Emnet 1 wargs moved from Lorien to Wold 1 wargs moved from Wold to N. Brown Lands Goblins take N. Brown Lands from Neutral Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 shooterss, 2 stabberss, 2 trollss and 4 wargss Elves defend with 1 hunters Goblins roll dice for 2 shooterss, 2 stabberss, 2 trollss and 4 wargss in Drimrill Dale, round 2 : 3/8 hits, 3.00 expected hits Elves roll dice for 1 hunters in Drimrill Dale, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Drimrill Dale Goblins win, taking Drimrill Dale from Elves with 2 shooterss, 2 stabberss, 2 trollss and 4 wargss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Battle in Anduin East Bank Goblins attack with 1 shooters, 2 stabberss, 1 trolls and 2 wargss Elves defend with 1 hunters Goblins roll dice for 1 shooters, 2 stabberss, 1 trolls and 2 wargss in Anduin East Bank, round 2 : 2/5 hits, 1.67 expected hits Elves roll dice for 1 hunters in Anduin East Bank, round 2 : 0/1 hits, 0.50 expected hits 1 hunters owned by the Elves lost in Anduin East Bank Goblins win, taking Anduin East Bank from Elves with 1 shooters, 2 stabberss, 1 trolls and 2 wargss remaining. Battle score for attacker is 4 Casualties for Elves: 1 hunters Battle in E. Emnet Goblins attack with 1 trolls and 2 wargss Rohan defend with 1 spearInfantry Goblins roll dice for 1 trolls and 2 wargss in E. Emnet, round 2 : 2/3 hits, 1.17 expected hits Rohan roll dice for 1 spearInfantry in E. Emnet, round 2 : 1/1 hits, 0.33 expected hits 1 wargs owned by the Goblins and 1 spearInfantry owned by the Rohan lost in E. Emnet Goblins win, taking E. Emnet from Rohan with 1 trolls and 1 wargs remaining. Battle score for attacker is -2 Casualties for Goblins: 1 wargs Casualties for Rohan: 1 spearInfantry Non Combat Move - Goblins Place Units - Goblins 2 shooterss placed in S. Caves 6 shooterss and 2 stabberss placed in Moria 1 stabbers placed in Lorien Turn Complete - Goblins Goblins collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Goblins : 1.17 Elves : -1.00 Rohan : 0.67
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TripleA Turn Summary: Elves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Elves Elves buy 6 hunterss; Remaining resources: 0 PUs; Combat Move - Elves 1 hobbits moved from N. Caves to Anduin West Bank 1 wizard moved from S. Mirkwood to Gladden 1 wizard moved from S. Mirkwood to Rhovanion 1 ents moved from W. Mirkwood to S. Mirkwood 1 hobbits moved from Eregion to N. Caves 1 eagles, 3 hobbitss, 1 hunters and 1 wizard moved from Rivendell to Eregion Combat - Elves Battle in Rhovanion Elves attack with 1 wizard Rhun defend with 1 spearInfantry Elves roll dice for 1 wizard in Rhovanion, round 2 : 0/1 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in Rhovanion, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 1 wizard in Rhovanion, round 3 : 1/1 hits, 0.67 expected hits Rhun roll dice for 1 spearInfantry in Rhovanion, round 3 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun lost in Rhovanion Elves win, taking Rhovanion from Rhun with 1 wizard remaining. Battle score for attacker is 3 Casualties for Rhun: 1 spearInfantry Non Combat Move - Elves Place Units - Elves 6 hunterss placed in Rivendell Turn Complete - Elves Elves collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Elves : -0.33 Rhun : -0.67
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TripleA Turn Summary: Haradrim round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Haradrim Haradrim buy 2 corsairss, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Haradrim 4 units repaired. 4 oliphants moved from N. Ithilien to Anorien 4 spearInfantrys moved from N. Ithilien to Anorien 1 corsairs moved from N. Ithilien to Anorien 4 spearInfantrys moved from S. Ithilien to N. Ithilien 3 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien 1 corsairs, 2 spearInfantrys and 2 trebuches moved from Umbar to Debatable Land 3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar 4 oliphants moved from Anorien to E. Emnet 2 caravels and 5 galleons moved from Umbar Peninsula Coast to Harad Sea Coast Non Combat Move - Haradrim Place Units - Haradrim 2 corsairss, 2 spearInfantrys and 1 trebuche placed in City of Corsairs Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Gondor Gondor buy 2 fortificationss, 2 spearInfantrys and 6 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 2 caravels and 9 galleons moved from N. E. Central Sea Zone to Gilrain 3 spearInfantrys moved from Lebennin to Gilrain 10 undeads moved from Lebennin to Gilrain 2 caravels, 9 galleons, 3 spearInfantrys and 10 undeads moved from Gilrain to Anduin Mouth 3 spearInfantrys and 10 undeads moved from Anduin Mouth to E. Osg. 1 spearInfantry moved from W. Osg. to Lossarnach Combat - Gondor Battle in E. Osg. Gondor attack with 3 spearInfantrys and 10 undeads Khand defend with 1 castle and 2 raiderCavalrys Gondor roll dice for 3 spearInfantrys and 10 undeads in E. Osg., round 2 : 6/13 hits, 2.17 expected hits Khand roll dice for 2 raiderCavalrys in E. Osg., round 2 : 0/2 hits, 0.33 expected hits 2 raiderCavalrys owned by the Khand lost in E. Osg. Gondor win, taking E. Osg. from Khand with 3 spearInfantrys and 10 undeads remaining. Battle score for attacker is 10 Casualties for Khand: 2 raiderCavalrys Non Combat Move - Gondor 4 spearInfantrys moved from W. Osg. to E. Osg. Place Units - Gondor 2 fortificationss, 2 spearInfantrys and 6 towerGuards placed in Minas Tirith Turn Complete - Gondor Gondor collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Gondor : 3.83 Khand : -0.33
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TripleA Turn Summary: Rhun round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Rhun Rhun buy 2 chariotArcherss, 1 spearInfantry and 2 warChariots; Remaining resources: 0 PUs; Combat Move - Rhun 3 chariotArcherss moved from Rhun to N. Dale 2 spearInfantrys and 2 trebuches moved from Iron Hills to N. Dale 2 warChariots moved from E. Rhovanion to S. Dale Non Combat Move - Rhun Place Units - Rhun 2 chariotArcherss and 2 warChariots placed in Iron Hills 1 spearInfantry placed in Rhun Turn Complete - Rhun Rhun collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dale round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dale Dale buy 1 heavyCavalry; Remaining resources: 0 PUs; Place Units - Dale 1 heavyCavalry placed in Lake Town Turn Complete - Dale Dale collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Khand round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Khand Khand buy 2 raiderCavalrys and 1 warWolves; Remaining resources: 1 PUs; Combat Move - Khand 4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg. 2 raiderCavalrys moved from Khand to E. Osg. 3 raiderss moved from Harad Road to S. Ithilien Combat - Khand Battle in E. Osg. Khand attack with 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys Gondor defend with 1 castle, 7 spearInfantrys and 10 undeads Khand roll dice for 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys in E. Osg., round 2 : 2/8 hits, 3.33 expected hits Gondor roll dice for 7 spearInfantrys and 10 undeads in E. Osg., round 2 : 3/17 hits, 4.00 expected hits 2 undeads owned by the Gondor and 3 raiderss owned by the Khand lost in E. Osg. Khand roll dice for 2 raiderCavalrys, 1 raiders and 2 xbowInfantrys in E. Osg., round 3 : 2/5 hits, 2.17 expected hits Gondor roll dice for 7 spearInfantrys and 8 undeads in E. Osg., round 3 : 4/15 hits, 3.67 expected hits 2 undeads owned by the Gondor, 1 raiderCavalry owned by the Khand, 2 xbowInfantrys owned by the Khand and 1 raiders owned by the Khand lost in E. Osg. Khand roll dice for 1 raiderCavalry in E. Osg., round 4 : 1/1 hits, 0.50 expected hits Gondor roll dice for 7 spearInfantrys and 6 undeads in E. Osg., round 4 : 3/13 hits, 3.33 expected hits 1 undead owned by the Gondor and 1 raiderCavalry owned by the Khand lost in E. Osg. Gondor win with 7 spearInfantrys and 5 undeads remaining. Battle score for attacker is -24 Casualties for Khand: 2 raiderCavalrys, 4 raiderss and 2 xbowInfantrys Casualties for Gondor: 5 undeads Non Combat Move - Khand Place Units - Khand 2 raiderCavalrys and 1 warWolves placed in Khand Turn Complete - Khand Khand collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Gondor : -1.00 Khand : -1.00
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TripleA Turn Summary: Dwarves round 3
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3 Purchase Units - Dwarves Dwarves buy 8 fortificationss; Remaining resources: 0 PUs; Place Units - Dwarves 8 fortificationss placed in Lonely Mtn. Turn Complete - Dwarves Dwarves collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Saruman round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Saruman Saruman buy 2 orcss and 1 raiders; Remaining resources: 0 PUs; Combat Move - Saruman 1 orcs and 1 siegeTower moved from Fangorn to Westfold Non Combat Move - Saruman Place Units - Saruman 2 orcss and 1 raiders placed in Isengard Turn Complete - Saruman Saruman collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Freefolk Freefolk buy 3 archerss, 4 hobbitss and 1 lightCavalry; Remaining resources: 0 PUs; Combat Move - Freefolk Freefolk loses 0 PUs for violating Enedwaiths neutrality. 2 lightCavalrys moved from Tharbad to N. Dunland 1 lightCavalry moved from Lond Daer to Enedwaith Freefolk take Enedwaith from Neutral 1 lightCavalry moved from Lond Daer to N. Dunland 2 archerss and 2 spearInfantrys moved from Lond Daer to N. Enedwaith 1 archers, 1 hobbits and 1 spearInfantry moved from Tharbad to Eregion 2 archerss, 2 hobbitss and 2 spearInfantrys moved from Cardolan to Eregion 1 archers, 1 hobbits and 1 spearInfantry moved from S. Downs to Cardolan 1 lightCavalry moved from Bree to Eregion 1 archers and 1 spearInfantry moved from Bree to S. Downs 2 hobbitss moved from Shire to S. Downs 1 hobbits moved from Breelands to S. Downs 1 hobbits and 1 spearInfantry moved from Hobbiton to Shire 1 hobbits moved from Fornost to Breelands Combat - Freefolk Battle in N. Dunland Freefolk attack with 3 lightCavalrys Neutral defend with 1 spearInfantry Freefolk roll dice for 3 lightCavalrys in N. Dunland, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 spearInfantry in N. Dunland, round 2 : 0/1 hits, 0.33 expected hits 1 spearInfantry owned by the Neutral lost in N. Dunland Freefolk loses 0 PUs for violating N. Dunlands neutrality. Freefolk win, taking N. Dunland from Neutral with 3 lightCavalrys remaining. Battle score for attacker is 3 Casualties for Neutral: 1 spearInfantry Non Combat Move - Freefolk Place Units - Freefolk 2 archerss placed in Tharbad 1 archers and 1 lightCavalry placed in Lond Daer 3 hobbitss placed in Bree 1 hobbits placed in Hobbiton Turn Complete - Freefolk Freefolk collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Freefolk : 1.00