• TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Germany to Norway
            1 fighter moved from Germany to Norway
            1 fighter moved from Germany to Norway
            1 fighter moved from Germany to Norway
            1 infantry moved from Germany to Western Europe
            1 infantry moved from Germany to Western Europe
            1 infantry moved from Eastern Europe to Germany
            1 infantry moved from Union of South Africa to Kenya
            1 artillery moved from Union of South Africa to Kenya
    
        Non Combat Move - Germans
    
        Place Units - Germans
            4 transports placed in 5 Sea Zone
            5 armour and 1 infantry placed in Germany
            1 armour placed in Southern Europe
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 37 Sea Zone to 32 Sea Zone
            1 destroyer moved from 13 Sea Zone to 9 Sea Zone
    
        Non Combat Move - British
    
        Place Units - British
            1 artillery placed in United Kingdom
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 armour and 1 transport moved from 55 Sea Zone to 64 Sea Zone
            1 armour moved from 64 Sea Zone to Alaska
            1 armour moved from 63 Sea Zone to Alaska
            1 infantry moved from 63 Sea Zone to Alaska
            1 infantry moved from 63 Sea Zone to Alaska
            1 infantry and 1 transport moved from 50 Sea Zone to 57 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            1 fighter moved from Japan to 56 Sea Zone
            1 fighter moved from Japan to Midway
            1 fighter moved from Japan to Midway
            1 fighter moved from 56 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Germans loiter and taunt; Japanese attack with 1 fighter
                British defend with 1 submarine
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the British lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 submarine
            Battle in Alaska
                Japanese attack with 2 armour, 4 fighters and 2 infantry
                Americans defend with 3 armour
                    Japanese roll dice for 2 armour, 4 fighters and 2 infantry in Alaska, round 2 : 2/8 hits, 3.33 expected hits
                    Americans roll dice for 3 armour in Alaska, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Japanese and 2 armour owned by the Americans lost in Alaska
                    Japanese roll dice for 2 armour and 4 fighters in Alaska, round 3 : 5/6 hits, 3.00 expected hits
                    Americans roll dice for 1 armour in Alaska, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 armour owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Americans: 3 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Alaska to 55 Sea Zone
            1 fighter moved from Alaska to 55 Sea Zone
            1 fighter moved from Alaska to 55 Sea Zone
            1 fighter moved from Alaska to 55 Sea Zone
            1 fighter moved from 6 Sea Zone to Norway
    
        Place Units - Japanese
            5 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 14
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 6,1 for Heavy Bomber and gets 1 hit
            Americans discover Heavy Bomber
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western Canada to Alaska
            1 infantry moved from Western Canada to Alaska
            1 armour moved from Western United States to Alaska
            1 infantry moved from Western Canada to Alaska
            1 armour moved from Eastern Canada to Alaska
            1 armour moved from Eastern United States to Western United States
            1 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Eastern United States to Eastern Canada
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 3 armour and 2 infantry
                Japanese defend with 1 armour
                    Americans roll dice for 3 armour and 2 infantry in Alaska, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 fighter moved from Australia to 47 Sea Zone
            1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 12 Sea Zone to 7 Sea Zone
            1 destroyer moved from 7 Sea Zone to 8 Sea Zone
            1 fighter moved from 47 Sea Zone to Australia
            1 fighter moved from Australia to New Zealand
    
        Place Units - Americans
            1 armour and 3 infantry placed in Eastern United States
            1 bomber placed in Western United States
    
        Activate Technology - Americans
            Americans activating Heavy Bomber
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 15
    
        Purchase Units - Germans
            Germans buy 8 armour and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Southern Europe to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 infantry moved from Germany to Western Europe
            1 infantry moved from Germany to Western Europe
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to United Kingdom
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 7 armour and 7 fighters
                British defend with 1 aaGun, 23 armour, 2 artilleries, 1 factory and 14 infantry
                    AA fire in United Kingdom : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 7 armour and 7 fighters in United Kingdom, round 2 : 7/14 hits, 7.00 expected hits
                    British roll dice for 23 armour, 2 artilleries and 14 infantry in United Kingdom, round 2 : 16/39 hits, 16.83 expected hits
                    7 fighters owned by the Germans, 7 armour owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                British win with 23 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is -84
                Casualties for Germans: 7 armour and 7 fighters
                Casualties for British: 7 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            8 armour placed in Germany
            2 transports placed in 5 Sea Zone
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.83
    AA fire in United Kingdom : : -1.17
    

    Savegame


  • TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 aaGun and 1 armour; Remaining resources: 2 PUs; 
    
        Non Combat Move - British
            1 destroyer moved from 9 Sea Zone to 2 Sea Zone
    
        Place Units - British
            1 aaGun and 1 armour placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 factory and 3 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 57 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to Western United States
            1 fighter moved from 55 Sea Zone to Western United States
            1 fighter moved from 55 Sea Zone to Western United States
            1 fighter moved from 55 Sea Zone to Western United States
            1 fighter moved from Midway to Western United States
            1 fighter moved from Midway to Western United States
            1 fighter moved from Midway to Western United States
            1 infantry moved from 55 Sea Zone to Western United States
            1 fighter moved from Japan to 56 Sea Zone
            1 fighter moved from Japan to Midway
            1 fighter moved from 56 Sea Zone to Midway
            1 fighter moved from Japan to Midway
            1 fighter moved from Japan to Midway
            1 fighter moved from Japan to Midway
            1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from Manchuria to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
    
        Combat - Japanese
            Battle in Western United States
                Japanese attack with 7 fighters and 1 infantry
                Americans defend with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 8 infantry
                    AA fire in Western United States : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 4 battleships in Western United States, round 2 : 3/4 hits, 2.67 expected hits
                    3 infantry owned by the Americans lost in Western United States
                    Japanese roll dice for 7 fighters and 1 infantry in Western United States, round 2 : 5/8 hits, 3.67 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Western United States, round 2 : 2/12 hits, 4.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Western United States
                    Japanese roll dice for 6 fighters in Western United States, round 3 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Western United States, round 3 : 3/7 hits, 3.00 expected hits
                    3 fighters owned by the Japanese, 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Western United States
                    Japanese roll dice for 3 fighters in Western United States, round 4 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 2 armour and 1 fighter in Western United States, round 4 : 2/3 hits, 1.83 expected hits
                    2 fighters owned by the Japanese lost in Western United States
                    Japanese roll dice for 1 fighter in Western United States, round 5 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 armour and 1 fighter in Western United States, round 5 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Western United States
                Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -20
                Casualties for Americans: 2 armour, 1 artillery, 1 bomber and 8 infantry
                Casualties for Japanese: 7 fighters and 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 factory placed in India
            3 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western United States : : -1.17
    Americans : -1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 15
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 8 Sea Zone to 6 Sea Zone
            1 armour moved from Central United States to Western United States
            1 bomber moved from Eastern United States to 55 Sea Zone
            1 bomber moved from Mexico to 56 Sea Zone
            1 armour moved from Eastern United States to Western United States
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    Americans roll dice for 1 bomber in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 destroyer, 2 submarines and 7 transports
                    Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Germans win with 1 destroyer, 2 submarines and 7 transports remaining. Battle score for attacker is -12
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 4 battleships, 4 carriers, 3 destroyers, 2 submarines and 1 transport
                    Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 4 battleships, 4 carriers, 3 destroyers and 1 transport in 55 Sea Zone, round 2 : 8/12 hits, 6.33 expected hits
                    1 transport owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 battleships, 4 carriers, 3 destroyers and 2 submarines remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 56 Sea Zone to Western Canada
    
        Place Units - Americans
            1 armour, 1 fighter and 2 infantry placed in Western United States
            1 destroyer placed in 55 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 54 Sea Zone
            Americans undo move 2.
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans rolls : : 0.00
    Americans : -0.17
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 16
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 16
    
        Purchase Units - Germans
            Germans buy 8 armour and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 armour moved from Germany to Southern Europe
            1 armour moved from Germany to 5 Sea Zone
            1 armour moved from Germany to 5 Sea Zone
            1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 9 armour
                British defend with 2 aaGuns, 24 armour, 2 artilleries, 1 factory and 7 infantry
                    Germans roll dice for 9 armour in United Kingdom, round 2 : 6/9 hits, 4.50 expected hits
                    British roll dice for 24 armour, 2 artilleries and 7 infantry in United Kingdom, round 2 : 14/33 hits, 15.00 expected hits
                    9 armour owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                British win with 24 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -27
                Casualties for Germans: 9 armour
                Casualties for British: 6 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            8 armour placed in Germany
            2 transports placed in 5 Sea Zone
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -1.00
    

    Savegame


  • TripleA Turn Summary: British round 16

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 16
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
    
        Non Combat Move - British
            1 destroyer moved from 2 Sea Zone to 7 Sea Zone
    
        Place Units - British
            1 armour placed in United Kingdom
            1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 fighters and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 55 Sea Zone
            1 fighter moved from Japan to 55 Sea Zone
            1 fighter moved from Japan to 55 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 63 Sea Zone to 60 Sea Zone
            1 transport moved from 64 Sea Zone to 57 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Norway to 7 Sea Zone
            1 fighter moved from Norway to 7 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 fighter moved from Midway to Alaska
            1 infantry moved from 63 Sea Zone to Alaska
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
            1 carrier moved from 55 Sea Zone to 64 Sea Zone
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
            1 battleship moved from 55 Sea Zone to 64 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 2 destroyers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win with 2 destroyers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 destroyer owned by the British lost in 7 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for British: 1 destroyer
            Battle in Alaska
                Japanese attack with 5 fighters and 1 infantry
                Americans defend with 3 armour and 2 infantry
                    Japanese roll dice for 5 fighters and 1 infantry in Alaska, round 2 : 1/6 hits, 2.67 expected hits
                    Americans roll dice for 3 armour and 2 infantry in Alaska, round 2 : 2/5 hits, 2.17 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 4 fighters in Alaska, round 3 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 3 armour and 1 infantry in Alaska, round 3 : 2/4 hits, 1.83 expected hits
                    2 fighters owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 2 fighters in Alaska, round 4 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 armour in Alaska, round 4 : 0/3 hits, 1.50 expected hits
                    1 armour owned by the Americans lost in Alaska
                    Japanese roll dice for 2 fighters in Alaska, round 5 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 armour in Alaska, round 5 : 2/2 hits, 1.00 expected hits
                    2 fighters owned by the Japanese and 1 armour owned by the Americans lost in Alaska
                Americans win with 1 armour remaining. Battle score for attacker is -37
                Casualties for Japanese: 5 fighters and 1 infantry
                Casualties for Americans: 2 armour and 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 55 Sea Zone to 20 Sea Zone
            1 carrier moved from 55 Sea Zone to 20 Sea Zone
            1 fighter moved from 7 Sea Zone to Western Europe
            1 fighter moved from 7 Sea Zone to Western Europe
    
        Place Units - Japanese
            2 armour and 2 fighters placed in Japan
            2 transports were produced but were not placed
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : 0.00
    Japanese : -2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 16
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Western Canada to 55 Sea Zone
            1 fighter moved from Western United States to 64 Sea Zone
            1 infantry moved from Central United States to Western United States
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 carriers, 3 fighters and 1 submarine
                    Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 2 carriers and 3 fighters in 55 Sea Zone, round 2 : 3/5 hits, 3.50 expected hits
                    1 submarine owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 carriers and 3 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 submarine
            Battle in 64 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 4 battleships and 1 carrier
                    Americans roll dice for 1 fighter in 64 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 4 battleships and 1 carrier in 64 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    1 fighter owned by the Americans lost in 64 Sea Zone
                Japanese win with 4 battleships and 1 carrier remaining. Battle score for attacker is -10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 infantry moved from Western Canada to Western United States
            1 infantry moved from Western Canada to Alaska
            1 infantry moved from Western Canada to Alaska
            1 fighter moved from Eastern United States to Western United States
            1 armour moved from Western United States to Alaska
            1 infantry moved from Eastern Canada to Eastern United States
            1 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
    
        Place Units - Americans
            2 armour, 1 fighter and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Purchase Units - Germans
            Germans buy 7 armour and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 armour moved from Southern Europe to 14 Sea Zone
            1 armour moved from 14 Sea Zone to Libya
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Western Europe to 6 Sea Zone
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Norway to 6 Sea Zone
            1 armour moved from 6 Sea Zone to United Kingdom
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
    
        Combat - Germans
            Battle in 8 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 1 transport
                    Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 transport owned by the British lost in 8 Sea Zone
                    Germans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans, 1 transport owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in 8 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
                Casualties for British: 1 armour, 1 infantry and 1 transport
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 transport
            Battle in United Kingdom
                Germans attack with 11 armour
                British defend with 2 aaGuns, 24 armour, 2 artilleries and 1 factory
                    Germans roll dice for 11 armour in United Kingdom, round 2 : 6/11 hits, 5.50 expected hits
                    British roll dice for 24 armour and 2 artilleries in United Kingdom, round 2 : 9/26 hits, 12.67 expected hits
                    9 armour owned by the Germans, 2 artilleries owned by the British and 4 armour owned by the British lost in United Kingdom
                    Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 20 armour in United Kingdom, round 3 : 10/20 hits, 10.00 expected hits
                    2 armour owned by the Germans and 1 armour owned by the British lost in United Kingdom
                British win with 19 armour remaining. Battle score for attacker is -22
                Casualties for Germans: 11 armour
                Casualties for British: 5 armour and 2 artilleries
    
        Non Combat Move - Germans
    
        Place Units - Germans
            7 armour placed in Germany
            3 transports placed in 5 Sea Zone
            1 transport were produced but were not placed
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -2.83
    

    Savegame


  • TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Mexico to Panama
            1 infantry moved from Central United States to Western Canada
            1 submarine moved from 32 Sea Zone to 28 Sea Zone
            1 fighter moved from French Madagascar to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 fighter
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Kenya
                    British roll dice for 1 fighter in Kenya, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Kenya
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from Eastern Canada to United Kingdom
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    British rolls : : 0.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
            1 armour moved from 63 Sea Zone to Alaska
            1 armour moved from 63 Sea Zone to Alaska
            1 fighter moved from Japan to 64 Sea Zone
            1 fighter moved from Japan to 64 Sea Zone
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from 55 Sea Zone to Alaska
            1 fighter moved from Western Europe to 18 Sea Zone
            1 fighter moved from Western Europe to 18 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
            1 battleship moved from 64 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 2 infantry and 1 transport
                    Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    2 infantry owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 2 infantry and 1 transport
            Battle in Alaska
                Japanese attack with 2 armour and 3 fighters
                Americans defend with 2 armour and 2 infantry
                    Japanese roll dice for 4 battleships in Alaska, round 2 : 3/4 hits, 2.67 expected hits
                    1 armour owned by the Americans and 2 infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 2 armour and 3 fighters in Alaska, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 2 armour and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 2 armour and 2 infantry
    
        Non Combat Move - Japanese
            3 fighters could not land in Alaska and were removed
            2 fighters could not land in 18 Sea Zone and were removed
    
        Place Units - Japanese
            6 armour placed in Japan
            2 transports placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 17
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 11 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to Alaska
            1 infantry moved from Western Canada to Alaska
            1 infantry moved from Eastern United States to Eastern Canada
            1 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Western Canada to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to 64 Sea Zone
            1 infantry moved from Western United States to Western Canada
            1 infantry moved from Central United States to Western Canada
    
        Combat - Americans
            Battle in 64 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 carrier and 2 fighters
                    Americans roll dice for 1 fighter in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 carrier and 2 fighters in 64 Sea Zone, round 2 : 1/3 hits, 2.17 expected hits
                    1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 64 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier
            Battle in Alaska
                Americans attack with 1 armour, 1 fighter and 2 infantry
                Japanese defend with 2 armour
                    Americans roll dice for 1 armour, 1 fighter and 2 infantry in Alaska, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Alaska, round 2 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 armour
                2 fighters owned by the Japanese forced to land in 55 Sea Zone
    
        Non Combat Move - Americans
            1 fighter moved from Alaska to Western United States
            1 artillery moved from Eastern United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 armour moved from Mexico to Western United States
    
        Place Units - Americans
            2 armour, 1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 0.00
    Americans : 1.17
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 18
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 bomber, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 destroyer moved from 8 Sea Zone to 7 Sea Zone
            1 submarine moved from 8 Sea Zone to 7 Sea Zone
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 armour moved from Germany to Western Europe
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 armour moved from Western Europe to 7 Sea Zone
            1 armour moved from Libya to French Equatorial Africa
    
        Non Combat Move - Germans
    
        Place Units - Germans
            6 armour, 1 bomber and 1 infantry placed in Germany
            2 transports placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

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