Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Gibraltar to 93 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone 1 artillery, 2 fighters, 1 infantry and 1 marine moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine British defend with 1 airfield and 2 infantry Italians win, taking Malta from British with 1 artillery, 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 transport moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 fighters moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Changing ownership of Ukraine from Russians to Italians EDIT: Adding units owned by Italians to Gibraltar: 2 infantry EDIT: Adding units owned by Italians to 94 Sea Zone: 1 transport EDIT: Removing units owned by Italians from 96 Sea Zone: 4 infantry and 1 transport EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 4 infantry and 1 transport EDIT: Turning off Edit ModeOdonis (Axis) vs Wizmark (Allies) BM3L 19 Game 1
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TripleA Move Summary: Chinese round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Kansu Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 6 infantry moved from Anhwe to Hopei Place Units - Chinese 5 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67
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TripleA Move Summary: British round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Combat Move - British 1 armour moved from Sikang to Kazakhstan British take Kazakhstan from Italians 1 armour moved from Kazakhstan to Novosibirsk British take Novosibirsk from Japanese
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 fighter, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 7 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern United States to 123 Sea Zone 1 transport moved from 123 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Scotland to 119 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 3 bombers moved from Scotland to Iceland 1 bomber moved from Iraq to Volgograd 2 battleships, 2 carriers and 2 destroyers moved from 64 Sea Zone to 91 Sea Zone 5 bombers moved from Eastern United States to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 bombers moved from United Kingdom to Iceland 1 fighter and 1 tactical_bomber moved from Korea to Yenisey 2 bombers moved from Egypt to Kazakhstan Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 123 Sea Zone Americans attack with 1 bomber and 1 transport Germans defend with 2 transports 2 transports owned by the Germans lost in 123 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Germans: 2 transports Battle in Iceland Americans attack with 1 artillery, 5 bombers and 1 infantry Germans defend with 1 airfield, 2 artilleries and 2 infantry Americans roll dice for 1 artillery, 5 bombers and 1 infantry in Iceland, round 2 : 2/7 hits, 4.00 expected hits Germans roll dice for 2 artilleries and 2 infantry in Iceland, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland Americans roll dice for 1 artillery and 5 bombers in Iceland, round 3 : 5/6 hits, 3.67 expected hits Germans roll dice for 2 artilleries in Iceland, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 artillery and 5 bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 91 Sea Zone Americans attack with 2 battleships, 5 bombers, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Germans defend with 1 carrier and 1 fighter Americans roll dice for 2 battleships, 5 bombers, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/11 hits, 6.50 expected hits Germans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans win with 2 battleships, 5 bombers, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 1 carrier and 1 fighter Battle in Yenisey Americans attack with 1 fighter and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 fighter and 1 tactical_bomber in Yenisey, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yenisey Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Kazakhstan Americans attack with 2 bombers Japanese defend with 1 mech_infantry Americans roll dice for 2 bombers in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Kazakhstan to Sikang 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 bomber moved from Volgograd to Northwest Persia 6 bombers moved from Egypt to Northwest Persia 5 bombers moved from Gibraltar to Northwest Persia 5 bombers moved from 91 Sea Zone to Gibraltar 1 bomber moved from 123 Sea Zone to United Kingdom 5 bombers moved from Iceland to Scotland 1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R. 1 artillery moved from Siberia to Sakha Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 2 submarines and 7 transports placed in 101 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Kansu Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Kansu from Japanese, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 6 infantry moved from Anhwe to Hopei Place Units - Chinese 5 artilleries and 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 42 PUs; British buy 3 aaGuns, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Sikang to Kazakhstan British take Kazakhstan from Italians 1 armour moved from Kazakhstan to Novosibirsk British take Novosibirsk from Japanese Combat - British Non Combat Move - British 1 fighter, 1 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 3 mech_infantrys moved from Eastern Persia to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from India to Northwest Persia 2 fighters moved from Szechwan to Northwest Persia 3 aaGuns and 3 infantry moved from Szechwan to Sikang 1 armour and 1 mech_infantry moved from Chahar to Kansu 1 tactical_bomber moved from Anhwe to Sikang 1 armour and 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from United Kingdom to Gibraltar Place Units - British 2 aaGuns placed in Iraq 1 fighter placed in Iraq 1 aaGun and 2 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -2.50 Italians : -0.33 AA fire in Volgograd : : -0.17 Americans : 2.33 Chinese : 0.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Rostov to Kazakhstan Italians take Kazakhstan from British Combat - Italians Non Combat Move - Italians 1 artillery, 1 infantry and 2 mech_infantrys moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Bessarabia to Rostov Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,2,3 Italians collect 11 PUs (10 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 2 armour moved from Szechwan to Kazakhstan 2 fighters moved from Northwest Persia to Kazakhstan Combat - ANZAC Battle in Okinawa Battle in Formosa Battle in Kazakhstan ANZAC attack with 2 armour and 2 fighters Italians defend with 1 mech_infantry ANZAC roll dice for 2 armour and 2 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Kazakhstan ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Kazakhstan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 armour Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Northwest Persia 2 fighters moved from India to Northwest Persia 1 armour moved from Szechwan to Sikang 2 artilleries and 2 infantry moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Sikang 2 armour moved from French Indo China to Yunnan 2 armour moved from Yunnan to Szechwan 1 fighter moved from Sumatra to India 1 bomber moved from Queensland to India 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Place Units - ANZAC 2 armour and 1 fighter placed in French Indo China 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 0.00
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 infantry moved from Hainan to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Formosa 2 submarines moved from 20 Sea Zone to 6 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 2 armour moved from Szechwan to Kazakhstan 2 fighters moved from Northwest Persia to Kazakhstan Combat - ANZAC Battle in Okinawa Battle in Formosa Battle in Kazakhstan ANZAC attack with 2 armour and 2 fighters Italians defend with 1 mech_infantry ANZAC roll dice for 2 armour and 2 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Kazakhstan ANZAC win, taking Okinawa from Japanese, taking Formosa from Japanese, taking Kazakhstan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 armour Casualties for Italians: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Kazakhstan to Northwest Persia 2 fighters moved from India to Northwest Persia 1 armour moved from Szechwan to Sikang 2 artilleries and 2 infantry moved from Yunnan to Szechwan 1 fighter moved from French Indo China to Sikang 2 armour moved from French Indo China to Yunnan 2 armour moved from Yunnan to Szechwan 1 fighter moved from Sumatra to India 1 bomber moved from Queensland to India 1 cruiser moved from 26 Sea Zone to 64 Sea Zone Place Units - ANZAC 2 armour and 1 fighter placed in French Indo China 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : 0.00
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@Odonis If you decide to have a pop at NW Persia…(Don’t think you will but…) can you let me pick casualties please…don’t want a max def which will choose bombers as the first casualties…got a lot of much cheaper cannon fodder to get through first! :+1:
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs; Germans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour moved from Volgograd to Kazakhstan 6 mech_infantrys moved from Caucasus to Kazakhstan 1 armour moved from Urals to Kansu 1 armour moved from Urals to Kansu 1 bomber moved from Russia to Kansu 3 armour moved from Russia to Novosibirsk 1 bomber moved from Caucasus to Kansu 4 bombers moved from Southern France to United Kingdom 2 bombers moved from Western Germany to 98 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/4 hits, 0.67 expected hits Bombing raid in United Kingdom rolls: 4,5,4,7 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in Kansu Germans attack with 2 armour and 2 bombers British defend with 1 armour and 1 mech_infantry; Chinese defend with 1 infantry Germans roll dice for 2 armour and 2 bombers in Kansu, round 2 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu Germans roll dice for 1 armour and 1 bomber in Kansu, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -5 Casualties for Germans: 1 armour and 1 bomber Casualties for British: 1 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kazakhstan Germans attack with 5 armour and 6 mech_infantrys ANZAC defend with 1 armour Germans roll dice for 5 armour and 6 mech_infantrys in Kazakhstan, round 2 : 4/11 hits, 3.50 expected hits ANZAC roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from ANZAC with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 armour Battle in Novosibirsk Germans attack with 3 armour British defend with 1 armour Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Novosibirsk Germans win, taking Novosibirsk from British with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for British: 1 armour Battle in 98 Sea Zone Germans attack with 2 bombers British defend with 1 destroyer Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 98 Sea Zone to Southern Italy 4 bombers moved from United Kingdom to Western Germany 3 artilleries moved from Southern France to Northern Italy 5 infantry moved from Southern France to Northern Italy 1 aaGun moved from France to Northern Italy 1 bomber moved from Kansu to Russia 3 mech_infantrys moved from Rostov to Volgograd 23 armour moved from Caucasus to Kazakhstan 3 aaGuns, 8 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers moved from Caucasus to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 1 destroyer placed in 110 Sea Zone 1 armour and 2 artilleries placed in Volgograd 2 armour and 1 bomber placed in Russia 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6,2,3 Germans collect 60 PUs (5 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 0.17 ANZAC : 0.50 Chinese : 0.33 AA fire in United Kingdom : : -0.67
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 artillery; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Japan Place Units - Japanese 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,4,3,4,1,5,2,5,2,2,1,1,1,4,1,4,5,6,1,4 Japanese collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu 1 bomber moved from Sikang to Kansu 1 bomber moved from Sikang to Novosibirsk 3 bombers moved from Northwest Persia to Novosibirsk 9 bombers and 3 fighters moved from Northwest Persia to Caucasus 1 bomber moved from United Kingdom to France 1 bomber moved from Gibraltar to France 2 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 5 bombers moved from Scotland to 110 Sea Zone
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu 1 bomber moved from Sikang to Kansu 1 bomber moved from Sikang to Novosibirsk 3 bombers moved from Northwest Persia to Novosibirsk 9 bombers and 3 fighters moved from Northwest Persia to Caucasus 1 bomber moved from United Kingdom to France 1 bomber moved from Gibraltar to France 2 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 5 bombers moved from Scotland to 110 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Bombing raid in Normandy Bordeaux rolls: 4,6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 5,3 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/2 hits, 0.33 expected hits Bombing raid in Southern France rolls: 6,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Caucasus Americans attack with 9 bombers and 3 fighters Italians defend with 1 artillery, 1 infantry and 4 mech_infantrys Americans roll dice for 9 bombers and 3 fighters in Caucasus, round 2 : 8/12 hits, 7.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.00 expected hits 4 mech_infantrys owned by the Italians, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus Americans win with 7 bombers and 2 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 2 bombers and 1 fighter Casualties for Italians: 1 artillery, 1 infantry and 4 mech_infantrys Battle in Kansu Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Kansu Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 4 bombers Germans defend with 2 armour Americans roll dice for 4 bombers in Novosibirsk, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Novosibirsk Americans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Germans: 2 armour Battle in 110 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iceland: 1 artillery EDIT: Removing units owned by Americans from 123 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport EDIT: Changing ownership of Norway from Germans to Americans EDIT: Adding units owned by Americans to Norway: 1 artillery EDIT: Turning off Edit Mode 2 bombers moved from Southern France to Gibraltar 1 bomber moved from France to Gibraltar 1 bomber moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 submarines and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 5 bombers moved from 110 Sea Zone to United Kingdom 5 artilleries and 6 infantry moved from Scotland to United Kingdom 7 bombers and 2 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Kansu to Chahar 1 tactical_bomber moved from Kansu to Suiyuyan 2 bombers moved from Novosibirsk to Chahar 1 armour moved from Korea to Buryatia 1 artillery moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Korea to Jehol Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States 2 armour and 1 mech_infantry placed in Korea Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 fighter EDIT: Adding units owned by Americans to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 1.17 Italians : 1.00 AA fire in France : : -0.33 Americans : -1.83 AA fire in Southern France : : -0.33 AA fire in Normandy Bordeaux : : -0.33
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 5 artilleries moved from Sikang to Shensi 1 artillery and 6 infantry moved from Hopei to Shensi Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians 14 fighters moved from Northwest Persia to Rostov
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 bombers, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Kansu 1 bomber moved from Sikang to Kansu 1 bomber moved from Sikang to Novosibirsk 3 bombers moved from Northwest Persia to Novosibirsk 9 bombers and 3 fighters moved from Northwest Persia to Caucasus 1 bomber moved from United Kingdom to France 1 bomber moved from Gibraltar to France 2 bombers moved from Gibraltar to Southern France 2 bombers moved from Gibraltar to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 5 bombers moved from Scotland to 110 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits Bombing raid in Normandy Bordeaux rolls: 4,6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/2 hits, 0.33 expected hits Bombing raid in France rolls: 5,3 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/2 hits, 0.33 expected hits Bombing raid in Southern France rolls: 6,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Caucasus Americans attack with 9 bombers and 3 fighters Italians defend with 1 artillery, 1 infantry and 4 mech_infantrys Americans roll dice for 9 bombers and 3 fighters in Caucasus, round 2 : 8/12 hits, 7.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.00 expected hits 4 mech_infantrys owned by the Italians, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus Americans win with 7 bombers and 2 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 2 bombers and 1 fighter Casualties for Italians: 1 artillery, 1 infantry and 4 mech_infantrys Battle in Kansu Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Kansu Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 4 bombers Germans defend with 2 armour Americans roll dice for 4 bombers in Novosibirsk, round 2 : 3/4 hits, 2.67 expected hits Germans roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Germans and 2 bombers owned by the Americans lost in Novosibirsk Americans win with 2 bombers remaining. Battle score for attacker is -12 Casualties for Americans: 2 bombers Casualties for Germans: 2 armour Battle in 110 Sea Zone Americans attack with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 5 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iceland: 1 artillery EDIT: Removing units owned by Americans from 123 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 125 Sea Zone: 1 transport EDIT: Changing ownership of Norway from Germans to Americans EDIT: Adding units owned by Americans to Norway: 1 artillery EDIT: Turning off Edit Mode 2 bombers moved from Southern France to Gibraltar 1 bomber moved from France to Gibraltar 1 bomber moved from France to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 bomber moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 submarines and 7 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 5 bombers moved from 110 Sea Zone to United Kingdom 5 artilleries and 6 infantry moved from Scotland to United Kingdom 7 bombers and 2 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Kansu to Chahar 1 tactical_bomber moved from Kansu to Suiyuyan 2 bombers moved from Novosibirsk to Chahar 1 armour moved from Korea to Buryatia 1 artillery moved from Sakha to Buryatia 1 armour and 1 mech_infantry moved from Korea to Jehol Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States 2 armour and 1 mech_infantry placed in Korea Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 fighter EDIT: Adding units owned by Americans to Suiyuyan: 1 fighter EDIT: Turning off Edit Mode 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Combat - Chinese Chinese creates battle in territory Kansu Non Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 5 artilleries moved from Sikang to Shensi 1 artillery and 6 infantry moved from Hopei to Shensi Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 2 infantry EDIT: Adding units owned by Chinese to Suiyuyan: 2 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 aaGun, 2 armour, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus British take Caucasus from Italians 14 fighters moved from Northwest Persia to Rostov Combat - British Battle in Rostov British attack with 14 fighters Italians defend with 2 mech_infantrys British roll dice for 14 fighters in Rostov, round 2 : 4/14 hits, 7.00 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Rostov British win with 14 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Non Combat Move - British 14 fighters moved from Rostov to Northwest Persia 2 artilleries and 17 infantry moved from Northwest Persia to Persia 2 aaGuns moved from Iraq to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Iraq to Northwest Persia 3 aaGuns, 1 armour, 3 infantry and 1 tactical_bomber moved from Sikang to Shensi 1 fighter moved from India to Shensi 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 infantry moved from India to West India 2 aaGuns moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 98 Sea Zone 1 aaGun, 1 fighter and 1 infantry placed in Persia 2 mech_infantrys placed in Egypt 2 armour and 1 infantry placed in Iraq Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 fighter and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 fighter and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.17 Italians : 0.33 British : -3.00 AA fire in France : : -0.33 Americans : -1.83 AA fire in Southern France : : -0.33 AA fire in Normandy Bordeaux : : -0.33
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@Odonis Very sorry, missed the walkover in norway in the combat phase :face_with_rolling_eyes: Edited it in as there was no defence you could have mounted. Hope this is ok
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@wizmark
All good -
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@Odonis yes that’s fine…straight swap?
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@Odonis good game by the way! Think a couple of key battles went my way and not yours in Egypt and the. Phillipines which proved pivotal