Test summary from TripleA, engine version: 2.6.14716, time: 4:39:48 PM
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Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II
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selection please
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Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 5 Sea Zone 9 infantry moved from Tobruk to 96 Sea Zone 9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone 7 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Greece 4 fighters moved from Volgograd to Greece 3 bombers moved from Normandy Bordeaux to Greece 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Greece Americans attack with 3 bombers, 6 fighters and 9 infantry Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits 4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Americans: 3 bombers, 6 fighters and 9 infantry Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 aaGun moved from Tobruk to Alexandria 4 fighters moved from Gibraltar to Egypt 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 5 Sea Zone to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Alaska to Western United States 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 Chinese_infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Russia to Greece 1 fighter moved from Scotland to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 3 fighters and 1 tactical_bomber British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece Italians win with no units remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 3 fighters and 1 tactical_bomber Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Russia to 99 Sea Zone 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 fighters placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67 Italians : 8,50 British : 1,67 Americans : -0,83
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Midway to 5 Sea Zone 9 infantry moved from Tobruk to 96 Sea Zone 9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone 7 infantry moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Greece 4 fighters moved from Volgograd to Greece 3 bombers moved from Normandy Bordeaux to Greece 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Greece Americans attack with 3 bombers, 6 fighters and 9 infantry Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits 4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits 1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Americans: 3 bombers, 6 fighters and 9 infantry Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 aaGun moved from Tobruk to Alexandria 4 fighters moved from Gibraltar to Egypt 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from 5 Sea Zone to 8 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Alaska to Western United States 8 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 Chinese_infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Northern Italy British take Northern Italy from Italians 1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from Russia to Greece 1 fighter moved from Scotland to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Greece British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 3 fighters and 1 tactical_bomber British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece Italians win with no units remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry Casualties for Germans: 3 fighters and 1 tactical_bomber Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Russia to 99 Sea Zone 2 destroyers moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 96 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 fighters placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Russians from Libya: 1 Russian_armour EDIT: Adding units owned by Russians to Tobruk: 1 Russian_armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Italians : 8,50 British : 1,67 Americans : -0,83
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Southern Italy to Caucasus 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 3 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 2 mech_infantrys Russians defend with 1 Russian_infantry Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Russian_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Russian_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Russian_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians lost in Caucasus Italians win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 1 Russian_infantry Battle in Northern Italy Italians attack with 2 artilleries, 2 fighters and 10 infantry British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 2 artilleries, 2 fighters and 10 infantry in Northern Italy, round 2 : 1/14 hits, 3.67 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Albania to Bulgaria 1 fighter moved from Caucasus to Northwest Persia Place Units - Italians 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,1,3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,3,1,2,2,1,5 Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Italians : -3.67 British : -0.33 Russians : 1.00
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 39 Sea Zone to Ethiopia Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 submarines placed in 62 Sea Zone 1 destroyer placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 20 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 68 PUs; Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Egypt 16 armour and 17 mech_infantrys moved from Trans-Jordan to Egypt 1 bomber moved from Ukraine to Egypt 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Northwest Persia Germans take Caucasus from Russians Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Egypt Germans attack with 16 armour, 3 bombers and 17 mech_infantrys British defend with 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 6 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Americans defend with 4 fighters Germans roll dice for 16 armour, 3 bombers and 17 mech_infantrys in Egypt, round 2 : 11/36 hits, 12.83 expected hits British roll dice for 1 armour, 3 artilleries, 9 fighters, 14 infantry and 6 mech_infantrys in Egypt, round 2 : 9/33 hits, 14.17 expected hits 9 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Egypt Germans roll dice for 16 armour, 3 bombers and 8 mech_infantrys in Egypt, round 3 : 9/27 hits, 11.33 expected hits British roll dice for 1 armour, 3 artilleries, 9 fighters, 3 infantry and 6 mech_infantrys in Egypt, round 3 : 9/22 hits, 10.50 expected hits 6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 2 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in Egypt Germans roll dice for 15 armour and 3 bombers in Egypt, round 4 : 10/18 hits, 9.50 expected hits British roll dice for 1 armour, 3 artilleries and 9 fighters in Egypt, round 4 : 10/13 hits, 7.50 expected hits 10 armour owned by the Germans, 4 fighters owned by the Americans, 3 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 5 armour and 3 bombers in Egypt, round 5 : 3/8 hits, 4.50 expected hits British roll dice for 3 fighters in Egypt, round 5 : 3/3 hits, 2.00 expected hits 3 bombers owned by the Germans and 3 fighters owned by the British lost in Egypt Germans win, taking Egypt from British with 5 armour remaining. Battle score for attacker is 4 Casualties for Germans: 11 armour, 3 bombers and 17 mech_infantrys Casualties for British: 1 armour, 3 artilleries, 5 fighters, 11 infantry and 6 mech_infantrys Casualties for ANZAC: 1 infantry Casualties for French: 2 infantry Casualties for Americans: 4 fighters Non Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia 1 aaGun, 28 artilleries and 16 infantry moved from Rostov to Ukraine 2 aaGuns, 6 artilleries and 5 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 6 infantry moved from Germany to Poland 7 artilleries and 6 infantry moved from Western Germany to Northern Italy 3 fighters moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 6 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,1,3,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,5,5,3,6,1,2 Germans collect 54 PUs (7 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 4 Presence In EgyptOrUK: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -4.83 British : -3.50
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@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.
I have to go with Max D. So lose the bombers and the Italians.
That was ugly.
It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.
I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think
I reckon my chance of winning if I didn’t go for it was pretty low. So I had to roll the dice. Didn’t leave any safe landing for my bombers though.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Russians Russians buy 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 Russian_infantry moved from Archangel to Belarus Russians take Belarus from Italians 1 Russian_infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 Russian_infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 Russian_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 2 Russian_infantrys moved from Tambov to Volgograd 2 Russian_mech_infantrys moved from Russia to Volgograd 1 Russian_armour moved from Russia to Volgograd 1 Russian_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 Russian_infantry moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber in Volgograd, round 2 : 1/9 hits, 3,33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 Russian_fighters moved from Volgograd to Russia 1 Russian_tactical_bomber moved from Volgograd to Russia 2 Russian_aaGuns, 6 Russian_artillerys and 60 Russian_infantrys moved from Tambov to Bryansk 2 Russian_infantrys moved from Russia to Bryansk 7 Russian_infantrys moved from Russia to Smolensk 4 Russian_artillerys moved from Russia to Smolensk 1 Russian_aaGun moved from Russia to Smolensk 1 Russian_infantry moved from Timguska to Yenisey 2 Russian_aaGuns and 12 Russian_infantrys moved from Yakut S.S.R. to Yenisey 1 Russian_infantry moved from Vologda to Novosibirsk 1 Russian_aaGun moved from Vologda to Russia 1 Russian_infantry moved from Nenetsia to Archangel 1 Russian_infantry moved from Vologda to Urals Place Units - Russians 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -2,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 1 Japanese_fighter, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 Japanese_armour, 4 Japanese_artillerys, 9 Japanese_infantrys and 1 Japanese_mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 Japanese_artillerys moved from Suiyuyan to Chahar Japanese take Chahar from Chinese 1 Japanese_infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from ANZAC 2 Japanese_artillerys and 3 Japanese_infantrys moved from Kwangsi to Kiangsi 1 Japanese_mech_infantry moved from Kansu to Sikang Japanese take Sikang from Chinese 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry moved from Kansu to Tsinghai 2 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Kiangsi 1 Japanese_bomber moved from Kiangsu to Jehol 1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Anhwe to Jehol Combat - Japanese Battle in Tsinghai Japanese attack with 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry Russians defend with 1 Russian_infantry Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 Russian_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 Russian_infantry owned by the Russians and 1 Japanese_artillery owned by the Japanese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 Japanese_armours and 1 Japanese_mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 Japanese_artillery Casualties for Russians: 1 Russian_infantry Battle in Kiangsi Japanese attack with 4 Japanese_artillerys and 5 Japanese_infantrys ANZAC defend with 1 infantry Japanese roll dice for 4 Japanese_artillerys and 5 Japanese_infantrys in Kiangsi, round 2 : 3/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 4 Japanese_artillerys and 5 Japanese_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry Chinese defend with 1 Chinese_infantry Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in Jehol, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 Chinese_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 1 Japanese_artillery and 2 Japanese_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 2 Japanese_bombers moved from Jehol to Japan 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 2 Japanese_fighters moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 11 Japanese_fighters, 1 Japanese_infantry, 3 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 Japanese_infantry moved from Kiangsu to Kiangsi 1 Japanese_aaGun moved from Anhwe to Kiangsu 1 Japanese_artillery moved from Anhwe to Kiangsu 1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea 1 Japanese_artillery and 3 Japanese_infantrys moved from Amur to Buryatia Place Units - Japanese 1 Japanese_fighter and 2 carriers placed in 6 Sea Zone 3 Japanese_infantrys placed in French Indo China 1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from Alexandria to Tobruk 5 transports moved from 99 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 fighters placed in Southern France 1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to Southern France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Southern France 2 fighters moved from Russia to 96 Sea Zone 3 fighters moved from Russia to Cyprus 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33 British : 0,17 Americans : -0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from Alexandria to Tobruk 5 transports moved from 99 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 fighters placed in Southern France 1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to Southern France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Southern France 2 fighters moved from Russia to 96 Sea Zone 3 fighters moved from Russia to Cyprus 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 0,17 Americans : -0,33 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 3 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 4 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 33 Sea Zone to 35 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Americans attack with 3 artilleries, 4 infantry and 1 mech_infantry Japanese defend with 1 Japanese_artillery, 1 airfield and 1 harbour Americans roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Philippines, round 2 : 2/8 hits, 2,33 expected hits Japanese roll dice for 1 Japanese_artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 Japanese_artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_artillery Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 9 fighters, 14 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from Alexandria to Tobruk 5 transports moved from 99 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 99 Sea Zone to 96 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar Place Units - Americans 3 fighters placed in Southern France 1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Aleutian Islands: 1 bomber EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber EDIT: Adding units owned by Americans to Southern France: 1 aaGun, 1 artillery and 2 infantry EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Holland Belgium to Southern France 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 destroyers and 2 transports moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 96 Sea Zone to Southern France 2 fighters moved from Russia to 96 Sea Zone 3 fighters moved from Russia to Cyprus 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Holland Belgium Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : 0,17 Americans : -0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: Global 40 House Rules, version: 2.644
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern Italy to Greater Southern Germany 1 artillery and 1 infantry moved from Bulgaria to Romania 1 fighter moved from Northwest Persia to Ukraine Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,5,4,2,6 Italians collect 4 PUs (6 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
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That did not go well. Hmm.
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@simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:
That did not go well. Hmm.
What do you mean?
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I just mean that Italy is nearly dead and it doesn’t look like anyone can help them. Also, taking Egypt isn’t looking as game changing as it should be.