Scramble to defend 106 and/or 118?
Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 bomber moved from Southern Italy to Romania 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Romania Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Romania to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Slovakia Hungary 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary 1 marine moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 submarine moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
-
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to 33 Sea Zone
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in 33 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from New Guinea to 49 Sea Zone 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New Zealand to New South Wales 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 cruiser and 1 submarine moved from 63 Sea Zone to 49 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in 33 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from New Guinea to 49 Sea Zone 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New Zealand to New South Wales 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 cruiser and 1 submarine moved from 63 Sea Zone to 49 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 71 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67
-
Um. I just realized I forgot to use the US bomber. Initially, I had bombed the Factory in
-
Um. I just realized I forgot to use the US bomber on the move that was redone. Initially, I had bombed the Factory in Shantung and caused 4 pts damage.
When I had reconsidered the move, I had wanted to go mano-y-mano on the tank in Timguska to prevent the blitz. However, in the process, i had forgotten other moves and had to redo, which is when I forgot to move the bomber completely.
Ideally, you let me run the battle for just bomber and tank. If I survive, it would land in Samara.
Or at least do 4 pts damage to Shantung and leave bomber where it is. -
no worriesā¦just do the edits and send me the new and improved file.
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy nothing; Remaining resources: 66 PUs; Combat Move - Americans 1 bomber moved from Amur to Timguska
-
TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to New Guinea 1 fighter moved from 49 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in 33 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 49 Sea Zone 1 fighter moved from New Guinea to 49 Sea Zone 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from New Zealand to New South Wales 1 submarine moved from 63 Sea Zone to 62 Sea Zone 1 cruiser and 1 submarine moved from 63 Sea Zone to 49 Sea Zone Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 71 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Germans from Timguska: 1 armour EDIT: Removing units owned by Americans from Amur: 1 bomber
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67
-
Ok. I was a draw. I bombed you, and the tank killed me. Updated version is above.
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 fighter moved from Archangel to Vologda 1 artillery and 1 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 3 artilleries, 3 infantry and 2 marines moved from Norway to 125 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 2 marines and 3 transports moved from 125 Sea Zone to 123 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 123 Sea Zone to Iceland 1 tactical_bomber moved from Slovakia Hungary to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Eire to Scotland 1 fighter moved from 125 Sea Zone to Scotland 1 bomber moved from Western Germany to Scotland 1 fighter moved from 125 Sea Zone to Scotland 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from France to 94 Sea Zone Combat - Germans Battle in Iceland Battle in Scotland Germans attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Scotland, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/1 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland Germans win, taking Iceland from British, taking Scotland from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 armour Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in 94 Sea Zone Germans attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 94 Sea Zone Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Germans 1 bomber moved from 94 Sea Zone to France 2 fighters moved from Scotland to 123 Sea Zone 1 submarine moved from 108 Sea Zone to 103 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 118 Sea Zone 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from Nenetsia to Urals 4 armour moved from Archangel to Urals 3 mech_infantrys moved from Archangel to Urals 1 aaGun moved from Novgorod to Baltic States 1 artillery moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Baltic States to Romania 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Tsinghai to Turkmenistan 1 fighter moved from Vologda to Turkmenistan 1 aaGun moved from Archangel to Novgorod 1 bomber moved from Scotland to Western Germany 1 artillery and 1 infantry moved from Western Germany to Denmark 1 artillery moved from Slovakia Hungary to Poland 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Germany to Poland 1 aaGun moved from Western Germany to Denmark 1 aaGun moved from Germany to Western Germany 1 tactical_bomber moved from Smolensk to Archangel Place Units - Germans 2 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 fighter and 2 infantry placed in Western Germany 2 artilleries, 3 infantry and 1 mech_infantry placed in Germany 1 submarine placed in 112 Sea Zone 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.67 Americans : -0.17 Russians : 1.50
-
TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Amur to Korea 1 mech_infantry moved from Eastern Persia to Iraq 3 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Samara to Kazakhstan 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 2 artilleries and 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 2 artilleries moved from Bryansk to Smolensk
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 12 infantry moved from Amur to Korea 1 mech_infantry moved from Eastern Persia to Iraq 3 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Samara to Kazakhstan 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 2 artilleries and 5 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 2 artilleries moved from Bryansk to Smolensk Combat - Russians Battle in Iraq Russians attack with 4 mech_infantrys Italians defend with 1 infantry Russians roll dice for 4 mech_infantrys in Iraq, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 mech_infantrys in Iraq, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq Russians win, taking Iraq from Italians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 4 artilleries and 8 infantry Germans defend with 2 infantry Russians roll dice for 4 artilleries and 8 infantry in Smolensk, round 2 : 3/1 hits, 3.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Korea Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Korea, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Belarus to Russia 2 infantry moved from Russia to Vologda 3 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Ukraine to Russia 3 mech_infantrys moved from Volgograd to Northwest Persia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 armour moved from Volgograd to Northwest Persia 2 aaGuns moved from Amur to Korea Place Units - Russians 2 infantry placed in Ukraine 2 mech_infantrys placed in Russia 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.67 Russians : 0.17 Japanese : -1.00
-
Edit to move Russian subā¦
Ugh. Kinda of annoyed that I didnāt know that the Russians donāt get the bonus for Axis countries not on mainland Europe! I would have just killed Iraq for the British and kept 4 IPCs from Italiansā¦oh well. -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Turkmenistan to Eastern Persia 1 armour moved from Turkmenistan to Eastern Persia 1 artillery moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 submarine moved from 22 Sea Zone to 31 Sea Zone 1 infantry moved from Novosibirsk to Samara 1 tactical_bomber moved from Tsinghai to Samara 1 bomber moved from Kwangtung to Kazakhstan 1 bomber moved from Malaya to India 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from 35 Sea Zone to New Guinea 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia 1 tactical_bomber moved from Turkmenistan to Samara 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Turkmenistan to Samara 1 fighter moved from Turkmenistan to Kazakhstan Combat - Japanese Air Battle in India Japanese attacks with 2 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India causes 0 damage total. Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Gilbert Islands Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Gilbert Islands from UK_Pacific, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Eastern Persia Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Japanese 1 fighter moved from Samara to Turkmenistan 1 tactical_bomber moved from Samara to Turkmenistan 1 tactical_bomber moved from Samara to Turkmenistan 1 infantry moved from Urals to Novosibirsk 1 carrier moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from India to 79 Sea Zone 1 tactical_bomber moved from Eastern Persia to Turkmenistan 1 fighter moved from Kazakhstan to Turkmenistan 1 bomber moved from Kazakhstan to Turkmenistan 1 fighter moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 58 Sea Zone to 77 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 2 artilleries moved from Malaya to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 79 Sea Zone 1 fighter moved from Malaya to 79 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Java to 35 Sea Zone 1 tactical_bomber moved from Philippines to Manchuria 1 infantry moved from Jehol to Manchuria 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 79 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Tsinghai to Turkmenistan 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Shantung to Jehol 2 infantry moved from Anhwe to Jehol 1 artillery moved from Shensi to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 artillery moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Shensi 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China 1 tactical_bomber moved from Midway to Manchuria 1 bomber moved from Midway to Kweichow 1 submarine moved from 56 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 1 infantry placed in Malaya 1 transport placed in 37 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Removing units owned by Japanese from Manchuria: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67 ANZAC : 0.67 AA fire in India : : 0.83 Russians : 0.67 Japanese : 0.50
-
edit: changed my mind on ftr placement
-
ā¦Iām comin for you :imp:
and the Italians are going to helpā¦revenge for sinking the proud Mediterranean fleet -
a funny thought came to my mind, ā¦well actually ā¦you might not think it funny, but I wanted you to tell the russians that they need to stop sending troops to the Middle East. And instead of sending military hardware, better start sending body bagsā¦lolā¦ok thatās my little funny bit. I have the Germans down there too, so whatever the Japs and Italians donāt get, they will apply the finishing touch and clean up operationā¦:laughing: ā¦thats my evil laugh
-
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 104 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer moved from 110 Sea Zone to 103 Sea Zone 1 fighter moved from 91 Sea Zone to 103 Sea Zone 1 bomber and 1 fighter moved from Malta to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Western United States to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 2 destroyers moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 cruisers moved from 49 Sea Zone to 33 Sea Zone 1 fighter moved from 49 Sea Zone to 31 Sea Zone 1 destroyer moved from 49 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 tactical_bomber moved from Eastern United States to 1 Sea Zone 1 fighter moved from Western United States to 1 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Western United States to Aleutian Islands 1 battleship moved from 49 Sea Zone to 33 Sea Zone 1 armour moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Ethiopia to Anglo Egyptian Sudan
-
ok, Dr. Evil, weāll see if I can pull an Austin Power!
:relaxed:Scramble in Japan?