Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 Russian_artillery, 2 Russian_infantrys, 1 Russian_mech_infantry and 1 airfield; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 Russian_infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            1 Russian_infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 Russian_infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 Russian_infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 Russian_infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 Russian_armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 Russian_armour moved from Bryansk to Russia
            1 Russian_infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 Russian_infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Italians
            1 Russian_infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 Russian_aaGun moved from Vologda to Russia
            2 Russian_artillerys moved from Vologda to Russia
            1 Russian_infantry moved from Russia to Bryansk
            3 Russian_infantrys moved from Vologda to Russia
            2 Russian_infantrys moved from Vologda to Russia
            1 Russian_infantry moved from Vologda to Russia
            1 Russian_infantry moved from Vologda to Russia
            1 Russian_artillery moved from Vologda to Russia
            1 Russian_mech_infantry moved from Novosibirsk to Russia
            1 Russian_infantry moved from Novosibirsk to Kazakhstan
            1 Russian_aaGun moved from Novosibirsk to Vologda
            2 Russian_aaGuns, 4 Russian_artillerys and 48 Russian_infantrys moved from Russia to Tambov
            2 Russian_artillerys and 14 Russian_infantrys moved from Volgograd to Tambov
    
        Place Units - Russians
            1 airfield placed in Volgograd
            1 Russian_artillery, 2 Russian_infantrys and 1 Russian_mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    hold on please

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    good to go

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    move russian armour to tobruk

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 3 Japanese_artillerys, 3 Japanese_fighters and 6 Japanese_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 Japanese_artillery and 1 Japanese_infantry moved from French Indo China to 36 Sea Zone
            1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 Japanese_artillery and 1 Japanese_infantry moved from 43 Sea Zone to Borneo
            2 Japanese_fighters moved from 35 Sea Zone to 20 Sea Zone
            9 Japanese_fighters and 1 Japanese_tactical_bomber moved from 35 Sea Zone to Borneo
            2 Japanese_bombers moved from Kweichow to Sikang
            1 Japanese_mech_infantry moved from Kansu to Sikang
            4 Japanese_artillerys and 1 Japanese_infantry moved from Kansu to Suiyuyan
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 2 Japanese_fighters
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 2 Japanese_fighters remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 Japanese_artillery, 9 Japanese_fighters, 1 Japanese_infantry and 1 Japanese_tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 Japanese_artillery, 9 Japanese_fighters, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Borneo, round 2 : 5/12 hits, 5.83 expected hits
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 Japanese_artillery, 9 Japanese_fighters and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for ANZAC: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 4 Japanese_artillerys and 1 Japanese_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 4 Japanese_artillerys and 1 Japanese_infantry in Suiyuyan, round 2 : 0/5 hits, 1.67 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 Japanese_infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 4 Japanese_artillerys in Suiyuyan, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_artillery owned by the Japanese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 3 Japanese_artillerys remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 Japanese_artillery and 1 Japanese_infantry
                Casualties for Chinese: 1 Chinese_infantry
            Battle in Sikang
                Japanese attack with 2 Japanese_bombers and 1 Japanese_mech_infantry
                Russians defend with 1 Russian_infantry
                    Japanese roll dice for 2 Japanese_bombers and 1 Japanese_mech_infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 Russian_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 Japanese_mech_infantry owned by the Japanese lost in Sikang
                Japanese win with 2 Japanese_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 Japanese_mech_infantry
                Casualties for Russians: 1 Russian_infantry
    
        Non Combat Move - Japanese
            1 Japanese_aaGun moved from Kweichow to Anhwe
            2 Japanese_artillerys and 3 Japanese_infantrys moved from Kiangsu to Anhwe
            2 Japanese_artillerys and 4 Japanese_infantrys moved from French Indo China to Kwangsi
            2 Japanese_artillerys and 3 Japanese_infantrys moved from Siam to French Indo China
            2 Japanese_fighters moved from 20 Sea Zone to Philippines
            9 Japanese_fighters and 1 Japanese_tactical_bomber moved from Borneo to 35 Sea Zone
            2 Japanese_tactical_bombers moved from Japan to 35 Sea Zone
            2 Japanese_artillerys and 3 Japanese_infantrys moved from Amur to Buryatia
            2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 Japanese_artillery and 3 Japanese_infantrys moved from Japan to 6 Sea Zone
            1 Japanese_artillery, 3 Japanese_infantrys and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 Japanese_artillery and 3 Japanese_infantrys moved from 5 Sea Zone to Amur
            1 Japanese_bomber moved from Sikang to Kiangsu
            1 Japanese_bomber moved from Sikang to Anhwe
    
        Place Units - Japanese
            3 Japanese_infantrys placed in India
            2 Japanese_artillerys and 1 Japanese_infantry placed in French Indo China
            1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
            3 Japanese_fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,3
            Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : 2.00
    Japanese : -2.33
    

    Savegame

  • '19 '17 '16

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    move russian armour to tobruk

    Forgot, you can edit it.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 5 Sea Zone
            9 infantry moved from Tobruk to 96 Sea Zone
            9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone
            7 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 96 Sea Zone to Greece
            4 fighters moved from Volgograd to Greece
            3 bombers moved from Normandy Bordeaux to Greece
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Greece
                Americans attack with 3 bombers, 6 fighters and 9 infantry
                Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits
    

    Combat Hit Differential Summary :

    Americans : -2,50
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    selection please

  • '19 '17 '16

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 5 Sea Zone
            9 infantry moved from Tobruk to 96 Sea Zone
            9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone
            7 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 96 Sea Zone to Greece
            4 fighters moved from Volgograd to Greece
            3 bombers moved from Normandy Bordeaux to Greece
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Greece
                Americans attack with 3 bombers, 6 fighters and 9 infantry
                Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits
                    Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits
                    2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits
                    Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits
                    4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece
                    Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece
                Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
                Casualties for Americans: 3 bombers, 6 fighters and 9 infantry
                Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Tobruk to Alexandria
            4 fighters moved from Gibraltar to Egypt
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from 5 Sea Zone to 8 Sea Zone
            1 bomber moved from 8 Sea Zone to Aleutian Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 110 Sea Zone to 107 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
            5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Russia to Greece
            1 fighter moved from Scotland to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Greece
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 3 fighters and 1 tactical_bomber
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
                    British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece
                Italians win with no units remaining. Battle score for attacker is 5
                Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
                Casualties for Germans: 3 fighters and 1 tactical_bomber
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Russia to 99 Sea Zone
            2 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Union of South Africa to Egypt
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 fighters placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 8,50
    British : 1,67
    Americans : -0,83
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to 5 Sea Zone
            9 infantry moved from Tobruk to 96 Sea Zone
            9 infantry and 5 transports moved from 96 Sea Zone to 99 Sea Zone
            7 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from 96 Sea Zone to Greece
            4 fighters moved from Volgograd to Greece
            3 bombers moved from Normandy Bordeaux to Greece
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Greece
                Americans attack with 3 bombers, 6 fighters and 9 infantry
                Germans defend with 2 bombers, 3 fighters, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers, 6 fighters and 9 infantry in Greece, round 2 : 4/18 hits, 6,50 expected hits
                    Italians roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 11/15 hits, 6,33 expected hits
                    2 bombers owned by the Germans, 2 fighters owned by the Americans, 9 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Greece
                    Americans roll dice for 3 bombers and 4 fighters in Greece, round 3 : 6/7 hits, 4,00 expected hits
                    Italians roll dice for 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Greece, round 3 : 5/11 hits, 5,33 expected hits
                    4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Greece
                    Americans roll dice for 2 bombers in Greece, round 4 : 1/2 hits, 1,33 expected hits
                    Italians roll dice for 3 fighters and 2 tactical_bombers in Greece, round 4 : 5/5 hits, 3,00 expected hits
                    1 tactical_bomber owned by the Germans and 2 bombers owned by the Americans lost in Greece
                Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -43
                Casualties for Americans: 3 bombers, 6 fighters and 9 infantry
                Casualties for Germans: 2 bombers, 4 mech_infantrys and 3 tactical_bombers
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Tobruk to Alexandria
            4 fighters moved from Gibraltar to Egypt
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from 5 Sea Zone to 8 Sea Zone
            1 bomber moved from 8 Sea Zone to Aleutian Islands
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 110 Sea Zone to 107 Sea Zone
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 96 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Alaska to Western United States
            8 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
            5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            1 Chinese_infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                British converts factory_major into different units
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                  British take Northern Italy from Italians
            1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Russia to Greece
            1 fighter moved from Scotland to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Greece
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 3 fighters and 1 tactical_bomber
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,33 expected hits
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Greece, round 2 : 4/4 hits, 2,50 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Greece
                    British roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,00 expected hits
                    Italians roll dice for 2 fighters in Greece, round 3 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Germans and 2 fighters owned by the British lost in Greece
                Italians win with no units remaining. Battle score for attacker is 5
                Casualties for British: 1 armour, 1 artillery, 2 fighters and 2 infantry
                Casualties for Germans: 3 fighters and 1 tactical_bomber
            Battle in Holland Belgium
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Russia to 99 Sea Zone
            2 destroyers moved from 96 Sea Zone to 99 Sea Zone
            1 transport moved from 96 Sea Zone to 92 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 fighter moved from Union of South Africa to Egypt
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 fighters placed in Egypt
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Libya: 1 Russian_armour
            EDIT: Adding units owned by Russians to Tobruk: 1 Russian_armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 8,50
    British : 1,67
    Americans : -0,83
    

    Savegame


  • @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

    That was ugly.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 Russian_infantry
                    Italians roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Russian_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Russian_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                    Italians roll dice for 1 fighter in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Russian_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians lost in Caucasus
                Italians win with 1 fighter remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 1 Russian_infantry
            Battle in Northern Italy
                Italians attack with 2 artilleries, 2 fighters and 10 infantry
                British defend with 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 2 fighters and 10 infantry in Northern Italy, round 2 : 1/14 hits, 3.67 expected hits
                    British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Albania to Bulgaria
            1 fighter moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,1,3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,6,3,1,2,2,1,5
            Italians collect 3 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.67
    British : -0.33
    Russians : 1.00
    

    Savegame

  • '19 '17 '16

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

    That was ugly.

    It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.


  • @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

    That was ugly.

    It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.

    I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 39 Sea Zone to Ethiopia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 submarines placed in 62 Sea Zone
            1 destroyer placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 68 PUs; 
            Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Egypt
            16 armour and 17 mech_infantrys moved from Trans-Jordan to Egypt
            1 bomber moved from Ukraine to Egypt
            3 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Rostov to Northwest Persia
                  Germans take Caucasus from Russians
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Egypt
                Germans attack with 16 armour, 3 bombers and 17 mech_infantrys
                British defend with 1 armour, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 11 infantry and 6 mech_infantrys; French defend with 2 infantry; ANZAC defend with 1 infantry; Americans defend with 4 fighters
                    Germans roll dice for 16 armour, 3 bombers and 17 mech_infantrys in Egypt, round 2 : 11/36 hits, 12.83 expected hits
                    British roll dice for 1 armour, 3 artilleries, 9 fighters, 14 infantry and 6 mech_infantrys in Egypt, round 2 : 9/33 hits, 14.17 expected hits
                    9 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Egypt
                    Germans roll dice for 16 armour, 3 bombers and 8 mech_infantrys in Egypt, round 3 : 9/27 hits, 11.33 expected hits
                    British roll dice for 1 armour, 3 artilleries, 9 fighters, 3 infantry and 6 mech_infantrys in Egypt, round 3 : 9/22 hits, 10.50 expected hits
                    6 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 armour owned by the Germans, 2 infantry owned by the French and 8 mech_infantrys owned by the Germans lost in Egypt
                    Germans roll dice for 15 armour and 3 bombers in Egypt, round 4 : 10/18 hits, 9.50 expected hits
                    British roll dice for 1 armour, 3 artilleries and 9 fighters in Egypt, round 4 : 10/13 hits, 7.50 expected hits
                    10 armour owned by the Germans, 4 fighters owned by the Americans, 3 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 5 armour and 3 bombers in Egypt, round 5 : 3/8 hits, 4.50 expected hits
                    British roll dice for 3 fighters in Egypt, round 5 : 3/3 hits, 2.00 expected hits
                    3 bombers owned by the Germans and 3 fighters owned by the British lost in Egypt
                Germans win, taking Egypt from British with 5 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 11 armour, 3 bombers and 17 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries, 5 fighters, 11 infantry and 6 mech_infantrys
                Casualties for ANZAC: 1 infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 4 fighters
    
        Non Combat Move - Germans
            1 mech_infantry moved from Rostov to Northwest Persia
            1 aaGun, 28 artilleries and 16 infantry moved from Rostov to Ukraine
            2 aaGuns, 6 artilleries and 5 infantry moved from Romania to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 6 infantry moved from Germany to Poland
            7 artilleries and 6 infantry moved from Western Germany to Northern Italy
            3 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            6 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,3,1,3,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,5,5,3,6,1,2
            Germans collect 54 PUs (7 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 4 Presence In EgyptOrUK: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia 3: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus 3: Germans met a national objective for an additional 3 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -3.50
    

    Savegame

  • '19 '17 '16

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @oysteilo said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    @simon33 said in Oysteilo (Allies) vs Simon33 (Axis) taamvan mode Game II:

    Oh boy. I didn’t like that airbase on Stalingrad. I didn’t really think you’d buy that.

    I have to go with Max D. So lose the bombers and the Italians.

    That was ugly.

    It still made the game strongly in your favour IMO. Unless I can get Egypt with my remaining planes I guess.

    I guess you have about a 60% chance of taking Egypt. If you fail, I think you loose the game, if you win barely with just a few land units remaining I think I have a fair chance, bottom line I think you need to win 10 armor remaining or something like that if you are going to go for it. Hard choice for you i think

    I reckon my chance of winning if I didn’t go for it was pretty low. So I had to roll the dice. Didn’t leave any safe landing for my bombers though.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 Russian_infantry moved from Archangel to Belarus
                  Russians take Belarus from Italians
            1 Russian_infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 Russian_infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            1 Russian_infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            2 Russian_infantrys moved from Tambov to Volgograd
            2 Russian_mech_infantrys moved from Russia to Volgograd
            1 Russian_armour moved from Russia to Volgograd
            1 Russian_infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 Russian_infantry moved from Novosibirsk to Tsinghai
                  Chinese take Tsinghai from Japanese
            3 Russian_fighters and 1 Russian_tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber in Volgograd, round 2 : 1/9 hits, 3,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 Russian_armour, 3 Russian_fighters, 2 Russian_infantrys, 2 Russian_mech_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 Russian_fighters moved from Volgograd to Russia
            1 Russian_tactical_bomber moved from Volgograd to Russia
            2 Russian_aaGuns, 6 Russian_artillerys and 60 Russian_infantrys moved from Tambov to Bryansk
            2 Russian_infantrys moved from Russia to Bryansk
            7 Russian_infantrys moved from Russia to Smolensk
            4 Russian_artillerys moved from Russia to Smolensk
            1 Russian_aaGun moved from Russia to Smolensk
            1 Russian_infantry moved from Timguska to Yenisey
            2 Russian_aaGuns and 12 Russian_infantrys moved from Yakut S.S.R. to Yenisey
            1 Russian_infantry moved from Vologda to Novosibirsk
            1 Russian_aaGun moved from Vologda to Russia
            1 Russian_infantry moved from Nenetsia to Archangel
            1 Russian_infantry moved from Vologda to Urals
    
        Place Units - Russians
            1 Russian_armour, 5 Russian_infantrys and 3 Russian_mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -2,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.644

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 Japanese_artillery, 1 Japanese_fighter, 5 Japanese_infantrys and 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 Japanese_armour, 4 Japanese_artillerys, 9 Japanese_infantrys and 1 Japanese_mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            3 Japanese_artillerys moved from Suiyuyan to Chahar
                  Japanese take Chahar from Chinese
            1 Japanese_infantry moved from Kwangsi to Kwangtung
                  Japanese take Kwangtung from ANZAC
            2 Japanese_artillerys and 3 Japanese_infantrys moved from Kwangsi to Kiangsi
            1 Japanese_mech_infantry moved from Kansu to Sikang
                  Japanese take Sikang from Chinese
            2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry moved from Kansu to Tsinghai
            2 Japanese_artillerys and 2 Japanese_infantrys moved from Kiangsu to Kiangsi
            1 Japanese_bomber moved from Kiangsu to Jehol
            1 Japanese_artillery, 1 Japanese_bomber and 1 Japanese_infantry moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry
                Russians defend with 1 Russian_infantry
                    Japanese roll dice for 2 Japanese_armours, 1 Japanese_artillery and 1 Japanese_mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 Russian_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 Russian_infantry owned by the Russians and 1 Japanese_artillery owned by the Japanese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 Japanese_armours and 1 Japanese_mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 Japanese_artillery
                Casualties for Russians: 1 Russian_infantry
            Battle in Kiangsi
                Japanese attack with 4 Japanese_artillerys and 5 Japanese_infantrys
                ANZAC defend with 1 infantry
                    Japanese roll dice for 4 Japanese_artillerys and 5 Japanese_infantrys in Kiangsi, round 2 : 3/9 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 4 Japanese_artillerys and 5 Japanese_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Jehol
                Japanese attack with 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry
                Chinese defend with 1 Chinese_infantry
                    Japanese roll dice for 1 Japanese_artillery, 2 Japanese_bombers and 1 Japanese_infantry in Jehol, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 Chinese_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 Japanese_artillery and 2 Japanese_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 Japanese_infantry
                Casualties for Chinese: 1 Chinese_infantry
    
        Non Combat Move - Japanese
            2 Japanese_bombers moved from Jehol to Japan
            1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone
            2 Japanese_fighters moved from Philippines to 35 Sea Zone
            1 Japanese_artillery, 11 Japanese_fighters, 1 Japanese_infantry, 3 Japanese_tactical_bombers, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 Japanese_infantry moved from Kiangsu to Kiangsi
            1 Japanese_aaGun moved from Anhwe to Kiangsu
            1 Japanese_artillery moved from Anhwe to Kiangsu
            1 Japanese_artillery and 1 Japanese_infantry moved from 6 Sea Zone to Korea
            1 Japanese_artillery and 3 Japanese_infantrys moved from Amur to Buryatia
    
        Place Units - Japanese
            1 Japanese_fighter and 2 carriers placed in 6 Sea Zone
            3 Japanese_infantrys placed in French Indo China
            1 Japanese_artillery and 2 Japanese_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            Japanese collect 60 PUs (5 lost to blockades); end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 0.50
    

    Savegame

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