• '13

    America’s turn may have been the single worst turn I have ever had. Lost EVERY battle.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Romania to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                Casualties for Italians: 1 destroyer
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 submarine; Americans defend with 2 transports
                1 submarine owned by the British Submerged
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    2 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 98 Sea Zone
                Italians attack with 1 fighter
                French defend with 1 destroyer
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to Alexandria
            1 mech_infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 91 Sea Zone to Gibraltar
            1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            3 infantry moved from Greece to Bulgaria
            2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
            1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.33
    French : -0.33
    

    Savegame

  • '13

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 artilleries and 19 infantry moved from Poland to Eastern Poland
            3 armour moved from Slovakia Hungary to Baltic States
            2 armour moved from Slovakia Hungary to Bessarabia
            3 mech_infantrys moved from Romania to Bessarabia
            1 armour moved from Romania to Bessarabia
            3 fighters and 3 tactical_bombers moved from Western Germany to Finland
            2 bombers moved from Germany to Finland
            2 infantry moved from Norway to Finland
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
            2 fighters moved from Western Germany to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers
                British defend with 1 destroyer; Americans defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 104 Sea Zone
                Germans win with 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 carrier
                Casualties for Americans: 1 cruiser and 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Bessarabia
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 artillery and 2 mech_infantrys
                    Germans roll dice for 3 armour and 3 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 3/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 artillery and 2 mech_infantrys
            Battle in Eastern Poland
                Germans attack with 3 artilleries and 19 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 artilleries and 19 infantry in Eastern Poland, round 2 : 7/22 hits, 4.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 artilleries and 19 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Finland
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
                Russians defend with 4 armour and 1 mech_infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 6/10 hits, 5.17 expected hits
                    Russians roll dice for 4 armour and 1 mech_infantry in Finland, round 2 : 2/5 hits, 2.33 expected hits
                    1 mech_infantry owned by the Russians, 4 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from Finland to Norway
            2 bombers moved from Finland to Germany
            3 tactical_bombers moved from Finland to Norway
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            3 fighters and 2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            2 aaGuns moved from France to Normandy Bordeaux
            8 infantry moved from Germany to Slovakia Hungary
            3 aaGuns moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
    
        Place Units - Germans
            1 armour and 2 infantry placed in Romania
            2 artilleries, 1 bomber and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.17
    Americans : 0.83
    Russians : 0.67
    

    Savegame

  • '13

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 armour
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 3 armour in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits
                    2 infantry owned by the Russians and 3 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Bessarabia to Novgorod
            1 aaGun and 1 armour moved from Western Ukraine to Bryansk
            1 aaGun and 3 infantry moved from Western Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            2 armour and 1 fighter placed in Novgorod
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia: 7 infantry
            EDIT: Adding units owned by Russians to Novgorod: 7 infantry
            EDIT: Turning off Edit Mode
            1 infantry and 2 mech_infantrys placed in Ukraine
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 1.17
    

    Savegame


  • I went after your Battleship off India…

    The game asked for a scamble - shouldn’t have happened since no Destroyer I believe.
    I also hit…then you hit. Did the rules change or something or would this be a Triple A issue? I’d go another round at your BS for the cost of sub.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Celebes to 44 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 bomber moved from Kwangsi to 43 Sea Zone
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 carrier and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 bomber moved from Kwangsi to 55 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 fighters and 1 tactical_bomber moved from Yunnan to Malaya
            1 bomber moved from Kwangsi to 55 Sea Zone
            2 fighters moved from Kwangsi to 43 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Philippines
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from Malaya to Yunnan
            3 artilleries and 7 infantry moved from Szechwan to Yunnan
            1 aaGun and 3 infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Kiangsu to Jehol
            1 infantry moved from Kiangsu to Kiangsi
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
            2 bombers moved from 55 Sea Zone to Borneo
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
            1 bomber moved from 43 Sea Zone to Kwangsi
            2 fighters moved from 43 Sea Zone to Kwangsi
            1 mech_infantry moved from French Indo China to Hunan
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : 1.83
    UK_Pacific : 0.67
    Japanese : 1.50
    

    Savegame

  • '13

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Eastern United States to 104 Sea Zone
            2 submarines moved from 101 Sea Zone to 104 Sea Zone
            3 destroyers moved from 101 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 2 bombers, 3 destroyers and 2 submarines
                Germans defend with 1 cruiser and 2 destroyers
                    Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 bombers and 3 destroyers in 104 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    2 destroyers owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 2 bombers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 22
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 cruiser and 2 destroyers
    
        Non Combat Move - Americans
            2 bombers moved from 104 Sea Zone to United Kingdom
            2 infantry moved from Brazil to French Guiana
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 7 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            2 destroyers and 3 submarines placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 bomber
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
    
        Combat - British
            Battle in Algeria
            Battle in 112 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 112 Sea Zone
                British win, taking Algeria from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 transports moved from 106 Sea Zone to 101 Sea Zone
            1 armour moved from Quebec to Eastern United States
            1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Iraq to Egypt
            2 infantry moved from Kenya to Anglo Egyptian Sudan
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 tactical_bomber moved from Egypt to 81 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Americans : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 armour and 1 infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 battleship moved from 92 Sea Zone to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 battleship, 1 bomber and 1 fighter
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British and 1 transport owned by the British lost in 94 Sea Zone
                Italians win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Algeria
                Italians attack with 1 armour and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Algeria, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 94 Sea Zone to Southern Italy
            1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Alexandria to Southern Italy
            1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery and 1 fighter placed in Southern Italy
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    British : 0.00
    

    Savegame

  • '13

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 artilleries and 5 infantry moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 46 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by French to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

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