Giallo(x) vs Lyonsj BM3 Game II

  • '21 '20 '19 '18 '17 '16

    scramble 35?


  • @Giallo No scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Siam to Shan State
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 bomber moved from Kwangsi to 46 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 fighter moved from Japan to Kwangtung
            2 fighters moved from Japan to Kwangtung
            2 tactical_bombers moved from Kwangsi to Kwangtung
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            2 fighters moved from Kwangsi to Malaya
            1 bomber moved from Kwangsi to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 49 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Borneo
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2,50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1,33 expected hits
                    1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in 63 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 63 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 63 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for ANZAC: 1 cruiser and 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters and 1 infantry in Malaya, round 2 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                2 fighters owned by the Japanese retreated
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
            1 carrier moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 artillery moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            2 fighters moved from Malaya to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from 43 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 43 Sea Zone
            2 artilleries and 2 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Chahar to Kweichow
            1 infantry moved from Jehol to Chahar
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1,17
    ANZAC : 1,17
    Chinese : -0,33
    UK_Pacific : 2,00
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Sikang
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Malta to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Eastern Persia to Persia
            1 fighter moved from United Kingdom to 109 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @Lyonsj Scramble 97?

  • '21 '20 '19 '18 '17 '16


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to United Kingdom
            1 fighter moved from Western United States to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Shensi to Sikang
            2 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 bomber moved from Malta to 97 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Eastern Persia to Persia
            1 fighter moved from United Kingdom to 109 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Iraq
                British attack with 2 artilleries and 4 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 43 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the British lost in 43 Sea Zone
                Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for British: 1 submarine
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 109 Sea Zone to United Kingdom
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 bomber moved from 97 Sea Zone to Persia
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 infantry moved from 88 Sea Zone to British Guiana
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            4 infantry placed in United Kingdom
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,2,1
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 1.33
    Italians : 1.00
    Chinese : 0.17
    Neutral_Axis : -1.00
    Japanese : -0.17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
            1 artillery and 2 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 1/4 hits, 1,00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 3 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Albania to Bulgaria
            2 artilleries and 1 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Alexandria to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : 1,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 29 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1,5,6,3,5
            ANZAC collect 8 PUs (6 lost to blockades); end with 8 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 29 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1,5,6,3,5
            ANZAC collect 8 PUs (6 lost to blockades); end with 8 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 125 Sea Zone
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
                  Germans take Novgorod from Russians
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
            1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
            3 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Western Germany to Poland
            3 armour moved from France to Germany
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 fighter moved from Southern Italy to Alexandria
            2 armour moved from Greece to Romania
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 125 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 transport moved from 112 Sea Zone to 125 Sea Zone
            3 aaGuns moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 aaGun and 6 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
            Germans collect 45 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 artillery and 1 infantry moved from Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            1 infantry moved from Belarus to Baltic States
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            3 artilleries moved from Belarus to Bryansk
            2 aaGuns moved from Belarus to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            2 infantry moved from Rostov to Ukraine
            2 armour and 2 mech_infantrys moved from Belarus to Bryansk
            7 infantry moved from Belarus to Bryansk
            2 infantry moved from Belarus to Bryansk
            2 infantry and 3 mech_infantrys moved from Russia to Bryansk
            1 fighter moved from Russia to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 artilleries and 1 fighter placed in Ukraine
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to Java
            1 bomber moved from Kwangsi to Malaya
            2 fighters moved from 37 Sea Zone to Malaya
            1 infantry moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    AA fire in Java : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 2/3 hits, 1,17 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Malaya
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Malaya, round 2 : 3/6 hits, 2,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 46 Sea Zone to 35 Sea Zone
            1 destroyer moved from 49 Sea Zone to 34 Sea Zone
            1 bomber moved from Caroline Islands to French Indo China
            2 fighters moved from Malaya to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 destroyer moved from 43 Sea Zone to 41 Sea Zone
            1 cruiser moved from 43 Sea Zone to 41 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            4 infantry moved from Jehol to Anhwe
            1 aaGun and 5 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Yunnan
            1 artillery moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            2 fighters moved from Kwangsi to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 carrier placed in 19 Sea Zone
            Japanese undo move 3.
            1 infantry placed in Japan
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    AA fire in Java : : -0,17
    UK_Pacific : -0,33
    Japanese : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Im out untill friday


  • @Giallo I’m still here, sorry for delay. I am in football season now and coach is my play time is limited but I will take a turn today!

  • '21 '20 '19 '18 '17 '16

    @Lyonsj said in Giallo(x) vs Lyonsj BM3 Game II:

    @Giallo I’m still here, sorry for delay. I am in football season now and coach is my play time is limited but I will take a turn today!

    It still is your turn, if you need some time just let me know

  • '21 '20 '19 '18 '17 '16

    @Giallo said in Giallo(x) vs Lyonsj BM3 Game II:

    @Lyonsj said in Giallo(x) vs Lyonsj BM3 Game II:

    @Giallo I’m still here, sorry for delay. I am in football season now and coach is my play time is limited but I will take a turn today!

    It still is your turn, if you need some time just let me know

    bump

  • '21 '20 '19 '18 '17 '16

    bump 2…

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