Scramble to 113? (I suspect not but sometimes an opponent has a reason inscrutable to me.)
dawgoneit axis -vs- lebowsky allies
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 3 bombers moved from Anhwe to Yunnan 1 infantry and 1 mech_infantry moved from French Indo China to Shan State 1 bomber moved from Yunnan to Shan State 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Jehol to Hunan 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Korea to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Amur to Buryatia Combat - Japanese Battle in Shan State Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shan State to Hunan 2 bombers moved from Yunnan to Hunan Place Units - Japanese 3 armour placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer and 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to Philippines: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.67 Japanese : -0.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 artilleries and 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 14 fighters, 2 infantry, 8 submarines, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 36 Sea Zone 3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 5 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 bomber moved from United Kingdom to France 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in French Indo China Americans attack with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 9 armour and 1 factory_minor Americans roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 8/12 hits, 5,50 expected hits Japanese roll dice for 9 armour in French Indo China, round 2 : 3/9 hits, 4,50 expected hits 9 armour owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in French Indo China Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French Indo China from Japanese with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Japanese: 9 armour Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from France to United Kingdom 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Algeria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 1 transport EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries, 2 bombers and 6 infantry placed in Eastern United States 1 factory_minor and 1 harbour placed in Norway 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
AA fire in France : : -0,17 Americans : 1,33 Japanese : -1,50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,17 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 3 artilleries and 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 1 battleship, 9 carriers, 3 cruisers, 6 destroyers, 14 fighters, 2 infantry, 8 submarines, 2 tactical_bombers and 3 transports moved from 42 Sea Zone to 36 Sea Zone 3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 5 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 1 bomber moved from United Kingdom to France 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in French Indo China Americans attack with 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 9 armour and 1 factory_minor Americans roll dice for 1 battleship and 3 cruisers in French Indo China, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 3 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 8/12 hits, 5,50 expected hits Japanese roll dice for 9 armour in French Indo China, round 2 : 3/9 hits, 4,50 expected hits 9 armour owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in French Indo China Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking French Indo China from Japanese with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 43 Casualties for Americans: 2 artilleries and 1 infantry Casualties for Japanese: 9 armour Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone 4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 4 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from France to United Kingdom 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Tunisia to Algeria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 1 transport EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries, 2 bombers and 6 infantry placed in Eastern United States 1 factory_minor and 1 harbour placed in Norway 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 77 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Sikang to Shensi 1 mech_infantry moved from Sikang to Kweichow 1 mech_infantry moved from Szechwan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Burma to Shan State 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Iraq to Caucasus 1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 mech_infantry moved from Sikang to Kazakhstan Russians take Kazakhstan from Germans 1 fighter moved from Trans-Jordan to Caucasus 1 fighter moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Shensi 2 fighters and 5 mech_infantrys moved from Szechwan to Tsinghai 1 fighter moved from Szechwan to Tsinghai 2 artilleries and 3 infantry moved from Burma to Shan State Combat - British Battle in Kweichow British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow British win with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 2 artilleries and 5 infantry Japanese defend with 1 mech_infantry British roll dice for 2 artilleries and 5 infantry in Shan State, round 2 : 0/7 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 2 artilleries and 4 infantry in Shan State, round 3 : 4/6 hits, 1,67 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Tsinghai British attack with 3 fighters and 5 mech_infantrys Germans defend with 2 armour and 1 mech_infantry British roll dice for 3 fighters and 5 mech_infantrys in Tsinghai, round 2 : 3/8 hits, 2,33 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tsinghai British win, taking Tsinghai from Germans with 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour and 1 mech_infantry Battle in Caucasus British attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 4 mech_infantrys British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/7 hits, 3,50 expected hits Germans roll dice for 1 armour and 4 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1,83 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 3/7 hits, 3,50 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 3 : 0/4 hits, 1,50 expected hits 3 mech_infantrys owned by the Germans lost in Caucasus British roll dice for 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour and 4 mech_infantrys Non Combat Move - British 1 fighter moved from Kweichow to Sikang 3 fighters moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Sikang 1 fighter moved from Caucasus to Sikang 2 fighters moved from Caucasus to Sikang 1 fighter moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Union of South Africa to Egypt 4 artilleries and 3 infantry moved from Persia to Northwest Persia 2 artilleries, 5 infantry and 2 mech_infantrys moved from Egypt to Alexandria 2 transports moved from 112 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 fighters moved from Norway to Normandy Bordeaux 5 infantry moved from India to Burma 1 transport moved from 80 Sea Zone to 72 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -4,17 British : 0,33 AA fire in France : : -0,17 Americans : 1,33 Chinese : 1,17 Japanese : -0,17
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 mech_infantry moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Yugoslavia to Romania Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,3,6,3,6,1,6,5,2 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 cruiser, 4 destroyers, 1 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Burma to Shan State 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 1 aaGun and 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 11 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Eastern Poland 2 armour, 1 bomber and 4 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 3 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Samara to Caucasus 1 armour moved from Kansu to Shensi 1 armour moved from Yenisey to Ulaanbaatar 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to France 2 infantry moved from Karelia to Finland 1 artillery moved from Karelia to Finland 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Shensi Germans attack with 1 armour British defend with 1 mech_infantry Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shensi Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Finland Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Ulaanbaatar Germans attack with 1 armour Russians defend with 2 infantry Germans roll dice for 1 armour in Ulaanbaatar, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ulaanbaatar Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 10 armour placed in Western Germany 1 infantry and 2 mech_infantrys placed in Novgorod 1 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,4,4,4,6,6,4,1,5,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : 0.67 Chinese : -1.00 Russians : 0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Tambov to Samara Russians take Samara from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 8 infantry moved from Russia to Bryansk 6 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 mech_infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Bryansk Russians attack with 14 infantry Germans defend with 1 infantry Russians roll dice for 14 infantry in Bryansk, round 2 : 4/14 hits, 2,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Western Ukraine 1 fighter moved from Smolensk to Western Ukraine 1 tactical_bomber moved from Bessarabia to Western Ukraine 4 aaGuns, 2 armour and 22 artilleries moved from Ukraine to Western Ukraine 2 aaGuns moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Ukraine 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 1,83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Philippines to Kwangsi 2 mech_infantrys moved from Hunan to Yunnan 1 bomber moved from Hunan to Yunnan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hopei 2 bombers moved from Hunan to Yunnan 2 infantry moved from Buryatia to Yakut S.S.R. 5 armour moved from Hunan to Kwangsi Combat - Japanese Battle in Malaya Battle in Yunnan Japanese attack with 3 bombers and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 5 armour and 2 fighters British defend with 1 mech_infantry Japanese roll dice for 5 armour and 2 fighters in Kwangsi, round 2 : 5/7 hits, 3.50 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for British: 1 mech_infantry Battle in Yakut S.S.R. Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Amur to Buryatia 1 battleship, 7 carriers, 2 cruisers, 13 destroyers, 8 fighters, 2 submarines and 6 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Kwangsi to 20 Sea Zone 2 tactical_bombers moved from 20 Sea Zone to Kiangsu 3 bombers moved from Yunnan to Kiangsu Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,3,3,2,6,4,3,4,6,1,4,5,6,2,1,1,6,5,5,3,3,5,6,5,4,5,3,1,6,3,3,1,4,4,1,1,2,6,5,4,2,6,2,3,5,4,5,4,5,1,4,1,2,6,2,4,6,4,5,5,4,5,2,2,6,2,5,4,3,5 Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Russians : 0.67 Japanese : 1.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries, 4 infantry and 1 mech_infantry moved from Norway to Finland 1 fighter moved from 112 Sea Zone to Finland 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 bomber moved from United Kingdom to Southern France 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Southern France Americans attack with 1 bomber, 2 fighters and 2 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2,00 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France Americans win, taking Philippines from Japanese, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Battle in Finland Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Finland, round 2 : 0/8 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Finland Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 3 : 3/7 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 aaGuns, 1 armour, 2 artilleries, 3 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Southern France to United Kingdom 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Finland to 112 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Algeria to Morocco Place Units - Americans 3 mech_infantrys placed in Norway 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 2,33 Americans : -1,50 Neutral_Axis : 0,33
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries, 4 infantry and 1 mech_infantry moved from Norway to Finland 1 fighter moved from 112 Sea Zone to Finland 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 1 bomber moved from United Kingdom to Southern France 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in Southern France Americans attack with 1 bomber, 2 fighters and 2 infantry Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2,00 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France Americans win, taking Philippines from Japanese, taking Southern France from Neutral_Axis with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Battle in Finland Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Finland, round 2 : 0/8 hits, 2,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Americans lost in Finland Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 3 : 3/7 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 2/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland Americans win, taking Finland from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 3 aaGuns, 1 armour, 2 artilleries, 3 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns, 1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Southern France to United Kingdom 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Finland to 112 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from Algeria to Morocco Place Units - Americans 3 mech_infantrys placed in Norway 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 78 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 4 artilleries and 3 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Tsinghai to Kansu 2 mech_infantrys moved from Tsinghai to Shensi 1 mech_infantry moved from Kazakhstan to Shensi 1 fighter moved from Sikang to Kansu 1 fighter moved from Sikang to Shensi 1 tactical_bomber moved from Sikang to Kansu 1 bomber moved from Sikang to Malaya 1 artillery and 3 infantry moved from Shan State to Malaya 2 artilleries and 12 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 7 fighters moved from Sikang to Yunnan Combat - British Battle in Yunnan British attack with 3 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys Japanese defend with 2 mech_infantrys British roll dice for 3 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys in Yunnan, round 2 : 8/25 hits, 7,50 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries, 7 fighters, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in Kansu British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kansu British win, taking Kansu from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Caucasus British attack with 4 artilleries, 3 infantry and 3 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 4 artilleries, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/10 hits, 3,00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Shensi British attack with 1 fighter and 3 mech_infantrys Germans defend with 1 armour British roll dice for 1 fighter and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 fighter and 3 mech_infantrys in Shensi, round 3 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Shensi, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Shensi British roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Shensi British win, taking Shensi from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 armour Battle in Malaya British attack with 1 artillery, 1 bomber and 3 infantry Japanese defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Malaya, round 2 : 1/5 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British roll dice for 1 artillery, 1 bomber and 2 infantry in Malaya, round 3 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Malaya to Burma 2 fighters moved from Yunnan to 36 Sea Zone 5 fighters moved from Yunnan to India 1 fighter moved from Shensi to Burma 1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 artilleries, 5 infantry and 2 mech_infantrys moved from Alexandria to Tobruk 3 mech_infantrys moved from Egypt to Tobruk 2 fighters moved from Union of South Africa to Egypt 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 fighters moved from Normandy Bordeaux to Finland 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Norway to Finland 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 3 infantry moved from India to Burma Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 infantry EDIT: Changing ownership of Siam from Japanese to British EDIT: Changing ownership of Siam from British to UK_Pacific EDIT: Adding units owned by British to Siam: 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber placed in Egypt 3 mech_infantrys placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 4,67 British : -1,00 Americans : -1,50 Neutral_Axis : 0,33 Japanese : 0,33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 2 mech_infantrys moved from Romania to Bessarabia 3 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 infantry in Southern France, round 3 : 0/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 2 infantry in Southern France, round 4 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Southern France, round 5 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Southern France, round 6 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Southern France, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Southern France, round 7 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Southern France, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Southern France, round 8 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 infantry in Southern France, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 infantry in Southern France, round 9 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Southern France, round 9 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Southern France, round 10 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Southern France, round 10 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Southern France, round 11 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 infantry in Southern France, round 11 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 3 infantry Battle in Libya Italians attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/11 hits, 3.50 expected hits British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Bessarabia Italians attack with 2 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 mech_infantrys in Bessarabia, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,4,3,4,3,3,6 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -2.33 British : -0.33 Americans : -0.33 Russians : 0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 7 fighters and 1 infantry moved from 36 Sea Zone to Kwangsi Combat - ANZAC Battle in Kwangsi ANZAC attack with 1 artillery, 7 fighters and 1 infantry Japanese defend with 4 armour ANZAC roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery, 7 fighters and 1 infantry in Kwangsi, round 2 : 2/9 hits, 4,17 expected hits Japanese roll dice for 4 armour in Kwangsi, round 2 : 1/4 hits, 2,00 expected hits 1 infantry owned by the ANZAC and 3 armour owned by the Japanese lost in Kwangsi ANZAC roll dice for 1 artillery and 7 fighters in Kwangsi, round 3 : 0/8 hits, 3,83 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the ANZAC lost in Kwangsi ANZAC roll dice for 7 fighters in Kwangsi, round 4 : 4/7 hits, 3,50 expected hits Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kwangsi ANZAC win with 7 fighters remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 4 armour Non Combat Move - ANZAC 7 fighters moved from Kwangsi to 36 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Shan State to French Indo China Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -5,00 Japanese : -1,00
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux 10 infantry moved from Northern Italy to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 infantry Americans defend with 1 aaGun, 1 factory_minor and 1 harbour 1 aaGun owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in Southern France Germans attack with 10 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 10 infantry in Southern France, round 2 : 3/10 hits, 1.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 10 armour moved from Western Germany to Poland 3 armour, 5 artilleries, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Poland 2 armour, 3 infantry and 3 mech_infantrys moved from Karelia to Novgorod Place Units - Germans 6 armour and 4 mech_infantrys placed in Germany 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,2,1,1,2,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 42 PUs (6 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : 0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Belarus 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia retreated to Bessarabia Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Western Ukraine 1 fighter moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Bessarabia to Western Ukraine 2 aaGuns and 14 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Volgograd to Rostov 2 mech_infantrys moved from Russia to Western Ukraine 1 infantry moved from Samara to Russia Place Units - Russians 3 infantry placed in Ukraine 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,00 Italians : 0,67 Russians : -0,67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan 1 fighter moved from Japan to Anhwe 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from 20 Sea Zone to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Philippines, round 2 : 4/12 hits, 6.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 20 Sea Zone 6 fighters moved from Philippines to 20 Sea Zone 4 tactical_bombers moved from Philippines to 20 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 armour, 3 bombers, 3 infantry and 2 tactical_bombers moved from Kiangsu to Anhwe Place Units - Japanese 3 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,3,3,3,4,5,4,4,4,2,5,3,4,3,2,2,6,5,6,2,5,3,3,6,3,1,3,1,3,3,2,4,3,4,6,2,2,4,6,1,3,1,4,6,4,1,3,4,2,4,2,3,6,1,2,6,5,2,5,5,3,1,4,5,3,2,5,1,1,2,6,6,4,4,1,3 Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -2.33
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@dawgoneit bump
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@dawgoneit bump#2
is everything ok? -
@dawgoneit bump #3
i really hope you are well.