Also, 4 out of your 10 marines are actually F4F Wildcat fighters. The Zeros and Wildcats have to do with a rule about carrier fighters with a reduced price tag and a reduced move (from 4 to 3, I seem to remember).
-Midnight_Reaper
I’ve started work on some low cost customization for Europe 1940 2nd edition (and will include pacific 1940 2nd edition when I get it). I was able to get some player aids from https://www.axisandallies.org/forums/topic/21752/game-aids-a-a-1940-global-2nd-edition. I’m also going to implement a resource system into the game, that will introduce resource costs for units (such as steel to buy tanks). Also, there will be an upkeep cost for units, eg: Each tank you have mobilized will cost a certain amount of oil per turn. This is to make the game more realistic, and to discourage unit spamming. I also plan to add more units to the game. That’s all for now