Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
L.O.T.R. - Whack Good (But Evil)- dawg Evil (But Good)
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TripleA Turn Summary: Rohan round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rohan Rohan buy 4 heavyCavalrys; Remaining resources: 1 PUs; Combat Move - Rohan 4 spearInfantrys moved from Eastfold to E. Emnet 3 spearInfantrys moved from Anorien to E. Emnet 1 trebuche moved from Helms Deep to Eastfold Combat - Rohan Battle in E. Emnet Rohan attack with 7 spearInfantrys Mordor defend with 1 orcs and 1 trolls Rohan roll dice for 7 spearInfantrys in E. Emnet, round 2 : 1/7 hits, 1.17 expected hits Mordor roll dice for 1 orcs and 1 trolls in E. Emnet, round 2 : 1/2 hits, 0.67 expected hits 1 spearInfantry owned by the Rohan and 1 orcs owned by the Mordor lost in E. Emnet Rohan roll dice for 6 spearInfantrys in E. Emnet, round 3 : 0/6 hits, 1.00 expected hits Mordor roll dice for 1 trolls in E. Emnet, round 3 : 1/1 hits, 0.50 expected hits 1 spearInfantry owned by the Rohan lost in E. Emnet Rohan roll dice for 5 spearInfantrys in E. Emnet, round 4 : 2/5 hits, 0.83 expected hits Mordor roll dice for 1 trolls in E. Emnet, round 4 : 0/1 hits, 0.50 expected hits 1 trolls owned by the Mordor lost in E. Emnet Rohan win, taking E. Emnet from Mordor with 5 spearInfantrys remaining. Battle score for attacker is 3 Casualties for Rohan: 2 spearInfantrys Casualties for Mordor: 1 orcs and 1 trolls Non Combat Move - Rohan Place Units - Rohan 4 heavyCavalrys placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Mordor : 0.33 Rohan : -0.00
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TripleA Turn Summary: Goblins round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Goblins Goblins buy 6 shooterss; Remaining resources: 1 PUs; Combat Move - Goblins 2 stabberss moved from Moria to Drimrill Dale 2 batss moved from Moria to Drimrill Dale 1 stabbers moved from Moria to Drimrill Dale 3 trollss moved from Lorien to Moria 1 wargs moved from Lorien to Fangorn Goblins take Fangorn from Elves 1 wargs moved from Fangorn to Westfold Goblins take Westfold from Rohan 1 wargs moved from Lorien to Gladden Goblins take Gladden from Elves 1 wargs moved from Gladden to W. Mirkwood Goblins take W. Mirkwood from Elves Combat - Goblins Battle in Drimrill Dale Goblins attack with 2 batss and 3 stabberss Elves defend with 1 ents and 1 hunters Goblins roll dice for 2 batss and 3 stabberss in Drimrill Dale, round 2 : 1/5 hits, 1.17 expected hits Elves roll dice for 1 ents and 1 hunters in Drimrill Dale, round 2 : 2/2 hits, 1.00 expected hits 1 hunters owned by the Elves and 2 stabberss owned by the Goblins lost in Drimrill Dale Goblins roll dice for 2 batss and 1 stabbers in Drimrill Dale, round 3 : 2/3 hits, 0.83 expected hits Elves roll dice for 1 ents in Drimrill Dale, round 3 : 1/1 hits, 0.50 expected hits 1 ents owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale Goblins win with 2 batss remaining. Battle score for attacker is 3 Casualties for Goblins: 3 stabberss Casualties for Elves: 1 ents and 1 hunters Non Combat Move - Goblins 1 bats moved from Drimrill Dale to Moria 1 bats moved from Drimrill Dale to Moria Place Units - Goblins Turning on Edit Mode EDIT: Removing units owned by Goblins from Moria: 1 bats EDIT: Adding units owned by Goblins to Drimrill Dale: 1 stabbers EDIT: Changing ownership of Drimrill Dale from Elves to Goblins EDIT: Turning off Edit Mode 4 shooterss placed in Moria 2 shooterss placed in Lorien Turn Complete - Goblins Goblins collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Goblins : 1.00 Elves : 1.50
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TripleA Turn Summary: Elves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Elves Elves buy 5 hobbitss, 7 hunterss and 1 wizard; Remaining resources: 0 PUs; Combat Move - Elves 1 wizard moved from Adorn to Westfold 2 hunterss moved from S. Caves to Celebran 1 wizard moved from Enedwaith to Eregion 4 hunterss moved from N. Caves to Drimrill Dale 8 hunterss moved from Rivendell to Eregion 2 entss, 2 hunterss and 2 wizards moved from Rhovanion to S. Mirkwood 1 hobbits moved from High Mirkwood to N. Mirkwood 1 hobbits moved from High Mirkwood to Carrock 1 hobbits moved from Withered Heath to N. Dale 1 griffin moved from High Mirkwood to W. Mirkwood 1 ents moved from Celduin to Rhovanion Combat - Elves Battle in Westfold Elves attack with 1 wizard Goblins defend with 1 wargs Elves roll dice for 1 wizard in Westfold, round 2 : 1/1 hits, 0.67 expected hits Goblins roll dice for 1 wargs in Westfold, round 2 : 0/1 hits, 0.17 expected hits 1 wargs owned by the Goblins lost in Westfold Elves win, taking Westfold from Goblins with 1 wizard remaining. Battle score for attacker is 5 Casualties for Goblins: 1 wargs Battle in Celebran Elves attack with 2 hunterss Saruman defend with 1 urukhai Elves roll dice for 2 hunterss in Celebran, round 2 : 0/2 hits, 0.67 expected hits Saruman roll dice for 1 urukhai in Celebran, round 2 : 0/1 hits, 0.33 expected hits Elves roll dice for 2 hunterss in Celebran, round 3 : 1/2 hits, 0.67 expected hits Saruman roll dice for 1 urukhai in Celebran, round 3 : 0/1 hits, 0.33 expected hits 1 urukhai owned by the Saruman lost in Celebran Elves win, taking Celebran from Saruman with 2 hunterss remaining. Battle score for attacker is 5 Casualties for Saruman: 1 urukhai Battle in Drimrill Dale Elves attack with 4 hunterss Goblins defend with 1 stabbers Elves roll dice for 4 hunterss in Drimrill Dale, round 2 : 2/4 hits, 1.33 expected hits Goblins roll dice for 1 stabbers in Drimrill Dale, round 2 : 1/1 hits, 0.17 expected hits 1 hunters owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale Elves win, taking Drimrill Dale from Goblins with 3 hunterss remaining. Battle score for attacker is -2 Casualties for Elves: 1 hunters Casualties for Goblins: 1 stabbers Battle in W. Mirkwood Elves attack with 1 griffin Goblins defend with 1 wargs Elves roll dice for 1 griffin in W. Mirkwood, round 2 : 1/1 hits, 0.50 expected hits Goblins roll dice for 1 wargs in W. Mirkwood, round 2 : 1/1 hits, 0.17 expected hits 1 wargs owned by the Goblins and 1 griffin owned by the Elves lost in W. Mirkwood Goblins win with no units remaining. Battle score for attacker is -2 Casualties for Elves: 1 griffin Casualties for Goblins: 1 wargs Battle in S. Mirkwood Elves attack with 2 entss, 2 hunterss and 2 wizards Mordor defend with 3 orcss, 2 siegeTowers and 2 trollss Elves roll dice for 2 entss, 2 hunterss and 2 wizards in S. Mirkwood, round 2 : 1/6 hits, 3.00 expected hits Mordor roll dice for 3 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 2 : 1/7 hits, 1.83 expected hits 1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in S. Mirkwood Elves roll dice for 2 entss, 1 hunters and 2 wizards in S. Mirkwood, round 3 : 3/5 hits, 2.67 expected hits Mordor roll dice for 2 orcss, 2 siegeTowers and 2 trollss in S. Mirkwood, round 3 : 2/6 hits, 1.67 expected hits 1 hunters owned by the Elves, 1 ents owned by the Elves, 1 siegeTower owned by the Mordor and 2 orcss owned by the Mordor lost in S. Mirkwood Elves roll dice for 1 ents and 2 wizards in S. Mirkwood, round 4 : 3/3 hits, 1.83 expected hits Mordor roll dice for 1 siegeTower and 2 trollss in S. Mirkwood, round 4 : 0/3 hits, 1.17 expected hits 2 trollss owned by the Mordor and 1 siegeTower owned by the Mordor lost in S. Mirkwood Elves win, taking S. Mirkwood from Mordor with 1 ents and 2 wizards remaining. Battle score for attacker is 16 Casualties for Elves: 1 ents and 2 hunterss Casualties for Mordor: 3 orcss, 2 siegeTowers and 2 trollss Non Combat Move - Elves Place Units - Elves 5 hobbitss and 3 hunterss placed in Rivendell 2 hunterss placed in N. Caves 2 hunterss placed in S. Caves 1 wizard placed in High Mirkwood Turn Complete - Elves Elves collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Goblins : 1.50 Saruman : -0.67 Mordor : -1.67 Elves : 0.67
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TripleA Turn Summary: Haradrim round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Haradrim Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs; Non Combat Move - Haradrim 3 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar 5 rafts moved from Harad Sea Coast to Umbar Peninsula Coast 3 corsairss and 2 oliphants moved from S. Ithilien to E. Osg. 3 spearInfantrys moved from S. Ithilien to E. Osg. Place Units - Haradrim 2 caravels and 1 galleon placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Gondor Gondor buy 2 rafts, 2 spearInfantrys, 2 towers and 2 towerGuards; Remaining resources: 0 PUs; Combat Move - Gondor 10 undeads moved from Lossarnach to W. Osg. 2 spearInfantrys moved from Minas Tirith to Anorien 5 spearInfantrys and 2 towerGuards moved from Anorien to W. Osg. 2 rafts moved from Anfalas Coast to N. E. Central Sea Zone 1 galleon moved from Anfalas Coast to N. E. Central Sea Zone 1 galleon moved from N. E. Central Sea Zone to Anduin Mouth Non Combat Move - Gondor Place Units - Gondor 2 towers placed in W. Osg. 2 spearInfantrys and 2 towerGuards placed in Minas Tirith 2 rafts placed in Anfalas Coast Turn Complete - Gondor Gondor collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Rhun Rhun buy 4 fortificationss and 2 spearInfantrys; Remaining resources: 0 PUs; Combat Move - Rhun 1 chariotArchers moved from E. Rhovanion to Celduin Rhun take Celduin from Elves 1 chariotArchers moved from Celduin to N. Dale 1 spearInfantry moved from E. Rhovanion to Rhovanion 1 spearInfantry moved from S. E. Rhovanion to Rhovanion 1 spearInfantry moved from S. Rhovanion to Rhovanion 2 warChariots moved from S. Rhovanion to Rhovanion Combat - Rhun Battle in N. Dale Rhun attack with 1 chariotArchers Elves defend with 1 hobbits Rhun roll dice for 1 chariotArchers in N. Dale, round 2 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 hobbits in N. Dale, round 2 : 0/1 hits, 0.17 expected hits Rhun roll dice for 1 chariotArchers in N. Dale, round 3 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 hobbits in N. Dale, round 3 : 0/1 hits, 0.17 expected hits Rhun roll dice for 1 chariotArchers in N. Dale, round 4 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 hobbits in N. Dale, round 4 : 0/1 hits, 0.17 expected hits Rhun roll dice for 1 chariotArchers in N. Dale, round 5 : 0/1 hits, 0.33 expected hits Dale roll dice for 1 hobbits in N. Dale, round 5 : 0/1 hits, 0.17 expected hits Rhun roll dice for 1 chariotArchers in N. Dale, round 6 : 1/1 hits, 0.33 expected hits Dale roll dice for 1 hobbits in N. Dale, round 6 : 0/1 hits, 0.17 expected hits 1 hobbits owned by the Elves lost in N. Dale Rhun win, taking N. Dale from Dale with 1 chariotArchers remaining. Battle score for attacker is 2 Casualties for Elves: 1 hobbits Battle in Rhovanion Rhun attack with 3 spearInfantrys and 2 warChariots Elves defend with 1 ents Rhun roll dice for 3 spearInfantrys and 2 warChariots in Rhovanion, round 2 : 2/5 hits, 1.83 expected hits Elves roll dice for 1 ents in Rhovanion, round 2 : 1/1 hits, 0.50 expected hits 1 spearInfantry owned by the Rhun and 1 ents owned by the Elves lost in Rhovanion Rhun win, taking Rhovanion from Elves with 2 spearInfantrys and 2 warChariots remaining. Battle score for attacker is 2 Casualties for Rhun: 1 spearInfantry Casualties for Elves: 1 ents Non Combat Move - Rhun Place Units - Rhun 4 fortificationss and 2 spearInfantrys placed in Rhun Turn Complete - Rhun Rhun collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Elves : 0.50 Dale : -0.83 Rhun : -0.50
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TripleA Turn Summary: Dale round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dale Dale buy 1 spearInfantry and 2 trebuches; Remaining resources: 1 PUs; Combat Move - Dale 3 trebuches moved from Lake Town to N. Dale 1 spearInfantry moved from S. Dale to Celduin Dale take Celduin from Rhun 1 heavyCavalry and 1 spearInfantry moved from N. Rhun to S. Dale Combat - Dale Battle in N. Dale Dale attack with 3 trebuches Rhun defend with 1 chariotArchers Dale roll dice for 3 trebuches in N. Dale, round 2 : 2/3 hits, 1.50 expected hits Rhun roll dice for 1 chariotArchers in N. Dale, round 2 : 1/1 hits, 0.33 expected hits 1 chariotArchers owned by the Rhun and 1 trebuche owned by the Dale lost in N. Dale Dale win, taking N. Dale from Rhun with 2 trebuches remaining. Battle score for attacker is 1 Casualties for Dale: 1 trebuche Casualties for Rhun: 1 chariotArchers Non Combat Move - Dale Place Units - Dale 1 spearInfantry and 2 trebuches placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Dale : 0.50 Rhun : 0.67
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TripleA Turn Summary: Khand round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Khand Khand buy 1 raiderCavalry and 2 raiderss; Remaining resources: 0 PUs; Combat Move - Khand 3 raiderss and 1 xbowInfantry moved from S. Ithilien to E. Osg. 1 warWolves moved from Khand to S. Ithilien 2 raiderCavalrys moved from S. Rhovanion to S. Mirkwood Combat - Khand Battle in S. Mirkwood Khand attack with 2 raiderCavalrys Elves defend with 1 ents and 2 wizards Khand roll dice for 2 raiderCavalrys in S. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits Elves roll dice for 1 ents and 2 wizards in S. Mirkwood, round 2 : 2/3 hits, 1.83 expected hits 1 ents owned by the Elves and 2 raiderCavalrys owned by the Khand lost in S. Mirkwood Elves win with 2 wizards remaining. Battle score for attacker is -5 Casualties for Khand: 2 raiderCavalrys Casualties for Elves: 1 ents Non Combat Move - Khand Place Units - Khand 2 raiderss placed in E. Osg. 1 raiderCavalry placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Elves : 0.17 Khand : 0.00
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TripleA Turn Summary: Dwarves round 4
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4 Purchase Units - Dwarves Dwarves buy 2 cannons and 1 mortar; Remaining resources: 0 PUs; Combat Move - Dwarves 1 axeInfantry and 2 mortars moved from Iron Hills to N. Rhun Non Combat Move - Dwarves Place Units - Dwarves 2 cannons and 1 mortar placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Freefolk round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Freefolk Freefolk buy 2 catapults and 3 lightCavalrys; Remaining resources: 3 PUs; Combat Move - Freefolk 1 hobbits moved from Enedwaith Coast to N. Enedwaith 1 archers, 2 hobbitss and 1 spearInfantry moved from N. Enedwaith to Eregion 2 archerss, 6 lightCavalrys and 2 spearInfantrys moved from Tharbad to Eregion 3 catapults moved from S. Downs to Cardolan 1 catapult moved from Shire to S. Downs 1 lightCavalry moved from Hobbiton to Cardolan 3 lightCavalrys moved from Bree to Eregion Non Combat Move - Freefolk Place Units - Freefolk 2 catapults placed in Tharbad 2 lightCavalrys placed in Lond Daer 1 lightCavalry placed in Bree Turn Complete - Freefolk Freefolk collect 23 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Mordor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Mordor Mordor buy 1 orcs, 3 siegeTowers and 2 trollss; Remaining resources: 0 PUs; Combat Move - Mordor 1 orcs and 1 trolls moved from Dol Goldur to S. Mirkwood 1 orcs moved from N. Brown Lands to S. Mirkwood 2 nazguls moved from S. Rhovanion to S. Mirkwood 1 nazgul moved from S. Rhovanion to S. Mirkwood 1 siegeTower moved from Udun to Dagorlad 1 orcs moved from S. Rhovanion to Dagorlad 1 orcs moved from Minas Morgul to N. Ithilien 1 orcs moved from N. Ithilien to Dagorlad 1 orcs moved from Minas Morgul to N. Ithilien 4 trollss moved from E. Osg. to Dagorlad Combat - Mordor Battle in S. Mirkwood Mordor attack with 3 nazguls, 2 orcss and 1 trolls Elves defend with 2 wizards Mordor roll dice for 3 nazguls, 2 orcss and 1 trolls in S. Mirkwood, round 2 : 3/6 hits, 2.83 expected hits Elves roll dice for 2 wizards in S. Mirkwood, round 2 : 0/2 hits, 1.33 expected hits 2 wizards owned by the Elves lost in S. Mirkwood Mordor win, taking S. Mirkwood from Elves with 3 nazguls, 2 orcss and 1 trolls remaining. Battle score for attacker is 16 Casualties for Elves: 2 wizards Non Combat Move - Mordor 3 nazguls moved from S. Mirkwood to Rhovanion Place Units - Mordor 2 siegeTowers and 2 trollss placed in Dol Goldur 1 siegeTower placed in Udun 1 orcs placed in Minas Morgul Turn Complete - Mordor Mordor collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Mordor : 0.17 Elves : -1.33
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TripleA Turn Summary: Rohan round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rohan Rohan buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; Combat Move - Rohan 4 heavyCavalrys moved from Helms Deep to E. Emnet 1 trebuche moved from Eastfold to E. Emnet Non Combat Move - Rohan Place Units - Rohan 4 spearInfantrys placed in Eastfold 1 spearInfantry and 1 trebuche placed in Helms Deep Turn Complete - Rohan Rohan collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Goblins round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Goblins Goblins buy 11 shooterss; Remaining resources: 0 PUs; Place Units - Goblins 8 shooterss placed in Moria 3 shooterss placed in Lorien Turn Complete - Goblins Goblins collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Elves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Elves Elves buy 10 hunterss; Remaining resources: 1 PUs; Combat Move - Elves 1 hobbits moved from N. Mirkwood to W. Mirkwood Elves take W. Mirkwood from Goblins 1 hobbits moved from Carrock to Gladden Elves take Gladden from Goblins 1 wizard moved from High Mirkwood to N. Dale 3 hunterss moved from Rivendell to Moria 13 hobbitss, 8 hunterss and 1 wizard moved from Eregion to Moria 2 hunterss moved from N. Caves to Moria 3 hunterss moved from Drimrill Dale to Moria 2 hunterss moved from Celebran to Moria 2 hunterss moved from S. Caves to Moria 1 wizard moved from Westfold to Fangorn Elves take Fangorn from Goblins 1 wizard moved from Fangorn to Celebran 5 hobbitss moved from Rivendell to Eregion Combat - Elves Battle in Moria Elves attack with 13 hobbitss, 20 hunterss and 1 wizard Goblins defend with 1 bats, 1 castle, 8 fortificationss, 21 shooterss, 7 stabberss and 3 trollss Elves roll dice for 13 hobbitss, 20 hunterss and 1 wizard in Moria, round 2 : 13/34 hits, 9.50 expected hits Goblins roll dice for 1 bats, 8 fortificationss, 21 shooterss, 7 stabberss and 3 trollss in Moria, round 2 : 9/40 hits, 11.17 expected hits 9 hobbitss owned by the Elves, 8 fortificationss owned by the Goblins and 5 stabberss owned by the Goblins lost in Moria Elves roll dice for 4 hobbitss, 20 hunterss and 1 wizard in Moria, round 3 : 7/25 hits, 8.00 expected hits Goblins roll dice for 1 bats, 21 shooterss, 2 stabberss and 3 trollss in Moria, round 3 : 11/27 hits, 9.00 expected hits 1 bats owned by the Goblins, 4 shooterss owned by the Goblins, 7 hunterss owned by the Elves, 4 hobbitss owned by the Elves and 2 stabberss owned by the Goblins lost in Moria Elves roll dice for 13 hunterss and 1 wizard in Moria, round 4 : 6/14 hits, 5.00 expected hits Goblins roll dice for 17 shooterss and 3 trollss in Moria, round 4 : 5/20 hits, 7.17 expected hits 6 shooterss owned by the Goblins and 5 hunterss owned by the Elves lost in Moria Elves roll dice for 8 hunterss and 1 wizard in Moria, round 5 : 1/9 hits, 3.33 expected hits Goblins roll dice for 11 shooterss and 3 trollss in Moria, round 5 : 4/14 hits, 5.17 expected hits 1 shooters owned by the Goblins and 4 hunterss owned by the Elves lost in Moria Elves roll dice for 4 hunterss and 1 wizard in Moria, round 6 : 2/5 hits, 2.00 expected hits Goblins roll dice for 10 shooterss and 3 trollss in Moria, round 6 : 5/13 hits, 4.83 expected hits 2 shooterss owned by the Goblins, 4 hunterss owned by the Elves and 1 wizard owned by the Elves lost in Moria Goblins win with 8 shooterss and 3 trollss remaining. Battle score for attacker is -53 Casualties for Elves: 13 hobbitss, 20 hunterss and 1 wizard Casualties for Goblins: 1 bats, 8 fortificationss, 13 shooterss and 7 stabberss Non Combat Move - Elves Place Units - Elves 2 hunterss placed in N. Caves 2 hunterss placed in S. Caves 3 hunterss placed in High Mirkwood 3 hunterss placed in Rivendell Turn Complete - Elves Elves collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Goblins : -3.33 Elves : 1.17
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TripleA Turn Summary: Haradrim round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Haradrim Haradrim buy 2 caravels and 1 galleon; Remaining resources: 0 PUs; Combat Move - Haradrim 2 caravels, 7 galleons and 10 rafts moved from Umbar Peninsula Coast to S. E. Central Sea Zone 2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast 4 spearInfantrys moved from S. Ithilien to E. Osg. 3 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land Non Combat Move - Haradrim Place Units - Haradrim 2 caravels and 1 galleon placed in Bay of Harad Turn Complete - Haradrim Haradrim collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Gondor round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Gondor Gondor buy 3 rafts and 5 trebuches; Remaining resources: 2 PUs; Combat Move - Gondor Turning on Edit Mode EDIT: Turning off Edit Mode 2 rafts moved from Anfalas Coast to N. E. Central Sea Zone 3 galleons moved from Anduin Mouth to N. E. Central Sea Zone 2 spearInfantrys moved from Anorien to W. Osg. 2 spearInfantrys and 2 towerGuards moved from Minas Tirith to Anorien Combat - Gondor Non Combat Move - Gondor Place Units - Gondor 2 trebuches placed in W. Osg. 3 trebuches placed in Minas Tirith 3 rafts placed in Anfalas Coast Turn Complete - Gondor Gondor collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Rhun round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Rhun Rhun buy 2 fortificationss, 3 spearInfantrys and 1 tower; Remaining resources: 0 PUs; Combat Move - Rhun 1 spearInfantry moved from Rhovanion to Celduin 1 chariotArchers moved from Rhun to Celduin 1 spearInfantry moved from Rhovanion to Celduin 2 warChariots moved from Rhovanion to Rhun Combat - Rhun Battle in Celduin Rhun attack with 1 chariotArchers and 2 spearInfantrys Dale defend with 1 spearInfantry Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in Celduin, round 2 : 0/3 hits, 0.83 expected hits Dale roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0.33 expected hits Rhun roll dice for 1 chariotArchers and 2 spearInfantrys in Celduin, round 3 : 3/3 hits, 0.83 expected hits Dale roll dice for 1 spearInfantry in Celduin, round 3 : 1/1 hits, 0.33 expected hits 1 spearInfantry owned by the Rhun and 1 spearInfantry owned by the Dale lost in Celduin Rhun win, taking Celduin from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0 Casualties for Rhun: 1 spearInfantry Casualties for Dale: 1 spearInfantry Non Combat Move - Rhun Place Units - Rhun 2 fortificationss, 3 spearInfantrys and 1 tower placed in Rhun Turn Complete - Rhun Rhun collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Dale : 0.33 Rhun : 1.33
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TripleA Turn Summary: Dale round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dale Dale buy 2 spearInfantrys and 2 trebuches; Remaining resources: 1 PUs; Combat Move - Dale 4 archerss, 3 heavyCavalrys and 4 spearInfantrys moved from S. Dale to Celduin 2 trebuches moved from N. Dale to Celduin 1 spearInfantry and 2 trebuches moved from Lake Town to N. Dale Combat - Dale Battle in Celduin Dale attack with 4 archerss, 3 heavyCavalrys, 4 spearInfantrys and 2 trebuches Rhun defend with 1 chariotArchers and 1 spearInfantry Dale roll dice for 4 archerss, 3 heavyCavalrys, 4 spearInfantrys and 2 trebuches in Celduin, round 2 : 5/13 hits, 4.50 expected hits Rhun roll dice for 1 chariotArchers and 1 spearInfantry in Celduin, round 2 : 0/2 hits, 0.67 expected hits 1 spearInfantry owned by the Rhun and 1 chariotArchers owned by the Rhun lost in Celduin Dale win, taking Celduin from Rhun with 4 archerss, 3 heavyCavalrys, 4 spearInfantrys and 2 trebuches remaining. Battle score for attacker is 8 Casualties for Rhun: 1 chariotArchers and 1 spearInfantry Non Combat Move - Dale Place Units - Dale 2 spearInfantrys and 2 trebuches placed in Lake Town Turn Complete - Dale Dale collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Dale : 0.50 Rhun : -0.67
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TripleA Turn Summary: Khand round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Khand Khand buy 2 fortificationss and 2 raiderCavalrys; Remaining resources: 0 PUs; Combat Move - Khand 1 warWolves moved from S. Ithilien to E. Osg. 1 raiderCavalry moved from Khand to S. Ithilien Non Combat Move - Khand Place Units - Khand 2 fortificationss placed in E. Osg. 2 raiderCavalrys placed in Khand Turn Complete - Khand Khand collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dwarves round 5
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5 Purchase Units - Dwarves Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs; Combat Move - Dwarves 2 cannons and 1 mortar moved from Iron Hills to N. Rhun Combat - Dwarves Non Combat Move - Dwarves Place Units - Dwarves 4 axeInfantrys placed in Iron Hills Turn Complete - Dwarves Dwarves collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :