W@W captain walker (axis) vs dawgoneit


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Infantry moved from Suiyuan to Chahar
            1 Infantry moved from Hupeh to Kweichow
                  Chinese take Kweichow from Yamamoto
            1 ArmoredCar and 1 Tank moved from Lanchow to Yunnan
            1 Artillery and 1 Infantry moved from Szechwan to Yunnan
            1 Adv.Fighter moved from Szechwan to Yunnan
            1 Fighter and 1 Mech.Inf moved from Szechwan to N.French Indochina
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry, 2 Marines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank
                Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Tank in Yunnan, round 3 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan
                Chinese win, taking Yunnan from Yamamoto with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
            Battle in N.French Indochina
                Chinese attack with 1 Fighter and 1 Mech.Inf
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 1 Mech.Inf in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina
                Chinese win with 1 Fighter remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 Mech.Inf
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from N.French Indochina to Szechwan
            1 Adv.Fighter moved from Yunnan to Szechwan
            5 Infantrys moved from Lanchow to Szechwan
            1 ArmoredCar and 1 Tank moved from Ningsia to Shensi
            3 Infantrys moved from Ningsia to Suiyuan
            1 Adv.Fighter moved from Hsining to Shensi
            1 Tank moved from Hsining to Ningsia
            1 ArmoredCar moved from Hsining to Ningsia
            1 Tank moved from Hsining to Lanchow
            1 ArmoredCar moved from Hsining to Lanchow
            1 Infantry moved from Hsining to E.Qinghai
            2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            2 Artillerys, 1 Elite and 1 Infantry placed in Urumqi
            1 Adv.Fighter, 2 ArmoredCars, 2 Marines and 1 Tank placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -0.33
    Chinese : -0.33
    

    Savegame


  • @dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.


  • @dawgoneit congrats on the thirty year anniversary!


  • TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            3 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone
            1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            3 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk
                  Hisaichi take Okhotsk from Russians
            2 Infantrys moved from Heilungchiang to Chita
            1 Adv.Fighter moved from Heilungchiang to Chita
            2 Fighters moved from Liaoning to Chita
            1 Artillery and 2 Infantrys moved from Shantung to Anhwei
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            1 Tank moved from Peking to Anhwei
            1 Artillery and 2 Infantrys moved from Peking to Chahar
            1 Infantry moved from Mindanao to Samar
                  Hisaichi take Samar from Americans
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            2 Infantrys moved from Mindanao to 111 Sea Zone
            1 Infantry moved from Panay to 111 Sea Zone
            2 Artillerys and 3 Tanks moved from Sumatra to Java
            1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Infantry moved from West Borneo to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Lombok
            2 Fighters moved from 110 Sea Zone to Lombok
            1 Bomber moved from West Borneo to Lombok
            2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Adv.Fighter moved from Davao to Lombok
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 12 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 2 Artillerys, 2 Infantrys and 3 Tanks
                Anzac defend with 2 Infantrys
                    Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Java, round 2 : 3/7 hits, 2.83 expected hits
                    Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java
                Hisaichi win, taking Java from Dutch with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Lombok
                Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in Lombok, round 2 : 3/6 hits, 2.17 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 3 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 2 Infantrys
            Battle in Chahar
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Chita
                Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Chita, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Chita, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Chita, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
                Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Hisaichi
            2 Artillerys, 1 Infantry and 1 Tank moved from Heilungchiang to Hulunbuir
            1 Adv.Fighter and 2 Fighters moved from Chita to Hulunbuir
            2 Infantrys moved from Liaoning to Hulunbuir
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Kirin to Khabarovsk
            2 Artillerys moved from Liaoning to Hulunbuir
            1 Artillery and 1 Infantry moved from Peking to Shantung
            1 Adv.Fighter moved from Lombok to 110 Sea Zone
            1 Fighter moved from Lombok to 110 Sea Zone
            1 Fighter moved from Lombok to Mindanao
            3 Infantrys moved from Davao to Mindanao
            1 Bomber moved from Lombok to West Borneo
            2 Infantrys moved from West Borneo to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Sumatra
    
        Place Units - Hisaichi
            1 B.Transport and 1 Destroyer placed in 84 Sea Zone
            1 T.Boat placed in 107 Sea Zone
            3 Infantrys placed in Davao
            3 Infantrys placed in West Borneo
            1 Artillery and 3 Infantrys placed in Liaoning
            1 Artillery, 3 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1.33
    Chinese : -0.67
    Russians : 0.33
    Dutch : 0.33
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag, 3 Infantrys and 1 Tank
    Khabarovsk : 1 flag, 1 Infantry
    Shansi : 1 flag, 1 Infantry
    Chahar : 1 flag, 1 Artillery and 2 Infantrys
    Anhwei : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Liaoning : 1 Artillery, 1 Factory and 3 Infantrys
    Peking : 1 flag
    Hulunbuir : 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank
    Shantung : 1 flag, 1 Artillery and 1 Infantry
    Formosa : 1 Tank
    Changchun : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 2 Tanks
    Heilungchiang : 1 Infantry
    British Borneo : 1 flag
    West Borneo : 1 flag, 1 Bomber, 1 Factory and 3 Infantrys
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 2 Infantrys
    Lombok : 1 flag, 2 Infantrys
    Java : 1 flag, 2 Artillerys, 1 Infantry and 3 Tanks
    Samar : 1 flag, 1 Infantry
    Davao : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys
    Panay : 1 flag
    Manila : 1 flag, 1 Infantry
    Mindanao : 1 flag, 1 Fighter and 3 Infantrys
    107 Sea Zone : 1 Destroyer, 2 Submarines and 1 T.Boat
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports
    75 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports
    84 Sea Zone : 1 B.Transport and 1 Destroyer
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 98 / 99
    Italians : 81 / 81
    French : 29 / 29
    Yamamoto : 84 / 87
    Chinese : 29 / 34
    Hisaichi : 66 / 66
    British : 90 / 96
    Anzac : 36 / 36
    Dutch : 10 / 18
    Finns : 14 / 15
    Romanians : 13 / 15
    Thai : 10 / 10
    Americans : 97 / 100
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
            1 Tank moved from Normandy to Orleanais
                  French take Orleanais from Italians
            1 Tank moved from Orleanais to Paris
            1 Infantry moved from Wales to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Brittany
                  French take Brittany from Italians
            1 Destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 Transport moved from 20 Sea Zone to 21 Sea Zone
            1 Destroyer moved from 21 Sea Zone to 20 Sea Zone
            1 Infantry moved from Central America to E.Mexico
            2 ArmoredCars moved from Vancouver to Yukon
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
            2 Mech.Infs moved from Cape Town to Belgian Congo
            2 ArmoredCars moved from Angola to Belgian Congo
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Italian East Africa to Equatoria
            1 Infantry moved from Kordofan to Darfur
            1 Tank moved from Kordofan to Darfur
            1 Infantry moved from Lower Egypt to Mersa Matruh
            1 ArmoredCar moved from Cairo to Mersa Matruh
            1 Tank moved from Cairo to Mersa Matruh
            2 Infantrys moved from Bombay to 59 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone
            1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone
            1 Cruiser and 1 Infantry moved from 59 Sea Zone to 57 Sea Zone
            2 Tanks moved from Italian East Africa to 57 Sea Zone
            1 Elite moved from Italian East Africa to 57 Sea Zone
            1 Elite, 2 Infantrys and 2 Tanks moved from 57 Sea Zone to Yemen
            4 Fighters moved from Italian East Africa to Cairo
            4 Artillerys and 7 Infantrys moved from Bihar to Assam
            2 ArmoredCars moved from Hyderabad to Assam
            2 Artillerys and 3 Infantrys moved from Hyderabad to Bihar
            2 ArmoredCars and 3 Infantrys moved from Delhi to Bihar
            2 ArmoredCars moved from Bihar to Assam
            1 Fighter moved from Mauritania to Equatoria
            1 Bomber moved from Rhodesia to Darfur
    
        Purchase Units - British
            British buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Fighter, 12 Infantrys, 2 Mech.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yemen
                British attack with 1 Elite, 2 Infantrys and 2 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 2 Cruisers in Yemen, round 2 : 2/2 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in Yemen
                British loses 0 PUs for violating Yemens neutrality.
                British win, taking Yemen from Neutral with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
            Battle in Darfur
                British attack with 1 Bomber, 1 Infantry and 1 Tank
                Italians defend with 1 Artillery
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 2 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 3 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
            Battle in Equatoria
                British attack with 1 Fighter and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 3 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Equatoria
                    British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 4 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Equatoria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Equatoria
                 retreated to Equatoria
                Italians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Mersa Matruh
                British attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Italians defend with 1 Artillery and 1 Infantry
                    British roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Italians: 1 Artillery and 1 Infantry
            Battle in Belgian Congo
                British attack with 2 ArmoredCars and 2 Mech.Infs
                Neutral defend with 2 Infantrys
                    British roll dice for 2 ArmoredCars and 2 Mech.Infs in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Belgian Congo
                    British roll dice for 1 ArmoredCar and 2 Mech.Infs in Belgian Congo, round 3 : 0/3 hits, 1.00 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Belgian Congo
                    British roll dice for 2 Mech.Infs in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Belgian Congo
                    British roll dice for 1 Mech.Inf in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Mech.Inf in Belgian Congo, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the British lost in Belgian Congo
                Neutral win with 1 Infantry remaining. Battle score for attacker is -18
                Casualties for British: 2 ArmoredCars and 2 Mech.Infs
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Darfur to Cairo
            1 Fighter moved from Equatoria to Italian East Africa
    
        Place Units - British
            1 Destroyer, 2 Submarines and 1 T.Boat placed in 21 Sea Zone
            5 Infantrys placed in Madras
            2 Mech.Infs placed in Cape Town
            1 ArmoredCar, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank placed in Cairo
            1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            1 Infantry placed in Wales
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.33
    British : -3.17
    Italians : -0.33
    

    Savegame


  • TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 66 Sea Zone
            1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
            1 Infantry moved from Broome to 67 Sea Zone
            2 Infantrys moved from Western Australia to 67 Sea Zone
            3 Infantrys, 1 T.Boat and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
            3 Infantrys moved from 66 Sea Zone to Sumatra
            2 Adv.Fighters moved from 67 Sea Zone to Sumatra
            1 Artillery, 7 Infantrys and 1 Tank moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Battleship and 2 Destroyers; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Sumatra
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys
                Hisaichi defend with 2 Infantrys
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 4 Infantrys in Sumatra, round 2 : 1/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Sumatra, round 3 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra
                Anzac win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Sumatra to 67 Sea Zone
    
        Place Units - Anzac
            1 Battleship and 2 Destroyers placed in 67 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1.00
    Anzac : -0.17
    

    Savegame


  • @captainwalker said in W@W captain walker (axis) vs dawgoneit:

    @dawgoneit congrats on the thirty year anniversary!

    thank you


  • did you forget the Dutch?


  • TripleA Turn Summary: Dutch round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Merauke to West Papua
    
        Purchase Units - Dutch
            Dutch buy 2 ArmoredCars, 1 Bunker and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            2 ArmoredCars and 1 Tank placed in Suriname
            1 Bunker placed in Sumatra
    
        Turn Complete - Dutch
            Dutch collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Finns round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
            1 Destroyer and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Oulu to Lapland
            3 Infantrys moved from Tampere to Oulu
            1 Infantry moved from Helsinki to 24 Sea Zone
            1 Artillery moved from Helsinki to 24 Sea Zone
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu
            2 Infantrys moved from Helsinki to Tampere
            1 Artillery moved from Helsinki to Tampere
            1 Fighter moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    Estonia : 1 flag, 2 Infantrys
    Murmansk : 1 flag, 1 Infantry
    Kotka : 2 Infantrys
    Helsinki : 1 AAGun, 1 Factory, 5 Infantrys and 1 Tank
    Oulu : 1 Artillery and 4 Infantrys
    Tampere : 1 Artillery, 1 Fighter and 2 Infantrys
    Lapland : 1 Infantry
    24 Sea Zone : 1 Transport
    23 Sea Zone : 1 Destroyer and 1 Submarine
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 98 / 99
    Italians : 74 / 81
    French : 33 / 29
    Yamamoto : 84 / 87
    Chinese : 29 / 34
    Hisaichi : 64 / 66
    British : 94 / 94
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 14 / 14
    Romanians : 13 / 15
    Thai : 10 / 10
    Americans : 97 / 100
    

    Savegame


  • TripleA Turn Summary: Romanians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa
            1 Tank moved from Bucharest to Odessa
            1 Infantry moved from Bucharest to E.Romania
            2 Elites moved from Bucharest to E.Romania
    
        Place Units - Romanians
            1 Elite, 1 Infantry and 2 Tanks placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Romanians :

    Odessa : 1 flag, 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank
    Bucharest : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 2 Tanks
    Bulgaria : 1 Infantry
    E.Romania : 2 Elites and 1 Infantry
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 98 / 99
    Italians : 74 / 81
    French : 33 / 29
    Yamamoto : 84 / 87
    Chinese : 29 / 34
    Hisaichi : 64 / 66
    British : 94 / 94
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 14 / 14
    Romanians : 13 / 13
    Thai : 10 / 10
    Americans : 97 / 100
    

    Savegame


  • TripleA Turn Summary: Thai round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Thai
            1 Artillery and 2 Infantrys moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            3 Infantrys moved from S.Thailand to N.Thailand
            4 Infantrys moved from Bangkok to S.Thailand
    
        Place Units - Thai
            1 Elite, 1 Infantry and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Thai : 1.17
    

    Territory Summary for Thai :

    Burma : 1 flag, 1 Artillery and 2 Infantrys
    N.Thailand : 1 Artillery, 5 Infantrys and 1 Tank
    S.Thailand : 4 Infantrys
    Bangkok : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 1 Tank
    

    Production/PUs Summary :

    Germans : 86 / 86
    Russians : 98 / 99
    Italians : 74 / 81
    French : 33 / 29
    Yamamoto : 84 / 87
    Chinese : 29 / 34
    Hisaichi : 64 / 66
    British : 93 / 94
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 14 / 14
    Romanians : 13 / 13
    Thai : 11 / 11
    Americans : 97 / 100
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Americans
            1 B.Transport, 3 Destroyers, 1 Elite, 3 Infantrys and 3 Submarines moved from 8 Sea Zone to 10 Sea Zone
            1 Artillery moved from Galapagos to 119 Sea Zone
            2 Transports moved from 119 Sea Zone to 98 Sea Zone
            1 Artillery and 1 Transport moved from 119 Sea Zone to 98 Sea Zone
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
            1 Transport moved from 100 Sea Zone to 98 Sea Zone
            1 Artillery moved from 98 Sea Zone to Pearl Harbor
            3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from Washington to 13 Sea Zone
            3 ArmoredCars, 1 Artillery, 2 B.Transports, 1 Destroyer, 1 Elite, 1 Infantry, 1 Marine and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
            1 Elite and 3 Infantrys moved from 10 Sea Zone to Dublin
            1 Transport moved from 18 Sea Zone to 20 Sea Zone
            1 Infantry moved from Quebec to Montreal
            1 Fighter moved from Quebec to Iceland
            1 Infantry moved from Washington to Northeast USA
            1 Infantry moved from N.Chile to S.Chile
            3 ArmoredCars moved from Santiago to S.Chile
            1 Tank moved from N.Chile to S.Chile
            1 Artillery moved from N.Chile to S.Chile
            1 Elite, 1 Infantry and 4 Tanks moved from N.Chile to Peru
            5 Bombers moved from Port Moresby to Java
            1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone
            1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
            1 Artillery and 1 Infantry moved from 72 Sea Zone to Koryakia
            1 Infantry moved from Oahu to Pearl Harbor
    
        Purchase Units - Americans
            Americans buy 6 ArmoredCars, 4 Artillerys, 2 B.Transports, 1 Cruiser, 3 Destroyers, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 1 Elite, 1 Infantry and 4 Tanks
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Elite, 1 Infantry and 4 Tanks in Peru, round 2 : 2/6 hits, 2.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Elite, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in S.Chile
                Americans attack with 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in S.Chile, round 2 : 1/6 hits, 2.17 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
                    Americans roll dice for 3 ArmoredCars, 1 Artillery and 1 Tank in S.Chile, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in S.Chile
                    Americans roll dice for 2 ArmoredCars, 1 Artillery and 1 Tank in S.Chile, round 4 : 1/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 4 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 ArmoredCars, 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 ArmoredCar and 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Java
                Americans attack with 5 Bombers
                Hisaichi defend with 2 Artillerys, 1 Infantry and 3 Tanks
                    Americans roll dice for 5 Bombers in Java, round 2 : 0/5 hits, 3.33 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Java, round 2 : 1/6 hits, 2.50 expected hits
                    1 Bomber owned by the Americans lost in Java
                    Americans roll dice for 4 Bombers in Java, round 3 : 3/4 hits, 2.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Java, round 3 : 2/6 hits, 2.50 expected hits
                    2 Bombers owned by the Americans, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Java
                    Americans roll dice for 2 Bombers in Java, round 4 : 0/2 hits, 1.33 expected hits
                    Hisaichi roll dice for 3 Tanks in Java, round 4 : 2/3 hits, 1.50 expected hits
                    2 Bombers owned by the Americans lost in Java
                Hisaichi win with 3 Tanks remaining. Battle score for attacker is -60
                Casualties for Americans: 5 Bombers
                Casualties for Hisaichi: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
            2 ArmoredCars, 2 Artillerys and 3 Infantrys placed in Washington
            3 ArmoredCars placed in Santiago
            1 ArmoredCar and 1 Artillery placed in Alaska
            1 Cruiser placed in 71 Sea Zone
            1 Artillery placed in Pearl Harbor
            2 Destroyers placed in 98 Sea Zone
    
        Turn Complete - Americans
            Americans collect 101 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.17
    Hisaichi : -1.50
    Americans : -7.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Germans
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Artillerys moved from Hamburg to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            2 Artillerys, 1 Cruiser, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Vyborg
            1 Bomber moved from Helsinki to Vyborg
            2 Fighters moved from Oulu to Vyborg
            1 Infantry moved from Picardy to Normandy
                  Germans take Normandy from French
            1 Tank moved from Crimea to Donetsk
            1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
            1 Artillery and 1 Infantry moved from Lithuania to Minsk
            3 Infantrys moved from Kiev to Donetsk
            1 Artillery moved from Kiev to Donetsk
            1 Infantry moved from Kiev to Donetsk
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 1 Bunker, 3 Elites, 14 Infantrys, 1 Stuka, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Vyborg
                Germans attack with 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys
                Russians defend with 3 Infantrys and 2 Mech.Infs
                    Germans roll dice for 1 Battleship and 1 Cruiser in Vyborg, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Russians lost in Vyborg
                    Germans roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys in Vyborg, round 2 : 3/8 hits, 2.83 expected hits
                    Russians roll dice for 2 Infantrys and 2 Mech.Infs in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg
                    Germans roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 1 Infantry in Vyborg, round 3 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 Mech.Inf in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 2 Artillerys, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for Russians: 3 Infantrys and 2 Mech.Infs
                Casualties for Germans: 3 Infantrys
            Battle in Minsk
                Germans attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Donetsk
                Germans attack with 2 Artillerys, 6 Infantrys and 1 Tank
                Russians defend with 4 Infantrys and 2 Mech.Infs
                    Germans roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Donetsk, round 2 : 1/9 hits, 2.50 expected hits
                    Russians roll dice for 4 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 4/6 hits, 2.00 expected hits
                    1 Infantry owned by the Russians and 4 Infantrys owned by the Germans lost in Donetsk
                    Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Donetsk, round 3 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 3 Infantrys and 2 Mech.Infs in Donetsk, round 3 : 2/5 hits, 1.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                2 Artillerys and 1 Tank retreated to Kiev
                Russians win with 2 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is -8
                Casualties for Germans: 6 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Germans
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            3 Tanks moved from Bohemia to Vinnytsia
            3 Artillerys moved from Brest to Vinnytsia
            6 Infantrys moved from Brest to Vinnytsia
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks moved from Lorraine to Picardy
            1 Tank moved from Rhine to Picardy
            3 Infantrys moved from Bavaria to Lorraine
            1 Artillery and 4 Infantrys moved from Rhine to Lorraine
            2 Tanks moved from Berlin to Rhine
            2 ArmoredCars moved from Bohemia to Lorraine
            2 Infantrys moved from Pomerania to Danzig
            1 Bomber moved from Vyborg to Helsinki
            2 Destroyers and 2 Submarines moved from 24 Sea Zone to 23 Sea Zone
            2 Fighters moved from Vyborg to Oulu
    
        Place Units - Germans
            1 T.Boat placed in 22 Sea Zone
            1 Artillery and 3 Infantrys placed in Warsaw
            1 Artillery, 1 Bunker and 3 Infantrys placed in Vinnytsia
            1 Artillery and 3 Infantrys placed in Rhine
            3 Elites placed in Bavaria
            1 Artillery and 4 Infantrys placed in Hamburg
            1 Stuka and 3 Tanks placed in Bohemia
            1 Infantry placed in Berlin
            Turning on Edit Mode
            EDIT: Changing ownership of Kordofan from British to Germans
            EDIT: Removing units owned by Germans from Equatoria: 1 Infantry
            EDIT: Adding units owned by Germans to Kordofan: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 3.33
    

    Territory Summary for Germans :

    Berlin : 1 AAGun, 1 Factory and 1 Infantry
    Rhine : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 2 Tanks
    Bohemia : 1 Factory, 1 Stuka and 3 Tanks
    Bavaria : 1 AAGun, 3 Elites and 1 Factory
    Hamburg : 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Lithuania : 1 flag
    Kiev : 1 flag, 5 Artillerys, 9 Infantrys and 6 Tanks
    Vinnytsia : 1 flag, 1 AAGun, 5 Artillerys, 1 Bunker, 1 Factory, 11 Infantrys and 3 Tanks
    Crimea : 1 flag
    Latvia : 1 flag, 1 Tank
    Minsk : 1 flag, 1 Artillery and 1 Infantry
    Burgundy : 1 flag, 1 Artillery
    Lorraine : 1 flag, 2 ArmoredCars, 1 Artillery, 7 Infantrys and 2 Stukas
    Languedoc : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Factory and 1 Infantry
    Picardy : 1 flag, 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 7 Tanks
    Kordofan : 1 flag, 1 Infantry
    Helsinki : 1 Bomber
    Oulu : 2 Fighters
    Vyborg : 2 Artillerys
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys
    Brest : 1 flag, 1 AAGun, 1 Artillery and 3 Infantrys
    Danzig : 1 flag, 2 Infantrys
    Hungary : 1 flag
    22 Sea Zone : 1 T.Boat
    24 Sea Zone : 1 Battleship, 1 Cruiser, 1 T.Boat and 2 Transports
    23 Sea Zone : 2 Destroyers and 2 Submarines
    43 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 91 / 91
    Russians : 95 / 99
    Italians : 74 / 81
    French : 30 / 29
    Yamamoto : 84 / 87
    Chinese : 29 / 34
    Hisaichi : 64 / 66
    British : 92 / 94
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 16 / 14
    Romanians : 13 / 13
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • Things are going very well for Germany in this game. I’ve never played a game where Paris didn’t fall…that changes things quite a bit.


  • @captainwalker Aren’t going very well…lol


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Russians
            1 Infantry moved from Donetsk to Crimea
                  Russians take Crimea from Germans
            3 Infantrys and 6 Tanks moved from Iraq to Adana
            2 Artillerys moved from W.Iran to Adana
            1 Infantry moved from N.Buryat Mongolia to Chita
            2 Infantrys moved from Ayan to Heilungchiang
            2 Infantrys moved from Ayan to Khabarovsk
            1 Fighter moved from N.Buryat Mongolia to Heilungchiang
            1 Artillery moved from Ayan to Khabarovsk
            5 Infantrys moved from Evenkia to Olyokminsk
            3 Infantrys moved from Sibirsky to Evenkia
            1 ArmoredCar moved from Sibirsky to Olyokminsk
            2 Mech.Infs moved from Sibirsky to N.Buryat Mongolia
            4 Infantrys moved from Ayan to Okhotsk
            1 Artillery and 2 Mech.Infs moved from Ayan to Okhotsk
            1 Mech.Inf moved from Ayan to Okhotsk
            1 Mech.Inf moved from Arkhangelsk to Oulu
            1 Mech.Inf moved from Arkhangelsk to Oulu
            2 ArmoredCars and 2 Mech.Infs moved from N.Karelia to Oulu
            1 Adv.Fighter moved from Leningrad to Oulu
            1 Bomber moved from Kursk to Oulu
            2 Infantrys moved from Kursk to Minsk
            2 ArmoredCars moved from Arkhangelsk to Vyborg
            2 Infantrys moved from Leningrad to Vyborg
            1 Infantry moved from Novgorod to Latvia
            1 Artillery moved from Leningrad to Latvia
            1 Infantry moved from Leningrad to Latvia
            1 Infantry moved from S.Karelia to Vyborg
            1 Fighter moved from Kursk to Minsk
            2 Mech.Infs moved from Donetsk to Kursk
            1 Artillery moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar and 4 Mech.Infs moved from Moscow to Kursk
            3 Infantrys moved from Moscow to Yaroslavl
    
        Purchase Units - Russians
            Russians buy 2 Bunkers, 1 HeavyTank, 11 Infantrys, 8 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vyborg
                Russians attack with 2 ArmoredCars and 3 Infantrys
                Germans defend with 2 Artillerys
                    Russians roll dice for 2 ArmoredCars and 3 Infantrys in Vyborg, round 2 : 1/5 hits, 1.17 expected hits
                    Finns roll dice for 2 Artillerys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                    Russians roll dice for 2 ArmoredCars and 3 Infantrys in Vyborg, round 3 : 2/5 hits, 1.17 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 ArmoredCars and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 Artillerys
            Battle in Oulu
                Russians attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber and 4 Mech.Infs
                Germans defend with 2 Fighters; Finns defend with 1 Artillery and 4 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber and 4 Mech.Infs in Oulu, round 2 : 5/8 hits, 3.17 expected hits
                    Finns roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Oulu, round 2 : 3/7 hits, 2.67 expected hits
                    4 Infantrys owned by the Finns, 2 ArmoredCars owned by the Russians, 1 Artillery owned by the Finns and 1 Mech.Inf owned by the Russians lost in Oulu
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber and 3 Mech.Infs in Oulu, round 3 : 4/5 hits, 2.17 expected hits
                    Finns roll dice for 2 Fighters in Oulu, round 3 : 0/2 hits, 1.00 expected hits
                    2 Fighters owned by the Germans lost in Oulu
                Russians win, taking Oulu from Finns with 1 Adv.Fighter, 1 Bomber and 3 Mech.Infs remaining. Battle score for attacker is 14
                Casualties for Russians: 2 ArmoredCars and 1 Mech.Inf
                Casualties for Finns: 1 Artillery and 4 Infantrys
                Casualties for Germans: 2 Fighters
            Battle in Okhotsk
                Russians attack with 1 Artillery, 4 Infantrys and 3 Mech.Infs
                Hisaichi defend with 3 Infantrys and 1 Tank
                    Russians roll dice for 1 Artillery, 4 Infantrys and 3 Mech.Infs in Okhotsk, round 2 : 3/8 hits, 2.67 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Okhotsk, round 2 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Okhotsk
                    Russians roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Okhotsk, round 3 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Tank in Okhotsk, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Okhotsk
                Russians win, taking Okhotsk from Hisaichi with 1 Artillery, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 5
                Casualties for Russians: 3 Infantrys
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
            Battle in Heilungchiang
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Khabarovsk
                Russians attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
                Russians win, taking Khabarovsk from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Adana
                Russians attack with 2 Artillerys, 3 Infantrys and 6 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Russians roll dice for 2 Artillerys, 3 Infantrys and 6 Tanks in Adana, round 2 : 5/11 hits, 4.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
                Russians loses 0 PUs for violating Adanas neutrality.
                Russians win, taking Adana from Neutral with 2 Artillerys, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Tank
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Tank in Latvia, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Tank
            Battle in Minsk
                Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Minsk, round 2 : 0/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Minsk, round 3 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Russians
            1 Fighter moved from Minsk to Kursk
            1 Adv.Fighter moved from Oulu to Leningrad
            1 Bomber moved from Oulu to Leningrad
            3 Mech.Infs and 1 Tank moved from Ayan to Okhotsk
            1 Tank moved from Ayan to Okhotsk
            1 Fighter moved from Heilungchiang to N.Buryat Mongolia
    
        Place Units - Russians
            1 Bunker placed in Leningrad
            1 Bunker, 1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
            4 Infantrys, 1 Mech.Inf and 1 Tank placed in Sibirsky
            4 Infantrys placed in Leningrad
            2 Infantrys and 5 Mech.Infs placed in Moscow
            2 Mech.Infs placed in Arkhangelsk
            Russians undo move 5.
            5 Mech.Infs placed in Moscow
            2 Infantrys placed in Moscow
    
        Turn Complete - Russians
            Russians collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Neutral : 1.00
    Hisaichi : 1.33
    Finns : -1.67
    Russians : 7.50
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Italians
            1 Infantry moved from Burgundy to Orleanais
                  Italians take Orleanais from French
            4 ArmoredCars and 3 Tanks moved from E.Morocco to W.Morocco
                  Italians take W.Morocco from French
            4 ArmoredCars and 3 Tanks moved from W.Morocco to Mauritania
                  Italians take Mauritania from French
            3 Infantrys moved from Kufra to Darfur
            1 Artillery moved from French Equatorial Africa to Darfur
            1 Fighter moved from French Equatorial Africa to Darfur
            1 Tank moved from French Sudan to Darfur
            1 Artillery moved from Greece to 51 Sea Zone
            1 Infantry moved from Crete to 51 Sea Zone
            1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
            1 Fighter moved from Tobruk to Mersa Matruh
            2 Fighters moved from 51 Sea Zone to Mersa Matruh
            1 Artillery and 1 Elite moved from Tobruk to Mersa Matruh
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Elite, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Mersa Matruh
                Italians attack with 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry
                British defend with 1 ArmoredCar, 1 Infantry and 1 Tank
                    Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits
                    1 ArmoredCar owned by the British lost in Mersa Matruh
                    Italians roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry in Mersa Matruh, round 2 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 11
                Casualties for British: 1 ArmoredCar, 1 Infantry and 1 Tank
            Battle in Darfur
                Italians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                British defend with 1 Infantry and 1 Tank
                    Italians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Darfur, round 2 : 1/6 hits, 1.83 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the British and 1 Infantry owned by the Italians lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Italians: 2 Infantrys
                Casualties for British: 1 Infantry and 1 Tank
    
        Non Combat Move - Italians
            1 Fighter moved from Darfur to 48 Sea Zone
            2 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 Fighter moved from Mersa Matruh to 48 Sea Zone
            2 Transports moved from 46 Sea Zone to 47 Sea Zone
            1 HeavyTank and 3 Infantrys moved from Tunis to 47 Sea Zone
            1 HeavyTank, 3 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
            1 HeavyTank and 3 Infantrys moved from 48 Sea Zone to Tobruk
            6 Infantrys moved from Provence to Burgundy
            2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Lombardy to Burgundy
            1 Elite moved from E.Morocco to 41 Sea Zone
            1 Cruiser and 1 Elite moved from 41 Sea Zone to 43 Sea Zone
            1 Elite moved from 43 Sea Zone to Languedoc
            4 Mech.Infs moved from E.Morocco to French Sudan
            1 Infantry moved from French Equatorial Africa to Equatoria
            2 Infantrys moved from Tobruk to Kufra
            2 Infantrys moved from Rome to 46 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
            2 Infantrys moved from 44 Sea Zone to Provence
            2 Transports moved from 48 Sea Zone to 46 Sea Zone
            4 Infantrys moved from Rome to 46 Sea Zone
            4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys moved from 48 Sea Zone to Tobruk
            1 Transport moved from 51 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Campania to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
            2 Infantrys moved from 51 Sea Zone to Mersa Matruh
            1 Infantry moved from Rome to Campania
    
        Place Units - Italians
            1 Carrier, 1 Cruiser and 1 Destroyer placed in 48 Sea Zone
            1 Elite placed in Greece
            4 Infantrys placed in E.Morocco
            4 Infantrys placed in Provence
            4 Tanks placed in Lombardy
            4 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 51 Sea Zone: 1 Destroyer
            EDIT: Adding units owned by Italians to 48 Sea Zone: 1 Destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : -0.17
    

    Territory Summary for Italians :

    Rome : 1 Factory and 4 Infantrys
    Lombardy : 1 AAGun, 1 Factory and 4 Tanks
    Tobruk : 1 AAGun, 1 HeavyTank and 7 Infantrys
    Campania : 2 Infantrys
    Kufra : 3 Infantrys
    Burgundy : 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 13 Infantrys and 5 Tanks
    Aquitaine : 1 flag
    Orleanais : 1 flag, 1 Infantry
    Languedoc : 1 Elite
    Provence : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys
    N.Algeria : 1 flag
    Mauritania : 1 flag, 4 ArmoredCars and 3 Tanks
    French Equatorial Africa : 1 flag, 2 Infantrys
    E.Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    W.Morocco : 1 flag
    S.Algeria : 1 flag
    S.Tunisia : 1 flag
    French Sudan : 1 flag, 4 Mech.Infs
    N.Tunisia : 1 flag
    Tunis : 1 flag, 1 AAGun and 1 Factory
    Equatoria : 1 flag, 1 Infantry
    Darfur : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
    Nigeria : 1 flag
    Mersa Matruh : 1 flag, 2 Artillerys, 1 Elite and 3 Infantrys
    Crete : 1 flag, 1 AAGun
    Croatia : 1 flag
    Greece : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 1 Tank
    Serbia : 1 flag
    43 Sea Zone : 1 Cruiser
    51 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
    48 Sea Zone : 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Fighters and 4 Transports
    44 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 86 / 91
    Russians : 110 / 110
    Italians : 82 / 82
    French : 25 / 29
    Yamamoto : 84 / 87
    Chinese : 29 / 34
    Hisaichi : 58 / 66
    British : 89 / 94
    Anzac : 36 / 36
    Dutch : 12 / 12
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - French
            1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
            1 Artillery moved from Oslo to Nordland
            1 Transport moved from 20 Sea Zone to 10 Sea Zone
    
        Purchase Units - French
            French buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in 22 Sea Zone
                French attack with 1 Destroyer
                Germans defend with 1 T.Boat
                    French roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Germans lost in 22 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 T.Boat
            Battle in Nordland
                French attack with 1 Artillery
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery in Nordland, round 2 : 0/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the French lost in Nordland
                Neutral win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 1 Artillery
    
        Non Combat Move - French
    
        Place Units - French
            5 Infantrys and 3 Tanks placed in Paris
            2 Infantrys placed in Syria
    
        Turn Complete - French
            French collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Neutral : 0.67
    French : 0.00
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 5

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 5
    
        Combat Move - Yamamoto
            1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Flores
                  Yamamoto take Flores from Dutch
            1 Infantry moved from Hollandia to Merauke
                  Yamamoto take Merauke from Dutch
            1 Transport moved from 107 Sea Zone to 93 Sea Zone
            1 Artillery moved from Mindoro to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo
            1 Cruiser moved from 106 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Cruiser and 1 Infantry moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
            1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from Paramushir to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Ayan
                  Yamamoto take Ayan from Russians
            1 Infantry moved from Hunan to Hupeh
                  Yamamoto take Hupeh from Chinese
            3 Infantrys moved from Hunan to Kweichow
            1 Bomber moved from Hong Kong to Kweichow
            1 Fighter moved from 110 Sea Zone to 66 Sea Zone
            1 Bomber moved from Banjarmasin to 66 Sea Zone
            1 Adv.Fighter moved from Manila to 66 Sea Zone
            1 Fighter moved from 107 Sea Zone to 66 Sea Zone
            1 Fighter moved from 107 Sea Zone to 66 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Destroyers, 10 Infantrys, 1 S.Submarine, 2 Submarines and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 66 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 3 Fighters
                Anzac defend with 1 T.Boat and 2 Transports
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 3 Fighters in 66 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    Anzac roll dice for 1 T.Boat and 2 Transports in 66 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    2 Transports owned by the Anzac lost in 66 Sea Zone
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 3 Fighters in 66 Sea Zone, round 3 : 1/5 hits, 2.17 expected hits
                    Anzac roll dice for 1 T.Boat in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Anzac lost in 66 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 1 Bomber and 3 Fighters remaining. Battle score for attacker is 18
                Casualties for Anzac: 1 T.Boat and 2 Transports
            Battle in Jilolo
                Yamamoto attack with 1 Artillery and 2 Infantrys
                Dutch defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Jilolo, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Dutch lost in Jilolo
                Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Kweichow
                Yamamoto attack with 1 Bomber and 3 Infantrys
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Bomber and 3 Infantrys in Kweichow, round 2 : 1/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kweichow
                Yamamoto win, taking Kweichow from Chinese with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Bomber moved from Kweichow to Hong Kong
            1 Transport moved from 110 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Artillery and 1 Infantry moved from Malaya to S.Thailand
            1 Fighter moved from 66 Sea Zone to 107 Sea Zone
            1 Bomber moved from 66 Sea Zone to Banjarmasin
            1 Adv.Fighter and 1 Fighter moved from 66 Sea Zone to 110 Sea Zone
            1 Fighter moved from 66 Sea Zone to Java
            1 Elite and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from Celebes to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Malaya
            2 Infantrys moved from Hollandia to 107 Sea Zone
            2 Infantrys moved from 107 Sea Zone to Celebes
            1 Artillery and 1 Elite moved from Chubu to Kyushu
            1 B.Transport moved from 106 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Tokyo to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Liaoning
            1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
            2 Infantrys moved from Shanghai to Anhwei
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 Tank moved from Hong Kong to Hunan
            1 Artillery moved from Hong Kong to Kwangtung
            2 Infantrys moved from Hong Kong to Kwangtung
    
        Place Units - Yamamoto
            1 Artillery and 3 Infantrys placed in Banjarmasin
            1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong
            1 Adv.Fighter, 2 Destroyers, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
            Yamamoto undo move 3.
            2 Destroyers and 2 Submarines placed in 85 Sea Zone
            1 Adv.Fighter and 1 S.Submarine placed in 85 Sea Zone
            3 Infantrys and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : -1.67
    Anzac : -0.67
    Chinese : 0.67
    

    Territory Summary for Yamamoto :

    Ayan : 1 flag, 1 Infantry
    N.French Indochina : 1 flag, 2 Infantrys
    S.French Indochina : 1 flag
    Tokyo : 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
    Kusaie : 1 Infantry
    Minamitori : 1 Infantry
    Ulithi : 1 Infantry
    Kwangsi : 1 flag
    Kunashir : 1 Artillery
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Iwo Jima : 1 Infantry
    Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
    Kyushu : 1 Artillery and 1 Elite
    Chubu : 1 Factory
    Fukien : 1 flag
    Iturup : 1 Infantry
    Kweichow : 1 flag, 2 Infantrys
    Kwangtung : 1 flag, 1 Artillery and 2 Infantrys
    Hupeh : 1 flag, 1 Infantry
    Shanghai : 1 flag
    Kiangsi : 1 flag
    Hunan : 1 flag, 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank
    Anhwei : 2 Infantrys
    Liaoning : 4 Infantrys
    Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank
    Nauru : 1 flag, 1 Infantry
    Jilolo : 1 flag, 1 Artillery and 2 Infantrys
    Hollandia : 1 flag, 1 Infantry
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 3 Infantrys
    Flores : 1 flag, 1 Infantry
    Celebes : 1 flag, 2 Infantrys
    Merauke : 1 flag, 1 Infantry
    Java : 1 Fighter
    S.Thailand : 1 Artillery and 1 Infantry
    Malaya : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite and 3 Infantrys
    Truk : 1 flag
    Ponape : 1 flag, 1 Infantry
    Palawan : 1 flag
    Mindoro : 1 flag
    Woleai : 1 flag, 1 Artillery
    107 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 1 Fighter, 1 Submarine and 1 Transport
    110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter and 3 Transports
    111 Sea Zone : 1 T.Boat
    85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 4 Destroyers, 1 S.Submarine and 4 Submarines
    75 Sea Zone : 1 Transport
    84 Sea Zone : 1 B.Transport
    76 Sea Zone : 1 Submarine
    92 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 86 / 91
    Russians : 108 / 110
    Italians : 82 / 82
    French : 25 / 25
    Yamamoto : 93 / 93
    Chinese : 25 / 34
    Hisaichi : 58 / 66
    British : 89 / 94
    Anzac : 36 / 36
    Dutch : 9 / 12
    Finns : 13 / 14
    Romanians : 13 / 13
    Thai : 11 / 11
    Americans : 101 / 101
    

    Savegame

Suggested Topics

  • 12
  • 21
  • 43
  • 16
  • 25
  • 43
  • 106
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.0k

Users

39.3k

Topics

1.7m

Posts