JDOW vs JWW/666 Allies+6 Game 2


  • @JDOW changing this, I don’t think I can park the sub in z6 anyway, you would think I should know this rule by now but…

  • '15 '14

    Jim, you should know better ;) You cannot put the sub in sz6. As long as not at war, US is not allowed put any boats in sea zones adjacent to Japanese territory.

  • '15 '14

    wow, you can read my mind, unbelievable that we posted simultaneously )

  • '15 '14

    CRAZY. and even more unbelievable that I kind of teased you with “you should know better” and you did the exact same thing to yourself:D


  • @JDOW yeah, in the back of my mind I thought, I can’t do this but…anyways, updated A1 coming


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 cruiser moved from 101 Sea Zone to 51 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 marine placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 2 mech_infantrys
    Johnston Island : 1 artillery and 3 infantry
    Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
    Midway : 1 airfield
    51 Sea Zone : 1 cruiser
    30 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
    54 Sea Zone : 1 destroyer and 1 submarine
    Central United States : 1 factory_minor and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
    101 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport
    

    Production/PUs Summary :

    Germans : 37 / 66
    Russians : 37 / 38
    Japanese : 30 / 40
    Americans : 52 / 52
    Chinese : 8 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.33
    Japanese : -1.00
    

    Territory Summary for Chinese :

    Shensi : 1 fighter and 7 infantry
    Yunnan : 3 infantry
    Szechwan : 3 infantry
    

    Production/PUs Summary :

    Germans : 37 / 66
    Russians : 37 / 38
    Japanese : 29 / 40
    Americans : 52 / 52
    Chinese : 9 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 8 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @JDOW scramble out of ITA?

  • '15 '14

    Full scramble please.


  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Combat Move - British
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    

    Savegame

  • '15 '14

    Holy shit, did I read the dice correctly? 7/7 by the brits in 97, 1 turn clearance? Well done Churchill! :(


  • @JDOW said in JDOW vs JWW/666 Allies+6 Game 2:

    Holy shit, did I read the dice correctly? 7/7 by the brits in 97, 1 turn clearance? Well done Churchill! :(

    yeah I was surprised too. ITA didn’t do too bad either

  • '15 '14

    yeah, you needed only 6 hits and 4/5 by Axis not bad either, so not too far away from a likely outcome.

  • '15 '14

    Jim, to be sure. you did not post a complete map yet but the combat move status twice.


  • @JDOW said in JDOW vs JWW/666 Allies+6 Game 2:

    Jim, to be sure. you did not post a complete map yet but the combat move status twice.

    understood, trying to figure out what you are going to do with ITA and thus my UK NCM…


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 30 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 cruiser moved from 101 Sea Zone to 51 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 marine placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Scotland to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians, 1 battleship owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 33
                Casualties for British: 1 carrier and 2 fighters
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
            Battle in 106 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 96 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Burma to India
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Burma to India
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
            1 destroyer moved from 71 Sea Zone to 68 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 3.67
    Italians : 0.50
    Chinese : -1.33
    Japanese : -1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 fighter and 7 infantry
    Yunnan : 3 infantry
    Szechwan : 3 infantry
    Shan State : 3 infantry
    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
    Malaya : 1 harbour
    Kwangtung : 1 harbour and 2 infantry
    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry, 1 marine and 2 mech_infantrys
    Johnston Island : 1 artillery and 3 infantry
    Hawaiian Islands : 1 airfield, 1 bomber, 3 fighters and 1 harbour
    Midway : 1 airfield
    51 Sea Zone : 1 cruiser
    30 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier, 1 cruiser and 1 transport
    54 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
    Central United States : 1 factory_minor and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 fighter and 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
    Scotland : 1 airfield
    Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Rhodesia : 2 infantry
    Tanganyika Territory : 1 fighter and 1 tactical_bomber
    Southern France : 1 infantry
    80 Sea Zone : 1 transport
    123 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
    76 Sea Zone : 1 cruiser and 1 destroyer
    106 Sea Zone : 1 flag, 1 destroyer and 1 transport
    93 Sea Zone : 1 transport
    97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
    Eastern Persia : 1 flag, 1 infantry
    101 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport
    Persia : 1 flag, 1 artillery and 2 infantry
    68 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 37 / 66
    Russians : 37 / 38
    Japanese : 29 / 40
    Americans : 52 / 52
    Chinese : 9 / 12
    British : 30 / 36
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
                    French roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits
                    French roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 transport
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 armour and 2 artilleries in Yugoslavia, round 3 : 0/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Yugoslavia, round 4 : 2/3 hits, 1,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Tobruk to Libya
            2 infantry moved from Albania to Bulgaria
            1 armour moved from Albania to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
            3 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,83
    French : 1,33
    Neutral_Allies : 0,67
    

    Savegame

  • '15 '14

    Rough times for the little Italian helpers.

Suggested Topics

  • 61
  • 62
  • 89
  • 60
  • 59
  • 198
  • 267
  • 274
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.3k

Topics

1.7m

Posts