• '20

    Intense Borneo battle!


  • @Colt45554 said in Whack vs. Colt - WAW:

    Intense Borneo battle!

    I know. I cried at the AA fire. lol. Skin of me teeth there! One tank took out 2 planes in the end.

  • '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Adv.Fighter and 1 Fighter moved from Urumqi to South Gobi
            2 Infantrys moved from Gobi Altai to South Gobi
            1 Artillery, 1 Fighter and 2 Infantrys moved from Hupeh to Anhwei
            2 Artillerys, 3 Infantrys and 2 Tanks moved from Hupeh to Shansi
            2 Tanks moved from Shensi to Shansi
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Elites, 2 Infantrys and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 2 Artillerys, 3 Infantrys and 4 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 2 Artillerys, 3 Infantrys and 4 Tanks in Shansi, round 2 : 2/9 hits, 3.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 2 Artillerys, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in South Gobi
                Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Neutral defend with 2 Infantrys
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in South Gobi, round 2 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in South Gobi
                    Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in South Gobi, round 3 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in South Gobi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
                Chinese loses 0 PUs for violating South Gobis neutrality.
                Chinese win, taking South Gobi from Neutral with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 2 Infantrys
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Anhwei, round 3 : 3/4 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from Hupeh to Kweichow
            1 AAGun, 1 Artillery and 5 Infantrys moved from Ningsia to Shensi
            6 Infantrys moved from E.Qinghai to Ningsia
            1 Adv.Fighter and 1 Fighter moved from South Gobi to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            1 AAGun moved from Gobi Altai to Ningsia
            2 Tanks moved from Urumqi to Gobi Altai
            1 Fighter moved from Anhwei to Shensi
    
        Place Units - Chinese
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
            1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.00
    Hisaichi : -1.17
    Chinese : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            2 Artillerys and 2 Infantrys moved from Changchun to 84 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 93 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
            1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
                  Hisaichi take Flores from Dutch
            2 Tanks moved from Hong Kong to 92 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Infantry moved from Kiangsi to 92 Sea Zone
            1 Fighter, 4 Infantrys, 2 Tanks and 3 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Fighter, 4 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya
            1 ArmoredCar moved from Liaoning to Shantung
            1 ArmoredCar moved from Liaoning to Chahar
            1 Bomber moved from Liaoning to Malaya
            1 Artillery and 1 Infantry moved from Hunan to Hupeh
            1 Fighter moved from Shanghai to Hupeh
            1 Artillery and 1 Infantry moved from Hunan to Kweichow
            2 Tanks moved from Hunan to Fukien
            1 Fighter moved from Shanghai to Fukien
            1 Tank moved from Hunan to Kwangsi
                  Hisaichi take Kwangsi from Chinese
            1 Tank moved from Kwangsi to Kwangtung
                  Hisaichi take Kwangtung from Chinese
            3 Infantrys and 1 Tank moved from Hunan to Anhwei
            2 Artillerys and 4 Infantrys moved from Heilungchiang to Chita
            2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery, 7 Infantrys and 2 Tanks moved from Ayan to Chita
            2 ArmoredCars moved from Liaoning to Hulunbuir
            1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
            1 Tank moved from Khabarovsk to Chita
            1 Tank moved from Hunan to Yunnan
                  Hisaichi take Yunnan from Chinese
            1 Tank moved from Hunan to N.Thailand
                  Thai take N.Thailand from Chinese
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 1 Elite, 10 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Fukien
                Hisaichi attack with 1 Fighter and 2 Tanks
                Chinese defend with 1 Tank
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Fukien, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Tank in Fukien, round 2 : 1/1 hits, 0.50 expected hits
                    1 Fighter owned by the Hisaichi lost in Fukien
                    Hisaichi roll dice for 2 Tanks in Fukien, round 3 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 Tank in Fukien, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese lost in Fukien
                Hisaichi win, taking Fukien from Chinese with 2 Tanks remaining. Battle score for attacker is -3
                Casualties for Hisaichi: 1 Fighter
                Casualties for Chinese: 1 Tank
            Battle in Lombok
                Hisaichi attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 3 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Lombok, round 4 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Lombok, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Lombok
                Hisaichi win, taking Lombok from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Hupeh
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Hupeh, round 3 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hupeh
                Hisaichi win, taking Hupeh from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Anhwei
                Hisaichi attack with 3 Infantrys and 1 Tank
                Chinese defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Malaya
                Hisaichi attack with 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Bunker, 9 Infantrys and 1 Tank
                    AA fire in Malaya : 1/2 hits, 0.33 expected hits
                    1 Bomber owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Fighter, 4 Infantrys and 2 Tanks in Malaya, round 2 : 1/7 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 2 : 4/11 hits, 4.00 expected hits
                    4 Infantrys owned by the Hisaichi lost in Malaya
                    Hisaichi roll dice for 1 Fighter and 2 Tanks in Malaya, round 3 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 Bunker, 9 Infantrys and 1 Tank in Malaya, round 3 : 3/11 hits, 4.00 expected hits
                    2 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 3 Infantrys owned by the British lost in Malaya
                British win with 1 Bunker, 6 Infantrys and 1 Tank remaining. Battle score for attacker is -34
                Casualties for Hisaichi: 1 Bomber, 1 Fighter, 4 Infantrys and 2 Tanks
                Casualties for British: 3 Infantrys
            Battle in Chita
                Hisaichi attack with 3 Artillerys, 11 Infantrys and 3 Tanks
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 3 Artillerys, 11 Infantrys and 3 Tanks in Chita, round 2 : 3/17 hits, 4.83 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 3 Artillerys, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Kweichow
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Hupeh to Hunan
            2 Infantrys moved from Changchun to Kirin
            2 Fighters moved from Changchun to Hulunbuir
    
        Place Units - Hisaichi
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 93 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 Destroyer and 1 Submarine
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Battleship, 1 Carrier and 1 T.Boat
            EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 Battleship, 1 Carrier and 1 T.Boat
            EDIT: Turning off Edit Mode
            2 ArmoredCars, 1 Elite, 2 Infantrys and 1 Mech.Inf placed in Hong Kong
            8 Infantrys placed in Changchun
            4 Tanks placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 70 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -2.17
    British : -1.00
    AA fire in Malaya : : 0.67
    Chinese : -1.67
    Russians : -0.67
    Dutch : -1.00
    

    Savegame

  • '20 '18 '17 '15

    Man, your AA fire this game has been brutal.

  • '20

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Dutch
            1 Infantry and 1 Tank moved from Amazon to Peru
    
        Combat - Dutch
            Battle in Peru
                Dutch attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Artillery and 1 Infantry
                    Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Dutch lost in Peru
                    Dutch roll dice for 1 Tank in Peru, round 3 : 1/1 hits, 0.50 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Tank owned by the Dutch lost in Peru
                Neutral win with 1 Artillery remaining. Battle score for attacker is -5
                Casualties for Dutch: 1 Infantry and 1 Tank
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - Dutch
    
        Turn Complete - Dutch
            Dutch collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.67
    Dutch : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Tank moved from Kotka to Oulu
            3 Infantrys moved from Tampere to Oulu
            1 Fighter moved from Helsinki to Oulu
    
        Purchase Units - Finns
            Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Oulu
                Finns attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 3 Infantrys and 1 Tank
                    Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 0/5 hits, 1.33 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Finns lost in Oulu
                    Finns roll dice for 1 Fighter, 1 Infantry and 1 Tank in Oulu, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 3 : 3/4 hits, 1.50 expected hits
                    1 Infantry owned by the Finns, 1 Fighter owned by the Finns and 1 Tank owned by the Finns lost in Oulu
                Russians win with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -19
                Casualties for Finns: 1 Fighter, 3 Infantrys and 1 Tank
    
        Non Combat Move - Finns
            2 Artillerys and 2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 Elites and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Finns : -2.33
    Russians : 2.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Submarine moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 4 PUs; 
    
        Non Combat Move - Romanians
    
        Place Units - Romanians
            2 Artillerys and 2 Elites placed in Bucharest
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from Bucharest: 1 AAGun
            EDIT: Adding units owned by Romanians to E.Romania: 1 AAGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Romanians
            Romanians collect 13 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Fighter, 7 Infantrys and 1 Tank moved from Bangkok to Malaya
            1 Artillery and 1 Tank moved from Sumatra to 110 Sea Zone
            1 Artillery and 1 Tank moved from 110 Sea Zone to Malaya
    
        Purchase Units - Thai
            Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Artillery, 1 Fighter, 7 Infantrys and 2 Tanks
                British defend with 1 AAGun, 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank
                    AA fire in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Artillery, 1 Fighter, 7 Infantrys and 2 Tanks in Malaya, round 2 : 6/11 hits, 3.00 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank in Malaya, round 2 : 2/8 hits, 3.00 expected hits
                    2 Infantrys owned by the Thai and 5 Infantrys owned by the British lost in Malaya
                    Thai roll dice for 1 Artillery, 1 Fighter, 5 Infantrys and 2 Tanks in Malaya, round 3 : 2/9 hits, 2.67 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 1 Tank in Malaya, round 3 : 2/3 hits, 1.33 expected hits
                    2 Infantrys owned by the Thai, 1 Tank owned by the British and 1 Artillery owned by the British lost in Malaya
                    Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Malaya, round 4 : 2/7 hits, 2.33 expected hits
                    British roll dice for 1 Bunker in Malaya, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai and 1 Bunker owned by the British lost in Malaya
                Thai win, taking Malaya from British with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
                Casualties for Thai: 5 Infantrys
                Casualties for British: 1 Artillery, 1 Bunker, 5 Infantrys and 1 Tank
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Bangkok
    
        Place Units - Thai
            1 Elite, 4 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    British : 0.17
    AA fire in Malaya : : -0.17
    Thai : 2.00
    

    Savegame

  • '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Bomber moved from South Atlantic USA to 16 Sea Zone
            1 Fighter moved from Greenland to 16 Sea Zone
            2 Artillerys moved from E.Mexico to 25 Sea Zone
            2 Infantrys moved from South Atlantic USA to 25 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
            2 Artillerys and 2 Infantrys moved from 32 Sea Zone to Bahia
            3 Infantrys moved from Amazon to Bahia
            1 Infantry moved from Colombia to Peru
            2 Tanks moved from Venezuela to Bahia
            1 Bomber moved from Suriname to Bahia
            2 Tanks moved from Central America to Peru
            1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone
            1 Artillery, 5 Infantrys and 1 Tank moved from Kwajalein to 96 Sea Zone
            2 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 6 Infantrys, 3 Submarines, 1 Tank and 3 Transports moved from 96 Sea Zone to 95 Sea Zone
            1 Infantry moved from Wake to 95 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
            1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok
            1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 3 Submarines, 1 Tank and 1 Transport moved from 95 Sea Zone to 102 Sea Zone
            5 Infantrys and 1 Tank moved from 102 Sea Zone to Woleai
            2 Fighters moved from 102 Sea Zone to Eniwetok
            1 Fighter moved from 102 Sea Zone to Kusaie
            2 Fighters moved from 102 Sea Zone to Woleai
            1 Bomber moved from Wake to Kusaie
            1 Bomber moved from Wake to Woleai
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 3 B.Transports, 2 Destroyers, 1 Fighter, 10 Infantrys and 3 Submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Woleai
                Americans attack with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank in Woleai, round 2 : 4/9 hits, 2.67 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Woleai, round 2 : 0/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Woleai
                Americans win, taking Woleai from Yamamoto with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
            Battle in Kusaie
                Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 2 : 0/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 3 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Eniwetok
                Americans attack with 1 Artillery, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Bahia
                Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Bahia, round 2 : 4/10 hits, 3.50 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
                    1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Peru
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Artillery
                    Americans roll dice for 1 Infantry and 2 Tanks in Peru, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans loses 0 PUs for violating Perus neutrality.
                Americans win, taking Peru from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 1 Artillery
            Battle in 16 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Germans defend with 2 Submarines
                    Americans roll dice for 1 Bomber and 1 Fighter in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    2 Submarines owned by the Germans lost in 16 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 2 Submarines
    
        Non Combat Move - Americans
            1 Bomber moved from 16 Sea Zone to Iceland
            1 Fighter moved from 16 Sea Zone to Iceland
            1 Infantry moved from Colombia to Amazon
            1 Infantry moved from E.Mexico to Central America
            1 Infantry moved from South Central USA to South Atlantic USA
            3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer, 3 Infantrys, 1 Marine and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone
            1 Carrier and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone
            1 Artillery and 1 Infantry moved from Ponape to Truk
            1 Bomber moved from Woleai to Truk
            2 Fighters moved from Woleai to 102 Sea Zone
            1 Fighter moved from Kusaie to 102 Sea Zone
            1 Bomber moved from Kusaie to Truk
            2 Fighters moved from Eniwetok to 102 Sea Zone
            1 Fighter moved from Midway to 102 Sea Zone
            1 Submarine moved from 89 Sea Zone to 104 Sea Zone
            2 Fighters moved from San Francisco to Midway
            1 Destroyer moved from 25 Sea Zone to 32 Sea Zone
            1 Bomber moved from Bahia to Amazon
            1 Bomber moved from Amazon to Suriname
    
        Place Units - Americans
            2 Infantrys placed in South Atlantic USA
            1 B.Transport placed in 26 Sea Zone
            1 B.Transport placed in 13 Sea Zone
            4 Infantrys placed in Washington
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone
            1 Adv.Fighter, 1 Fighter and 4 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 106 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.83
    Yamamoto : -1.00
    Americans : 3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Tank moved from Aquitaine to Normandy
                  Germans take Brittany from French
                  Germans take Normandy from French
            1 Mech.Inf and 5 Tanks moved from Paris to Picardy
            1 Artillery and 2 Infantrys moved from Orleanais to Normandy
            5 Tanks moved from Orleanais to Normandy
            1 Mech.Inf moved from Orleanais to Picardy
            3 Tanks moved from Orleanais to Normandy
            2 Tanks moved from Orleanais to Picardy
            3 Artillerys and 1 Infantry moved from E.Romania to Krakow
            5 Infantrys moved from Bohemia to Krakow
            2 Tanks moved from Warsaw to Krakow
            1 Artillery and 3 Infantrys moved from Warsaw to Brest
            1 Fighter moved from Bavaria to Brest
            1 Artillery moved from Warsaw to Krakow
            1 Infantry moved from Silesia to Krakow
            2 Artillerys and 2 Infantrys moved from Lithuania to Minsk
            1 Fighter moved from Lorraine to Krakow
            2 Infantrys moved from Bavaria to Rhine
            1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
            3 Transports moved from 24 Sea Zone to 23 Sea Zone
            6 Infantrys moved from Hamburg to 23 Sea Zone
            6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from Estonia to 24 Sea Zone
            7 Infantrys moved from 24 Sea Zone to Oulu
            1 Stuka moved from Hamburg to Oulu
            1 Stuka moved from Hamburg to Krakow
            4 Infantrys moved from Latvia to Novgorod
            1 Infantry moved from Latvia to Estonia
            1 Infantry and 1 Tank moved from New Valley to Darfur
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 6 Artillerys, 2 Destroyers, 2 Elites, 4 HeavyTanks, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 4 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Brest
                Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Brest, round 2 : 2/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Brest, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Brest
                Germans win, taking Brest from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Darfur
                Germans attack with 1 Infantry and 1 Tank
                British defend with 2 Tanks
                    Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 2 Tanks in Darfur, round 2 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the British lost in Darfur
                Germans win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                Casualties for British: 2 Tanks
            Battle in Oulu
                Germans attack with 7 Infantrys and 1 Stuka
                Russians defend with 3 Infantrys and 1 Tank
                    Germans roll dice for 1 Cruiser in Oulu, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians lost in Oulu
                    Germans roll dice for 7 Infantrys and 1 Stuka in Oulu, round 2 : 3/8 hits, 1.83 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 0/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Oulu
                Germans win, taking Oulu from Russians with 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 11
                Casualties for Russians: 3 Infantrys and 1 Tank
            Battle in Minsk
                Germans attack with 2 Artillerys and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 2 Artillerys and 1 Infantry in Minsk, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 2 Artillerys in Minsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits
                    1 Artillery owned by the Germans lost in Minsk
                    Germans roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Artillery in Minsk, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 6 : 0/2 hits, 0.67 expected hits
                1 Artillery retreated to Lithuania
                Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 1 Artillery and 2 Infantrys
            Battle in Picardy
                Germans attack with 2 Mech.Infs and 7 Tanks
                French defend with 1 Elite and 1 Infantry
                    Germans roll dice for 2 Mech.Infs and 7 Tanks in Picardy, round 2 : 3/9 hits, 4.17 expected hits
                    French roll dice for 1 Elite and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the French and 1 Infantry owned by the French lost in Picardy
                Germans win, taking Picardy from French with 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 5
                Casualties for French: 1 Elite and 1 Infantry
    
        Non Combat Move - Germans
            1 AAGun moved from Orleanais to Normandy
            1 AAGun moved from Orleanais to Paris
            1 AAGun moved from Lorraine to Picardy
            1 Fighter moved from Brest to Krakow
            1 AAGun moved from Silesia to Danzig
            1 Stuka moved from Oulu to Tampere
            1 Fighter moved from Hamburg to Krakow
    
        Place Units - Germans
            5 Tanks placed in Bohemia
            4 HeavyTanks placed in Warsaw
            3 Mech.Infs placed in Bavaria
            2 Destroyers and 1 Submarine placed in 24 Sea Zone
            3 Artillerys placed in Krakow
            6 Infantrys placed in Hamburg
            2 ArmoredCars placed in Rhine
            1 Artillery and 1 Infantry placed in Rhine
            Germans undo move 6.
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
            6 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 106 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : -1.00
    French : -0.67
    Russians : -2.50
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            1 Infantry moved from Yakutsk to Ayan
            1 Infantry moved from Okhotsk to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 1 Infantry moved from Minsk to Latvia
            1 Infantry moved from Leningrad to Latvia
            2 Adv.Fighters moved from Moscow to Novgorod
            4 Infantrys moved from Leningrad to Novgorod
            1 Tank moved from Leningrad to Novgorod
            1 Infantry moved from Vyborg to Kotka
                  Russians take Kotka from Finns
            1 Artillery and 3 Infantrys moved from Vinnytsia to Brest
            1 Bomber and 2 Fighters moved from Kursk to Brest
    
        Purchase Units - Russians
            Russians buy 4 Artillerys, 25 Infantrys and 9 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 Adv.Fighters, 4 Infantrys and 1 Tank
                Germans defend with 4 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Tank in Novgorod, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 4 Infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Novgorod
                    Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Novgorod, round 3 : 0/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 2 Adv.Fighters, 1 Infantry and 1 Tank in Novgorod, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Russians: 3 Infantrys
                Casualties for Germans: 4 Infantrys
            Battle in Brest
                Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
                Germans defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Brest, round 2 : 0/7 hits, 2.33 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Brest
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Brest, round 3 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest
                    Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Brest, round 4 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 Artillery and 2 Infantrys in Brest, round 4 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
                    Russians roll dice for 1 Bomber and 2 Fighters in Brest, round 5 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery in Brest, round 5 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Brest
                Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -8
                Casualties for Russians: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Germans: 1 Artillery and 3 Infantrys
            Battle in Latvia
                Russians attack with 1 Artillery and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Ayan
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            6 Infantrys moved from Sibirsky to Khatanga
            6 Infantrys moved from Khatanga to Olyokminsk
            3 Infantrys moved from Novosibirsk to Krasnoyarsk
            1 Adv.Fighter moved from Sverdlovsk to Olyokminsk
            2 Infantrys moved from Perm to Kirov
            4 Infantrys moved from Sverdlovsk to Perm
            1 Fighter moved from Brest to Kiev
            1 Bomber moved from Brest to Kiev
            1 Infantry moved from Kursk to Minsk
            1 Artillery and 5 Tanks moved from Kursk to Kiev
            1 AAGun, 1 Artillery, 3 Infantrys, 8 Mech.Infs and 6 Tanks moved from Vinnytsia to Kiev
            1 Infantry moved from Donetsk to Kiev
            2 Infantrys moved from Rostov to Donetsk
            5 Mot.Infs moved from Stalingrad to Kiev
            2 Artillerys and 4 Infantrys moved from Georgia to Rostov
            1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
            2 Adv.Fighters moved from Novgorod to Smolensk
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to N.Karelia
            1 Infantry moved from Arkhangelsk to 6 Sea Zone
            1 Infantry moved from 6 Sea Zone to Murmansk
            1 Infantry moved from S.Karelia to Vyborg
            2 Infantrys moved from S.Karelia to Leningrad
            2 Infantrys moved from Arkhangelsk to S.Karelia
            5 Infantrys moved from Yaroslavl to Kursk
            8 Infantrys moved from Moscow to Yaroslavl
            1 Infantry moved from Vologda to S.Karelia
            1 Infantry moved from Tashkent to Chimkent
    
        Place Units - Russians
            1 Artillery and 3 Infantrys placed in Leningrad
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
            1 Artillery and 2 Infantrys placed in Georgia
            5 Infantrys and 5 Tanks placed in Moscow
            2 Infantrys and 3 Tanks placed in Stalingrad
            5 Infantrys placed in Sverdlovsk
            1 Infantry placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 110 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Hisaichi : -0.33
    Russians : -3.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            2 Elites and 1 Tank moved from N.Tunisia to 46 Sea Zone
            4 Transports moved from 51 Sea Zone to 48 Sea Zone
            1 Artillery moved from Campania to 48 Sea Zone
            3 Tanks moved from Greece to 48 Sea Zone
            4 Infantrys moved from Campania to 48 Sea Zone
            3 Infantrys moved from Greece to 51 Sea Zone
            2 Artillerys and 1 Infantry moved from Greece to Bulgaria
            1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone
            1 Cruiser, 2 Elites, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
            1 Artillery, 2 Elites, 7 Infantrys and 4 Tanks moved from 51 Sea Zone to Mersa Matruh
            2 Fighters moved from 48 Sea Zone to Mersa Matruh
            2 Fighters moved from 51 Sea Zone to Mersa Matruh
            2 Artillerys and 2 Infantrys moved from S.Tunisia to S.Algeria
            1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to N.Algeria
            4 Infantrys moved from Tunis to N.Tunisia
            1 Carrier moved from 48 Sea Zone to 51 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 3 Elites, 12 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 2 Artillerys and 1 Infantry
                Russians defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria
                Italians win, taking Bulgaria from Russians with 2 Artillerys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in N.Algeria
                Italians attack with 1 Artillery, 1 Elite and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 2 : 0/4 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 3 : 0/4 hits, 1.17 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in N.Algeria
                    Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Algeria, round 4 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in N.Algeria
                Italians win, taking N.Algeria from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in S.Algeria
                Italians attack with 2 Artillerys and 2 Infantrys
                French defend with 1 Infantry
                    Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Algeria
                Italians win, taking S.Algeria from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Mersa Matruh
                Italians attack with 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks
                British defend with 3 Artillerys, 11 Infantrys and 1 Tank
                    Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 5/18 hits, 5.67 expected hits
                    British roll dice for 3 Artillerys, 9 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/13 hits, 4.50 expected hits
                    3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 4 Infantrys and 4 Tanks in Mersa Matruh, round 3 : 7/15 hits, 5.17 expected hits
                    British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Mersa Matruh, round 3 : 3/8 hits, 2.83 expected hits
                    3 Artillerys owned by the British, 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh
                    Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks in Mersa Matruh, round 4 : 4/12 hits, 4.67 expected hits
                    British roll dice for 1 Tank in Mersa Matruh, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the British lost in Mersa Matruh
                Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 27
                Casualties for British: 3 Artillerys, 11 Infantrys and 1 Tank
                Casualties for Italians: 6 Infantrys
    
        Non Combat Move - Italians
            4 Fighters moved from Mersa Matruh to 51 Sea Zone
            1 AAGun moved from Tunis to N.Tunisia
    
        Place Units - Italians
            4 T.Boats placed in 51 Sea Zone
            3 Elites and 1 Infantry placed in Tunis
            3 Infantrys placed in Campania
            8 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -1.83
    French : -0.33
    Russians : 0.00
    

    Savegame

  • '20

    Do you remember your odds in mersa? I didn’t think you would win so cleanly

  • '20 '18 '17 '15

    Well with what I brought plus the offshore bombardments it was 96%. I did survive with three more units than the average, so I was a bit lucky in that battle. Sorely needed at this point, I’m afraid.

  • '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria
            1 Infantry moved from Amazon to Rio De Janeiro
            1 Tank moved from Lower Egypt to Kufra
                  British take New Valley from Germans
                  French take Kufra from Italians
            1 Tank moved from Lower Egypt to Darfur
            1 Infantry moved from Nubia to Darfur
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; 
    
        Combat - French
            Battle in Rio De Janeiro
                French attack with 1 Infantry
                Neutral defend with 1 Artillery and 2 Infantrys
                    French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the French lost in Rio De Janeiro
                Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for French: 1 Infantry
            Battle in Darfur
                French attack with 1 Infantry and 1 Tank
                Germans defend with 1 Infantry and 1 Tank
                    French roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the French lost in Darfur
                    French roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Germans lost in Darfur
                    French roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits
                    French roll dice for 1 Tank in Darfur, round 5 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the French lost in Darfur
                Germans win with 1 Tank remaining. Battle score for attacker is -5
                Casualties for French: 1 Infantry and 1 Tank
                Casualties for Germans: 1 Infantry
            Battle in S.Algeria
                French attack with 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank
                Italians defend with 2 Artillerys and 2 Infantrys
                    French roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Algeria, round 2 : 4/9 hits, 3.17 expected hits
                    Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
                French win, taking S.Algeria from Italians with 3 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for French: 1 Infantry
                Casualties for Italians: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - French
            1 Fighter moved from S.Algeria to E.Morocco
            1 Infantry moved from Lower Egypt to New Valley
            2 Infantrys moved from Keewatin to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
            1 Infantry moved from Syria to Palestine
    
        Place Units - French
            1 Bunker placed in French Equatorial Africa
            1 Infantry and 1 Tank placed in Syria
            2 Artillerys and 2 Elites placed in E.Morocco
    
        Turn Complete - French
            French collect 22 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Neutral : 1.00
    Italians : -0.33
    French : -0.50
    

    Savegame

  • '20 '18 '17 '15

    Colt, Yam is attacking the ANZAC fleet. I have no destroyers and you have 2 subs.

    For round 1 I have scored 3 hits. Do you want to take 2 subs as casualties?

    Attacking forces:

    5 fighters
    1 bomber
    2 battleships

    Defending forces:

    1 tt
    2 subs
    3 dd
    1 cv
    2 fighters

    File is attached for viewing
    3 hits.tsvg

  • '20

    Let’s go one sub one Dd. Sub does not submerge

  • '20 '18 '17 '15

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            2 Battleships moved from 110 Sea Zone to 67 Sea Zone
            1 Bomber moved from Kunashir to 85 Sea Zone
            1 Bomber and 5 Fighters moved from 85 Sea Zone to 67 Sea Zone
            1 Infantry and 2 Tanks moved from Aroe to 112 Sea Zone
            1 Infantry and 2 Tanks moved from 112 Sea Zone to Tanimbar
            1 Artillery, 1 Infantry and 1 Tank moved from Timor to 112 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 112 Sea Zone to Flores
            2 Transports moved from 112 Sea Zone to 107 Sea Zone
            4 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Tanimbar
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Flores
            1 Transport moved from 112 Sea Zone to 107 Sea Zone
            1 Artillery and 1 Infantry moved from Mindanao to 107 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa
                  Yamamoto take Soembawa from Dutch
            1 Tank moved from Banjarmasin to British Borneo
                  Yamamoto take British Borneo from British
            1 Destroyer moved from 112 Sea Zone to 108 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Fighters, 5 Infantrys and 5 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Flores
                Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank
                Anzac defend with 1 Infantry and 1 Tank
                    Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Flores, round 2 : 3/5 hits, 1.50 expected hits
                    Dutch roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                Yamamoto win, taking Flores from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry and 1 Tank
            Battle in Tanimbar
                Yamamoto attack with 3 Infantrys and 2 Tanks
                Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry
                    Yamamoto roll dice for 3 Infantrys and 2 Tanks in Tanimbar, round 2 : 1/5 hits, 1.50 expected hits
                    Dutch roll dice for 3 Infantrys in Tanimbar, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Tanimbar, round 3 : 4/4 hits, 1.33 expected hits
                    Dutch roll dice for 2 Infantrys in Tanimbar, round 3 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Tanimbar
                Yamamoto win, taking Tanimbar from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 1 Infantry
                Casualties for Anzac: 2 Infantrys
            Battle in 67 Sea Zone
                Yamamoto attack with 2 Battleships, 1 Bomber and 5 Fighters
                Anzac defend with 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
                    Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Battleships, 1 Bomber and 5 Fighters in 67 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                    Anzac roll dice for 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
                Units damaged: 2 Battleships owned by the Yamamoto
                    1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                    Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Battleships, 1 Bomber and 4 Fighters in 67 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
                    Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
                    1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone
                    Yamamoto roll dice for 2 Battleships, 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
                    Anzac roll dice for 1 Carrier and 1 Fighter in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
                Yamamoto win with 2 Battleships and 1 Bomber remaining. Battle score for attacker is 34
                Casualties for Yamamoto: 5 Fighters
                Casualties for Anzac: 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport
    
        Non Combat Move - Yamamoto
            1 Bomber moved from 67 Sea Zone to Lombok
            1 Destroyer moved from 112 Sea Zone to 108 Sea Zone
            2 Transports moved from 112 Sea Zone to 111 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker and 4 Infantrys placed in Davao
            1 Elite and 1 Infantry placed in Tokyo
            1 Cruiser, 1 Destroyer and 4 Submarines placed in 85 Sea Zone
            2 Fighters placed in Banjarmasin
            1 Submarine placed in 110 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 69 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Yamamoto : 5.33
    Anzac : 0.17
    Dutch : 0.50
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Artillery and 5 Infantrys moved from Shensi to Hupeh
            2 Infantrys moved from Shansi to Chahar
            1 Adv.Fighter moved from Ningsia to Chahar
            1 Artillery and 1 Infantry moved from Shansi to Shantung
            1 Fighter moved from Ningsia to Shantung
            1 Fighter moved from Shensi to Shantung
            1 Artillery and 4 Tanks moved from Shansi to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Adv.Fighter and 2 Infantrys
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 4 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Shantung
                Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry
                Hisaichi defend with 1 ArmoredCar
                    Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Shantung
                Chinese win, taking Shantung from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Anhwei
                Chinese attack with 1 Artillery and 4 Tanks
                Hisaichi defend with 3 Infantrys and 1 Tank
                    Chinese roll dice for 1 Artillery and 4 Tanks in Anhwei, round 2 : 3/5 hits, 2.33 expected hits
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 4/4 hits, 1.50 expected hits
                    3 Tanks owned by the Chinese, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
                    Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Tank remaining. Battle score for attacker is -8
                Casualties for Chinese: 1 Artillery and 3 Tanks
                Casualties for Hisaichi: 3 Infantrys and 1 Tank
            Battle in Hupeh
                Chinese attack with 1 Artillery and 5 Infantrys
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 Artillery and 5 Infantrys in Hupeh, round 2 : 2/6 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh
                Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 AAGun moved from Shensi to Hupeh
            1 Adv.Fighter moved from Chahar to Shansi
            2 Fighters moved from Shantung to Shansi
            1 Infantry moved from South Gobi to Suiyuan
            4 Infantrys moved from Ningsia to Suiyuan
            2 Infantrys moved from Ningsia to Shensi
            1 AAGun moved from Ningsia to Suiyuan
            1 Infantry moved from E.Qinghai to Lanchow
            2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia
            2 Tanks moved from Gobi Altai to Shensi
            2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
            1 Adv.Fighter moved from Urumqi to Shensi
            2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter, 2 Mech.Infs and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.67
    Chinese : 1.00
    

    Savegame

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