Initial test. First time tries.
IW (Axis) vs JJ (Allies) Game 4
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 1 armour moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 10 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Ukraine to Russia 1 mech_infantry moved from Western Ukraine to Russia 3 bombers and 3 tactical_bombers moved from Eastern Poland to Russia 1 bomber, 1 fighter and 2 tactical_bombers moved from Belarus to Russia 1 bomber and 1 tactical_bomber moved from Novgorod to Russia 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in Russia Germans attack with 12 armour, 3 artilleries, 5 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 6 tactical_bombers Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major and 18 infantry AA fire in Russia : 2/6 hits, 1,00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 12 armour, 3 artilleries, 5 bombers, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 20/32 hits, 15,33 expected hits Russians roll dice for 2 aaGuns, 10 artilleries and 18 infantry in Russia, round 2 : 13/28 hits, 9,33 expected hits 18 infantry owned by the Russians, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 9 armour, 5 bombers and 5 tactical_bombers in Russia, round 3 : 9/19 hits, 11,17 expected hits Russians roll dice for 10 artilleries in Russia, round 3 : 4/10 hits, 3,33 expected hits 9 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia Germans roll dice for 5 armour, 5 bombers and 5 tactical_bombers in Russia, round 4 : 11/15 hits, 9,17 expected hits Russians roll dice for 1 artillery in Russia, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 5 bombers and 5 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 8 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 2 aaGuns, 10 artilleries and 18 infantry Non Combat Move - Germans 5 bombers moved from Russia to Novgorod 3 tactical_bombers moved from Russia to Belarus 2 tactical_bombers moved from Russia to Bryansk 3 aaGuns moved from Bryansk to Russia 3 artilleries moved from Belarus to Bryansk 3 infantry moved from Belarus to Bryansk 1 fighter moved from Normandy Bordeaux to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode 1 factory_minor placed in Yugoslavia 2 artilleries and 1 infantry placed in France 1 armour, 2 fighters and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 58 PUs (2 lost to blockades); end with 87 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 5,50 AA fire in Russia : : 1,00 British : 0,33 Russians : 5,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Combat Move - Russians 1 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus 17 infantry moved from Manchuria to Korea Combat - Russians Battle in Caucasus Russians attack with 1 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Korea Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 submarine moved from 125 Sea Zone to 119 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.50 Russians : -1.00 Japanese : -0.33
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns EDIT: Adding units owned by Russians to Korea: 2 aaGuns
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns EDIT: Adding units owned by Russians to Korea: 2 aaGuns EDIT: Turning off Edit Mode Japanese buy 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 2 armour moved from Yunnan to Shensi 1 mech_infantry moved from Sikang to Shensi 2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Yunnan to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from Yunnan to 42 Sea Zone 2 tactical_bombers moved from Yunnan to Shensi Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber Americans defend with 2 destroyers and 1 transport Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits 2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Americans: 2 destroyers and 1 transport Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 4/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Shensi Japanese attack with 2 armour, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Shensi to Yunnan 1 fighter moved from Yunnan to French Indo China 2 mech_infantrys moved from French Indo China to Szechwan 1 armour moved from French Indo China to Szechwan 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Kwangsi to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 3 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 bomber moved from 35 Sea Zone to Yunnan 1 bomber moved from 42 Sea Zone to Yunnan 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 fighter moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries moved from Sumatra to 41 Sea Zone 2 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to Yunnan 2 infantry moved from 37 Sea Zone to Shan State 2 artilleries moved from 37 Sea Zone to Shan State Place Units - Japanese 3 carriers and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : -1,33 Chinese : 1,33 Japanese : 3,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 18 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 4 artilleries and 4 infantry Italians defend with 2 artilleries, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 0/8 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 42 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Eastern United States to Western United States Place Units - Americans 1 transport placed in 101 Sea Zone Americans undo move 1. 1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Americans collect 60 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -3.67 Japanese : 0.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 18 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 4 artilleries and 4 infantry Italians defend with 2 artilleries, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 0/8 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 42 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Eastern United States to Western United States Place Units - Americans 1 transport placed in 101 Sea Zone Americans undo move 1. 1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Americans collect 60 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 artillery and 1 infantry moved from 126 Sea Zone to Norway 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Combat - British Battle in Norway Battle in 92 Sea Zone British attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 1 transport Italians defend with 1 cruiser, 2 destroyers and 2 transports British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone British win, taking Norway from Germans with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 34 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports Battle in Algeria Non Combat Move - British 3 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Gibraltar 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery moved from Tobruk to Alexandria 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry moved from West India to India 1 infantry moved from Burma to India Place Units - British 1 carrier and 1 transport placed in 109 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : -0.33 British : -0.33 Americans : -3.67 Chinese : -1.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber moved from Libya to Algeria 2 fighters moved from Libya to Southern Italy 1 mech_infantry moved from Libya to Algeria 1 armour moved from Libya to Algeria 1 armour moved from Evenkiyskiy to Timguska Italians take Timguska from Russians 1 armour moved from Timguska to Yenisey Italians take Yenisey from Russians 2 infantry moved from Yugoslavia to Albania 2 infantry moved from Yugoslavia to Northern Italy 2 artilleries moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0,67 British : 0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 45 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Borneo Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from Japanese with 1 cruiser remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.50
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to 126 Sea Zone 1 armour moved from Russia to Novosibirsk Germans take Samara from Russians Germans take Novosibirsk from Russians 1 armour moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 2 armour moved from Russia to Volgograd Germans take Volgograd from Russians Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Germans 1 bomber moved from 126 Sea Zone to Western Germany 4 bombers moved from Novgorod to Western Germany 3 tactical_bombers moved from Belarus to Germany 2 tactical_bombers moved from Bryansk to 97 Sea Zone 1 infantry moved from Rostov to Volgograd 3 artilleries and 3 infantry moved from Bryansk to Rostov 3 aaGuns moved from Russia to Tambov 1 artillery moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Normandy Bordeaux to France 2 mech_infantrys moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone 2 destroyers, 1 submarine and 2 transports placed in 113 Sea Zone 2 fighters and 2 infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Combat Move - Russians 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 17 infantry moved from Korea to Manchuria 1 armour and 3 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Caucasus to Northwest Persia 1 submarine moved from 119 Sea Zone to 109 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 2 destroyers, 3 fighters, 1 submarine and 2 transports Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 destroyers, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -4 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 destroyer and 1 submarine Battle in Manchuria Russians attack with 17 infantry Japanese defend with 1 aaGun and 4 infantry Russians roll dice for 17 infantry in Manchuria, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 17 infantry in Manchuria, round 3 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 17 Casualties for Japanese: 1 aaGun and 4 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 aaGuns moved from Korea to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.17 Russians : 3.50 Japanese : -1.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour and 2 mech_infantrys moved from Szechwan to Kansu 2 tactical_bombers moved from Yunnan to Kansu 2 bombers moved from Yunnan to Kansu 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Kansu Japanese attack with 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 3/7 hits, 3,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Korea from Russians, taking Kansu from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Kansu to Shensi 2 bombers moved from Kansu to Hunan 1 artillery moved from Yunnan to Shan State 2 infantry moved from French Indo China to Shan State 2 fighters moved from 37 Sea Zone to 6 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : 0,33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Algeria Americans attack with 2 artilleries and 2 infantry Italians defend with 1 armour Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 95 Sea Zone Americans attack with 1 submarine Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Philippines Americans attack with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Philippines, round 2 : 2/12 hits, 4.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 18 Sea Zone 3 carriers moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland 2 fighters moved from Caroline Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Americans 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Americans undo move 2. 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : -2.83 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Battle in Algeria Americans attack with 2 artilleries and 2 infantry Italians defend with 1 armour Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 95 Sea Zone Americans attack with 1 submarine Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 submarine owned by the Americans lost in 95 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Philippines Americans attack with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Philippines, round 2 : 2/12 hits, 4.50 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 artilleries and 2 infantry Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 cruiser moved from 33 Sea Zone to 18 Sea Zone 3 carriers moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 33 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 artilleries moved from 54 Sea Zone to Queensland 2 fighters moved from Caroline Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 battleship moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Americans 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Americans undo move 2. 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 carrier moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from Alexandria to Egypt Place Units - British 1 airfield placed in Gibraltar 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,1,2 British collect 37 PUs (2 lost to blockades); end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians : 0.17 Americans : -2.83 Japanese : -1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - Italians Italians buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Albania to Greece 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece 1 armour moved from Yenisey to Buryatia Italians take Yakut S.S.R. from Russians Italians take Buryatia from Russians Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 aaGun and 4 infantry AA fire in Greece : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/8 hits, 3,33 expected hits British roll dice for 1 aaGun and 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 3,00 expected hits British roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter and 3 infantry Casualties for British: 1 aaGun and 4 infantry Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy Place Units - Italians 1 cruiser, 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
AA fire in Greece : : -0,50 Italians : 0,67 British : 2,00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Philippines 1 carrier moved from 33 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.17
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 carrier, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Algeria 1 artillery moved from 94 Sea Zone to Algeria 2 fighters moved from Southern Italy to Algeria 5 bombers moved from Western Germany to Algeria 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Norway 1 armour moved from 113 Sea Zone to Norway 2 tactical_bombers moved from Germany to Norway 1 fighter moved from Western Germany to Norway 2 armour moved from Volgograd to Northwest Persia Germans take Caucasus from Russians 1 armour moved from Kazakhstan to Northwest Persia 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Novosibirsk to Caucasus Combat - Germans Battle in Norway Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 artillery Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 0/5 hits, 2,50 expected hits British roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Norway Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Norway, round 3 : 3/4 hits, 2,33 expected hits British roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans and 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Germans: 1 fighter and 1 mech_infantry Casualties for British: 1 artillery Battle in Algeria Germans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry Americans defend with 2 artilleries and 2 infantry Germans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Algeria, round 2 : 7/9 hits, 5,00 expected hits Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Algeria Germans win, taking Algeria from Americans with 1 artillery, 5 bombers and 2 fighters remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Northwest Persia Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Volgograd to Caucasus 3 artilleries and 3 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 3 aaGuns moved from Tambov to Volgograd 2 fighters moved from Algeria to 95 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 5 bombers moved from Algeria to Southern Italy 2 tactical_bombers moved from Norway to Western Germany 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from Germany to Southern Italy 1 armour moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia 2 artilleries moved from France to Northern Italy 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 1 carrier and 2 transports placed in 97 Sea Zone 1 transport placed in 113 Sea Zone 1 artillery and 4 infantry placed in Western Germany 3 armour placed in Volgograd 1 mech_infantry placed in Ukraine Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,33 British : 1,33 Americans : -0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 16 infantry moved from Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Korea, round 2 : 3/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Korea 1 armour and 3 mech_infantrys moved from Iraq to Egypt Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.33 Japanese : -0.33