L.O.T.R. - Whack Good - dawg Evil


  • TripleA Turn Summary: Rhun round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss and 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 spearInfantry moved from Rhun to Celduin
                  Rhun take Celduin from Dwarves
            1 spearInfantry moved from Rhun to S. Dale
            1 chariotArchers moved from Rhun to S. Dale
            2 chariotArcherss moved from N. Rhun to N. Dale
            1 warChariot and 1 warWagon moved from N. Rhun to E. Rhovanion
            2 chariotArcherss moved from N. Rhun to E. Rhovanion
            1 spearInfantry moved from Rhun to N. Rhun
            1 chariotArchers moved from N. Rhun to Rhun
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 2 chariotArcherss
                Dale defend with 1 archers
                    Rhun roll dice for 2 chariotArcherss in N. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 archers in N. Dale, round 2 : 0/1 hits, 0.33 expected hits
                    1 archers owned by the Dale lost in N. Dale
                Rhun win, taking N. Dale from Dale with 2 chariotArcherss remaining. Battle score for attacker is 3
                Casualties for Dale: 1 archers
            Battle in S. Dale
                Rhun attack with 1 chariotArchers and 1 spearInfantry
                Dwarves defend with 1 axeInfantry
                    Rhun roll dice for 1 chariotArchers and 1 spearInfantry in S. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    Dale roll dice for 1 axeInfantry in S. Dale, round 2 : 1/1 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in S. Dale
                Rhun win, taking S. Dale from Dale with 1 chariotArchers remaining. Battle score for attacker is 1
                Casualties for Rhun: 1 spearInfantry
                Casualties for Dwarves: 1 axeInfantry
            Battle in E. Rhovanion
                Rhun attack with 2 chariotArcherss, 1 warChariot and 1 warWagon
                Dwarves defend with 1 axeInfantry
                    Rhun roll dice for 2 chariotArcherss, 1 warChariot and 1 warWagon in E. Rhovanion, round 2 : 1/4 hits, 2.00 expected hits
                    Dwarves roll dice for 1 axeInfantry in E. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    1 chariotArchers owned by the Rhun and 1 axeInfantry owned by the Dwarves lost in E. Rhovanion
                Rhun win, taking E. Rhovanion from Dwarves with 1 chariotArchers, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -1
                Casualties for Rhun: 1 chariotArchers
                Casualties for Dwarves: 1 axeInfantry
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 fortificationss and 4 spearInfantrys placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Dwarves : 0.50
    Dale : 0.17
    Rhun : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dale
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Dale buy 3 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 archers and 2 spearInfantrys moved from Iron Hills to N. Rhun
            2 heavyCavalrys and 1 lightCavalry moved from Iron Hills to N. Dale
            4 spearInfantrys moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 2 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys
                Rhun defend with 2 chariotArcherss
                    Dale roll dice for 2 heavyCavalrys, 1 lightCavalry and 4 spearInfantrys in N. Dale, round 2 : 2/7 hits, 2.00 expected hits
                    Rhun roll dice for 2 chariotArcherss in N. Dale, round 2 : 1/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale and 2 chariotArcherss owned by the Rhun lost in N. Dale
                Dale win, taking N. Dale from Rhun with 2 heavyCavalrys, 1 lightCavalry and 3 spearInfantrys remaining. Battle score for attacker is 7
                Casualties for Dale: 1 spearInfantry
                Casualties for Rhun: 2 chariotArcherss
            Battle in N. Rhun
                Dale attack with 1 archers and 2 spearInfantrys
                Rhun defend with 1 spearInfantry
                    Dale roll dice for 1 archers and 2 spearInfantrys in N. Rhun, round 2 : 1/3 hits, 0.67 expected hits
                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rhun lost in N. Rhun
                Dale win, taking N. Rhun from Rhun with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
                Casualties for Rhun: 1 spearInfantry
    
        Non Combat Move - Dale
    
        Place Units - Dale
            3 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.33
    Rhun : 0.00
    

    Savegame


  • TripleA Turn Summary: Khand round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 2 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 trebuche moved from Harad Road to S. Ithilien
            2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
            2 warWolvess moved from Harad Road to S. Ithilien
            2 raiderCavalrys, 4 raiderss, 3 warWolvess and 2 xbowInfantrys moved from N. Ithilien to Anorien
            2 warWolvess moved from S. Ithilien to Anorien
    
        Combat - Khand
            Battle in Anorien
                Khand attack with 2 raiderCavalrys, 4 raiderss, 5 warWolvess and 2 xbowInfantrys
                Gondor defend with 1 spearInfantry and 2 towerGuards; Rohan defend with 5 spearInfantrys
                    Khand roll dice for 2 raiderCavalrys, 4 raiderss, 5 warWolvess and 2 xbowInfantrys in Anorien, round 2 : 4/13 hits, 4.17 expected hits
                    Gondor roll dice for 6 spearInfantrys and 2 towerGuards in Anorien, round 2 : 6/8 hits, 3.00 expected hits
                    5 warWolvess owned by the Khand, 4 spearInfantrys owned by the Rohan and 1 raiders owned by the Khand lost in Anorien
                    Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in Anorien, round 3 : 4/7 hits, 3.00 expected hits
                    Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Anorien, round 3 : 0/4 hits, 1.67 expected hits
                    2 towerGuards owned by the Gondor, 1 spearInfantry owned by the Gondor and 1 spearInfantry owned by the Rohan lost in Anorien
                Khand win, taking Anorien from Gondor with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys remaining. Battle score for attacker is 7
                Casualties for Khand: 1 raiders and 5 warWolvess
                Casualties for Rohan: 5 spearInfantrys
                Casualties for Gondor: 1 spearInfantry and 2 towerGuards
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 2 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Gondor : 1.33
    Khand : 0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 4

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4
    
        Purchase Units - Dwarves
            Dwarves buy 2 mortars and 1 phalanx; Remaining resources: 3 PUs; 
    
        Combat Move - Dwarves
            7 axeInfantrys and 2 phalanxs moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 mortars and 1 phalanx placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Saruman
    
        Combat Move - Saruman
            4 urukhais moved from Dol Goldur to S. Mirkwood
    
        Combat - Saruman
            Battle in S. Mirkwood
                Saruman attack with 4 urukhais
                Elves defend with 2 hunterss
                    Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 2/4 hits, 1.33 expected hits
                    Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/2 hits, 1.00 expected hits
                    2 hunterss owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                Casualties for Saruman: 1 urukhai
                Casualties for Elves: 2 hunterss
    
        Non Combat Move - Saruman
    
        Turn Complete - Saruman
    

    Combat Hit Differential Summary :

    Saruman : 0.67
    Elves : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Freefolk
            Freefolk buy 5 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 lightCavalry moved from Druwaith Laur to S. Dunland
            1 hobbits moved from Enedwaith to S. Dunland
            1 catapult, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
            1 catapult, 1 hobbits and 3 spearInfantrys moved from S. Downs to Cardolan
            3 hobbitss moved from Bree to S. Downs
            2 hobbitss moved from Shire to Minhiriath
            1 hobbits and 1 spearInfantry moved from Breelands to S. Downs
            2 lightCavalrys moved from Fornost to Cardolan
            1 lightCavalry moved from Hobbiton to Cardolan
    
        Combat - Freefolk
            Battle in S. Dunland
                Freefolk attack with 1 hobbits and 1 lightCavalry
                Goblins defend with 1 wargs
                    Freefolk roll dice for 1 hobbits and 1 lightCavalry in S. Dunland, round 2 : 1/1 hits, 0.33 expected hits
                    Goblins roll dice for 1 wargs in S. Dunland, round 2 : 0/1 hits, 0.17 expected hits
                    1 wargs owned by the Goblins lost in S. Dunland
                Freefolk win, taking S. Dunland from Goblins with 1 hobbits and 1 lightCavalry remaining. Battle score for attacker is 5
                Casualties for Goblins: 1 wargs
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 lightCavalry and 1 spearInfantry placed in Lond Daer
            3 lightCavalrys placed in Bree
            1 lightCavalry placed in Hobbiton
            Turning on Edit Mode
            EDIT: Removing units owned by Freefolk from Lond Daer: 3 archerss and 3 spearInfantrys
            EDIT: Adding units owned by Freefolk to Enedwaith Coast: 3 archerss and 3 spearInfantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Freefolk
            Freefolk collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Goblins : -0.17
    Freefolk : 0.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Mordor
            Mordor buy 3 siegeTowers and 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from Dagorlad to S. Rhun
            1 orcs moved from S. Brown Lands to S. Rhovanion
    
        Combat - Mordor
    
        Non Combat Move - Mordor
            4 orcss moved from Dol Goldur to S. Mirkwood
            4 orcss moved from S. Ithilien to E. Osg.
    
        Place Units - Mordor
            Turning on Edit Mode
            EDIT: Removing units owned by Mordor from S. Rhovanion: 1 orcs
            EDIT: Adding units owned by Mordor to S. Brown Lands: 1 orcs
            EDIT: Turning off Edit Mode
            2 siegeTowers placed in E. Osg.
            2 trollss placed in Minas Morgul
            1 siegeTower placed in Dol Goldur
    
        Turn Complete - Mordor
            Mordor collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Purchase Units - Rohan
            Rohan buy 5 lightCavalrys and 4 spearInfantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            2 spearInfantrys and 2 trebuches moved from Westfold to Eastfold
            4 spearInfantrys and 1 trebuche moved from Eastfold to Anorien
            6 heavyCavalrys moved from Helms Deep to Anorien
            5 heavyCavalrys moved from E. Emnet to S. Brown Lands
    
        Combat - Rohan
            Battle in S. Brown Lands
                Rohan attack with 5 heavyCavalrys
                Mordor defend with 1 orcs
                    Rohan roll dice for 5 heavyCavalrys in S. Brown Lands, round 2 : 4/5 hits, 2.50 expected hits
                    Mordor roll dice for 1 orcs in S. Brown Lands, round 2 : 1/1 hits, 0.17 expected hits
                    1 heavyCavalry owned by the Rohan and 1 orcs owned by the Mordor lost in S. Brown Lands
                Rohan win, taking S. Brown Lands from Mordor with 4 heavyCavalrys remaining. Battle score for attacker is -2
                Casualties for Rohan: 1 heavyCavalry
                Casualties for Mordor: 1 orcs
            Battle in Anorien
                Rohan attack with 6 heavyCavalrys, 4 spearInfantrys and 1 trebuche
                Khand defend with 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys
                    Rohan roll dice for 6 heavyCavalrys, 4 spearInfantrys and 1 trebuche in Anorien, round 2 : 6/11 hits, 4.33 expected hits
                    Khand roll dice for 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys in Anorien, round 2 : 2/7 hits, 1.50 expected hits
                    2 raiderCavalrys owned by the Khand, 1 xbowInfantry owned by the Khand, 1 spearInfantry owned by the Rohan, 1 trebuche owned by the Rohan and 3 raiderss owned by the Khand lost in Anorien
                    Rohan roll dice for 6 heavyCavalrys and 3 spearInfantrys in Anorien, round 3 : 3/9 hits, 3.50 expected hits
                    Khand roll dice for 1 xbowInfantry in Anorien, round 3 : 1/1 hits, 0.33 expected hits
                    1 xbowInfantry owned by the Khand and 1 spearInfantry owned by the Rohan lost in Anorien
                Rohan win, taking Anorien from Khand with 6 heavyCavalrys and 2 spearInfantrys remaining. Battle score for attacker is 20
                Casualties for Rohan: 2 spearInfantrys and 1 trebuche
                Casualties for Khand: 2 raiderCavalrys, 3 raiderss and 2 xbowInfantrys
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            5 lightCavalrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.83
    Khand : 1.17
    Rohan : 2.67
    

    Savegame


  • TripleA Turn Summary: Goblins round 5

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5
    
        Combat Move - Goblins
            2 wargss moved from N. Dunland to Celebran
                  Goblins take Celebran from Elves
            2 wargss moved from Celebran to Moria
            2 batss moved from N. Dunland to Moria
            1 shooters moved from S. Caves to Celebran
            1 shooters moved from S. Caves to N. Dunland
    
        Combat - Goblins
            Battle in Moria
                Goblins attack with 2 batss and 2 wargss
                Elves defend with 1 castle, 2 entss and 4 wizards
                    Goblins roll dice for 2 batss and 2 wargss in Moria, round 2 : 2/4 hits, 1.33 expected hits
                    Elves roll dice for 2 entss and 4 wizards in Moria, round 2 : 4/6 hits, 3.67 expected hits
                    2 wargss owned by the Goblins, 2 batss owned by the Goblins and 2 entss owned by the Elves lost in Moria
                Elves win with 4 wizards remaining. Battle score for attacker is -10
                Casualties for Goblins: 2 batss and 2 wargss
                Casualties for Elves: 2 entss
    
        Non Combat Move - Goblins
    
        Turn Complete - Goblins
    

    Combat Hit Differential Summary :

    Goblins : 0.67
    Elves : 0.33
    

    Savegame


  • @Whackamatt looks like this one is over all ready!

  • '20 '18 '17 '15

    You can start up a new one.

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