19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

  • '19

    @Mursilis Please keep going with Ger, I have one round to take back Cairo


  • I think you have 1 full round to take it back.

  • '19

    @Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:

    I think you have 1 full round to take it back.

    @Mursilis I think so too, I ask about the rule and I was told the same, so please continue :relaxed:


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 3 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Egypt
            1 fighter moved from Yugoslavia to Egypt
            1 tactical_bomber moved from Yugoslavia to Egypt
            2 armour, 1 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 armour moved from Yakut S.S.R. to Timguska
            4 artilleries and 2 fighters moved from France to Normandy Bordeaux
            7 armour and 7 mech_infantrys moved from Southern Italy to Southern France
            1 submarine moved from 112 Sea Zone to 103 Sea Zone
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 4 artilleries and 2 fighters
                British defend with 1 fighter and 1 infantry; Americans defend with 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
                    2 artilleries owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 2.17 expected hits
                    1 artillery owned by the Germans and 2 aaGuns owned by the Americans lost in Normandy Bordeaux
                 retreated to Normandy Bordeaux
                Americans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 4 artilleries
                Casualties for Americans: 4 aaGuns
            Battle in Southern France
                Germans attack with 7 armour and 7 mech_infantrys
                Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 7 armour and 7 mech_infantrys in Southern France, round 2 : 2/14 hits, 4.67 expected hits
                    Americans roll dice for 1 armour and 2 artilleries in Southern France, round 2 : 1/3 hits, 1.17 expected hits
                    2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 7 armour and 6 mech_infantrys in Southern France, round 3 : 2/13 hits, 4.50 expected hits
                    Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour and 2 artilleries
            Battle in Bulgaria
                Germans attack with 2 armour, 1 infantry and 1 mech_infantry
                British defend with 2 mech_infantrys
                    Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 mech_infantrys
            Battle in Caucasus
                Germans attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            1 infantry moved from Western Germany to Holland Belgium
            5 artilleries and 3 infantry moved from Western Germany to France
            2 aaGuns moved from Rostov to Volgograd
            2 aaGuns moved from Romania to Bulgaria
            2 fighters moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            3 fighters placed in Western Germany
            1 armour and 4 mech_infantrys placed in Western Germany
            1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
            2 infantry placed in France
            2 mech_infantrys placed in Western Germany
            1 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.33
    British : 1.00
    Americans : -3.17
    AA fire in Normandy Bordeaux : : -0.33
    

    Savegame


  • Are you moving russia or should japan just go?

  • '19

    TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Sikang to Kazakhstan
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Sikang to Kazakhstan
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @Mursilis Russia is done!


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 armour, 1 artillery and 2 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
            4 armour moved from Hunan to Burma
            3 infantry moved from Kwangsi to Yunnan
            3 artilleries, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers moved from French Indo China to Shan State
            3 artilleries moved from Malaya to Shan State
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Kiangsi to Hunan
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Burma
            1 battleship, 1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 cruiser moved from 64 Sea Zone to 29 Sea Zone
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 aaGun moved from Chahar to Anhwe
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 47 Sea Zone to 30 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Malaya
            3 armour placed in French Indo China
            3 bombers placed in Kwangtung
            1 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Turkey to Bulgaria
            2 infantry and 1 mech_infantry moved from Greece to Bulgaria
            1 artillery moved from Albania to Bulgaria
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Spain to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            2 bombers moved from Spain to Alexandria
            1 bomber moved from Turkey to Trans-Jordan
            3 bombers moved from Turkey to Egypt
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 103 Sea Zone
            1 fighter moved from Spain to 103 Sea Zone
            1 fighter moved from Spain to 103 Sea Zone
            3 fighters moved from Spain to Bulgaria
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Turkey to Bulgaria
            2 infantry and 1 mech_infantry moved from Greece to Bulgaria
            1 artillery moved from Albania to Bulgaria
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Spain to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            2 bombers moved from Spain to Alexandria
            1 bomber moved from Turkey to Trans-Jordan
            3 bombers moved from Turkey to Egypt
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 103 Sea Zone
            1 fighter moved from Spain to 103 Sea Zone
            1 fighter moved from Spain to 103 Sea Zone
            3 fighters moved from Spain to Bulgaria
    
        Combat - Americans
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Egypt
                Americans attack with 3 bombers
                Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 3 bombers in Egypt, round 2 : 3/3 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 5/10 hits, 4,33 expected hits
                    1 mech_infantry owned by the Italians, 3 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
                Italians win with 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 3 bombers
                Casualties for Italians: 2 infantry and 1 mech_infantry
            Battle in Alexandria
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 2 fighters
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Alexandria, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 2 fighters in Alexandria, round 2 : 2/2 hits, 1,33 expected hits
                    1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 bomber
                Casualties for Italians: 2 fighters
            Battle in Bulgaria
                Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
                Germans defend with 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
                    AA fire in Bulgaria : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Bulgaria, round 2 : 5/9 hits, 3,17 expected hits
                    Germans roll dice for 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1,67 expected hits
                    2 aaGuns owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys in Bulgaria, round 3 : 3/7 hits, 2,83 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 armour and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Alexandria to Syria
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Turkey to Caucasus
            3 fighters moved from Bulgaria to Greece
            1 fighter moved from Central United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to 10 Sea Zone
            2 fighters moved from 103 Sea Zone to Central United States
            1 armour and 1 infantry moved from Normandy Bordeaux to Spain
            1 artillery moved from Normandy Bordeaux to Spain
            2 transports moved from 92 Sea Zone to 88 Sea Zone
            2 transports moved from 88 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            3 carriers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            3 infantry placed in Greece
            1 infantry placed in Turkey
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 65 PUs (3 lost to blockades); end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    AA fire in Bulgaria : : -0,50
    Italians : 2,33
    Americans : 2,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Chahar, round 2 : 3/10 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Kazakhstan to Rostov
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            2 armour and 1 mech_infantry moved from Saudi Arabia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from Turkey to Egypt
            1 fighter moved from Greece to Rostov
            1 fighter moved from Greece to Egypt
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Turkey to Bulgaria
            2 infantry and 1 mech_infantry moved from Greece to Bulgaria
            1 artillery moved from Albania to Bulgaria
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Spain to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            2 bombers moved from Spain to Alexandria
            1 bomber moved from Turkey to Trans-Jordan
            3 bombers moved from Turkey to Egypt
            1 artillery and 1 infantry moved from Central America to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 103 Sea Zone
            1 fighter moved from Spain to 103 Sea Zone
            1 fighter moved from Spain to 103 Sea Zone
            3 fighters moved from Spain to Bulgaria
    
        Combat - Americans
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in Egypt
                Americans attack with 3 bombers
                Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Americans roll dice for 3 bombers in Egypt, round 2 : 3/3 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 5/10 hits, 4,33 expected hits
                    1 mech_infantry owned by the Italians, 3 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
                Italians win with 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -26
                Casualties for Americans: 3 bombers
                Casualties for Italians: 2 infantry and 1 mech_infantry
            Battle in Alexandria
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 2 fighters
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Alexandria, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 2 fighters in Alexandria, round 2 : 2/2 hits, 1,33 expected hits
                    1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Alexandria
                Americans win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 bomber
                Casualties for Italians: 2 fighters
            Battle in Bulgaria
                Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
                Germans defend with 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
                    AA fire in Bulgaria : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Bulgaria, round 2 : 5/9 hits, 3,17 expected hits
                    Germans roll dice for 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1,67 expected hits
                    2 aaGuns owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys in Bulgaria, round 3 : 3/7 hits, 2,83 expected hits
                    Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bulgaria
                Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                    Americans roll dice for 1 armour and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Alexandria to Syria
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Turkey to Caucasus
            3 fighters moved from Bulgaria to Greece
            1 fighter moved from Central United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to 10 Sea Zone
            2 fighters moved from 103 Sea Zone to Central United States
            1 armour and 1 infantry moved from Normandy Bordeaux to Spain
            1 artillery moved from Normandy Bordeaux to Spain
            2 transports moved from 92 Sea Zone to 88 Sea Zone
            2 transports moved from 88 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            3 carriers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            3 infantry placed in Greece
            1 infantry placed in Turkey
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
            Americans collect 65 PUs (3 lost to blockades); end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            9 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 9 infantry in Chahar, round 2 : 3/10 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 10 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Kazakhstan to Rostov
            2 armour and 1 mech_infantry moved from Iraq to Egypt
            2 armour and 1 mech_infantry moved from Saudi Arabia to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from Turkey to Egypt
            1 fighter moved from Greece to Rostov
            1 fighter moved from Greece to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 4 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 4 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/10 hits, 4,17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers in Egypt, round 2 : 5/7 hits, 3,33 expected hits
                    2 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the Italians, 1 infantry owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 5/5 hits, 2,67 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/2 hits, 1,17 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for British: 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                Casualties for Germans: 1 fighter and 3 tactical_bombers
                Casualties for Italians: 1 armour and 2 artilleries
            Battle in Rostov
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                British win, taking Rostov from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Rostov to Caucasus
            1 mech_infantry moved from Turkey to Greece
            1 mech_infantry moved from Greece to Albania
            1 artillery moved from Turkey to Caucasus
            3 infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            4 artilleries and 12 infantry moved from India to West India
            5 infantry moved from India to West India
            1 aaGun moved from India to West India
            1 aaGun moved from Suiyuyan to Chahar
            1 infantry moved from Normandy Bordeaux to Spain
            1 fighter moved from Normandy Bordeaux to Greece
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Saudi Arabia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 41 PUs (3 lost to blockades); end with 43 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
            UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,67
    AA fire in Bulgaria : : -0,50
    Italians : 4,83
    British : 3,50
    Americans : 2,17
    Chinese : 1,00
    Japanese : -0,33
    

    Savegame

  • '19

    @Mursilis I assumed best defense on Cairo, but I believe Japan is going to win sooner or later


  • Yeah. All your bombers gone?

  • '19

    @Mursilis almost

  • '19

    @Mursilis I surrender, I will post the results! You played well and you profited of my mistakes! Was fun :relaxed:


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Turkey
            1 armour moved from 99 Sea Zone to Turkey
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Northern Italy to Albania
            2 fighters moved from Southern Italy to Albania
            1 armour moved from Southern Italy to Yugoslavia
            3 artilleries moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 98 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Turkey
                Italians attack with 1 armour and 1 infantry
                Americans defend with 1 airfield, 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Turkey, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                    Italians roll dice for 1 armour in Turkey, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Turkey, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 infantry in Turkey, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Turkey
                Americans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Albania
                Italians attack with 2 fighters and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Albania
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Albania to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.83
    Americans : 1.67
    

    Savegame

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