IW (Axis) vs JJ (Allies) Game 4


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            1 armour moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
                  Germans take Caucasus from Russians
            10 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 mech_infantry moved from Ukraine to Russia
            1 mech_infantry moved from Western Ukraine to Russia
            3 bombers and 3 tactical_bombers moved from Eastern Poland to Russia
            1 bomber, 1 fighter and 2 tactical_bombers moved from Belarus to Russia
            1 bomber and 1 tactical_bomber moved from Novgorod to Russia
            1 infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Russia
                Germans attack with 12 armour, 3 artilleries, 5 bombers, 1 fighter, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 10 artilleries, 1 factory_major and 18 infantry
                    AA fire in Russia : 2/6 hits, 1,00 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 12 armour, 3 artilleries, 5 bombers, 4 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 20/32 hits, 15,33 expected hits
                    Russians roll dice for 2 aaGuns, 10 artilleries and 18 infantry in Russia, round 2 : 13/28 hits, 9,33 expected hits
                    18 infantry owned by the Russians, 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 3 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 9 armour, 5 bombers and 5 tactical_bombers in Russia, round 3 : 9/19 hits, 11,17 expected hits
                    Russians roll dice for 10 artilleries in Russia, round 3 : 4/10 hits, 3,33 expected hits
                    9 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 5 bombers and 5 tactical_bombers in Russia, round 4 : 11/15 hits, 9,17 expected hits
                    Russians roll dice for 1 artillery in Russia, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 29PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 armour, 5 bombers and 5 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 8 armour, 3 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 2 aaGuns, 10 artilleries and 18 infantry
    
        Non Combat Move - Germans
            5 bombers moved from Russia to Novgorod
            3 tactical_bombers moved from Russia to Belarus
            2 tactical_bombers moved from Russia to Bryansk
            3 aaGuns moved from Bryansk to Russia
            3 artilleries moved from Belarus to Bryansk
            3 infantry moved from Belarus to Bryansk
            1 fighter moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Yugoslavia
            2 artilleries and 1 infantry placed in France
            1 armour, 2 fighters and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 58 PUs (2 lost to blockades); end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,50
    AA fire in Russia : : 1,00
    British : 0,33
    Russians : 5,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - Russians
            1 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
            17 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 armour, 1 infantry and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
            EDIT: Adding units owned by Russians to Korea: 2 aaGuns
            EDIT: Turning off Edit Mode
            Japanese buy 3 carriers, 1 destroyer and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            2 armour moved from Yunnan to Shensi
            1 mech_infantry moved from Sikang to Shensi
            2 artilleries and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Jehol to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Yunnan to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Yunnan to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 bomber moved from Yunnan to 42 Sea Zone
            2 tactical_bombers moved from Yunnan to Shensi
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
                Americans defend with 2 destroyers and 1 transport
                    Japanese roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Americans: 2 destroyers and 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 4/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Shensi to Yunnan
            1 fighter moved from Yunnan to French Indo China
            2 mech_infantrys moved from French Indo China to Szechwan
            1 armour moved from French Indo China to Szechwan
            1 infantry moved from Kwangsi to French Indo China
            1 artillery moved from Kwangsi to French Indo China
            3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            3 infantry moved from Jehol to Manchuria
            1 aaGun moved from Jehol to Manchuria
            1 bomber moved from 35 Sea Zone to Yunnan
            1 bomber moved from 42 Sea Zone to Yunnan
            1 fighter moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 artilleries moved from Sumatra to 41 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to Yunnan
            2 infantry moved from 37 Sea Zone to Shan State
            2 artilleries moved from 37 Sea Zone to Shan State
    
        Place Units - Japanese
            3 carriers and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,33
    Chinese : 1,33
    Japanese : 3,50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 4 artilleries and 4 infantry
                Italians defend with 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 0/8 hits, 2.67 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 mech_infantrys moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            Americans collect 60 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -3.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 bomber moved from Caroline Islands to 42 Sea Zone
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 4 artilleries and 4 infantry
                Italians defend with 2 artilleries, 1 harbour and 1 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 0/8 hits, 2.67 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 2 artilleries in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in 35 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 cruiser remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 mech_infantrys moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 battleship, 1 carrier and 2 transports placed in 10 Sea Zone
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            Americans collect 60 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to 92 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 artillery and 1 infantry moved from 126 Sea Zone to Norway
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
    
        Combat - British
            Battle in Norway
            Battle in 92 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                Italians defend with 1 cruiser, 2 destroyers and 2 transports
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                    Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 92 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                British win, taking Norway from Germans with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 34
                Casualties for British: 1 destroyer
                Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports
            Battle in Algeria
    
        Non Combat Move - British
            3 fighters moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            3 infantry moved from West India to India
            1 infantry moved from Burma to India
    
        Place Units - British
            1 carrier and 1 transport placed in 109 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -0.33
    Americans : -3.67
    Chinese : -1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Libya to Algeria
            2 fighters moved from Libya to Southern Italy
            1 mech_infantry moved from Libya to Algeria
            1 armour moved from Libya to Algeria
            1 armour moved from Evenkiyskiy to Timguska
                  Italians take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Italians take Yenisey from Russians
            2 infantry moved from Yugoslavia to Albania
            2 infantry moved from Yugoslavia to Northern Italy
            2 artilleries moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Algeria
                Italians win, taking Algeria from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Algeria to Southern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 45 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Borneo from Japanese with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            2 aaGuns moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Novgorod to 126 Sea Zone
            1 armour moved from Russia to Novosibirsk
                  Germans take Samara from Russians
                  Germans take Novosibirsk from Russians
            1 armour moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 armour moved from Russia to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 126 Sea Zone to Western Germany
            4 bombers moved from Novgorod to Western Germany
            3 tactical_bombers moved from Belarus to Germany
            2 tactical_bombers moved from Bryansk to 97 Sea Zone
            1 infantry moved from Rostov to Volgograd
            3 artilleries and 3 infantry moved from Bryansk to Rostov
            3 aaGuns moved from Russia to Tambov
            1 artillery moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 artilleries moved from Normandy Bordeaux to France
            2 mech_infantrys moved from Western Germany to Southern Italy
            2 fighters moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
            2 destroyers, 1 submarine and 2 transports placed in 113 Sea Zone
            2 fighters and 2 infantry placed in Western Germany
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Combat Move - Russians
            1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            17 infantry moved from Korea to Manchuria
            1 armour and 3 mech_infantrys moved from Caucasus to Iraq
            1 infantry moved from Caucasus to Northwest Persia
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 2 destroyers, 3 fighters, 1 submarine and 2 transports
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 destroyers, 3 fighters and 2 transports in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -4
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Manchuria
                Russians attack with 17 infantry
                Japanese defend with 1 aaGun and 4 infantry
                    Russians roll dice for 17 infantry in Manchuria, round 2 : 4/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 17 infantry in Manchuria, round 3 : 4/17 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 aaGun and 4 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 aaGuns moved from Korea to Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Russians : 3.50
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 armour and 2 mech_infantrys moved from Szechwan to Kansu
            2 tactical_bombers moved from Yunnan to Kansu
            2 bombers moved from Yunnan to Kansu
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Kansu
                Japanese attack with 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Korea from Russians, taking Kansu from Chinese with 1 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Kansu to Shensi
            2 bombers moved from Kansu to Hunan
            1 artillery moved from Yunnan to Shan State
            2 infantry moved from French Indo China to Shan State
            2 fighters moved from 37 Sea Zone to 6 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 factory_minor placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
            Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Algeria
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 95 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Philippines, round 2 : 2/12 hits, 4.50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser moved from 33 Sea Zone to 18 Sea Zone
            3 carriers moved from 33 Sea Zone to 35 Sea Zone
            3 submarines moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 artilleries moved from 54 Sea Zone to Queensland
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Americans
            2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 2.
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -2.83
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
            5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Algeria
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 95 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Philippines
                Americans attack with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Philippines, round 2 : 2/12 hits, 4.50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Philippines
                Americans win, taking Philippines from Japanese with 1 artillery, 5 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 cruiser moved from 33 Sea Zone to 18 Sea Zone
            3 carriers moved from 33 Sea Zone to 35 Sea Zone
            3 submarines moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 artilleries moved from 54 Sea Zone to Queensland
            2 fighters moved from Caroline Islands to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            5 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
    
        Place Units - Americans
            2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 1.
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            Americans undo move 2.
            1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 carrier moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
    
        Combat - British
            British creates battle in territory 106 Sea Zone
    
        Non Combat Move - British
            2 transports moved from 109 Sea Zone to 106 Sea Zone
            1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Alexandria to Egypt
    
        Place Units - British
            1 airfield placed in Gibraltar
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,1,2
            British collect 37 PUs (2 lost to blockades); end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in 39 Sea Zone change ownership: 1 submarine
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : -2.83
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
            1 armour moved from Yenisey to Buryatia
                  Italians take Yakut S.S.R. from Russians
                  Italians take Buryatia from Russians
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 4 infantry
                    AA fire in Greece : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/8 hits, 3,33 expected hits
                    British roll dice for 1 aaGun and 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 3,00 expected hits
                    British roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 fighter and 3 infantry
                Casualties for British: 1 aaGun and 4 infantry
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 fighter moved from Greece to Southern Italy
    
        Place Units - Italians
            1 cruiser, 1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    AA fire in Greece : : -0,50
    Italians : 0,67
    British : 2,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 54 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 54 Sea Zone
                ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 33 Sea Zone
            3 fighters moved from 33 Sea Zone to Philippines
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 carrier, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 artillery moved from 94 Sea Zone to Algeria
            2 fighters moved from Southern Italy to Algeria
            5 bombers moved from Western Germany to Algeria
            1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 armour moved from Western Germany to 113 Sea Zone
            1 mech_infantry moved from 113 Sea Zone to Norway
            1 armour moved from 113 Sea Zone to Norway
            2 tactical_bombers moved from Germany to Norway
            1 fighter moved from Western Germany to Norway
            2 armour moved from Volgograd to Northwest Persia
                  Germans take Caucasus from Russians
            1 armour moved from Kazakhstan to Northwest Persia
            1 mech_infantry moved from Ukraine to Romania
            1 armour moved from Novosibirsk to Caucasus
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 0/5 hits, 2,50 expected hits
                    British roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Norway
                    Germans roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Norway, round 3 : 3/4 hits, 2,33 expected hits
                    British roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter and 1 mech_infantry
                Casualties for British: 1 artillery
            Battle in Algeria
                Germans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
                Americans defend with 2 artilleries and 2 infantry
                    Germans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Algeria, round 2 : 7/9 hits, 5,00 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Algeria
                Germans win, taking Algeria from Americans with 1 artillery, 5 bombers and 2 fighters remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 artilleries and 2 infantry
            Battle in Northwest Persia
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Volgograd to Caucasus
            3 artilleries and 3 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
            3 aaGuns moved from Tambov to Volgograd
            2 fighters moved from Algeria to 95 Sea Zone
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            5 bombers moved from Algeria to Southern Italy
            2 tactical_bombers moved from Norway to Western Germany
            1 fighter moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Southern Italy
            1 tactical_bomber moved from Germany to Southern Italy
            1 armour moved from Western Germany to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            2 artilleries moved from France to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 carrier and 2 transports placed in 97 Sea Zone
            1 transport placed in 113 Sea Zone
            1 artillery and 4 infantry placed in Western Germany
            3 armour placed in Volgograd
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : 1,33
    Americans : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            16 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Korea, round 2 : 3/16 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Korea
            1 armour and 3 mech_infantrys moved from Iraq to Egypt
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0.33
    Japanese : -0.33
    

    Savegame

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