OwenToo (Axis) vs Samuel06 (Allies) BM3

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Anhwe
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Manchuria to 19 Sea Zone
            1 fighter moved from Korea to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            4 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Jehol
            1 artillery moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            2 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Manchuria to Jehol
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 marine placed in Japan
            3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 1.33
    

    Savegame


  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Combat Move - British
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 119 Sea Zone to 111 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    

    Savegame

  • '21 '20 '19 '18 '17

    If that is the move you posted, then scramble all 3 fighters out of W. Germany into SZ 112.

    OOL is subs, Cruiser, fighters, then BB


  • @samuel06 Scramble sz 112?


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            2 infantry moved from Kweichow to Shensi
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            1 destroyer moved from 119 Sea Zone to 111 Sea Zone
            1 destroyer moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 96 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 2 fighters in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 1 battleship, 1 cruiser, 3 fighters and 2 submarines
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 3 fighters in 112 Sea Zone, round 2 : 5/5 hits, 3.17 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 battleship owned by the British, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
                 retreated to 112 Sea Zone
                Germans win with 1 battleship and 3 fighters remaining. Battle score for attacker is -36
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Germans: 1 cruiser and 2 submarines
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from 112 Sea Zone to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 fighter moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Burma to India
            2 infantry moved from Burma to Shan State
            2 infantry moved from India to Burma
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.33
    Italians : -0.33
    Chinese : -1.00
    Japanese : 1.33
    

    Savegame


  • @samuel06 Pretty tough start for the British

  • '21 '20 '19 '18 '17

    Yes, extremely tough. Hard to recover from…

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Ethiopia to Kenya
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 battleship moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Neutral_Allies : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Ethiopia to Kenya
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 battleship moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 armour, 2 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Neutral_Allies : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Ethiopia to Kenya
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 1/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 : 3/6 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 battleship moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            2 marines placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
            Italians collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 armour, 2 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Libya: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Neutral_Allies : -2.33
    

    Savegame

  • '21 '20 '19 '18 '17

    Edit was for forgotten NCM in No. Africa… please use last posting


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 bomber moved from Western Germany to 88 Sea Zone
    
        Combat - Germans
            Battle in 88 Sea Zone
                Germans attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 bomber moved from 88 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar
            5 infantry moved from Finland to Norway
            5 infantry moved from Bulgaria to Romania
            7 infantry moved from Yugoslavia to Slovakia Hungary
            3 armour moved from Yugoslavia to Slovakia Hungary
            2 artilleries moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 artillery moved from France to Western Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 battleship moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            5 armour moved from France to Germany
            6 infantry moved from Germany to Poland
            3 mech_infantrys moved from France to Germany
            2 artilleries moved from Germany to Poland
            1 artillery moved from Germany to Poland
    
        Place Units - Germans
            10 transports placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Bessarabia to Western Ukraine
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Bryansk
            1 artillery and 1 infantry moved from Bryansk to Belarus
            1 aaGun and 5 infantry moved from Russia to Bryansk
            1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            3 infantry moved from Yakut S.S.R. to Yenisey
            3 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            6 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            2 bombers moved from Kwangsi to Suiyuyan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            4 fighters moved from Kwangsi to Szechwan
            4 tactical_bombers moved from Kwangsi to Szechwan
            2 fighters moved from Kwangsi to Szechwan
            2 tactical_bombers moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Szechwan, round 2 : 5/14 hits, 7.67 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
            2 bombers moved from Suiyuyan to Anhwe
            4 infantry moved from Anhwe to Kweichow
            2 artilleries moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Kweichow
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Anhwe
            2 infantry moved from Jehol to Anhwe
            1 aaGun moved from Korea to Manchuria
            1 infantry moved from Korea to Manchuria
            3 infantry moved from Manchuria to Jehol
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            6 fighters moved from Szechwan to Kwangsi
            2 tactical_bombers moved from Szechwan to Kwangsi
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            4 tactical_bombers moved from Szechwan to Kwangsi
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Shantung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -1.33
    

    Savegame

  • '21 '20 '19 '18 '17

    In SZ 36, the Marine in on board a CA, the other 5 transports have: art+inf, inf+inf, inf, inf, inf


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer and 1 fighter placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

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