Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40


  • TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
            1 submarine moved from 101 Sea Zone to 86 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            2 fighters moved from 10 Sea Zone to Southeast Mexico
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to West Indies
            2 fighters moved from 101 Sea Zone to West Indies
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to Queensland
            1 bomber moved from Queensland to 62 Sea Zone
            1 bomber moved from Queensland to 37 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 86 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 86 Sea Zone
                    Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 89 Sea Zone
                Americans attack with 1 cruiser and 1 destroyer
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 89 Sea Zone
                Americans win, taking 89 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in 37 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 62 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Southeast Mexico
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southeast Mexico, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Southeast Mexico, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southeast Mexico
                    Americans roll dice for 1 artillery and 2 fighters in Southeast Mexico, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Southeast Mexico, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Southeast Mexico
                Americans win, taking Southeast Mexico from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in West Indies
                Americans attack with 2 fighters and 1 marine
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 fighters and 1 marine in West Indies, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in West Indies
                Americans win, taking West Indies from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is -3
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from West Indies to 101 Sea Zone
            1 fighter moved from Southeast Mexico to 101 Sea Zone
            1 fighter moved from Southeast Mexico to Eastern United States
            1 bomber moved from 37 Sea Zone to Western Australia
            1 bomber moved from 62 Sea Zone to Queensland
    
        Place Units - Americans
            2 destroyers and 2 submarines placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour and 1 bomber; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
            1 fighter moved from Gibraltar to Morocco
    
        Combat - British
            Battle in 72 Sea Zone
                British attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 72 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Morocco
                British attack with 1 fighter
                Italians defend with 2 bombers
                    British roll dice for 1 fighter in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 bombers in Morocco, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 bombers in Morocco, round 3 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in Morocco
                    British roll dice for 1 fighter in Morocco, round 4 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in Morocco, round 4 : 1/1 hits, 0.17 expected hits
                    1 fighter owned by the British lost in Morocco
                Italians win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Italians: 1 bomber
                Casualties for British: 1 fighter
    
        Non Combat Move - British
            1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
    
        Place Units - British
            2 armour and 1 bomber placed in Union of South Africa
    
        Turn Complete - British
            British collect 24 PUs; end with 26 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -0.50
    Italians : 0.17
    Americans : 1.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Ceylon : 1 harbour
    Queensland : 2 bombers and 2 fighters
    Western Australia : 1 bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
    Midway : 1 airfield and 1 harbour
    26 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 2 submarines and 1 transport
    25 Sea Zone : 1 destroyer
    West Indies : 1 marine
    Central United States : 2 aaGuns and 1 factory_major
    Southeast Mexico : 1 artillery
    Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
    Iceland : 1 airfield and 1 harbour
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 5 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Union of South Africa : 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
    Scotland : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 3 mech_infantrys
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Russia : 2 fighters
    123 Sea Zone : 1 submarine
    106 Sea Zone : 1 flag
    86 Sea Zone : 1 submarine
    89 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
    64 Sea Zone : 1 transport
    101 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 4 transports
    79 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 56 / 95
    Russians : 7 / 8
    Japanese : 86 / 113
    Americans : 50 / 72
    Chinese : 0 / 2
    British : 24 / 26
    UK_Pacific : 0 / 0
    Italians : 31 / 52
    ANZAC : 8 / 0
    French : 3 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 532 times
            2 was rolled 535 times
            3 was rolled 515 times
            4 was rolled 545 times
            5 was rolled 526 times
            6 was rolled 524 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.167
        Standard Deviation : 0.408
        Total rolls : 3177
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 38
    
    Germans Combat
            1 was rolled 112 times
            2 was rolled 111 times
            3 was rolled 111 times
            4 was rolled 121 times
            5 was rolled 120 times
            6 was rolled 107 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.228
        Standard Deviation : 0.478
        Total rolls : 682
    
    British Combat
            1 was rolled 47 times
            2 was rolled 52 times
            3 was rolled 51 times
            4 was rolled 58 times
            5 was rolled 50 times
            6 was rolled 76 times
        Average roll : 3.719
        Median : 4.000
        Variance : 1.686
        Standard Deviation : 1.298
        Total rolls : 334
    
    Italians Combat
            1 was rolled 44 times
            2 was rolled 44 times
            3 was rolled 43 times
            4 was rolled 60 times
            5 was rolled 51 times
            6 was rolled 55 times
        Average roll : 3.657
        Median : 4.000
        Variance : 0.829
        Standard Deviation : 0.911
        Total rolls : 297
    
    Americans Combat
            1 was rolled 61 times
            2 was rolled 47 times
            3 was rolled 50 times
            4 was rolled 60 times
            5 was rolled 52 times
            6 was rolled 52 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.490
        Standard Deviation : 0.700
        Total rolls : 322
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 147 times
            2 was rolled 129 times
            3 was rolled 139 times
            4 was rolled 126 times
            5 was rolled 125 times
            6 was rolled 115 times
        Average roll : 3.382
        Median : 3.000
        Variance : 0.816
        Standard Deviation : 0.904
        Total rolls : 781
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 3 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.160
        Median : 3.000
        Variance : 1.951
        Standard Deviation : 1.397
        Total rolls : 25
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.983
        Standard Deviation : 0.992
        Total rolls : 100
    
    Russians Combat
            1 was rolled 71 times
            2 was rolled 96 times
            3 was rolled 63 times
            4 was rolled 61 times
            5 was rolled 63 times
            6 was rolled 70 times
        Average roll : 3.375
        Median : 3.000
        Variance : 2.017
        Standard Deviation : 1.420
        Total rolls : 424
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 2 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone
            7 artilleries, 7 infantry and 7 transports moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            7 artilleries, 7 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Morocco to Gibraltar
            2 bombers moved from Southern Italy to Gibraltar
            1 armour moved from French Equatorial Africa to French West Africa
                  Italians take Nigeria from British
                  Italians take French West Africa from French
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour moved from Egypt to Ethiopia
                  Italians take Ethiopia from British
            2 armour moved from Egypt to Belgian Congo
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 7 artilleries, 3 bombers, 7 infantry and 2 marines
                British defend with 1 airfield and 1 harbour; Americans defend with 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 7 artilleries, 3 bombers, 7 infantry and 2 marines in Gibraltar, round 2 : 9/19 hits, 7.33 expected hits
                    British roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/12 hits, 4.33 expected hits
                    5 infantry owned by the Americans, 4 artilleries owned by the Americans, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Italians roll dice for 7 artilleries, 3 bombers, 4 infantry and 2 marines in Gibraltar, round 3 : 7/16 hits, 6.33 expected hits
                    British roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 2/2 hits, 1.00 expected hits
                    1 fighter owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 7 artilleries, 3 bombers, 2 infantry and 2 marines remaining. Battle score for attacker is 34
                Casualties for Italians: 5 infantry
                Casualties for Americans: 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 artillery moved from Trans-Jordan to Egypt
            3 bombers moved from Gibraltar to Morocco
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            3 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 35 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Italians : 2.17
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 fighter moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in New South Wales
                ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in New South Wales, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New South Wales
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in New South Wales, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in New South Wales, round 4 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New South Wales
                ANZAC win, taking New South Wales from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 aaGun moved from Queensland to New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,4,4,2,2,1,6,5,3,2,2,1,5,2,4,2,5,6,6,2,1,5,2
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -1.33
    

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    

    Production/PUs Summary :

    Germans : 56 / 95
    Russians : 7 / 8
    Japanese : 84 / 113
    Americans : 50 / 72
    Chinese : 0 / 2
    British : 21 / 26
    UK_Pacific : 0 / 0
    Italians : 35 / 55
    ANZAC : 10 / 11
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 692 times
            2 was rolled 686 times
            3 was rolled 658 times
            4 was rolled 683 times
            5 was rolled 671 times
            6 was rolled 649 times
        Average roll : 3.471
        Median : 3.000
        Variance : 0.355
        Standard Deviation : 0.596
        Total rolls : 4039
    
    Null / Other
            1 was rolled 150 times
            2 was rolled 137 times
            3 was rolled 141 times
            4 was rolled 132 times
            5 was rolled 131 times
            6 was rolled 118 times
        Average roll : 3.384
        Median : 3.000
        Variance : 0.716
        Standard Deviation : 0.846
        Total rolls : 809
    
    Germans Combat
            1 was rolled 112 times
            2 was rolled 111 times
            3 was rolled 111 times
            4 was rolled 121 times
            5 was rolled 120 times
            6 was rolled 107 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.228
        Standard Deviation : 0.478
        Total rolls : 682
    
    British Combat
            1 was rolled 50 times
            2 was rolled 54 times
            3 was rolled 51 times
            4 was rolled 61 times
            5 was rolled 51 times
            6 was rolled 81 times
        Average roll : 3.724
        Median : 4.000
        Variance : 2.063
        Standard Deviation : 1.436
        Total rolls : 348
    
    Italians Combat
            1 was rolled 51 times
            2 was rolled 53 times
            3 was rolled 47 times
            4 was rolled 63 times
            5 was rolled 60 times
            6 was rolled 60 times
        Average roll : 3.623
        Median : 4.000
        Variance : 0.587
        Standard Deviation : 0.766
        Total rolls : 334
    
    Americans Combat
            1 was rolled 61 times
            2 was rolled 47 times
            3 was rolled 50 times
            4 was rolled 60 times
            5 was rolled 52 times
            6 was rolled 52 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.490
        Standard Deviation : 0.700
        Total rolls : 322
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 150 times
            2 was rolled 137 times
            3 was rolled 141 times
            4 was rolled 132 times
            5 was rolled 131 times
            6 was rolled 118 times
        Average roll : 3.384
        Median : 3.000
        Variance : 0.716
        Standard Deviation : 0.846
        Total rolls : 809
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 12 times
            4 was rolled 5 times
            5 was rolled 9 times
            6 was rolled 1 times
        Average roll : 3.297
        Median : 3.000
        Variance : 2.023
        Standard Deviation : 1.422
        Total rolls : 37
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.983
        Standard Deviation : 0.992
        Total rolls : 100
    
    Russians Combat
            1 was rolled 71 times
            2 was rolled 96 times
            3 was rolled 63 times
            4 was rolled 61 times
            5 was rolled 63 times
            6 was rolled 70 times
        Average roll : 3.375
        Median : 3.000
        Variance : 2.017
        Standard Deviation : 1.420
        Total rolls : 424
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 bombers and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Russia
            3 tactical_bombers moved from Novgorod to Russia
            1 armour and 1 mech_infantry moved from Volgograd to Russia
                  Germans take Tambov from Russians
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Russia
            11 armour, 5 artilleries, 2 bombers, 1 fighter, 3 infantry and 18 mech_infantrys moved from Bryansk to Russia
            2 bombers moved from Western Germany to Russia
            1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
                  Germans take Rhodesia from British
    
        Combat - Germans
            Battle in Russia
                Germans attack with 16 armour, 5 artilleries, 4 bombers, 1 fighter, 3 infantry, 19 mech_infantrys and 3 tactical_bombers
                Americans defend with 2 fighters; Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 26 infantry and 1 tactical_bomber
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 16 armour, 5 artilleries, 4 bombers, 1 fighter, 3 infantry, 19 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 21/51 hits, 19.33 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery, 4 fighters, 26 infantry and 1 tactical_bomber in Russia, round 2 : 15/32 hits, 12.17 expected hits
                    20 infantry owned by the Russians, 3 infantry owned by the Germans, 1 aaGun owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 16 armour, 5 artilleries, 4 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 13/36 hits, 16.83 expected hits
                    Russians roll dice for 1 artillery, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 3 : 9/12 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Russians, 6 infantry owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans, 2 fighters owned by the Americans and 4 mech_infantrys owned by the Germans lost in Russia
                Germans destroys 8PUs while taking Russians capital
                Germans converts factory_upgrade into different units
                Germans win, taking Russia from Russians with 16 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 45
                Casualties for Germans: 5 artilleries, 3 infantry and 16 mech_infantrys
                Casualties for Russians: 1 aaGun, 1 artillery, 2 fighters, 26 infantry and 1 tactical_bomber
                Casualties for Americans: 2 fighters
    
        Non Combat Move - Germans
            4 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
            1 artillery moved from Northwest Persia to Persia
    
        Place Units - Germans
            1 armour and 1 mech_infantry placed in Novgorod
            7 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 63 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -2.17
    Russians : 6.33
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.67
    

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 62 / 99
    Russians : 2 / 0
    Japanese : 84 / 113
    Americans : 50 / 72
    Chinese : 0 / 2
    British : 20 / 26
    UK_Pacific : 0 / 0
    Italians : 35 / 55
    ANZAC : 10 / 11
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 571 times
            2 was rolled 573 times
            3 was rolled 545 times
            4 was rolled 573 times
            5 was rolled 557 times
            6 was rolled 565 times
        Average roll : 3.493
        Median : 4.000
        Variance : 0.184
        Standard Deviation : 0.429
        Total rolls : 3384
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 9 times
        Average roll : 3.707
        Median : 4.000
        Variance : 0.471
        Standard Deviation : 0.686
        Total rolls : 41
    
    Germans Combat
            1 was rolled 129 times
            2 was rolled 127 times
            3 was rolled 123 times
            4 was rolled 136 times
            5 was rolled 130 times
            6 was rolled 128 times
        Average roll : 3.511
        Median : 4.000
        Variance : 0.118
        Standard Deviation : 0.343
        Total rolls : 773
    
    British Combat
            1 was rolled 50 times
            2 was rolled 54 times
            3 was rolled 51 times
            4 was rolled 61 times
            5 was rolled 51 times
            6 was rolled 81 times
        Average roll : 3.724
        Median : 4.000
        Variance : 2.063
        Standard Deviation : 1.436
        Total rolls : 348
    
    Italians Combat
            1 was rolled 51 times
            2 was rolled 53 times
            3 was rolled 47 times
            4 was rolled 63 times
            5 was rolled 60 times
            6 was rolled 60 times
        Average roll : 3.623
        Median : 4.000
        Variance : 0.587
        Standard Deviation : 0.766
        Total rolls : 334
    
    Americans Combat
            1 was rolled 61 times
            2 was rolled 47 times
            3 was rolled 50 times
            4 was rolled 60 times
            5 was rolled 52 times
            6 was rolled 52 times
        Average roll : 3.469
        Median : 4.000
        Variance : 0.490
        Standard Deviation : 0.700
        Total rolls : 322
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 147 times
            2 was rolled 129 times
            3 was rolled 140 times
            4 was rolled 128 times
            5 was rolled 126 times
            6 was rolled 115 times
        Average roll : 3.385
        Median : 3.000
        Variance : 0.805
        Standard Deviation : 0.897
        Total rolls : 785
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 5 times
            2 was rolled 5 times
            3 was rolled 12 times
            4 was rolled 5 times
            5 was rolled 9 times
            6 was rolled 1 times
        Average roll : 3.297
        Median : 3.000
        Variance : 2.023
        Standard Deviation : 1.422
        Total rolls : 37
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 12 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 13 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.983
        Standard Deviation : 0.992
        Total rolls : 100
    
    Russians Combat
            1 was rolled 82 times
            2 was rolled 104 times
            3 was rolled 73 times
            4 was rolled 64 times
            5 was rolled 70 times
            6 was rolled 77 times
        Average roll : 3.355
        Median : 3.000
        Variance : 2.084
        Standard Deviation : 1.444
        Total rolls : 470
    

    Savegame


  • @SixUnder

    That’s game. Axis win with victory cities on Europe side.

    Please post in the league results.


  • yeah np
    lets play again please!
    vic posted GG

    same sides? or flop? bid?


  • @SixUnder

    Yeah, play again and switch sides but give me a day or two. I’m trying to wrap up at least 1 of my other 4 games so its easier to remember what’s going on.

    Sovietishcat and I are starting round 20 of a bonkers game that will hopefully be done soon.


  • @SixUnder

    You ready to start a new game?

    You’d be Axis.

Suggested Topics

  • 61
  • 62
  • 16
  • 89
  • 60
  • 59
  • 267
  • 114
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.0k

Users

39.3k

Topics

1.7m

Posts