Wizmark (X +6) vs Samuel06 (L) BM3 G3


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 artillery and 1 infantry moved from Samara to Volgograd
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Volgograd
            1 fighter moved from Russia to Novosibirsk
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Novosibirsk to Russia
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : 1.67
    Japanese : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shantung to Manchuria
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Korea to Amur
            1 bomber moved from Japan to Amur
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 marine moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from Japan to Manchuria
            2 mech_infantrys moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to Kwangsi
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 infantry moved from 4 Sea Zone to Soviet Far East
            1 armour and 1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Hunan to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Shantung to Manchuria
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Korea to Amur
            1 bomber moved from Japan to Amur
            1 marine moved from Philippines to 35 Sea Zone
            1 marine and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 marine moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from Japan to Manchuria
            2 mech_infantrys moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
            2 artilleries and 1 mech_infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Hunan to Kwangsi
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Alaska to 2 Sea Zone
            1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
            1 infantry moved from 4 Sea Zone to Soviet Far East
            1 armour and 1 infantry moved from Sikang to Kazakhstan
            1 bomber moved from Hunan to Yunnan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Soviet Far East
            Battle in Yunnan
                Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Amur
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 2 infantry
            Battle in Manchuria
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 4/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Yunnan to Hunan
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 armour moved from Kwangtung to Hunan
            2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            2 fighters moved from Borneo to 35 Sea Zone
            2 tactical_bombers moved from Borneo to 35 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
            1 bomber moved from Amur to Japan
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            2 artilleries and 1 infantry placed in Kwangtung
            Japanese undo move 3.
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
            1 artillery placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,1,6,6,4,1,1,3,3,3,2,3,1,6,6,2,1,1,4,5,6,4,1,4,6,5,3,1,2,6,3,6,1,4,1,3,5,6,6,6,6,3,2,2,1,5,1,4
            Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : 0.33
    Russians : -0.67
    Japanese : 2.50
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Russia to Finland
            1 bomber moved from United Kingdom to Finland
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 marine moved from Hainan to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Russia to Finland
            1 bomber moved from United Kingdom to Finland
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 marine moved from Hainan to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    
        Combat - Americans
            Battle in Alaska
            Battle in Celebes
            Battle in 4 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 4 Sea Zone
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Alaska from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser and 6 transports
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Finland
                Americans attack with 1 armour, 2 bombers, 8 fighters and 1 mech_infantry
                Germans defend with 4 armour and 3 mech_infantrys
                    Americans roll dice for 1 armour, 2 bombers, 8 fighters and 1 mech_infantry in Finland, round 2 : 8/12 hits, 6.00 expected hits
                    Germans roll dice for 4 armour and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits
                    4 armour owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                Americans winAmericans win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 7 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Germans: 4 armour and 3 mech_infantrys
            Battle in Kwangtung
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 7 fighters and 1 tactical_bomber in Kwangtung, round 2 : 7/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in British Columbia
                Americans attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            6 fighters moved from Finland to Russia
            2 bombers and 1 fighter moved from Finland to Norway
            3 fighters moved from Gibraltar to Norway
            3 infantry moved from Tunisia to Libya
            6 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 bombers placed in Western United States
            3 submarines placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 4.83
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 bombers, 1 destroyer, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 armour, 6 fighters and 1 mech_infantry moved from Norway to Finland
            1 bomber and 2 fighters moved from Russia to Finland
            1 bomber moved from United Kingdom to Finland
            1 armour and 1 mech_infantry moved from Western United States to British Columbia
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 infantry moved from 1 Sea Zone to Alaska
            1 submarine moved from 8 Sea Zone to 4 Sea Zone
            1 marine moved from Hainan to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry and 1 marine moved from 44 Sea Zone to Celebes
            2 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 10 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
    
        Combat - Americans
            Battle in Alaska
            Battle in Celebes
            Battle in 4 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 4 Sea Zone
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Alaska from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser and 6 transports
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Finland
                Americans attack with 1 armour, 2 bombers, 8 fighters and 1 mech_infantry
                Germans defend with 4 armour and 3 mech_infantrys
                    Americans roll dice for 1 armour, 2 bombers, 8 fighters and 1 mech_infantry in Finland, round 2 : 8/12 hits, 6.00 expected hits
                    Germans roll dice for 4 armour and 3 mech_infantrys in Finland, round 2 : 3/7 hits, 3.00 expected hits
                    4 armour owned by the Germans, 1 armour owned by the Americans, 1 fighter owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
                Americans winAmericans win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers and 7 fighters remaining. Battle score for attacker is 16
                Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Germans: 4 armour and 3 mech_infantrys
            Battle in Kwangtung
                Americans attack with 7 fighters and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 7 fighters and 1 tactical_bomber in Kwangtung, round 2 : 7/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in British Columbia
                Americans attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 mech_infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            6 fighters moved from Finland to Russia
            2 bombers and 1 fighter moved from Finland to Norway
            3 fighters moved from Gibraltar to Norway
            3 infantry moved from Tunisia to Libya
            6 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 bombers placed in Western United States
            3 submarines placed in 36 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Norway
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 40 PUs; 
            British buy 2 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 armour and 1 infantry moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            1 infantry moved from French Indo China to 36 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from India to Sumatra
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from French Indo China to 43 Sea Zone
            1 bomber moved from French Indo China to Borneo
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 fighter moved from French Indo China to Yunnan
    
        Combat - British
            Battle in Greece
            Battle in 43 Sea Zone
                British attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking Greece from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 marine
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                    British roll dice for 1 artillery and 1 bomber in Borneo, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 marine in Borneo, round 4 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 artillery owned by the British lost in Borneo
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Japanese: 1 marine
            Battle in 20 Sea Zone
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Sumatra
                British attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                British win, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters moved from Sumatra to 41 Sea Zone
            1 fighter moved from 80 Sea Zone to India
            1 carrier moved from 80 Sea Zone to 41 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 bomber moved from Borneo to French Indo China
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to India
            1 aaGun and 2 infantry moved from Burma to Shan State
            3 mech_infantrys moved from West India to Persia
            1 armour and 4 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            1 aaGun, 1 artillery and 3 infantry moved from Algeria to Tunisia
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            2 mech_infantrys placed in Egypt
            2 armour and 1 mech_infantry placed in Persia
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 1 fighter and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -0.50
    Americans : 4.83
    Japanese : -1.17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 mech_infantry moved from Ukraine to Smolensk
            1 bomber moved from Bryansk to Smolensk
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 mech_infantry moved from Ukraine to Smolensk
            1 bomber moved from Bryansk to Smolensk
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Smolensk
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour moved from Ukraine to Belarus
            1 armour moved from Rostov to Belarus
            1 bomber moved from Smolensk to Novgorod
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 armour moved from Southern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            2 artilleries and 6 infantry moved from Northern Italy to Southern France
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 marine moved from French Indo China to 36 Sea Zone
            1 marine and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            2 infantry moved from French Indo China to Kwangsi
            3 fighters moved from 36 Sea Zone to Kwangsi
            1 fighter moved from Malaya to Kwangsi
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kwangsi
                ANZAC attack with 4 fighters and 2 infantry
                Japanese defend with 2 mech_infantrys
                    ANZAC roll dice for 4 fighters and 2 infantry in Kwangsi, round 2 : 2/6 hits, 2.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
                ANZAC win, taking Kwangsi from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            3 fighters moved from Kwangsi to French Indo China
            1 fighter moved from Queensland to 36 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.00
    

    Savegame


  • @samuel06 I can’t post the French again…

  • '20 '19

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 tactical_bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Volgograd
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 mech_infantry moved from Caucasus to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            3 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
            2 artilleries and 2 infantry moved from Novgorod to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 tactical_bomber moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Volgograd
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            2 artilleries and 3 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 artilleries and 5 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 4 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Archangel
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 5/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 fighter and 1 submarine
                British defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 cruiser and 6 transports
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 3 bombers and 1 fighter in 110 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 6 transports in 110 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser and 6 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Americans and 1 bomber owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship and 6 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
                Americans win with 6 transports remaining. Battle score for attacker is 4
                Casualties for Germans: 3 bombers, 1 fighter and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier and 1 cruiser
                Casualties for British: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 infantry moved from Denmark to Western Germany
            2 artilleries and 2 infantry moved from Poland to Germany
            2 artilleries moved from Baltic States to Novgorod
            2 infantry moved from Baltic States to Novgorod
            4 infantry moved from Baltic States to Belarus
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            2 artilleries and 1 infantry moved from Ukraine to Bryansk
            1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
            1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            2 artilleries, 3 infantry and 4 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 6.83
    Americans : 0.67
    Russians : 0.00
    

    Savegame

  • '20 '19

    @samuel06 assumed no move with the french…


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Volgograd
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Volgograd, round 3 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Kazakhstan
                Russians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 infantry
                    Russians roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
                    Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Kazakhstan to Russia
            2 fighters moved from Volgograd to Russia
            1 fighter moved from Tambov to Russia
            1 aaGun, 2 artilleries and 5 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.67
    Japanese : 0.67
    

    Savegame


  • @samuel06 Hey, I was crazy busy this weekend sorry for the wait. I had my wedding on Sunday and the family is here. I am also leaving for vacation for a few days, I will be back around the 15th. I hope that it is ok

  • '20 '19

    @samuel06 Wow! Congratulations and I wish you all the best in married life!

    I am going on holiday on the 16th so won’t get back to this for a week or so :+1:

  • '20 '19

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 bomber moved from Hunan to Buryatia
            1 bomber moved from Hunan to Buryatia
            1 armour moved from Manchuria to Buryatia
            2 infantry moved from Amur to Buryatia
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Japanese take Timguska from Russians
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hunan to Kwangsi
            1 fighter moved from Philippines to 43 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 4 Sea Zone
            1 submarine moved from 5 Sea Zone to 4 Sea Zone
            2 fighters moved from 6 Sea Zone to 4 Sea Zone
            1 bomber moved from Japan to Buryatia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 bomber moved from Hunan to Buryatia
            1 bomber moved from Hunan to Buryatia
            1 armour moved from Manchuria to Buryatia
            2 infantry moved from Amur to Buryatia
            1 fighter moved from Hunan to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            1 armour moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Timguska
                  Japanese take Timguska from Russians
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hunan to Kwangsi
            1 fighter moved from Philippines to 43 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 4 Sea Zone
            1 submarine moved from 5 Sea Zone to 4 Sea Zone
            2 fighters moved from 6 Sea Zone to 4 Sea Zone
            1 bomber moved from Japan to Buryatia
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Buryatia
                Japanese attack with 1 armour, 3 bombers and 2 infantry
                Russians defend with 4 infantry
                    Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Buryatia, round 2 : 4/6 hits, 2.83 expected hits
                    Russians roll dice for 4 infantry in Buryatia, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
                Japanese win with 3 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour and 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                 retreated to Kwangsi
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 4 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 4 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 4 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 4 Sea Zone to 6 Sea Zone
            3 bombers moved from Buryatia to Amur
            3 infantry moved from Korea to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Shensi
            1 armour moved from Kweichow to Kansu
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 armour and 1 mech_infantry moved from Shantung to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Amur
            1 tactical_bomber moved from Philippines to Amur
            3 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Shantung
            1 destroyer and 1 fighter placed in 6 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : 1.00
    Russians : 1.67
    Japanese : -0.17
    

    Savegame


  • @wizmark Thank you! Have fun on your holiday.


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 5 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands
            2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
            2 bombers moved from Norway to Southern France
            4 fighters moved from Norway to Archangel
            6 fighters moved from Russia to Archangel
    
        Combat - Americans
            Battle in 20 Sea Zone
                Americans attack with 6 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 artillery and 5 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 2 : 0/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 4 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Americans attack with 2 artilleries, 2 bombers and 8 infantry
                Germans defend with 1 factory_minor and 1 harbour; Italians defend with 2 artilleries and 6 infantry
                    Americans roll dice for 2 artilleries, 2 bombers and 8 infantry in Southern France, round 2 : 3/12 hits, 3.67 expected hits
                    Germans roll dice for 2 artilleries and 6 infantry in Southern France, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 2 artilleries, 2 bombers and 7 infantry in Southern France, round 3 : 3/11 hits, 3.50 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Southern France, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 2 artilleries, 2 bombers and 6 infantry in Southern France, round 4 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 2 artilleries in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 20
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 6 infantry
            Battle in Archangel
                Americans attack with 10 fighters
                Germans defend with 2 artilleries and 2 infantry
                    Americans roll dice for 10 fighters in Archangel, round 2 : 4/10 hits, 5.00 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Archangel
                Americans win with 9 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 fighter
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - Americans
            9 fighters moved from Archangel to Russia
            2 bombers moved from Southern France to United Kingdom
            6 transports moved from 110 Sea Zone to 102 Sea Zone
            3 infantry moved from Libya to Tobruk
            1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 36 Sea Zone to 33 Sea Zone
            6 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 armour and 1 mech_infantry moved from British Columbia to Western United States
            1 infantry moved from Alaska to 1 Sea Zone
            1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            3 bombers moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 armour and 2 infantry placed in French Indo China
            3 fighters placed in Norway
            4 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    Americans : -3.17
    Japanese : -1.00
    

    Savegame

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