Test summary from TripleA, engine version: 2.6.14716, time: 9:43:15 PM
Savegame
Odonis (Axis) vs StuckTojo (Allies +24) No VC 19L
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 63 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone 1 bomber moved from New Zealand to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 3 fighters moved from New Zealand to 63 Sea Zone 2 fighters moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 63 Sea Zone to Queensland 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 artillery and 5 infantry moved from Suiyuyan to Kansu 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : -3.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 4 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 63 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 55 Sea Zone 1 bomber moved from New Zealand to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 3 fighters moved from New Zealand to 63 Sea Zone 2 fighters moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from 63 Sea Zone to Queensland 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to British Columbia 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 2 destroyers and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Hopei 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 9 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 10 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 10 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 infantry in Shensi, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 11 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 artillery and 5 infantry moved from Suiyuyan to Kansu 1 fighter moved from Hopei to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 3 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 bomber moved from Malta to Iraq Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 3.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Persia 1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 battleship and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Burma to India 1 fighter moved from United Kingdom to Algeria 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -4.50 Americans : -0.17 Chinese : -3.33 Neutral_Axis : 1.67 Japanese : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern Italy to Morocco 1 armour moved from Romania to Bessarabia 2 infantry moved from Romania to Bessarabia 2 fighters moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Bessarabia Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Morocco Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 armour and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 3 : 0/3 hits, 1.33 expected hits French roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 4 : 1/3 hits, 1.33 expected hits French roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in 98 Sea Zone Italians attack with 2 fighters French defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece 1 armour moved from Tunisia to Libya 1 bomber moved from Morocco to Southern France 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Romania 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.83 French : -1.17 Russians : 0.67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 2 fighters moved from South Australia to Queensland 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 2 fighters moved from South Australia to Queensland 1 cruiser and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia French take Tunisia from Italians 2 infantry moved from Algeria to Morocco 1 fighter moved from Gibraltar to Morocco Combat - French Battle in Morocco French attack with 1 fighter and 2 infantry Italians defend with 1 artillery French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the French lost in Morocco French win, taking Morocco from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for French: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - French 1 fighter moved from Morocco to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.67 French : 0.17
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Welcome home. Hope you had a good trip.
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Scroll down the ANZAC move above to see the French turn.
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@StuckTojo said in Odonis (Axis) vs StuckTojo (Allies +24) No VC 19L:
Welcome home. Hope you had a good trip.
Thanks! Was good to be home in Canada - reminded me what I missed most: Cottage Country!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Greece to Belarus 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Vyborg to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 7 armour, 4 artilleries, 17 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour moved from Poland to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Baltic States Combat - Germans Battle in Western Ukraine Germans attack with 9 armour, 4 artilleries, 17 infantry and 11 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 9 armour, 4 artilleries, 17 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 12/41 hits, 11.17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Western Ukraine, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 4 artilleries, 14 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Baltic States Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland 3 aaGuns moved from Eastern Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Karelia to Novgorod 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 2 tactical_bombers moved from Southern Italy to Western Germany 2 mech_infantrys moved from Germany to Western Germany 2 fighters moved from Western Germany to 113 Sea Zone 1 bomber moved from Greece to Western Germany 1 bomber moved from Southern Italy to Western Germany 2 infantry moved from Greece to Bulgaria 1 infantry moved from Bulgaria to Romania 1 aaGun moved from Germany to Western Germany 1 aaGun moved from France to Western Germany Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany 1 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone Germans undo move 3. 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Bryansk to Ukraine 3 infantry moved from Sikang to Shensi Combat - Russians Battle in Shensi Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Kazakhstan 2 fighters moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Belarus to Russia 2 infantry moved from Archangel to Vologda 2 artilleries moved from Russia to Vologda 3 armour and 2 mech_infantrys moved from Bryansk to Russia 1 artillery and 2 infantry moved from Bryansk to Tambov 5 artilleries moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 9 infantry moved from Bryansk to Russia 1 aaGun moved from Amur to Buryatia 1 aaGun moved from Amur to Sakha 10 infantry moved from Amur to Buryatia 2 infantry moved from Amur to Buryatia 6 infantry moved from Amur to Sakha 3 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Tambov Place Units - Russians 1 infantry placed in Volgograd 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.17 Japanese : -0.33
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I take it you’re from Ontario, then?
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@StuckTojo
Haha that I am! Was it “Cottage” that gave me away? -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Shensi 1 armour moved from Jehol to Chahar 1 mech_infantry moved from Kiangsu to Chahar 2 mech_infantrys moved from Kiangsu to Hopei 1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 2 bombers moved from Anhwe to Kazakhstan 1 tactical_bomber moved from Anhwe to Burma Combat - Japanese Battle in Dutch New Guinea Battle in Chahar Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Dutch New Guinea from Dutch, taking Chahar from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 2 infantry Battle in Kazakhstan Japanese attack with 2 bombers Russians defend with 1 infantry Japanese roll dice for 2 bombers in Kazakhstan, round 2 : 2/2 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry Russians defend with 3 infantry Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Shensi Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 3 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Kweichow 1 armour moved from Korea to Jehol 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to Yunnan 1 artillery moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 38 Sea Zone 2 bombers moved from Kazakhstan to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan Place Units - Japanese 3 mech_infantrys placed in Kiangsu 1 harbour placed in Hainan 1 factory_minor placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -2.00 UK_Pacific : 1.33 Russians : -0.33 Japanese : 1.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 2 destroyers Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from British Columbia to Western United States 1 mech_infantry moved from Central United States to Western United States 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to India Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 1.00 Japanese : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 2 artilleries, 3 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Shensi, round 2 : 4/9 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi 5 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kansu Japanese win with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 1.83 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 2 destroyers Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from British Columbia to Western United States 1 mech_infantry moved from Central United States to Western United States 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to India Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 2 artilleries, 3 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Shensi, round 2 : 4/9 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi 5 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kansu Japanese win with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 fighter moved from Algeria to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 fighter; Americans loiter and taunt Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from United Kingdom to Algeria 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -0.83 Americans : 1.00 Chinese : 1.83 Japanese : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 2 destroyers Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 destroyers Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from British Columbia to Western United States 1 mech_infantry moved from Central United States to Western United States 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to India Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery, 1 fighter and 7 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 artillery, 1 fighter and 7 infantry Japanese defend with 2 artilleries, 3 infantry and 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Shensi, round 2 : 4/9 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Shensi, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi 5 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kansu Japanese win with 2 artilleries remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 fighter moved from Algeria to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 fighter; Americans loiter and taunt Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from United Kingdom to Algeria 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : -0.83 Americans : 1.00 Chinese : 1.83 Japanese : -0.33
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@Odonis said in Odonis (Axis) vs StuckTojo (Allies +24) No VC 19L:
@Odonis
Haha that I am! Was it “Cottage” that gave me away?Yup. The only people I know who refer to “cottage country” are folks from Ontario. :relaxed:
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern France to Tunisia 1 armour moved from Libya to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour and 1 bomber French defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 armour owned by the Italians lost in Tunisia Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 fighters moved from Greece to Southern Italy 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 armour and 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.83 French : 0.67